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		<title>Beywiki, the Beyblade Encyclopedia - Presented by the World Beyblade Organization - User contributions [en]</title>
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		<updated>2026-05-06T16:49:40Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Samurai_Ifraid_W145CF&amp;diff=10704</id>
		<title>Samurai Ifraid W145CF</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Samurai_Ifraid_W145CF&amp;diff=10704"/>
				<updated>2012-12-17T04:21:48Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Warning|This article is a stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ZeroGBeybox&lt;br /&gt;
| image = SamuraiIfraid.jpg&lt;br /&gt;
| full item name = Samurai Ifraid W145CF&lt;br /&gt;
| item number = BBG-01&lt;br /&gt;
| beyblade system = [[Beyblade Zero-G]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| element = Fire&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note: Samurai Ifraid''' (pronounced 'ee-fraid') was the first release of the Metal Fight Beyblade Zero-G series. &lt;br /&gt;
&lt;br /&gt;
==Stone Face: Ifraid==&lt;br /&gt;
*'''Weight:''' 1.2 grams&lt;br /&gt;
This diamond-shaped Face illustrates Ifrit, a mythical creature of fire. The mark represents a simplistic demon head with small horns and some flames.&lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel: Ifraid==&lt;br /&gt;
*'''Weight:''' 30.4 grams&lt;br /&gt;
&lt;br /&gt;
Like most Zero-G Beyblades, Ifraid's design is interrupted by a hole at one of its extremities to allow the Crystal Wheel's crystal to protrude through it. The rest of its design shows an engraved Ifrit face one one side, with some long horns reaching all the way to the other side, where a few flames are drawn into the metal, close to the hole. &lt;br /&gt;
&lt;br /&gt;
Ifraid can be mixed with Saramanda to create a Synchrom Wheel.&lt;br /&gt;
&lt;br /&gt;
==Crystal Wheel: Samurai==&lt;br /&gt;
*'''Weight:''' 5.4 grams&lt;br /&gt;
&lt;br /&gt;
This Crystal Wheel has a general shape that tries to embrace Ifraid's own relief curves. On one side, it has a big orb known as a crystal, and it is the part that truly combines Samurai with its Chrome Wheel. To compensate with this big orb, the other side is generally bigger so an overall balance can be gained. &lt;br /&gt;
&lt;br /&gt;
However, Samurai can also be placed right on top of Ifraid. In its Chrome Up Mode, Samurai barely protrudes on the sides of the Ifraid Chrome Wheel, but, following this mode change, in Crystal Up Mode, it logically absorbs most if not all of the impacts and offers a completely different performance.&lt;br /&gt;
&lt;br /&gt;
==Track: Wing 145==&lt;br /&gt;
*'''Weight:''' 2.2 grams&lt;br /&gt;
&lt;br /&gt;
W145 is a normal 145 Track with six sharp wings that are slightly angled. The pointy ends are however cut off to form, overall, more of a dodecagon. It is based off of W105, T125, and DF145, but the downforce it creates is actually extremely effective compared to those three Tracks, and W145 succeeds in being a top-tier Stamina Track consequently.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Circle Flat==&lt;br /&gt;
*'''Weight:''' 2.5 grams&lt;br /&gt;
&lt;br /&gt;
This is a Flat Bottom with a large circle around it, fixed at its base, similar to D125's own ring. The circle helps embrace the acute slope of the stadium, which is useful in such an swaying environment as the Zero-G Stadium Attack Type. &lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
&lt;br /&gt;
*'''Samurai Ifraid W145CF''' - Grade 1 event prizes (Gold, Silver, Bronze)&lt;br /&gt;
*'''Samurai Ifraid W145CF''' - BBG-03 Start Dash Set (Orange)&lt;br /&gt;
*'''Saramanda Ifraid DF145XF''' - WBBA Campaign, 1,000-place lottery where the purchase of a Set with a Stadium, or a separate Stadium and Starter had to be bought (Dark red)&lt;br /&gt;
*'''Pirates Ifraid T125GCF''' - BBG-09 [[Zero-G Random Booster Vol.1 Thief Phoenic|Random Booster Vol. 1 Thief Phoenic]] E230GCF (Yellow-green stickers)&lt;br /&gt;
*'''Shinobi Ifraid 230WD''' - BBG-09 [[Zero-G Random Booster Vol.1 Thief Phoenic|Random Booster Vol. 1 Thief Phoenic]] E230GCF (Red, black and green stickers)&lt;br /&gt;
*'''Samurai Ifraid W145CF''' - BBG-13 Beyblade Synchrom Battle Set (Grey-black and pink-red stickers)&lt;br /&gt;
*'''Archer Ifraid W145SB''' - BBG-17 Random Booster Vol. 2 Archer Gargole SA165WSF (Purple, grey, blue stickers)&lt;br /&gt;
*'''Samurai Ifraid W145CF''' - BBG-21 First Zero-G Battle Set (Yellow, white and black foil stickers) &lt;br /&gt;
*'''Gargole Ifraid SA165GCF''' - BBG-24 Ultimate Synchrom DX Set Attack &amp;amp; Balance Type (Red, orange and black stickers)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Zero-G]]&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Super_Control_Beyblade-Exclusive_Stadium&amp;diff=10408</id>
		<title>Super Control Beyblade-Exclusive Stadium</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Super_Control_Beyblade-Exclusive_Stadium&amp;diff=10408"/>
				<updated>2012-10-23T09:06:02Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Dimensions== &lt;br /&gt;
'''Play Area Diameter:''' 31 cm&lt;br /&gt;
&lt;br /&gt;
'''Tornado Ridge Diameter:''' 24.9 cm&lt;br /&gt;
&lt;br /&gt;
'''Wall Length:''' 15.2 cm (1 Wall) + 13.7 cm (2 Ramp Areas)&lt;br /&gt;
&lt;br /&gt;
'''Exit Length:''' 16.4 cm (Between Ramp Area and Wall) + 17.1 cm (Between 2 Ramp Areas)&lt;br /&gt;
&lt;br /&gt;
'''Depth:''' 3.2 cm&lt;br /&gt;
&lt;br /&gt;
'''Slope:''' ~30°&lt;br /&gt;
&lt;br /&gt;
==Available Products==&lt;br /&gt;
*BBC-03 BeyStadium Super Control (Purple)&lt;br /&gt;
*SonoKong Ultimate DX Set (Black)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
The Super Control Beyblade-Exclusive Stadium was originally released as part of TAKARA-TOMY's BBC Super Control Beys' line. It comes with 3 plastic circular wheels and 1 plastic ball as part of its original Super Control gimmick. A set of carton shield pieces is also included as a form of safety protection. The Stadium features 1 Wall, 2 Ramp Areas, a Tornado Ridge, and an undisturbed center. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Remote Control play, the 3 plastic circular wheels are to be attached onto the slots provided near the edge, while the plastic ball is to be left on the center play area. In the game, knocking out the plastic ball and the circular wheels gives the player a certain number of points respectively, which lead to a win.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stripped away from its intended purpose as the official stadium for Remote Control Beyblades, the Super Control Beyblade-Exclusive Stadium surprisingly provides a balanced performance for the main Beyblade line. It allows Attack Types to perform a nice flower pattern and lets them stall due to the Tornado Ridge; Stamina Types are moreover undisturbed by Stadium gimmicks; and Defense types are given a good Wall-Exit ratio. Ironically, despite its original purpose, the Super Control Beyblade-Exclusive Stadium is regarded as one of the fairest Stadiums for MFB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When compared to the [[BeyStadium Attack Type (MFB)]], the Tornado Ridge is slightly deeper, thus allowing more speed when riding the ridge, and consequently, it creates better flower patterns.  The slope on the Ramp Areas is deep enough to force the beys to come down to the center within 1-2 seconds. The Walls on these Ramp Areas are lower than the [[BeyStadium Attack Type (MFB) | BeyStadium Attack Type's]], thus making up the extra distance the Beyblade needs to travel and jump over the wall for a Knock Out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Given the close similarity of the Super Control Beystadium to the [[BeyStadium Attack Type (MFB) | BeyStadium Attack Type's]] dimension- and design-wise, all combinations perform practically identical in both. You can therefore refer to the [http://worldbeyblade.org/Thread-Competitive-Metal-Fight-Beyblade-Combos--20385 Top Tier list of Competitive Combinations] to learn what does well in this Stadium.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The higher cost of the Super Control Beyblade-Exclusive Stadium compared to the BeyStadium Attack Type, combined with its limited availability, dampens its popularity, despite the fair metagame it provides. '''The BeyStadium Super Control should consequently only be purchased as an alternative to the BeyStadium Attack Type.'''&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Super_Control_Beyblade-Exclusive_Stadium&amp;diff=10407</id>
		<title>Super Control Beyblade-Exclusive Stadium</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Super_Control_Beyblade-Exclusive_Stadium&amp;diff=10407"/>
				<updated>2012-10-23T09:04:23Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: New page: __TOC__  ==Dimensions==  '''Play Area Diameter:''' 31 cm  '''Tornado Ridge Diameter:''' 24.9 cm  '''Wall Length:''' 15.2 cm (1 Wall) + 13.7 cm (2 Ramp Areas)  '''Exit Length:''' 16.4 cm (B...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Dimensions== &lt;br /&gt;
'''Play Area Diameter:''' 31 cm&lt;br /&gt;
&lt;br /&gt;
'''Tornado Ridge Diameter:''' 24.9 cm&lt;br /&gt;
&lt;br /&gt;
'''Wall Length:''' 15.2 cm (1 Wall) + 13.7 cm (2 Ramp Areas)&lt;br /&gt;
&lt;br /&gt;
'''Exit Length:''' 16.4 cm (Between Ramp Area and Wall) + 17.1 cm (Between 2 Ramp Areas)&lt;br /&gt;
&lt;br /&gt;
'''Depth:''' 3.2 cm&lt;br /&gt;
&lt;br /&gt;
'''Slope:''' ~30°&lt;br /&gt;
&lt;br /&gt;
==Available Products==&lt;br /&gt;
*BBC-03 BeyStadium Super Control (Purple)&lt;br /&gt;
*SonoKong Ultimate DX Set (Black)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
The Super Control Beyblade-Exclusive Stadium was originally released as part of TAKARA-TOMY's BBC Super Control Beys' line. It comes with 3 plastic circular wheels and 1 plastic ball as part of its original Super Control gimmick. A set of carton shield pieces is also included as a form of safety protection. The Stadium features 1 Wall, 2 Ramp Areas, a Tornado Ridge, and an undisturbed center. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For Remote Control play, the 3 plastic circular wheels are to be attached onto the slots provided near the edge, while the plastic ball is to be left on the center play area. In the game, knocking out the plastic ball and the circular wheels gives the player a certain number of points respectively, which lead to a win.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stripped away from its intended purpose as the official stadium for Remote Control Beyblades, the Super Control Beyblade-Exclusive Stadium surprisingly provides a balanced performance for the main Beyblade line. It allows Attack Types to perform a nice flower pattern and lets them stall due to the Tornado Ridge; Stamina Types are moreover undisturbed by Stadium gimmicks; and Defense types are given a good Wall-Exit ratio. Ironically, despite its original purpose, the Super Control Beyblade-Exclusive Stadium is regarded as one of the fairest Stadiums for MFB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When compared to the [[BeyStadium Attack Type (MFB)]], the Tornado Ridge is slightly deeper, thus allowing more speed when riding the ridge, and consequently, it creates better flower patterns.  The slope on the Ramp Areas is deep enough to force the beys to come down to the center within 1-2 seconds. The Walls on these Ramp Areas are lower than the [[BeyStadium Attack Type (MFB) | BeyStadium Attack Type's]], thus making up the extra distance the Beyblade needs to travel and jump over the wall for a Knock Out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Given the close similarity of the Super Control Beystadium to the [[BeyStadium Attack Type (MFB) | BeyStadium Attack Type's]] dimension- and design-wise, all combinations perform practically identical in both. You can therefore refer to the [http://worldbeyblade.org/Thread-Competitive-Metal-Fight-Beyblade-Combos--20385 Top Tier list of Competitive Combinations] to learn what does well in this Stadium:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The higher cost of the Super Control Beyblade-Exclusive Stadium compared to the BeyStadium Attack Type, combined with its limited availability, dampens its popularity, despite the fair metagame it provides. '''The BeyStadium Super Control should consequently only be purchased as an alternative to the BeyStadium Attack Type.'''&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Bandid_Goreim_DF145BS&amp;diff=9159</id>
