Magnecore

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The Magnecore was the second major revolution in beyblading (the first being the introduction of the Spin Gear and Left Spin). It introduced magnets to the game. The magnets were on the V and V2 beyblades and available separately from both Takara and Hasbro.

Types of Magnets

  • Neo SG North Core

For more information see Spin Gear

These would attract your beyblade to the magnets in the magnetic beystadium, and were most commonly used in defense / endurance types. The main attraction to senior players was the additional weight.

  • Neo SG South Core

For more information see Spin Gear

These would repel your beyblade from the magnets in the magnetic beystadium, and were most commonly used in Attack types. The main attraction to senior players was the additional weight.

  • Neo SG Metal Weight (MW) Core

For more information see Spin Gear

These were made of a light metal, therefore would neither attract or repel you from the magnets. These are not often used because of their minimum advantage over the original Spin Gear.

  • Normal Core

For more information see Spin Gear

This only comes with Dragoon V2, and is made entirely of plastic. It is lighter than the MW core and has virtually no use.

  • MG Weight Disk

For more information see MG Weight Disk

This was only available with Dragoon V2 and Voltaic Ape. Also came in the Magnetic Accessory Pack (Hasbro) or in a pack of two (Takara). Has a north and south side.

Stadiums

  • MagnaDome

The Takara MG stadium, came with 6 circular magnets and 3 magnetic rods. On top is just a usual Takara beystadium.

  • MagneDome DX

Has a slot for magnets on the top as well. Also the only Takara beystadium with a pocket.

  • Hasbro Magnetic Tray

Designed to fit underneath a normal Hasbro beystadium. It causes the Stadium to wobble and only fits the circle magnets. It came with six magnets.

Tests

To test the effect of magnet placement on the tray, an attack combo consisting of

AR: Triple Wing

WD: 10 Wide

BB Grip Base

was against the defense combo consisting of

Defence Combo

AR : War Lion

Sub-AR : War Lion

WD :MG WD (North Side forced Down)

SG : Neo Right North Core

BB : SG Metal Ball Base (4 Metal Balls)

The Stadium used was the Hasbro Spin Blaster, and the results were as followed.

With the magnets blocking the pockets, Defense won 4/5 times while the Attack won 1/5. Defense shifted from one magnet to the other, whereas the attack pocketed itself. To try and reduce the probability of luck, this test was repeated with the same defense combo against a new attack customization .


AR: 8 Spiker

WD Wide Defense

SG Neo Left South Core

BB Storm Grip Base

Attack won 2/5, Defense 2/5, and Draw 1/5

A final test with the combos was conducted in the Takara MFB Balance stadium which produced these figures.

Defense won 5/5 against the first attack combo and 4/5 against the second one.


Overall

The Magnacore system were an interesting revolution for beyblade. It increased the factor of luck in this game allowing for more unpredictable results; perhaps to even it up for the weaker players. It definitely was an entertaining system, worthy of a spot for Collectors and players with preference to the Plastic Series.