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		<id>http://wiki.worldbeyblade.org/index.php?action=history&amp;feed=atom&amp;title=Weak_Shooting</id>
		<title>Weak Shooting - Revision history</title>
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		<updated>2026-04-30T16:43:37Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Weak_Shooting&amp;diff=6483&amp;oldid=prev</id>
		<title>Kei at 18:42, 4 August 2011</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Weak_Shooting&amp;diff=6483&amp;oldid=prev"/>
				<updated>2011-08-04T18:42:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:42, 4 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Weak Shooting]] is shooting technique that is almost identical to 'standard' launching. The Beyblade is parallel to the very center of the stadium or is shot into the center of the stadium, except you lightly 'remove' your ripcord or pull on your [[BeyLauncher]] so that your Beyblade has a low spin rate when released. The result is an incredibly unstable Beyblade that is often incredibly difficult for [[Attack]] types to properly KO. It is also important to note that this technique is best utilized with Beyblades that have wide Bottoms/tips such as WD, as their ability for extreme precession affords them the ability of being able to spin for prolonged periods of time at very low spin rates.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Weak Shooting]] is shooting technique that is almost identical to 'standard' launching. The Beyblade is parallel to the very center of the stadium or is shot into the center of the stadium, except you lightly 'remove' your ripcord or pull on your [[BeyLauncher]] so that your Beyblade has a low spin rate when released. The result is an incredibly unstable Beyblade that is often incredibly difficult for [[Attack]] types to properly KO. It is also important to note that this technique is best utilized with Beyblades that have wide Bottoms/tips such as WD, as their ability for extreme precession affords them the ability of being able to spin for prolonged periods of time at very low spin rates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Image:09EarthAquila.JPG|thumb|180px|Bottoms similar to SD, D, and WD are the best option for Weak Shooting]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weak Shooting is used mainly against Attack combos in the opposite spin direction. This is because, despite the lower RPM of the Beyblade this technique is being used on, it ends up being propelled by the momentum of the opposing Beyblade spinning in the opposite spin direction. In this sense, it is similar to [[Zombie#Spin Stealing | Spin Stealing]], with the only difference being that rather than &amp;quot;stealing&amp;quot; spin, it is &amp;quot;equalizing&amp;quot; its spin rate with the opponent.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weak Shooting is used mainly against Attack combos in the opposite spin direction. This is because, despite the lower RPM of the Beyblade this technique is being used on, it ends up being propelled by the momentum of the opposing Beyblade spinning in the opposite spin direction. In this sense, it is similar to [[Zombie#Spin Stealing | Spin Stealing]], with the only difference being that rather than &amp;quot;stealing&amp;quot; spin, it is &amp;quot;equalizing&amp;quot; its spin rate with the opponent.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''MF Gravity Perseus 90RF'': 3 wins&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''MF Gravity Perseus 90RF'': 3 wins&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weak launch win percentage: '''85%'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weak launch win percentage: '''85%'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Strong Launch&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Strong Launch&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Earth Cancer AD145SD vs. MF Gravity Perseus 90RF (Left-Spin, Normal CW)'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Earth Cancer AD145SD vs. MF Gravity Perseus 90RF (Left-Spin, Normal CW)'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''MF Gravity Perseus 100RF'': 15 wins&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''MF Gravity Perseus 100RF'': 15 wins&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weak launch win percentage: '''25%'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weak launch win percentage: '''25%'''&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As you can see, there is an enormous difference between the results of Weak Shooting versus Right-Spin Attack, the results of shooting strong/normally versus Left-Spin Attack, and the results of Weak Shooting versus Left-Spin Attack–a difference of 60% in both cases, to be exact. Thus, in the hands of a strong Blader, the use of Weak Shooting can drastically expand the competitive viability of any combo.