		<title>Bandid Goreim DF145BS</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Bandid_Goreim_DF145BS&amp;diff=9159"/>
				<updated>2012-08-10T04:45:53Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Warning|This article is a stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ZeroGBeybox&lt;br /&gt;
| image = BandidGoreim.jpg&lt;br /&gt;
| full item name = Bandid Goreim DF145BS&lt;br /&gt;
| item number = BBG-20&lt;br /&gt;
| beyblade system = [[Beyblade Zero-G]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| element = Earth&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Metal Stone Face: Goreim==&lt;br /&gt;
The sticker on this Metal Stone Face illustrates a [http://en.wikipedia.org/wiki/Golem golem], a mythical creature in the shape of a humanoid made of stone. &lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel: Goreim==&lt;br /&gt;
*'''Weight:''' 29.6 grams&lt;br /&gt;
Almost similar to Bakushin's rock cliff design, Goreim is built with many sections that resemble rocks, with many crevasses everywhere. Since Bandid Goreim appears to be inspired by the theme of a warrior too, several protrusions like pieces of an armor constitute Goreim's outermost circumference. On the opposite side of the hole where the Crystal Wheel protrudes is a helmet designed into the Chrome Wheel. The weight, albeit light in comparison to other Chrome Wheels, seems distributed right on its edges, away from its center. &lt;br /&gt;
&lt;br /&gt;
==Crystal Wheel: Bandid==&lt;br /&gt;
*'''Weight:''' 4.8 grams&lt;br /&gt;
Its original color is green. A clear derivative of a &amp;quot;bandit&amp;quot;, Bandid oddly does not have a design reminescent of those characters. It vaguely illustrates some longer daggers, but it mostly complements Goreim's shape entirely: like the latter, this Crystal Wheel has block shapes with ridges in them. &lt;br /&gt;
&lt;br /&gt;
==Track: Down Force 145==&lt;br /&gt;
*'''Weight:''' 1.5 grams&lt;br /&gt;
&lt;br /&gt;
DF145 has four upward facing wings protruding from the top of the Track, which aside from giving it extra weight are meant to push air downwards. It is on par with 145, while [[Gravity Perseus AD145WD#Track: Armor Defense 145 | AD145]] is superior by a small margin when used in Stamina combinations.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
If the aforementioned parts aren't accessible, DF145 can still be put to good use in the custom, ''Phantom Aquario DF145SD''.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Ball Sharp==&lt;br /&gt;
*'''Weight:''' 1 gram&lt;br /&gt;
BS's performance is quite similar to that of S. BS offers very little movement and as such gives no [[Attack]] potential. The pointed tip allows for very little friction between the Bottom and the stadium surface, which helps prevent the loss of [[spin velocity]]. BS has decent [[Survival | Stamina]], but because the tip is so fine, it experiences the same balance issues that S does. D, SD, and WD are much better choices.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Zero-G]]&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Lanciatore_MFB_(Italiano)&amp;diff=6631</id>
		<title>Lanciatore MFB (Italiano)</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Lanciatore_MFB_(Italiano)&amp;diff=6631"/>
				<updated>2011-09-08T11:27:34Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: /* Beypointer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MFBShooter 800x600.jpg|thumb|MFB Shooter]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Lanciatore==&lt;br /&gt;
Questo è il lanciatore standard per [[Metal Fight Beyblade (Italiano)| MFB]]. Grazie alla sua forma, esso è alquanto delicato da impugnare se si hanno mani grandi, ma l’aggiunta del Beypointer dovrebbe aumentare un po’ l’impugnatura per coloro che non hanno il [[Launcher Grip (Italiano) | Launcher Grip]].&lt;br /&gt;
&lt;br /&gt;
Ha alcune somiglianze fisiche e di compatibilità con il [[Lanciatori e Grip (Italiano)#Generazione in Plastica | Lanciatore EZ]] della generazione di plastica. Questo lanciatore è compatibile con tutte le [[Corda a strappo (Italiano)#Generazione in Plastica | corde a strappo]] della generazione di plastica. Questo succede perché il sistema degli ingranaggi del Lanciatore MFB è essenzialmente una versione più grande di quello visto nei Lanciatori EZ. Il Lanciatore MFB non dispone di funzionalità multi-direzionale, come era possibile con il [[Lanciatori e Grip (Italiano)#Generazione in Plastica | Dual Shooter]] degli [[HMS (Italiano) | HMS]].&lt;br /&gt;
&lt;br /&gt;
I due ganci, alla quale si aggancia il Beyblade, sono leggermente diversi dal Lanciatore EZ; infatti bisogna inserire prima i ganci nelle fessure accanto alla Face ed in fine girare in modo che si aggancino. &lt;br /&gt;
&lt;br /&gt;
* ''Nota: Nelle foto in quest’articolo, il lanciatore con rotazione a destra. Nessun lanciatore con rotazione a sinistra con corda a strappo è stato rilasciato fino ad ora.''&lt;br /&gt;
&lt;br /&gt;
===Beypointer===&lt;br /&gt;
Il Beypointer può essere collegato al lanciatore ed è utilizzato per tener il conto dei punti. Ogni Blader inizia con 1000 punti. Dopo ogni incontro, i due giocatori collegano i loro Beypointers e ognuno perde/guadagna 10 punti a seconda se ha vinto o perso. Il Beypointer può anche essere collegato a macchine come la Bey Ta 1 o ad una console Nintendo DS attraverso un lettore di Beypoint, così avrete la possibilità di tenere conto di tutti i punti che guadagnerete durante questi giochi. Non è chiaro come [[TAKARA-TOMY (Italiano) | TAKARA-TOMY]] impedirà di barare, perché basterebbe acquistarne due Beypointer e collegarli fra loro per ottenere una quantità infinita di punti, inoltre in occasione di eventi ufficiali sono state rilasciate delle Password particolari che possono dare ai giocatori dai 100 ai 500 punti ciascuno. Il Beypointer non sarà molto usato al di fuori del Giappone, dato il fatto che la [[Metal Fight Beyblade (Italiano)#WBBA | WBBA]] (World BeyBlade Association) è attiva solo in Giappone al momento.&lt;br /&gt;
&lt;br /&gt;
===Problemi del Lanciatore MFB===&lt;br /&gt;
La lamentela principale tra i giocatori è che è troppo simile al Lanciatore EZ e che è un passo indietro rispetto dallo standard raggiunto nella generazione HMS con il Dual Shooter. Il fatto che le cordicelle dei lanciatori della generazione di plastica non hanno problemi nel funzionare con il Lanciatore MFB, dimostra un'evidente regressione tecnologica. Ecco un confronto tra ogni generazione di lanciatori e il numero di giri ottenibili tirando una volta la corda: &lt;br /&gt;
&lt;br /&gt;
* Lanciatore EZ (10 ingranaggi dentati) con corda standard: 4,5 giri completi &lt;br /&gt;
&lt;br /&gt;
* Lanciatore EZ (10 ingranaggi dentati) con Dragon Winder/Neo Dragon Winder: 6,6 giri completi &lt;br /&gt;
&lt;br /&gt;
* Dual Shooter con G-Winder: circa 5,3 giri completi&lt;br /&gt;
&lt;br /&gt;
* Lanciatore MFB (15 ingranaggi dentati) con corda standard di plastica: circa 2,9 giri completi &lt;br /&gt;
&lt;br /&gt;
* Lanciatore MFB (15 ingranaggi dentati) con corda MFB: circa 4 giri completi&lt;br /&gt;
&lt;br /&gt;
Come dimostrano i dati, anche con la nuova corda MFB, più lunga, si hanno ancora meno giri completi rispetto al Lanciatore EZ, il quale a sua volta, abbassa gli RPM massimi che potrebbero raggiungere i MFB. A causa dei denti aggiuntivi sull’ingranaggio, il rapporto di trasmissione è ridotto. Questo è il motivo del numero ridotto di giri per lancio.&lt;br /&gt;
&lt;br /&gt;
==Corda a Strappo==&lt;br /&gt;
Consultare l'articolo sulla [[Corda a strappo (Italiano)#MFB | corda a strappo]] per maggiori informazioni.&lt;br /&gt;
&lt;br /&gt;
==Galleria==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MFBShooter2_800x600.jpg|Lato MFB Shooter&lt;br /&gt;
Image:BeypointerShooter_800x600.jpg|MFB Shooter con Beypointer attaccato&lt;br /&gt;
Image:BeypointerShooter2_800x600.jpg|Retro MFB Shooter con Beypointer attaccato&lt;br /&gt;
Image:Openedshooters002lj0.jpg|Interno del Lanciatore MFB&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Accessori (Italiano)]]&lt;br /&gt;
[[Category:Italiano]]&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Fight_Beyblade_(Italiano)&amp;diff=6630</id>
		<title>Metal Fight Beyblade (Italiano)</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Fight_Beyblade_(Italiano)&amp;diff=6630"/>
				<updated>2011-09-08T11:26:34Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: /* WBBA */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image: MetalFightBeyblade_Logo1.jpg|thumb| Logo Beyblade Metal Fight]]&lt;br /&gt;
[[Image: BeybladeMetalFusionLogo1.png|thumb| Logo Beyblade: Metal Fusion]]&lt;br /&gt;
Nell’''aprile 2008'', l’azienda TAKARA-TOMY ha annunciato il ritorno della linea di giocattoli Beyblade con una serie completamente nuova chiamata '''Metal Fight Beyblade''' (MFB) in Giappone, dopo aver sospeso la produzione di Beyblade nel 2005. Questa nuova serie è indirizzata ad una generazione di ragazzi completamente nuova. Il primo rilascio nei negozi giapponesi è avvenuto il ''9 Agosto 2008''. Per ottenere un pubblico più vasto, è stato prodotto un manga disegnato da Adachi Takafumi, un anime e un gioco per Nintendo DS  che ha come protagonisti un intero nuovo cast di personaggi, e le vendite non potevano che aumentare. Una nuova organizzazione ufficiale chiamata World BeyBlade Association (WBBA) organizza costantemente tornei nei negozi Giapponesi e durante eventi più grandi come la fiera World Hobby Fair che si svolge ogni due anni. In una recente dichiarazione, la TAKARA-TOMY ha indirettamente rivelato che i Beyblade Metal Fight dovrebbero essere disponibili, al di fuori del Giappone, entro il 2012.&lt;br /&gt;
&lt;br /&gt;
A partire dalla ''primavera 2010'', la Hasbro rilascerà '''Beyblade: Metal Fusion''' in Nord America, mentre Nelvana doppierà l’anime che sarà trasmesso nell' ''autunno 2010''. Al momento non è dato sapere se anche gli altri paesi avranno i nuovi Beyblade più o meno nello stesso periodo.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Componenti dei MFB==&lt;br /&gt;
[[Image:MFBparts.jpg|thumb| Componenti dei MFB]]&lt;br /&gt;
[[Image:MFBchart.jpg|thumb| Grafico dei MFB]]&lt;br /&gt;
Prima dell’inizio dell’anime nell’Aprile 2009, i Beyblade Metal Fight erano costituiti da quattro parti:&lt;br /&gt;
*'''Face:''' Componente simile ad una vite con la parte superiore di forma esagonale che tiene assieme le parti del beyblade, simile al [[Bit Protector (Italiano) | Bit Protector]] degli [[HMS (Italiano) | HMS]]. Essi ritraggono illustrazioni in stile graffiti (Es: Bull, Pegasis, ecc.). Con l’avvento del Hybrid Wheel System sono state introdotte anche le Metal Face, che sono di 3,5 grammi più pesanti rispetto alle normali Face, quindi aiutano ad appesantire il Beyblade . Dopo il BB-27 (codice identificativo dei prodotti Beyblade) le Face sono  state lasciate senza illustrazioni prestampate ed ora è necessario attaccare degli adesivi su di esse.&lt;br /&gt;
*'''Wheel:''' Principale fonte d’attacco di un Beyblade; come negli HMS, la Wheel è fatta completamente in metallo per compensare la mancanza di un Disco Peso (Weight Disk). Sono stati utilizzate protuberanze di varie forme per ridurre la [[velocità di rotazione (Italiano) | velocità di rotazione]] dell’avversario. La Wheel è fondamentalmente uguale al Disco d’Attacco (Attack Ring) degli HMS e dei [[Beyblade di plastica (Italiano) | Beyblade di plastica]]. Il lanciatore si connette direttamente alla Wheel e la connessione non dipende dalla Face o dalla Track. La Wheel determina il senso di rotazione del Beyblade.&lt;br /&gt;
*'''Track:''' La Track è la componente di un Beyblade che connette Wheel e Bottom. La Track determina l’altezza del Beyblade. I loro nomi (che vanno letti con un decimale prima dell’ultima cifra) indicano la loro altezza in millimetri. Per esempio, la Track di Pegasis è chiamata 105, che sta per 10,5 millimetri. Alcune Track sono dotate di meccanismi che aiutano nella creazione di numerose buone combinazioni, infatti alcune di queste sono significativamente più pesanti delle altre, come la Track C145 di Flame Sagittario.&lt;br /&gt;
