Attack Ring (AR): Triple Attacker
- Weight: 7 grams
The AR of Burning Kerberous is very unique in that each of its wings perform a different type of attack. The thickest wing performs Spike Attack, the next wing (clockwise) performs upper attack, and the wing counter-clockwise from the Spike Attack wing performs Force Smash Attack. This AR can be used to differentiate between the different types of attack, but for competition purposes the AR isn't considered in serious gameplay.
Weight Disk (WD): 10-Wide
Spin Gear (SG): Neo SG Right (Double Bearing Core)
This is the prized part of Burning Kerberous. The Double Bearing Core contains two bearings (hence its name) and provides very good endurance. The tip is similar to the tip of Metal Change Base (Driger S); when the beyblade is shot at the center, the tip has very high endurance, and when the beyblade is shot at an angle, the tip moves around in an attack pattern. The beyblade also switches between attack and endurance during a battle. The bearing case can only hold one other shaft, Wolborg 2's shaft.
- AR: Bearing Gyros AR
- WD: Wide Survivor
- SG: Neo Left SG (Double Bearing Base)
- SG shaft: Wolborg
- SP: Survivor Ring (Dark Series
- BB: Customize Grip (Dragoon V2)
This combination provides great endurance. The AR, WD, and SP work in unison to spin steal effectively, while the Double Bearing Base provides the endurance.
Support Part (SP): Cross Attack
- Weight: 2 grams
This SP is used for smash attack, but it is not very efficient, due to the shape of the projections. Other SP parts outclass it, like Fin Tector (Draciel V2)
Blade Base (BB): Customize Bearing Base
- Weight: 4 grams (10 grams with Double Bearing Core)
This Blade Base can only house the Double Bearing Core. Only the shaft of Burning Kerberous and the shaft of Wolborg 2 can fit into the Double Bearing Core. Therefore, there are only two ways the BB can be used. The blade base can be used with the Burning Kerberous shaft inside the bearing cases, which has great endurance, or it can be used with the Wolborg 2 shaft, which stays fixed when placed in the BB. The Wolborg 2 shaft, when fixed in place, is used for attack combinations. Those are the only two uses of the BB.
This beyblade has many uses in Zombie/Spin Stealing combinations. The Double Bearing SG is an upgrade from the single bearing SGs, giving the zombie/spin stealing combinations more endurance. It is disappointing that only the Wolborg 2 shaft and Burning Kerberous shafts can fit into the bearing cases.