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As you can see, there is an enormous difference between the results of Weak Shooting versus Right-Spin Attack, the results of shooting strong/normally versus Left-Spin Attack, and the results of Weak Shooting versus Left-Spin Attack–a difference of 60% in both cases, to be exact. Thus, in the hands of a strong Blader, the use of Weak Shooting can drastically expand the competitive viability of any combo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Shooting Techniques]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Shooting Techniques]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kei</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Weak_Shooting&amp;diff=6482&amp;oldid=prev</id>
		<title>Kei: Weak Shooting article.</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Weak_Shooting&amp;diff=6482&amp;oldid=prev"/>
				<updated>2011-08-04T18:39:32Z</updated>
		
		<summary type="html">&lt;p&gt;Weak Shooting article.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Weak Shooting]] is shooting technique that is almost identical to 'standard' launching. The Beyblade is parallel to the very center of the stadium or is shot into the center of the stadium, except you lightly 'remove' your ripcord or pull on your [[BeyLauncher]] so that your Beyblade has a low spin rate when released. The result is an incredibly unstable Beyblade that is often incredibly difficult for [[Attack]] types to properly KO. It is also important to note that this technique is best utilized with Beyblades that have wide Bottoms/tips such as WD, as their ability for extreme precession affords them the ability of being able to spin for prolonged periods of time at very low spin rates.&lt;br /&gt;
&lt;br /&gt;
Weak Shooting is used mainly against Attack combos in the opposite spin direction. This is because, despite the lower RPM of the Beyblade this technique is being used on, it ends up being propelled by the momentum of the opposing Beyblade spinning in the opposite spin direction. In this sense, it is similar to [[Zombie#Spin Stealing | Spin Stealing]], with the only difference being that rather than &amp;quot;stealing&amp;quot; spin, it is &amp;quot;equalizing&amp;quot; its spin rate with the opponent.&lt;br /&gt;
&lt;br /&gt;
==Testing the Technique==&lt;br /&gt;
To illustrate this technique in use here are a set of test results comparing the use of Weak Shooting versus shooting strongly, and also the use of Weak Shooting against right-spin:&lt;br /&gt;
&lt;br /&gt;
====Weak Shooting vs. Left-Spin Attack====&lt;br /&gt;
*Weak Launch&lt;br /&gt;
'''Earth Cancer AD145SD vs. MF Gravity Perseus 90RF (Left-Spin, Normal CW)'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Earth Cancer AD145SD'': 17 wins&amp;lt;br&amp;gt;&lt;br /&gt;
''MF Gravity Perseus 90RF'': 3 wins&amp;lt;br&amp;gt;&lt;br /&gt;
Weak launch win percentage: '''85%'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Strong Launch&lt;br /&gt;
'''Earth Cancer AD145SD vs. MF Gravity Perseus 90RF (Left-Spin, Normal CW)'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Earth Cancer AD145SD'': 5 wins&amp;lt;br&amp;gt;&lt;br /&gt;
''MF Gravity Perseus 90RF'': 15 wins&amp;lt;br&amp;gt;&lt;br /&gt;
Strong launch win percentage: '''25%'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weak Shooting vs. Right-Spin Attack====&lt;br /&gt;
*Weak Launch&lt;br /&gt;
'''Earth Cancer AD145SD vs. MF Gravity Perseus 100RF (Right-Spin, Normal CW)'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Earth Cancer AD145SD'': 5 wins&amp;lt;br&amp;gt;&lt;br /&gt;
''MF Gravity Perseus 100RF'': 15 wins&amp;lt;br&amp;gt;&lt;br /&gt;
Weak launch win percentage: '''25%'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you can see, there is an enormous difference between the results of Weak Shooting versus Right-Spin Attack, the results of shooting strong/normally versus Left-Spin Attack, and the results of Weak Shooting versus Left-Spin Attack–a difference of 60% in both cases, to be exact. Thus, in the hands of a strong Blader, the use of Weak Shooting can drastically expand the competitive viability of any combo.&lt;br /&gt;
&lt;br /&gt;
[[Category:Shooting Techniques]]&lt;/div&gt;</summary>
		<author><name>Kei</name></author>	</entry>

	</feed>