*'''Bottom:''' La parte inferiore del Beyblade, cioè la sua punta. Queste punte sono intercambiabili e tramite esse è possibile modificare il tipo di movimento del Beyblade, a seconda della forma e del materiale di cui è fatta la punta stessa. È la parte più simile alla Base dei Beyblade di plastica o al Running Core degli HMS. La Bottom è identificata dalle ultime lettere/ultima lettera nel nome di un Beyblade, per esempio: Capricorne 100HF, dove HF è la Bottom e sta per Hole Flat (i nomi sono sempre in inglese, e probabilmente rimarranno tali in Italia).&lt;br /&gt;
&lt;br /&gt;
Face e Bottom vengono avvitate sulla Track tramite l’utilizzo di uno strumento simile ad una chiave a tubo. Da una parte lo strumento serve ad avvitare la Face, dall’altra la cavità è più tondeggiante e serve a fissare la Bottom.&lt;br /&gt;
&lt;br /&gt;
===Hybrid Wheel System===&lt;br /&gt;
In concomitanza con il rilascio dell’anime nell’Aprile 2009, è stato introdotto un nuovo sistema a cinque componenti: l’''Hybrid Wheel System'' (HWS). La struttura è molto simile a quella del sistema a quattro componenti, ma si differenzia dal fatto che la Wheel è composta da due parti: [[Image: hws.jpg|thumb| Hybrid Wheel System]]&lt;br /&gt;
*'''Clear Wheel:''' La parte superiore della Hybrid Wheel è fatta di policarbonato semi-trasparente, un tipo di plastica che si suppone essere più resistente del normale. Ogni parte del Beyblade è fatta di questa plastica. Sfortunatamente, la maggioranza delle Clear Wheels di rado ha qualche effetto nelle dinamiche di gioco, a meno che non ci sia una significativa differenza di altezza tra i due Bey, questo a causa della scarsa larghezza, che normalmente non permette alla Clear Wheel di entrare in contatto con alcuna parte del Beyblade avversario. Solo la Clear Wheel di Lightning L Drago ha chiaramente una funzione nel gioco, infatti è abbastanza larga da coprire la Metal Wheel. Comunque, le Clear Wheel sono differenti tra loro a causa di leggere variazioni di peso.&lt;br /&gt;
*'''Metal Wheel:''' Come indica il nome, è in sostanza l’equivalente metallico e più sottile della normale Wheel. La Metal Wheel determina la maggior parte del peso dell’Hybrid Wheel e anche il tipo di attacco di un Beyblade per via del fatto che solitamente è più larga della Clear Wheel.&lt;br /&gt;
&lt;br /&gt;
Assieme, il peso della Clear e della Metal Wheel è equivalente a quello di una normale Wheel. Inoltre, la Clear Wheel è la seconda parte del nome di un’Hybrid Wheel, mentre la Metal Wheel è la prima: per esempio, Storm Pegasis – Storm è la Metal Wheel, Pegasis è la Clear Wheel, cioè quella di plastica.&lt;br /&gt;
&lt;br /&gt;
TAKARA-TOMY ha anche rilasciato dei Random Booster Light nei quali le Metal Wheel sono rimpiazzate dalle Light Wheel: la maggior parte di queste sono la riproduzione in plastica di Metal Wheel già esistenti, eccetto per il modello Heat che esiste solo come Light Wheel. Non c’è motivo di utilizzare le Light Wheel nelle competizioni a meno che non si utilizzi solo questo tipo di Wheel. La motivazione è l’enorme differenza di peso tra i due materiali, il che porta i Beyblade con Light Wheel ad essere nettamente inferiori ai normali Beyblade.[[Image:Spindirectionwalls.jpg|thumb|Nel cerchietto è evidenziata la piccola barriera che impedisce ad un lanciatore, con direzione opposta, di funzionare su certi Beyblade (un lanciatore Left/Sinistra funziona solo su un bey che gira a sinistra)]] In breve, i Random Booster Light Volumes sono principalmente un opportunità per ottenere Clear Wheel, Track e Bottom di colori differenti da quelli normali, o parti speciali presenti solo nei Random Booster.&lt;br /&gt;
&lt;br /&gt;
Una nota speciale va fatta riguardo alle Wheel con rotazione a sinistra; non solo richiedono un lanciatore apposito non venduto separatamente, ma nel caso dell’Hybrid Wheel System, le Clear Wheels e Metal Wheels con rotazione a sinistra sono incompatibili con quelle che ruotano nella direzione opposta. Questo è dovuto alle piccole “barriere” poste nella Clear Wheel e nella Metal Wheel, dove si aggancia il lanciatore, che prevengono l’aggancio di un lanciatore con rotazione opposta. In altre parole, al momento, la Lighting Metal Wheel e l’L Drago Clear Wheel possono essere combinate solo tra loro, mentre tutte le altre Clear e Metal Wheel sono intercambiabili e compatibili tra loro.&lt;br /&gt;
&lt;br /&gt;
===Tipi===&lt;br /&gt;
Esistono quattro tipi di MFB:&lt;br /&gt;
*[[Resistenza (Italiano)| Durata]]&lt;br /&gt;
*[[Combinato (Italiano) | Combinato]]&lt;br /&gt;
*[[Attacco (Italiano) | Attacco]]&lt;br /&gt;
*[[Difesa (Italiano) | Difesa]]&lt;br /&gt;
&lt;br /&gt;
Essi sono facilmente comparabili con i tipi dei Beyblade di plastica.&lt;br /&gt;
&lt;br /&gt;
===Differenze di Dimensione===&lt;br /&gt;
I Beyblade Metal Fight sono più piccoli rispetto ai [[Beyblade di plastica (Italiano) | Beyblade di plastica]] e hanno più o meno le stesse dimensioni della serie HMS.&lt;br /&gt;
&lt;br /&gt;
==Lanciatori e Beypointer==&lt;br /&gt;
[[Image:BeypointerShooter_800x600.jpg|thumb| Lanciatore MFB con attaccato il Beypointer]]&lt;br /&gt;
Esistono tre tipi di lanciatori: il Lanciatore Right/Destra (normale lanciatore con cordicella dentata di plastica); lo String Shooter o Beylauncher, un lanciatore a stringa che dovrebbe consentire di imprimere maggior forza al lancio; lo String Shooter-L o Beylauncher-L, utilizzabile esclusivamente per Beyblade con senso di rotazione a sinistra e venduto solamente con L Drago 105F e Lighting L Drago 100HF. E’ stato rilasciato anche il [[Lanciatore MFB (Italiano) | Beypointer]], strumento per registrare i punti delle battaglie. Altri accessori sono stati sviluppati per aiutare la presa del giocatore sui lanciatori.&lt;br /&gt;
&lt;br /&gt;
==Stadi (o Arene) ==&lt;br /&gt;
Sono stati rilasciati molti Stadi/Arene, alcuni di questi sono comparabili agli Stadi Takara per gli HMS, ed altri sono più innovativi come il Wide Square ed il Super Attack.&lt;br /&gt;
&lt;br /&gt;
==WBBA==&lt;br /&gt;
La WBBA (World BeyBlade Association) è un’associazione creata dalla TAKARA-TOMY per promuovere i Beyblade Metal Fight, organizzando tornei e distribuendo premi ai Beyblader che raggiungono un determinato punteggio utilizzando il Beypointer. &lt;br /&gt;
Negozi WBBA sono presenti in numerosi negozi di giocattoli Giapponesi. In questi è possibile accedere al gioco Bey Tai 1, che permette ai giocatori di testare il Beyblade e vincere premi.&lt;br /&gt;
&lt;br /&gt;
===Edizioni Limitate===&lt;br /&gt;
[[Image:Wbbadragon.jpg|thumb| Beyblade WBBA in edizione limitata, Quetzalcoatl]]&lt;br /&gt;
* TAKARA-TOMY ha rilasciato BB-00 Pegasis Prototype. È una versione color argento di Pegasis che è priva di verniciatura o decorazioni. A parte durante eventi esclusivi, questo Beyblade non può essere comprato ufficialmente tramite negozi online. I giapponesi comunque possono facilmente ottenerne uno andando al World Hobby Fair 2008 o giocando al GanGan Stadium arcade machine (Bey Tai 1) e vincendo tre match consecutivi.&lt;br /&gt;
* TAKARA-TOMY premierà i giocatori giapponesi con un Beyblade in Edizione Limitata ([[Quetzalcoatl 90WF (Italiano) | Quetzalcoatl 90WF]] (08/2008-08/2009) e Anubis (08/2009-08/2010) per aver ottenuto un certo numero di punti (15000) battendo altri giocatori della WBBA e collezionando tre Carte Sotto-Licenza ed una Carta Licenza-Premium.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Pegasus00Prototype.jpg|BB-00 Pegasis Prototype&lt;br /&gt;
Image:MFBarcademachine.jpg|MFB Arcade Machine&lt;br /&gt;
Image:MFBarcademachine2.jpg|MFB Arcade Machine&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Conclusione==&lt;br /&gt;
I Beyblade Metal Fight offrono alcune combinazioni molto interessanti e alcuni di questi possono battere le migliori combinazioni delle serie precedenti. La varietà di parti che è possibile utilizzare già ora che la serie è ancora giovane, rendono il gioco molto bilanciato per via del fatto che non dovrebbero essere possibili combo definitive come le Zombie delle precedenti serie.&lt;br /&gt;
&lt;br /&gt;
==Link Esterni==&lt;br /&gt;
[http://www.takaratomy.co.jp/products/beyblade/ Sito TAKARA-TOMY Metal Fight Beyblade]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.beyblade.com Sito Hasbro Beyblade: Metal Fusion] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://beyblade-colosseum.com/ BEYBLADE COLOSSEUM]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.tv-tokyo.co.jp/anime/mf-beyblade/ Sito TV Tokyo Beyblade anime]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.hudson.co.jp/beyblade_ds/ Sito Hudson Soft DS Game]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.corusent.com/home/Corporate/PressReleases/tabid/1697/Default.aspx?Id=1634 Comunicati stampa per BEYBLADE: Metal Fusion]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.nelvana.com/shows/shows_template.asp?sid=219 Sito Nelvana BEYBLADE: Metal Fusion]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sistemi (Italiano)]]&lt;br /&gt;
[[Category:Italiano]]&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Fight_Beyblade_(Italiano)&amp;diff=6629</id>
		<title>Metal Fight Beyblade (Italiano)</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Fight_Beyblade_(Italiano)&amp;diff=6629"/>
				<updated>2011-09-08T11:25:36Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image: MetalFightBeyblade_Logo1.jpg|thumb| Logo Beyblade Metal Fight]]&lt;br /&gt;
[[Image: BeybladeMetalFusionLogo1.png|thumb| Logo Beyblade: Metal Fusion]]&lt;br /&gt;
Nell’''aprile 2008'', l’azienda TAKARA-TOMY ha annunciato il ritorno della linea di giocattoli Beyblade con una serie completamente nuova chiamata '''Metal Fight Beyblade''' (MFB) in Giappone, dopo aver sospeso la produzione di Beyblade nel 2005. Questa nuova serie è indirizzata ad una generazione di ragazzi completamente nuova. Il primo rilascio nei negozi giapponesi è avvenuto il ''9 Agosto 2008''. Per ottenere un pubblico più vasto, è stato prodotto un manga disegnato da Adachi Takafumi, un anime e un gioco per Nintendo DS  che ha come protagonisti un intero nuovo cast di personaggi, e le vendite non potevano che aumentare. Una nuova organizzazione ufficiale chiamata World BeyBlade Association (WBBA) organizza costantemente tornei nei negozi Giapponesi e durante eventi più grandi come la fiera World Hobby Fair che si svolge ogni due anni. In una recente dichiarazione, la TAKARA-TOMY ha indirettamente rivelato che i Beyblade Metal Fight dovrebbero essere disponibili, al di fuori del Giappone, entro il 2012.&lt;br /&gt;
&lt;br /&gt;
A partire dalla ''primavera 2010'', la Hasbro rilascerà '''Beyblade: Metal Fusion''' in Nord America, mentre Nelvana doppierà l’anime che sarà trasmesso nell' ''autunno 2010''. Al momento non è dato sapere se anche gli altri paesi avranno i nuovi Beyblade più o meno nello stesso periodo.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Componenti dei MFB==&lt;br /&gt;
[[Image:MFBparts.jpg|thumb| Componenti dei MFB]]&lt;br /&gt;
[[Image:MFBchart.jpg|thumb| Grafico dei MFB]]&lt;br /&gt;
Prima dell’inizio dell’anime nell’Aprile 2009, i Beyblade Metal Fight erano costituiti da quattro parti:&lt;br /&gt;
*'''Face:''' Componente simile ad una vite con la parte superiore di forma esagonale che tiene assieme le parti del beyblade, simile al [[Bit Protector (Italiano) | Bit Protector]] degli [[HMS (Italiano) | HMS]]. Essi ritraggono illustrazioni in stile graffiti (Es: Bull, Pegasis, ecc.). Con l’avvento del Hybrid Wheel System sono state introdotte anche le Metal Face, che sono di 3,5 grammi più pesanti rispetto alle normali Face, quindi aiutano ad appesantire il Beyblade . Dopo il BB-27 (codice identificativo dei prodotti Beyblade) le Face sono  state lasciate senza illustrazioni prestampate ed ora è necessario attaccare degli adesivi su di esse.&lt;br /&gt;
*'''Wheel:''' Principale fonte d’attacco di un Beyblade; come negli HMS, la Wheel è fatta completamente in metallo per compensare la mancanza di un Disco Peso (Weight Disk). Sono stati utilizzate protuberanze di varie forme per ridurre la [[velocità di rotazione (Italiano) | velocità di rotazione]] dell’avversario. La Wheel è fondamentalmente uguale al Disco d’Attacco (Attack Ring) degli HMS e dei [[Beyblade di plastica (Italiano) | Beyblade di plastica]]. Il lanciatore si connette direttamente alla Wheel e la connessione non dipende dalla Face o dalla Track. La Wheel determina il senso di rotazione del Beyblade.&lt;br /&gt;
