Difference between revisions of "Defense"
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==Weight== | ==Weight== | ||
Generally, the heavier an object is the harder it is to move that object. An example of a defense customization that relies on weight is: | Generally, the heavier an object is the harder it is to move that object. An example of a defense customization that relies on weight is: | ||
− | * '''AR:''' Tiger Defenser ([[Master Dragoon, Kid Dragoon]]) | + | * '''AR:''' Tiger Defenser ([[Master Dragoon]] , [[Kid Dragoon]]) |
* '''WD:''' [[Wide Defense]] | * '''WD:''' [[Wide Defense]] | ||
* '''SG:''' [[Neo Right SG]] | * '''SG:''' [[Neo Right SG]] |
Revision as of 03:01, 1 January 2009
Defense is the classification of a Beyblade which battles by staying relatively still, unmoved by the opposing Beyblade's attacks. The purposes of defense types are to withstand heavy hits and to not be knocked out of the stadium. Generally, there are two main types of defense type customizations: ones that rely on weight and ones that rely on grip.
Weight
Generally, the heavier an object is the harder it is to move that object. An example of a defense customization that relies on weight is:
- AR: Tiger Defenser (Master Dragoon , Kid Dragoon)
- WD: Wide Defense
- SG: Neo Right SG
- SG Core: Heavy Metal Core (Takara Metal Driger)
- BB: SG Metal Ball (Draciel S)