*'''Track:''' La Track è la componente di un Beyblade che connette Wheel e Bottom. La Track determina l’altezza del Beyblade. I loro nomi (che vanno letti con un decimale prima dell’ultima cifra) indicano la loro altezza in millimetri. Per esempio, la Track di Pegasis è chiamata 105, che sta per 10,5 millimetri. Alcune Track sono dotate di meccanismi che aiutano nella creazione di numerose buone combinazioni, infatti alcune di queste sono significativamente più pesanti delle altre, come la Track C145 di Flame Sagittario.&lt;br /&gt;
*'''Bottom:''' La parte inferiore del Beyblade, cioè la sua punta. Queste punte sono intercambiabili e tramite esse è possibile modificare il tipo di movimento del Beyblade, a seconda della forma e del materiale di cui è fatta la punta stessa. È la parte più simile alla Base dei Beyblade di plastica o al Running Core degli HMS. La Bottom è identificata dalle ultime lettere/ultima lettera nel nome di un Beyblade, per esempio: Capricorne 100HF, dove HF è la Bottom e sta per Hole Flat (i nomi sono sempre in inglese, e probabilmente rimarranno tali in Italia).&lt;br /&gt;
&lt;br /&gt;
Face e Bottom vengono avvitate sulla Track tramite l’utilizzo di uno strumento simile ad una chiave a tubo. Da una parte lo strumento serve ad avvitare la Face, dall’altra la cavità è più tondeggiante e serve a fissare la Bottom.&lt;br /&gt;
&lt;br /&gt;
===Hybrid Wheel System===&lt;br /&gt;
In concomitanza con il rilascio dell’anime nell’Aprile 2009, è stato introdotto un nuovo sistema a cinque componenti: l’''Hybrid Wheel System'' (HWS). La struttura è molto simile a quella del sistema a quattro componenti, ma si differenzia dal fatto che la Wheel è composta da due parti: [[Image: hws.jpg|thumb| Hybrid Wheel System]]&lt;br /&gt;
*'''Clear Wheel:''' La parte superiore della Hybrid Wheel è fatta di policarbonato semi-trasparente, un tipo di plastica che si suppone essere più resistente del normale. Ogni parte del Beyblade è fatta di questa plastica. Sfortunatamente, la maggioranza delle Clear Wheels di rado ha qualche effetto nelle dinamiche di gioco, a meno che non ci sia una significativa differenza di altezza tra i due Bey, questo a causa della scarsa larghezza, che normalmente non permette alla Clear Wheel di entrare in contatto con alcuna parte del Beyblade avversario. Solo la Clear Wheel di Lightning L Drago ha chiaramente una funzione nel gioco, infatti è abbastanza larga da coprire la Metal Wheel. Comunque, le Clear Wheel sono differenti tra loro a causa di leggere variazioni di peso.&lt;br /&gt;
*'''Metal Wheel:''' Come indica il nome, è in sostanza l’equivalente metallico e più sottile della normale Wheel. La Metal Wheel determina la maggior parte del peso dell’Hybrid Wheel e anche il tipo di attacco di un Beyblade per via del fatto che solitamente è più larga della Clear Wheel.&lt;br /&gt;
&lt;br /&gt;
Assieme, il peso della Clear e della Metal Wheel è equivalente a quello di una normale Wheel. Inoltre, la Clear Wheel è la seconda parte del nome di un’Hybrid Wheel, mentre la Metal Wheel è la prima: per esempio, Storm Pegasis – Storm è la Metal Wheel, Pegasis è la Clear Wheel, cioè quella di plastica.&lt;br /&gt;
&lt;br /&gt;
TAKARA-TOMY ha anche rilasciato dei Random Booster Light nei quali le Metal Wheel sono rimpiazzate dalle Light Wheel: la maggior parte di queste sono la riproduzione in plastica di Metal Wheel già esistenti, eccetto per il modello Heat che esiste solo come Light Wheel. Non c’è motivo di utilizzare le Light Wheel nelle competizioni a meno che non si utilizzi solo questo tipo di Wheel. La motivazione è l’enorme differenza di peso tra i due materiali, il che porta i Beyblade con Light Wheel ad essere nettamente inferiori ai normali Beyblade.[[Image:Spindirectionwalls.jpg|thumb|Nel cerchietto è evidenziata la piccola barriera che impedisce ad un lanciatore, con direzione opposta, di funzionare su certi Beyblade (un lanciatore Left/Sinistra funziona solo su un bey che gira a sinistra)]] In breve, i Random Booster Light Volumes sono principalmente un opportunità per ottenere Clear Wheel, Track e Bottom di colori differenti da quelli normali, o parti speciali presenti solo nei Random Booster.&lt;br /&gt;
&lt;br /&gt;
Una nota speciale va fatta riguardo alle Wheel con rotazione a sinistra; non solo richiedono un lanciatore apposito non venduto separatamente, ma nel caso dell’Hybrid Wheel System, le Clear Wheels e Metal Wheels con rotazione a sinistra sono incompatibili con quelle che ruotano nella direzione opposta. Questo è dovuto alle piccole “barriere” poste nella Clear Wheel e nella Metal Wheel, dove si aggancia il lanciatore, che prevengono l’aggancio di un lanciatore con rotazione opposta. In altre parole, al momento, la Lighting Metal Wheel e l’L Drago Clear Wheel possono essere combinate solo tra loro, mentre tutte le altre Clear e Metal Wheel sono intercambiabili e compatibili tra loro.&lt;br /&gt;
&lt;br /&gt;
===Tipi===&lt;br /&gt;
Esistono quattro tipi di MFB:&lt;br /&gt;
*[[Resistenza (Italiano)| Durata]]&lt;br /&gt;
*[[Combinato (Italiano) | Combinato]]&lt;br /&gt;
*[[Attacco (Italiano) | Attacco]]&lt;br /&gt;
*[[Difesa (Italiano) | Difesa]]&lt;br /&gt;
&lt;br /&gt;
Essi sono facilmente comparabili con i tipi dei Beyblade di plastica.&lt;br /&gt;
&lt;br /&gt;
===Differenze di Dimensione===&lt;br /&gt;
I Beyblade Metal Fight sono più piccoli rispetto ai [[Beyblade di plastica (Italiano) | Beyblade di plastica]] e hanno più o meno le stesse dimensioni della serie HMS.&lt;br /&gt;
&lt;br /&gt;
==Lanciatori e Beypointer==&lt;br /&gt;
[[Image:BeypointerShooter_800x600.jpg|thumb| Lanciatore MFB con attaccato il Beypointer]]&lt;br /&gt;
Esistono tre tipi di lanciatori: il Lanciatore Right/Destra (normale lanciatore con cordicella dentata di plastica); lo String Shooter o Beylauncher, un lanciatore a stringa che dovrebbe consentire di imprimere maggior forza al lancio; lo String Shooter-L o Beylauncher-L, utilizzabile esclusivamente per Beyblade con senso di rotazione a sinistra e venduto solamente con L Drago 105F e Lighting L Drago 100HF. E’ stato rilasciato anche il [[Lanciatore MFB (Italiano) | Beypointer]], strumento per registrare i punti delle battaglie. Altri accessori sono stati sviluppati per aiutare la presa del giocatore sui lanciatori.&lt;br /&gt;
&lt;br /&gt;
==Stadi (o Arene) ==&lt;br /&gt;
Sono stati rilasciati molti Stadi/Arene, alcuni di questi sono comparabili agli Stadi Takara per gli HMS, ed altri sono più innovativi come il Wide Square ed il Super Attack.&lt;br /&gt;
&lt;br /&gt;
==WBBA==&lt;br /&gt;
La WBBA (World Beyblade Battle Association) è un’associazione creata dalla TAKARA-TOMY per promuovere i Beyblade Metal Fight, organizzando tornei e distribuendo premi ai Beyblader che raggiungono un determinato punteggio utilizzando il Beypointer. &lt;br /&gt;
Negozi WBBA sono presenti in numerosi negozi di giocattoli Giapponesi. In questi è possibile accedere al gioco Bey Tai 1, che permette ai giocatori di testare il Beyblade e vincere premi.&lt;br /&gt;
&lt;br /&gt;
===Edizioni Limitate===&lt;br /&gt;
[[Image:Wbbadragon.jpg|thumb| Beyblade WBBA in edizione limitata, Quetzalcoatl]]&lt;br /&gt;
* TAKARA-TOMY ha rilasciato BB-00 Pegasis Prototype. È una versione color argento di Pegasis che è priva di verniciatura o decorazioni. A parte durante eventi esclusivi, questo Beyblade non può essere comprato ufficialmente tramite negozi online. I giapponesi comunque possono facilmente ottenerne uno andando al World Hobby Fair 2008 o giocando al GanGan Stadium arcade machine (Bey Tai 1) e vincendo tre match consecutivi.&lt;br /&gt;
* TAKARA-TOMY premierà i giocatori giapponesi con un Beyblade in Edizione Limitata ([[Quetzalcoatl 90WF (Italiano) | Quetzalcoatl 90WF]] (08/2008-08/2009) e Anubis (08/2009-08/2010) per aver ottenuto un certo numero di punti (15000) battendo altri giocatori della WBBA e collezionando tre Carte Sotto-Licenza ed una Carta Licenza-Premium.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Pegasus00Prototype.jpg|BB-00 Pegasis Prototype&lt;br /&gt;
Image:MFBarcademachine.jpg|MFB Arcade Machine&lt;br /&gt;
Image:MFBarcademachine2.jpg|MFB Arcade Machine&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Conclusione==&lt;br /&gt;
I Beyblade Metal Fight offrono alcune combinazioni molto interessanti e alcuni di questi possono battere le migliori combinazioni delle serie precedenti. La varietà di parti che è possibile utilizzare già ora che la serie è ancora giovane, rendono il gioco molto bilanciato per via del fatto che non dovrebbero essere possibili combo definitive come le Zombie delle precedenti serie.&lt;br /&gt;
&lt;br /&gt;
==Link Esterni==&lt;br /&gt;
[http://www.takaratomy.co.jp/products/beyblade/ Sito TAKARA-TOMY Metal Fight Beyblade]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.beyblade.com Sito Hasbro Beyblade: Metal Fusion] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://beyblade-colosseum.com/ BEYBLADE COLOSSEUM]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.tv-tokyo.co.jp/anime/mf-beyblade/ Sito TV Tokyo Beyblade anime]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.hudson.co.jp/beyblade_ds/ Sito Hudson Soft DS Game]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.corusent.com/home/Corporate/PressReleases/tabid/1697/Default.aspx?Id=1634 Comunicati stampa per BEYBLADE: Metal Fusion]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.nelvana.com/shows/shows_template.asp?sid=219 Sito Nelvana BEYBLADE: Metal Fusion]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sistemi (Italiano)]]&lt;br /&gt;
[[Category:Italiano]]&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=BeyLauncher&amp;diff=6628</id>
		<title>BeyLauncher</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=BeyLauncher&amp;diff=6628"/>
				<updated>2011-09-08T11:24:42Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: /* Beypointer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Beylauncher.JPG|thumb|BeyLauncher]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Shooter==&lt;br /&gt;
Instead of using a winder, like traditional shooters do, the BeyLauncher uses a string. Its design incorporates two indents on either side to help grip the shooter. The BeyLauncher can be seen as an upgrade to the HMS String Shooter; however, unlike the HMS String Shooter, which had to be wound around an axis manually, the BeyLauncher automatically retracts its string after being released. &lt;br /&gt;
[[Image:Beylauncher L.JPG|thumb|BeyLauncher L]]&lt;br /&gt;
===BeyLauncher L===&lt;br /&gt;
The BeyLauncher was actually originally released as the BeyLauncher L, a left spin version of the launcher, with [[L Drago 105F]]. It has a larger, more intricately designed, comfortable handle than the right spin BeyLauncher, and also several notches on the indents of the shooter to assist in gripping it.&lt;br /&gt;
&lt;br /&gt;
===Beypointer===&lt;br /&gt;
The Beypointer can be attached to the shooter, and it is used to keep track of your points. Every Blader begins with 1000 points. After each battle, the two players connect their Beypointers and each will lose/gain 10 points depending on if they won or lost. The Beypointer can also be connected to machines like the Bey Ta 1 and a Nintendo DS console through a Beypoint Reader, and it will keep track of all the points that are gained throughout those games. It is unclear how TAKARA-TOMY will prevent cheating using these because you could easily purchase two of them and connect them to get an infinite amount of points, and special Passwords were revealed at official events that can give a player from 100 to 500 points each. The Beypointer will not have much use outside of Japan however because the [[Metal Fight Beyblade#WBBA | WBBA]] (World BeyBlade Association) is only active in Japan at the moment.&lt;br /&gt;
&lt;br /&gt;
===Complaints about the BeyLauncher===&lt;br /&gt;
The BeyLauncher has a fatally flawed design. Here is a run down of the problems:&lt;br /&gt;
&lt;br /&gt;
*'''Handle:''' The BeyLauncher handle can break or be pulled off under normal use.&lt;br /&gt;
*'''String:''' The BeyLauncher string can come loose or break under normal use.&lt;br /&gt;
*'''Prongs:''' The BeyLauncher prongs can break under normal use.&lt;br /&gt;
&lt;br /&gt;
Generally, the BeyLauncher is chosen over the MFB Shooter for its increased power when the handle is released after launching, but doing so often results in breakages due to the impact of the handle hitting the BeyLauncher. TAKARA-TOMY has recommended that the BeyLauncher be held as pictured [http://beyblade.takaratomy.co.jp/coution090729.html here], but this is extremely inefficient. And contradictorily, photos of TAKARA-TOMY employees have been posted on the official WBBA Circle showing them holding the handle in one of the &amp;quot;incorrect&amp;quot; ways. There is absolutely no way to achieve the full potential of the BeyLauncher using their suggested method, and even if you pull all the way to the end of the string without letting go, as they suggest, you run the risk of breaking the string. &lt;br /&gt;
&lt;br /&gt;
Possible solutions to these problems include, rubber cylinder or ball for a handle, as opposed to the current &amp;quot;T&amp;quot; design which flies around too much after it is released, often causing it to whip the user in the arm/hand. And for the prongs, they could be replaced with metal prongs, though the feasibility of this is questionable.&lt;br /&gt;
&lt;br /&gt;
===BeyLauncher Suspension===&lt;br /&gt;
[[Image:BeyLauncherSuspension.JPG|thumb|BeyLauncher Suspension]]&lt;br /&gt;
As a solution to the handle breakage issue in the BeyLauncher design, Takara-Tomy released an accessory called the BeyLauncher Suspension. This device attaches to the pre-existing handle of the BeyLauncher and contains a spring inside of it, as well as a re-designed ergonomic handle. This spring allowed the user to pull the launcher at full strength without releasing the handle since it would alleviate the stress from the internal launcher mechanism.&lt;br /&gt;
&lt;br /&gt;
To gain maximum power with the BeyLauncher Suspension, grip the handle naturally (not too firm, but firm enough to not accidentally let go). Then pull the cord back very quickly until it runs out and you feel the tension of the spring expanding. At that point just stop, but do not let go. Accidentally letting the cord go with the Suspension attached results in a weaker shot. &lt;br /&gt;
&lt;br /&gt;
For users with prior experience with the BeyLauncher this is a technique that will require some adjustment. There will be an initial inhibition to pull too hard for fear of breaking the internal mechanisms or string. Current usage has shown no issues with internal launcher damage, so don't be afraid to pull hard. Also, if you are having trouble, don't hesitate to try different launcher positions with the grip, some users have altered their previous setup with the addition of the Suspension for greater performance/comfort. &lt;br /&gt;
&lt;br /&gt;
It is important to note that this accessory ONLY addresses the string and handle breakage but NOT the prong breakage issues. For players who use the BeyLauncher as their primary launcher this is a MUST buy accessory. &lt;br /&gt;
An Alternate Product has also been released called a Beylauncher Rubber, which practically serves the same purpose as a suspension.&lt;br /&gt;
&lt;br /&gt;
====Makeshift Solution for Handle Problem====&lt;br /&gt;
Prior to the release of the Beylauncher Suspension some players devised a makeshift way of reducing the stress to the launcher. Simply attach an elastic around your wrist and the BeyLauncher handle, and the retraction that normally occurs will be minimized, and will basically stay in place until you move your hand back into position to launch again.&lt;br /&gt;
&lt;br /&gt;
===Hasbro's String Launcher===&lt;br /&gt;
To both facilitate the grip around the handle and reinforce the latter, Hasbro's version features a longer plastic handle. However, the string is still the same length as TAkARA-TOMY's version: exactly 50 cm. That string is made of the same stronger material that the latest Beylaunchers got. While these changes offer a longer longetivity for this item, it may still break and the string can stop retracting eventually. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:02BeyLauncherSuspension.JPG|BeyLauncher Suspension attached to BeyLauncher&lt;br /&gt;
Image:03BeyLauncherSuspension.JPG|BeyLauncher Suspension attached to BeyLauncher L&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=BeyLauncher_(Italiano)&amp;diff=6627</id>
		<title>BeyLauncher (Italiano)</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=BeyLauncher_(Italiano)&amp;diff=6627"/>
				<updated>2011-09-08T11:23:50Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: /* Beypointer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Beylauncher.JPG|thumb|BeyLauncher]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Lanciatore==&lt;br /&gt;
Invece di utilizzare una corda a strappo dentata di plastica, come nei lanciatori tradizionali, il BeyLauncher utilizza una cordicella vera e propria. Il suo design è studiato per facilitare la presa sul lanciatore. Il BeyLauncher può essere visto come un’evoluzione dello String Shooter HMS; comunque, a differenza dello String Shooter HMS, in cui la corda doveva essere avvolta manualmente attorno ad un asse, il BeyLauncher riavvolge la corda automaticamente quando viene rilasciata.&lt;br /&gt;
[[Image:Beylauncher L.JPG|thumb|BeyLauncher L (con rotazione a sinistra)]]&lt;br /&gt;
===BeyLauncher L===&lt;br /&gt;
Il BeyLauncher è stato originariamente rilasciato come BeyLauncher L, una versione del lanciatore con rotazione antioraria, assieme a [[L Drago 105F (Italiano) | L Drago 105F]]. Questo modello è dotato di una maniglia più complessa e comoda rispetto a quella del normale BeyLauncher, inoltre anche il corpo del lanciatore è progettato per avere maggiore grip.&lt;br /&gt;
&lt;br /&gt;
===Beypointer===&lt;br /&gt;
Il Beypointer può essere attaccato al lanciatore e viene utilizzato per tenere il conto dei propri punti. Ogni Blader  comincia con 1000 punti. Dopo ogni combattimento, i due giocatori connettono i loro Beypointer e ciascuno perde/guadagna 10 punti a seconda che abbia vinto o perso. Il Beypointer può anche essere connesso a dispositivi come il Bey TA 1 (un apparecchio presente nelle sale giochi giapponesi) e alla console Nintendo DS attraverso un lettore di Beypointer ed esso terrà traccia di tutti i punti guadagnati in questi giochi. Non è chiaro come la TAKARA-TOMY preverrà l’utilizzo di trucchi in quanto chiunque può comprare due Beypointer e connetterli per avere un infinito numero di punti, inoltre durante degli eventi ufficiali sono state rilasciate delle password che possono dare da 100 a 500 punti ciascuna. Il Beypointer comunque non ha un grande utilità al di fuori del Giappone, in quanto la [[Metal_Fight_Beyblade_(Italiano)#WBBA | WBBA]] (World BeyBlade Association) è attiva unicamente in Giappone al momento.&lt;br /&gt;
&lt;br /&gt;
===Problemi del BeyLauncher===&lt;br /&gt;
Il BeyLauncher, secondo alcuni, ha svariati difetti di progettazione. Ecco un elenco dei problemi:&lt;br /&gt;
&lt;br /&gt;
*'''Maniglia:''' La maniglia del BeyLauncher può rompersi o sfilarsi durante il normale utilizzo.&lt;br /&gt;
*'''Cordicella:''' La corda del BeyLauncher può allentarsi o rompersi durante il normale utilizzo.&lt;br /&gt;
*'''Ganci:''' I ganci del BeyLauncher possono rompersi durante il normale utilizzo.&lt;br /&gt;
&lt;br /&gt;
Generalmente il BeyLauncher viene preferito rispetto al normale Lanciatore MFB per la sua maggiore potenza quando la maniglia viene rilasciata dopo il lancio, ma fare questo frequentemente porta a rotture dovute all’impatto della maniglia stessa contro il BeyLauncher. La TAKARA-TOMY raccomanda di impugnare il BeyLauncher come in [http://beyblade.takaratomy.co.jp/coution090729.html questa] foto, ma questo è estremamente inefficiente. Al contrario però sono state pubblicate foto contraddittorie sul sito ufficiale della WBBA, che mostrano impiegati della TAKARA-TOMY impugnare la maniglia in uno dei modi “non corretti”. Non è assolutamente possibile sfruttare interamente la potenza del BeyLauncher usando il metodo da loro suggerito e tirando fino alla fine della corda senza rilasciare la maniglia, come suggerito, si incorrerebbe nel rischio di rompere la corda stessa.&lt;br /&gt;
&lt;br /&gt;
Possibili soluzioni a questi problemi includono cilindri o sfere al posto dell’attuale disegno a “T” della maniglia, che “svolazza” troppo dopo il rilascio, causando spesso delle “frustate” sulla mano/braccio. I ganci invece, potrebbero essere sostituiti da ganci in metallo, ma la fattibilità di ciò è discutibile.&lt;br /&gt;
&lt;br /&gt;
===BeyLauncher Suspension===&lt;br /&gt;
[[Image:BeyLauncherSuspension.JPG|thumb|BeyLauncher Suspension]]&lt;br /&gt;
Come soluzione ai problemi di rottura del BeyLauncher, Takara-Tomy ha rilasciato un apposito accessorio chiamato BeyLauncher Suspension. Questo accessorio, contenente una molla al suo interno e dotato di una maniglia ergonomica ridisegnata, va attaccato alla maniglia del BeyLauncher. La molla consente di tirare con il massimo della forza senza rilasciare la maniglia siccome essa allevia lo sforzo del meccanismo interno del lanciatore.&lt;br /&gt;
&lt;br /&gt;
Per ottenere la massima potenza dal BeyLauncher Suspension, stringete il manico naturalmente (non troppo forte, ma forte abbastanza da non lasciarlo andare accidentalmente). Successivamente tirate molto velocemente la corda verso di voi fino a che non è uscita totalmente e sentirete la tensione della molla in espansione. A quel punto fermatevi, ma non lasciatela andare. Lasciare andare accidentalmente la corda con la Suspension attaccata causerà un lancio debole.&lt;br /&gt;
&lt;br /&gt;
Per i giocatori con precedenti esperienze con il BeyLauncher questa è una tecnica che richiederà alcuni correzioni. Inizialmente si avrà una certa riluttanza a tirare troppo forte per paura di rompere il meccanismo interno o la corda. Un utilizzo costante non ha mostrato nessun problema di danneggiamento interno al lanciatore, quindi non abbiate paura di tirare forte. Inoltre, se riscontrate problemi, non esitate a provare diverse posizioni di lancio, alcuni giocatori successivamente all'aggiunta della Suspension hanno cambiato metodo di lancio per ottenere maggiore performance/comodità.&lt;br /&gt;
&lt;br /&gt;
E' importante notare che questo accessorio è stato creato SOLO per la corda e la rottura della maniglia, NON per risolvere i problemi di rottura dei ganci. Per i giocatori che utilizzano il BeyLauncher come lanciatore primario questo è un accessorio INDISPENSABILE.&lt;br /&gt;
&lt;br /&gt;
====Soluzioni di Ripiego per il Problema della Maniglia====&lt;br /&gt;
Come già detto, l’impatto della  maniglia sul BeyLauncher dopo il rilascio, spesso provoca rotture, ma ci sono alcune soluzioni che diminuiscono il problema. Semplicemente attaccando un elastico attorno al polso ed alla maniglia del BeyLauncher, si diminuisce il normale “effetto frusta”, permettendo comunque il rientro della cordicella quando si avvicina la mano al lanciatore per un nuovo lancio. E’ comunque possibile, con l’allenamento, riuscire a sfruttare tutta la potenza senza rilasciare la maniglia ma senza incorrere in spiacevoli rotture.&lt;br /&gt;
&lt;br /&gt;
==Galleria==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:02BeyLauncherSuspension.JPG|BeyLauncher Suspension attaccato al BeyLauncher&lt;br /&gt;
Image:03BeyLauncherSuspension.JPG|BeyLauncher Suspension attaccato al BeyLauncher L&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Accessori (Italiano)]]&lt;br /&gt;
[[Category: Italiano]]&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Light_Launcher&amp;diff=6626</id>
		<title>Light Launcher</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Light_Launcher&amp;diff=6626"/>
				<updated>2011-09-08T11:22:44Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: /* Beypointer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MFBShooter 800x600.jpg|thumb|MFB Shooter]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Shooter==&lt;br /&gt;
This is the standard shooter for [[Metal Fight Beyblade | MFB]]. Due to its shape, it is somewhat awkward to hold if you have larger hands, but adding the Beypointer should add a bit of stability for people who don't have the [[Shooters and Grips#Metal Fight Beyblade | Launcher Grip]].&lt;br /&gt;
&lt;br /&gt;
It has some '''very''' distinct similarities and even compatibilities with the [[Shooters and Grips#Plastic | EZShooter]] of the [[Plastic Beyblade | plastic generation]]. This shooter is compatible with all plastic generation [[Winder#Plastic | winders]]. The reasoning for this is because the gear system in the MFB Shooter is essentially a larger version of the one seen in EZShooters. The MFB shooter does not have multi-directional capabilities, as was possible with the [[Shooters and Grips#Dual Shooter | Dual Shooter]] in [[HMS]].  &lt;br /&gt;
&lt;br /&gt;
The two prongs that hook onto the Beyblade are slightly different from the EZShooter; you first insert the prongs into the slots beside the Face, and then turn it so that they can hook on.&lt;br /&gt;
&lt;br /&gt;
* ''Note: Pictured on this article is the right spin shooter. No left spin winder-based shooter has been announced at this time.''&lt;br /&gt;
&lt;br /&gt;
===Beypointer===&lt;br /&gt;
The Beypointer can be attached to the shooter, and it is used to keep track of your points. Every Blader begins with 1000 points. After each battle, the two players connect their Beypointers and each will lose/gain 10 points depending on if they won or lost. The Beypointer can also be connected to machines like the Bey Ta 1 and a Nintendo DS console through a Beypoint Reader, and it will keep track of all the points that are gained throughout those games. It is unclear how TAKARA-TOMY will prevent cheating using these because you could easily purchase two of them and connect them to get an infinite amount of points, and special Passwords were revealed at official events that can give a player from 100 to 500 points each. The Beypointer will not have much use outside of Japan however because the [[Metal Fight Beyblade#WBBA | WBBA]] (World BeyBlade Association) is only active in Japan at the moment.&lt;br /&gt;
&lt;br /&gt;
===Complaints about the Light Launcher===&lt;br /&gt;
The main complaint among players is that it is too similar to the EZShooter, which is a step back from what was standardized in the HMS era with the Dual Shooter. The fact that plastic generation winders have no trouble working on the MFB Shooter shows an obvious regression in technology. Here is a comparison between each era of shooters and how many revolutions you get out of one winder pull:&lt;br /&gt;
&lt;br /&gt;
* EZ Shooter (10 toothed gear) with Standard Winder: 4.5 full revolutions&lt;br /&gt;
&lt;br /&gt;
* EZ Shooter (10 toothed gear) with Dragon Winder/Neo Dragon Winder: 6.6 full revolutions&lt;br /&gt;
&lt;br /&gt;
* Dual Shooter with G-Winder: approximately 5.3 Revolutions&lt;br /&gt;
&lt;br /&gt;
* Light Launcher (15 toothed gear) with Standard Plastic Winder: approximately 2.9 full revolutions&lt;br /&gt;
&lt;br /&gt;
* Light Launcher (15 toothed gear) with MFB Winder: approximately 4 full revolutions&lt;br /&gt;
&lt;br /&gt;
As the data shows, even with MFB's new, longer winder, it still has less full revolutions than the EZShooter. Which in turn, lowers MFB's potential RPM. Because of the additional teeth on the gear, the gear ratio is reduced. This is the reason for the reduced number of revolutions per winder pull.&lt;br /&gt;
&lt;br /&gt;
==Winder==&lt;br /&gt;
Please see the [[Winder#MFB | winder]] article for more information.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MFBShooter2_800x600.jpg|Light Launcher side&lt;br /&gt;
Image:BeypointerShooter_800x600.jpg|Light Launcher with Beypointer attached&lt;br /&gt;
Image:BeypointerShooter2_800x600.jpg|Light Launcher with Beypointer attached bottom view&lt;br /&gt;
Image:Openedshooters002lj0.jpg|Inside of the Light Launcher&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Fight_Beyblade&amp;diff=6625</id>
		<title>Metal Fight Beyblade</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Fight_Beyblade&amp;diff=6625"/>
				<updated>2011-09-08T11:21:59Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image: MetalFightBeyblade_Logo1.jpg|thumb| Metal Fight Beyblade logo]]&lt;br /&gt;
[[Image: BeybladeMetalFusionLogo1.png|thumb|Beyblade: Metal Fusion logo]]&lt;br /&gt;
In ''April 2008'', [[TAKARA-TOMY]] announced the return of the Beyblade toyline with a completely new series called '''Metal Fight Beyblade''' (MFB) in Japan, after having suspended production in 2005. This new series is targeted towards a whole new generation of kids. The first releases were in stores around ''August 9th 2008''. To gain a wider audience, a manga drawn by Adachi Takafumi, an anime and a Nintendo DS game that feature a whole new cast of characters have since been released, and sales have only been increasing. A new official organization called World BeyBlade Association (WBBA) constantly hosts tournaments in Japanese shops and in bigger events, such as the bi-annual World Hobby Fair. In a recent press release, TAKARA-TOMY indirectly revealed that Metal Fight Beyblade should be active, perhaps outside Japan, until 2012. &lt;br /&gt;
&lt;br /&gt;
Starting in ''spring 2010'', Hasbro will be distributing '''Beyblade: Metal Fusion''' in Canada, and ''fall 2010'' in the United States and UK. It is unknown at the moment whether other countries will get the new beyblades around the same time. &lt;br /&gt;
TAKARA-TOMY is soon going to be releasing '''Metal Fight Beyblade 4D''' on the 28th March 2011. Later in 2011, Hasbro will be releasing the second Metal Fusion series under the name '''Beyblade: Metal Masters'''.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Components of MFBs==&lt;br /&gt;
[[Image:MFBparts.jpg|thumb| Components of MFB]]&lt;br /&gt;
[[Image:MFBchart.jpg|thumb|MFB Chart]]&lt;br /&gt;
Before the beginning of the anime in April 2009, Metal Fight Beyblades were constituted of four parts: &lt;br /&gt;
*'''Face/Face Bolt:''' Hexagonal screw-like piece that fastens the Beyblade together, similar to [[Bit Protector]] from the [[HMS]]. They feature graffiti-style illustrations on the top (i.e. Bull, Pegasis, etc). With the introduction of the Hybrid Wheel System also came the Metal Faces, which are 3.5 grams heavier than normal Faces, therefore they help add weight to a Beyblade. After BB-27, Faces have become blank and stickers now have to be added on them. &lt;br /&gt;
*'''Wheel:''' Main source of attack from a Beyblade; unlike HMS, the Wheel is completely made out of metal to compensate for the lack of a Weight Disk. They use various shaped protrusions to lower the [[spin velocity]] of an opponent. The Wheel is fundamentally the same as the Attack Ring from the HMS and [[Plastic Beyblade | plastic Beyblades]]. The shooter connects directly to the Wheel and does not depend on the Face or the Track for a solid connection. The Wheel determines the spin direction of the Beyblade. &lt;br /&gt;
*'''Track/Spin Track:''' The Track is the component of the Beyblade that connects the Wheel and Bottom. The Track determines the height of the Beyblade. Their names (when read with a decimal before the last digit) determine their height in millimeters. For example, Pegasis' Track is called 105, which stands for 10.5 MM. Some Tracks have gimmicks which help make multiple good customizations since some of them are significantly heavier than others, like Flame Sagittario’s C145 Track. &lt;br /&gt;
*'''Bottom/Performance Tip:''' The bottom of the Beyblade. It has interchangeable tips which the Beyblade spins on. Movement patterns can be altered with the differently shaped tips that can be used. It is similar to the Blade Base from plastic Beyblades or the Running Core from HMS. The Bottom is indicated by the (sometimes two) last letter(s) of a Beyblade’s name: for instance, Capricorne 100HF, where HF is the Bottom and stands for Hole Flat. &lt;br /&gt;
&lt;br /&gt;
Faces and Bottoms are screwed onto the Tracks by using a Tool, which resembles an assembling key. One of its side is hexagonal-shaped to fit around the Face, and the opposite side is more round. &lt;br /&gt;
&lt;br /&gt;
===Hybrid Wheel System===&lt;br /&gt;
Coinciding with the release of the anime in April 2009, a new system was introduced which has five components instead: the ''Hybrid Wheel System'' (HWS). The structure is very similar to the four-parts system, but it differs in that the Wheel is now separated into two: [[Image: hws.jpg|thumb| Hybrid Wheel System]]&lt;br /&gt;
*'''Clear Wheel/Energy Ring:''' Upper part of the Hybrid Wheel which is made of clear polycarbonate, a kind of plastic that is supposed to be more resistant than normal. All plastic parts of a Metal Fight Beyblade are made out of that plastic. Unfortunately, most Clear Wheels rarely get to make a good impact in the game unless there is a significant height difference between two Beyblades; only the L Drago, Perseus and Meteo L Drago Clear Wheel obviously comes into play, as it is wider and that it actually extends to cover the Metal Wheel. However, Clear Wheels are mostly different because of their slight weight variations. &lt;br /&gt;
*'''Metal Wheel/Fusion Wheel:''' As the name indicates, it is basically a thinner metal equivalent of the normal Wheel. The Metal Wheel mostly determines the weight of the Hybrid Wheel, as well as the type of attack of the beyblade because it is usually wider than the Clear Wheel. &lt;br /&gt;
&lt;br /&gt;
Together, the Clear and Metal Wheels’ weight is equivalent to that of a normal Wheel. Also, the Clear Wheel is the second part of a Hybrid Wheel name, while the Metal Wheel comes first: for example, Storm Pegasis – Storm is the Metal Wheel, Pegasis is made of plastic. &lt;br /&gt;
&lt;br /&gt;
TAKARA-TOMY also released Random Booster Light Volumes in which the Metal Wheels are replaced by Light Wheels: most of those are the plastic equivalent of already existing Metal Wheels. There is no point in using Light Wheels competitively unless only that type of Wheel is used. Because of the huge drop in weight the different material causes, Light Wheel Beyblades do not spin for as long as normal Beyblades.[[Image:Spindirectionwalls.jpg|thumb|The walls that disable shooters of the opposite spin direction from working on certain Beyblades are circled]] In short, Random Booster Light Volumes are mostly an opportunity to get Clear Wheels, Tracks and Bottoms of different colours, or special parts that only come with the prize Beyblade of the Random Booster.&lt;br /&gt;
&lt;br /&gt;
A special note must be made about left-spin Wheels: not only do they require a special launcher currently not sold separately, but, in the case of Hybrid Wheels, left-spin Clear Wheels and Metal Wheels are incompatible with the ones that spin in opposite direction. That is both due to small ‘walls’ in the Clear Wheels where the hooks of the launcher are supposed to be inserted, and another, parallel wall on the Metal Wheel that prevents the opposite spin launcher’s hooks from getting under the Clear Wheel. In other words, at the moment, the Lightning Metal Wheel and the L Drago Clear Wheel, the Meteo Metal Wheel and the L Drago II Clear Wheel, and the Destroy Metal Wheel and L Drago III Clear Wheel are exclusive to each other, while all the other Clear Wheels and Metal Wheels are interchangeable amongst each other.&lt;br /&gt;
&lt;br /&gt;
===4D System===&lt;br /&gt;
Starting in April 2011, a new system, called &amp;quot;4D&amp;quot;, was introduced. Its name is based on four expressions beginning with D's: &lt;br /&gt;
*'''Different Material'''&lt;br /&gt;
While 4D Metal Wheels are still made of the same zinc alloy with [[TAKARA-TOMY]] as far as is known and that plastic parts still use Polycarbonate, the 4D Clear Wheels include some metal powder in them, even though they are not considerably heavier than regular Clear Wheels. &lt;br /&gt;
*'''Divided Wheel'''&lt;br /&gt;
One of the biggest features of the 4D System is the fact that each Metal Wheel has at least two parts which can change modes at least once, almost always by rotating its pieces or even flipping them. &lt;br /&gt;
*'''Dynamic Drive'''&lt;br /&gt;
The 4D Bottoms have automatic and usually dynamic mode changes. &lt;br /&gt;
*'''Deep Custom'''&lt;br /&gt;
The possibilities for inner customization with the divided Wheels have increased. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;The parts of a full 4D Beyblade are therefore:&lt;br /&gt;
[[Image: MFB_4DParts.jpg|thumb| 4D System]]&lt;br /&gt;
*'''Face'''&lt;br /&gt;
*'''4D Clear Wheel:''' The new type of Clear Wheel is essentially just like any other Clear Wheel from the Hybrid Wheel System, but some metal powder was included within the Polycarbonate. These are consequently compatible with every other Beyblade after the Metal System. &lt;br /&gt;
*'''4D Metal Wheel:''' To be considered a 4D Metal Wheel, a Wheel must be divided into at least two parts which can be moved to change modes. For instance, Big Bang has three parts which are called the PC Frame, the Metal Frame, and the Core. A total of four different modes can be built by simply rotating either of the pieces by just a few degrees. The Core is usually the lowest part of the 4D Metal Wheel, and it is the piece that has the small 'walls' that prevent the insertion of launchers' prongs that spin in the opposite direction, and it connects with the Track if one is used in the combination. The (Metal) Frame belongs right on top of the Core, and it normally has the appropriate shape to hold the Clear Wheel. Finally, the PC Frame is made of Polycarbonate, and acts as a smaller equivalent of a Clear Wheel while not replacing it. Not all 4D Beyblades have a PC Frame however, and it only attempts to absorb some more shocks along with the Clear Wheel. A 4D Metal Wheel's inner pieces are '''incompatible''' with another 4D Metal Wheel's, hence why each piece is not clearly indicated in the Beyblade naming system: for example, Fang has two parts, but is only called by one word. When referring to the placement of the inner pieces of a 4D Metal Wheel, the mode is simply said. &lt;br /&gt;
*'''4D Bottom:''' Also known as Bottom, or Fusion Bottom, but those names are less popular and less official. A fusion of the usual Track and Bottom, the 4D Bottoms include an automatic tip change which depends on the Beyblade's velocity. The mechanism inside them has the purpose of beginning with a certain tip when the Beyblade is launched and spins with full power, and then either making that tip retract or have another one come out when it reaches a lower [[spin velocity]]. The change must be automatic, otherwise it is illegal. To compensate with the lack of a Track part, 4D Bottoms are generally as high as a 145 Track and a Bottom with an average height. They are additionally quite large and therefore heavier than normal parts. &lt;br /&gt;
&lt;br /&gt;
While the lower number of parts and the inability to interchange the 4D Metal Wheel parts between themselves are a frequent subject of complaint from Bladers who are worried about customization, a whole new aspect is still developed with the multiple mode changes involved with these new parts, and not all Beyblades introduced in the 4D System are full 4D Beyblades, so new Tracks and Bottoms are still produced. &lt;br /&gt;
&lt;br /&gt;
As always, left-spin-capable Beyblades have special Wheels made to only work on their own, and new gimmicks such as the absence of a Clear Wheel were made. &lt;br /&gt;
&lt;br /&gt;
While releasing new versions of old Beyblades, the 4D Series is heavily inspired by the planets from our solar system for the most part(Jade JupiterS130RB), as well as some of the remaining constellations.&lt;br /&gt;
&lt;br /&gt;
===Types===&lt;br /&gt;
There are four different types of MFBs:&lt;br /&gt;
*[[Survival | Stamina]]&lt;br /&gt;
*[[Balance]]&lt;br /&gt;
*[[Attack]]&lt;br /&gt;
*[[Defense]]&lt;br /&gt;
&lt;br /&gt;
These can be easily compared to the types of the plastic generation, the only difference being that survival/endurance is being called stamina.&lt;br /&gt;
&lt;br /&gt;
===Size Difference===&lt;br /&gt;
Metal Fight Beyblades are smaller than [[Plastic Beyblade | plastic generation]] Beyblades, and about the same size as those of the [[HMS]] series.&lt;br /&gt;
&lt;br /&gt;
==Shooter and Beypointer==&lt;br /&gt;
[[Image:BeypointerShooter_800x600.jpg|thumb|MFB Shooter with Beypointer attached]]&lt;br /&gt;
There are currently five types of launchers: the Right light Launcher; the [[BeyLauncher]], a string shooter which allows for a more powerful launch; and the Beylauncher-L (also called Launcher L), which is exclusive to left-spin beyblades and is only sold with L-Drago 105F, Lightning L-Drago 100HF, and Meteo L-Drago LW105LF, a Light Launcher-L that comes with L Drago Destroy and finally the Beylauncher LR which is able to spin Beyblades in either direction. Some exclusive launchers were released by Hasbro too: The &amp;quot;Rev up Launcher&amp;quot; and the &amp;quot;Wind and shoot Launcher&amp;quot;. A [[MFB Shooter#Beypointer | Beypointer]] was also released as a device that records your points from battles, and a few accessories were developed to help ease the player's grip on the launchers.&lt;br /&gt;
&lt;br /&gt;
==Stadiums==&lt;br /&gt;
Multiple stadiums have been released, some of which are comparable to the Takara HMS ones, and others that are more innovative like Wide Square and Super Attack.&lt;br /&gt;
The BB-10 Attack Type BeyStadium is recommended by most. &lt;br /&gt;
&lt;br /&gt;
*'''Full List of MFB Stadiums'''&lt;br /&gt;
&lt;br /&gt;
Hasbro: Pegasus Thunder Whip, Mobile Stadium, Super Vortex Stadium, Max Stampede, Lightning Force, Bolt Blast, Burning Firestrike and Triple Battle (yet to be released).&lt;br /&gt;
&lt;br /&gt;
Takara Tomy: Attack Type, Balance Type, Stamina Type, Wide Square Type, Super Attack, Tornado Type, Extreme Type.&lt;br /&gt;
&lt;br /&gt;
==WBBA==&lt;br /&gt;
The WBBA (World BeyBlade Association) is an association being run by TAKARA-TOMY to promote Metal Fight Beyblade, by holding tournaments and giving away prizes to Beybladers who achieve a certain amount of points using the Beypointer.&lt;br /&gt;
&lt;br /&gt;
WBBA shops can be found in numerous Japanese toy stores. These give access to a Bey Tai 1 arcade machine, which allows players to test beyblades and win prizes.&lt;br /&gt;
&lt;br /&gt;
===Limited===&lt;br /&gt;
[[Image:Wbbadragon.jpg|thumb| WBBA Limited Beyblade, Quetzalcoatl]]&lt;br /&gt;
*TAKARA-TOMY also released BB-00 Pegasis Prototype. It is a silver version of Pegasis which is either without paint or simply bare die cast. Since it is event exclusive, this Beyblade cannot be purchased officially through online stores. Japanese people could however easily get one by either going to the World Hobby Fair 2008 or by playing on the GanGan Stadium arcade machine (Bey Tai 1) and winning three consecutive matches. &lt;br /&gt;
*TAKARA-TOMY will reward players in Japan a special, limited edition Beyblade (Quetzalcoatl 90WF (08/2008-08/2009) and Anubis (08/2009-08/2010)) for obtaining a certain amount of points (15000) through battling other players in the WBBA and collecting five sub-licence cards and getting a premium licence card.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Pegasus00Prototype.jpg|BB-00 Pegasis Prototype&lt;br /&gt;
Image:MFBarcademachine.jpg|MFB Arcade Machine&lt;br /&gt;
Image:MFBarcademachine2.jpg|MFB Arcade Machine&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
Metal Fight Beyblade offers some very interesting customization possibilities and several beyblades can beat the best blades of the previous series at the moment. The important variety of parts that can be used even if the series is still young makes the game quite balanced because there are no ultimate combinations such as zombies. &lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.takaratomy.co.jp/products/beyblade/ TAKARA-TOMY Metal Fight Beyblade website]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.beyblade.com Hasbro Beyblade: Metal Fusion website] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://beyblade-colosseum.com/ BEYBLADE COLOSSEUM]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.tv-tokyo.co.jp/anime/mf-beyblade/ TV Tokyo Beyblade anime website]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.hudson.co.jp/beyblade_ds/ Hudson Soft DS Game website]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.corusent.com/home/Corporate/PressReleases/tabid/1697/Default.aspx?Id=1634 Press release for BEYBLADE: Metal Fusion]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.nelvana.com/shows/shows_template.asp?sid=219 Nelvana BEYBLADE: Metal Fusion website]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Fight_Beyblade&amp;diff=6624</id>
		<title>Metal Fight Beyblade</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Fight_Beyblade&amp;diff=6624"/>
				<updated>2011-09-08T11:20:09Z</updated>
		
		<summary type="html">&lt;p&gt;Uwik: /* WBBA */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image: MetalFightBeyblade_Logo1.jpg|thumb| Metal Fight Beyblade logo]]&lt;br /&gt;
[[Image: BeybladeMetalFusionLogo1.png|thumb|Beyblade: Metal Fusion logo]]&lt;br /&gt;
In ''April 2008'', [[TAKARA-TOMY]] announced the return of the Beyblade toyline with a completely new series called '''Metal Fight Beyblade''' (MFB) in Japan, after having suspended production in 2005. This new series is targeted towards a whole new generation of kids. The first releases were in stores around ''August 9th 2008''. To gain a wider audience, a manga drawn by Adachi Takafumi, an anime and a Nintendo DS game that feature a whole new cast of characters have since been released, and sales have only been increasing. A new official organization called World Beyblade Battle Association (WBBA) constantly hosts tournaments in Japanese shops and in bigger events, such as the bi-annual World Hobby Fair. In a recent press release, TAKARA-TOMY indirectly revealed that Metal Fight Beyblade should be active, perhaps outside Japan, until 2012. &lt;br /&gt;
&lt;br /&gt;
Starting in ''spring 2010'', Hasbro will be distributing '''Beyblade: Metal Fusion''' in Canada, and ''fall 2010'' in the United States and UK. It is unknown at the moment whether other countries will get the new beyblades around the same time. &lt;br /&gt;
TAKARA-TOMY is soon going to be releasing '''Metal Fight Beyblade 4D''' on the 28th March 2011. Later in 2011, Hasbro will be releasing the second Metal Fusion series under the name '''Beyblade: Metal Masters'''.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Components of MFBs==&lt;br /&gt;
[[Image:MFBparts.jpg|thumb| Components of MFB]]&lt;br /&gt;
[[Image:MFBchart.jpg|thumb|MFB Chart]]&lt;br /&gt;
Before the beginning of the anime in April 2009, Metal Fight Beyblades were constituted of four parts: &lt;br /&gt;
*'''Face/Face Bolt:''' Hexagonal screw-like piece that fastens the Beyblade together, similar to [[Bit Protector]] from the [[HMS]]. They feature graffiti-style illustrations on the top (i.e. Bull, Pegasis, etc). With the introduction of the Hybrid Wheel System also came the Metal Faces, which are 3.5 grams heavier than normal Faces, therefore they help add weight to a Beyblade. After BB-27, Faces have become blank and stickers now have to be added on them. &lt;br /&gt;
*'''Wheel:''' Main source of attack from a Beyblade; unlike HMS, the Wheel is completely made out of metal to compensate for the lack of a Weight Disk. They use various shaped protrusions to lower the [[spin velocity]] of an opponent. The Wheel is fundamentally the same as the Attack Ring from the HMS and [[Plastic Beyblade | plastic Beyblades]]. The shooter connects directly to the Wheel and does not depend on the Face or the Track for a solid connection. The Wheel determines the spin direction of the Beyblade. &lt;br /&gt;
*'''Track/Spin Track:''' The Track is the component of the Beyblade that connects the Wheel and Bottom. The Track determines the height of the Beyblade. Their names (when read with a decimal before the last digit) determine their height in millimeters. For example, Pegasis' Track is called 105, which stands for 10.5 MM. Some Tracks have gimmicks which help make multiple good customizations since some of them are significantly heavier than others, like Flame Sagittario’s C145 Track. &lt;br /&gt;
*'''Bottom/Performance Tip:''' The bottom of the Beyblade. It has interchangeable tips which the Beyblade spins on. Movement patterns can be altered with the differently shaped tips that can be used. It is similar to the Blade Base from plastic Beyblades or the Running Core from HMS. The Bottom is indicated by the (sometimes two) last letter(s) of a Beyblade’s name: for instance, Capricorne 100HF, where HF is the Bottom and stands for Hole Flat. &lt;br /&gt;
&lt;br /&gt;
Faces and Bottoms are screwed onto the Tracks by using a Tool, which resembles an assembling key. One of its side is hexagonal-shaped to fit around the Face, and the opposite side is more round. &lt;br /&gt;
&lt;br /&gt;
===Hybrid Wheel System===&lt;br /&gt;
Coinciding with the release of the anime in April 2009, a new system was introduced which has five components instead: the ''Hybrid Wheel System'' (HWS). The structure is very similar to the four-parts system, but it differs in that the Wheel is now separated into two: [[Image: hws.jpg|thumb| Hybrid Wheel System]]&lt;br /&gt;
*'''Clear Wheel/Energy Ring:''' Upper part of the Hybrid Wheel which is made of clear polycarbonate, a kind of plastic that is supposed to be more resistant than normal. All plastic parts of a Metal Fight Beyblade are made out of that plastic. Unfortunately, most Clear Wheels rarely get to make a good impact in the game unless there is a significant height difference between two Beyblades; only the L Drago, Perseus and Meteo L Drago Clear Wheel obviously comes into play, as it is wider and that it actually extends to cover the Metal Wheel. However, Clear Wheels are mostly different because of their slight weight variations. &lt;br /&gt;
*'''Metal Wheel/Fusion Wheel:''' As the name indicates, it is basically a thinner metal equivalent of the normal Wheel. The Metal Wheel mostly determines the weight of the Hybrid Wheel, as well as the type of attack of the beyblade because it is usually wider than the Clear Wheel. &lt;br /&gt;
&lt;br /&gt;
Together, the Clear and Metal Wheels’ weight is equivalent to that of a normal Wheel. Also, the Clear Wheel is the second part of a Hybrid Wheel name, while the Metal Wheel comes first: for example, Storm Pegasis – Storm is the Metal Wheel, Pegasis is made of plastic. &lt;br /&gt;
&lt;br /&gt;
TAKARA-TOMY also released Random Booster Light Volumes in which the Metal Wheels are replaced by Light Wheels: most of those are the plastic equivalent of already existing Metal Wheels. There is no point in using Light Wheels competitively unless only that type of Wheel is used. Because of the huge drop in weight the different material causes, Light Wheel Beyblades do not spin for as long as normal Beyblades.[[Image:Spindirectionwalls.jpg|thumb|The walls that disable shooters of the opposite spin direction from working on certain Beyblades are circled]] In short, Random Booster Light Volumes are mostly an opportunity to get Clear Wheels, Tracks and Bottoms of different colours, or special parts that only come with the prize Beyblade of the Random Booster.&lt;br /&gt;
&lt;br /&gt;
A special note must be made about left-spin Wheels: not only do they require a special launcher currently not sold separately, but, in the case of Hybrid Wheels, left-spin Clear Wheels and Metal Wheels are incompatible with the ones that spin in opposite direction. That is both due to small ‘walls’ in the Clear Wheels where the hooks of the launcher are supposed to be inserted, and another, parallel wall on the Metal Wheel that prevents the opposite spin launcher’s hooks from getting under the Clear Wheel. In other words, at the moment, the Lightning Metal Wheel and the L Drago Clear Wheel, the Meteo Metal Wheel and the L Drago II Clear Wheel, and the Destroy Metal Wheel and L Drago III Clear Wheel are exclusive to each other, while all the other Clear Wheels and Metal Wheels are interchangeable amongst each other.&lt;br /&gt;
&lt;br /&gt;
===4D System===&lt;br /&gt;
Starting in April 2011, a new system, called &amp;quot;4D&amp;quot;, was introduced. Its name is based on four expressions beginning with D's: &lt;br /&gt;
*'''Different Material'''&lt;br /&gt;
While 4D Metal Wheels are still made of the same zinc alloy with [[TAKARA-TOMY]] as far as is known and that plastic parts still use Polycarbonate, the 4D Clear Wheels include some metal powder in them, even though they are not considerably heavier than regular Clear Wheels. &lt;br /&gt;
*'''Divided Wheel'''&lt;br /&gt;
One of the biggest features of the 4D System is the fact that each Metal Wheel has at least two parts which can change modes at least once, almost always by rotating its pieces or even flipping them. &lt;br /&gt;
*'''Dynamic Drive'''&lt;br /&gt;
The 4D Bottoms have automatic and usually dynamic mode changes. &lt;br /&gt;
*'''Deep Custom'''&lt;br /&gt;
The possibilities for inner customization with the divided Wheels have increased. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;The parts of a full 4D Beyblade are therefore:&lt;br /&gt;
[[Image: MFB_4DParts.jpg|thumb| 4D System]]&lt;br /&gt;
*'''Face'''&lt;br /&gt;
*'''4D Clear Wheel:''' The new type of Clear Wheel is essentially just like any other Clear Wheel from the Hybrid Wheel System, but some metal powder was included within the Polycarbonate. These are consequently compatible with every other Beyblade after the Metal System. &lt;br /&gt;
*'''4D Metal Wheel:''' To be considered a 4D Metal Wheel, a Wheel must be divided into at least two parts which can be moved to change modes. For instance, Big Bang has three parts which are called the PC Frame, the Metal Frame, and the Core. A total of four different modes can be built by simply rotating either of the pieces by just a few degrees. The Core is usually the lowest part of the 4D Metal Wheel, and it is the piece that has the small 'walls' that prevent the insertion of launchers' prongs that spin in the opposite direction, and it connects with the Track if one is used in the combination. The (Metal) Frame belongs right on top of the Core, and it normally has the appropriate shape to hold the Clear Wheel. Finally, the PC Frame is made of Polycarbonate, and acts as a smaller equivalent of a Clear Wheel while not replacing it. Not all 4D Beyblades have a PC Frame however, and it only attempts to absorb some more shocks along with the Clear Wheel. A 4D Metal Wheel's inner pieces are '''incompatible''' with another 4D Metal Wheel's, hence why each piece is not clearly indicated in the Beyblade naming system: for example, Fang has two parts, but is only called by one word. When referring to the placement of the inner pieces of a 4D Metal Wheel, the mode is simply said. &lt;br /&gt;
*'''4D Bottom:''' Also known as Bottom, or Fusion Bottom, but those names are less popular and less official. A fusion of the usual Track and Bottom, the 4D Bottoms include an automatic tip change which depends on the Beyblade's velocity. The mechanism inside them has the purpose of beginning with a certain tip when the Beyblade is launched and spins with full power, and then either making that tip retract or have another one come out when it reaches a lower [[spin velocity]]. The change must be automatic, otherwise it is illegal. To compensate with the lack of a Track part, 4D Bottoms are generally as high as a 145 Track and a Bottom with an average height. They are additionally quite large and therefore heavier than normal parts. &lt;br /&gt;
&lt;br /&gt;
While the lower number of parts and the inability to interchange the 4D Metal Wheel parts between themselves are a frequent subject of complaint from Bladers who are worried about customization, a whole new aspect is still developed with the multiple mode changes involved with these new parts, and not all Beyblades introduced in the 4D System are full 4D Beyblades, so new Tracks and Bottoms are still produced. &lt;br /&gt;
&lt;br /&gt;
As always, left-spin-capable Beyblades have special Wheels made to only work on their own, and new gimmicks such as the absence of a Clear Wheel were made. &lt;br /&gt;
&lt;br /&gt;
While releasing new versions of old Beyblades, the 4D Series is heavily inspired by the planets from our solar system for the most part(Jade JupiterS130RB), as well as some of the remaining constellations.&lt;br /&gt;
&lt;br /&gt;
===Types===&lt;br /&gt;
There are four different types of MFBs:&lt;br /&gt;
*[[Survival | Stamina]]&lt;br /&gt;
*[[Balance]]&lt;br /&gt;
*[[Attack]]&lt;br /&gt;
*[[Defense]]&lt;br /&gt;
&lt;br /&gt;
These can be easily compared to the types of the plastic generation, the only difference being that survival/endurance is being called stamina.&lt;br /&gt;
&lt;br /&gt;
===Size Difference===&lt;br /&gt;
Metal Fight Beyblades are smaller than [[Plastic Beyblade | plastic generation]] Beyblades, and about the same size as those of the [[HMS]] series.&lt;br /&gt;
&lt;br /&gt;
==Shooter and Beypointer==&lt;br /&gt;
[[Image:BeypointerShooter_800x600.jpg|thumb|MFB Shooter with Beypointer attached]]&lt;br /&gt;
There are currently five types of launchers: the Right light Launcher; the [[BeyLauncher]], a string shooter which allows for a more powerful launch; and the Beylauncher-L (also called Launcher L), which is exclusive to left-spin beyblades and is only sold with L-Drago 105F, Lightning L-Drago 100HF, and Meteo L-Drago LW105LF, a Light Launcher-L that comes with L Drago Destroy and finally the Beylauncher LR which is able to spin Beyblades in either direction. Some exclusive launchers were released by Hasbro too: The &amp;quot;Rev up Launcher&amp;quot; and the &amp;quot;Wind and shoot Launcher&amp;quot;. A [[MFB Shooter#Beypointer | Beypointer]] was also released as a device that records your points from battles, and a few accessories were developed to help ease the player's grip on the launchers.&lt;br /&gt;
&lt;br /&gt;
==Stadiums==&lt;br /&gt;
Multiple stadiums have been released, some of which are comparable to the Takara HMS ones, and others that are more innovative like Wide Square and Super Attack.&lt;br /&gt;
The BB-10 Attack Type BeyStadium is recommended by most. &lt;br /&gt;
&lt;br /&gt;
*'''Full List of MFB Stadiums'''&lt;br /&gt;
&lt;br /&gt;
Hasbro: Pegasus Thunder Whip, Mobile Stadium, Super Vortex Stadium, Max Stampede, Lightning Force, Bolt Blast, Burning Firestrike and Triple Battle (yet to be released).&lt;br /&gt;
&lt;br /&gt;
Takara Tomy: Attack Type, Balance Type, Stamina Type, Wide Square Type, Super Attack, Tornado Type, Extreme Type.&lt;br /&gt;
&lt;br /&gt;
==WBBA==&lt;br /&gt;
The WBBA (World BeyBlade Association) is an association being run by TAKARA-TOMY to promote Metal Fight Beyblade, by holding tournaments and giving away prizes to Beybladers who achieve a certain amount of points using the Beypointer.&lt;br /&gt;
&lt;br /&gt;
WBBA shops can be found in numerous Japanese toy stores. These give access to a Bey Tai 1 arcade machine, which allows players to test beyblades and win prizes.&lt;br /&gt;
&lt;br /&gt;
===Limited===&lt;br /&gt;
[[Image:Wbbadragon.jpg|thumb| WBBA Limited Beyblade, Quetzalcoatl]]&lt;br /&gt;
*TAKARA-TOMY also released BB-00 Pegasis Prototype. It is a silver version of Pegasis which is either without paint or simply bare die cast. Since it is event exclusive, this Beyblade cannot be purchased officially through online stores. Japanese people could however easily get one by either going to the World Hobby Fair 2008 or by playing on the GanGan Stadium arcade machine (Bey Tai 1) and winning three consecutive matches. &lt;br /&gt;
*TAKARA-TOMY will reward players in Japan a special, limited edition Beyblade (Quetzalcoatl 90WF (08/2008-08/2009) and Anubis (08/2009-08/2010)) for obtaining a certain amount of points (15000) through battling other players in the WBBA and collecting five sub-licence cards and getting a premium licence card.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Pegasus00Prototype.jpg|BB-00 Pegasis Prototype&lt;br /&gt;
Image:MFBarcademachine.jpg|MFB Arcade Machine&lt;br /&gt;
Image:MFBarcademachine2.jpg|MFB Arcade Machine&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
Metal Fight Beyblade offers some very interesting customization possibilities and several beyblades can beat the best blades of the previous series at the moment. The important variety of parts that can be used even if the series is still young makes the game quite balanced because there are no ultimate combinations such as zombies. &lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.takaratomy.co.jp/products/beyblade/ TAKARA-TOMY Metal Fight Beyblade website]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.beyblade.com Hasbro Beyblade: Metal Fusion website] &amp;lt;br&amp;gt;&lt;br /&gt;
[http://beyblade-colosseum.com/ BEYBLADE COLOSSEUM]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.tv-tokyo.co.jp/anime/mf-beyblade/ TV Tokyo Beyblade anime website]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.hudson.co.jp/beyblade_ds/ Hudson Soft DS Game website]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.corusent.com/home/Corporate/PressReleases/tabid/1697/Default.aspx?Id=1634 Press release for BEYBLADE: Metal Fusion]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.nelvana.com/shows/shows_template.asp?sid=219 Nelvana BEYBLADE: Metal Fusion website]&amp;lt;br&amp;gt;&lt;br /&gt;
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[[Category:Systems]]&lt;/div&gt;</summary>
		<author><name>Uwik</name></author>	</entry>

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