<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://wiki.worldbeyblade.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheBlackDragon</id>
		<title>Beywiki, the Beyblade Encyclopedia - Presented by the World Beyblade Organization - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.worldbeyblade.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheBlackDragon"/>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Special:Contributions/TheBlackDragon"/>
		<updated>2026-05-06T18:45:13Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Anti-Attack&amp;diff=13441</id>
		<title>Anti-Attack</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Anti-Attack&amp;diff=13441"/>
				<updated>2014-10-27T18:57:18Z</updated>
		
		<summary type="html">&lt;p&gt;TheBlackDragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Anti-Attack''' is a specific sub-classification of Beyblade (formally categorized as Balance). Anti-Attack Beyblades, like other Balance type Beyblades, combine two or more of the three standard Beyblade types ([[Attack]], [[Defense]], and [[Survival | Stamina]]). Anti-Attack refers to Balance Beyblades that combine [[Attack]] and [[Defense]] by utilizing one of the three variants of Rubber Flat (RF, R2F, or LRF), using an aggressive, low-recoil Wheel, and a heavy Track that aids in recoil reduction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These specially selected parts allow Anti-Attack Beyblades to resist KO by opposing Attack combinations and out-spin them, while still retaining enough Smash Attack to easily neutralize competitive Stamina customs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Behavior and Application of an Anti-Attack Beyblade===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The behavioral attributes of an Anti-Attack custom are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Applicable Smash Attack capable of consistently KOing competitive Stamina combinations'''&lt;br /&gt;
&lt;br /&gt;
*'''Low recoil and overall stability that allows the custom to neutralize Attack combinations'''&lt;br /&gt;
&lt;br /&gt;
*'''Aggressive movement caused by one of the three variants of Rubber Flat'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These three attributes should be present in '''all Anti-Attack customs'''; if any is absent, by definition, the combination in question is not an Anti-Attack Beyblade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack Beyblades are designed to be used against competitive Stamina type Beyblades and competitive Attack type Beyblades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack customizations utilize the aggressiveness of their Wheels and Bottoms to KO Stamina combinations in the same way that conventional Attack types do. The goal against a Stamina type with an Anti-Attack Beyblade is to launch aggressively and aim to KO the opponent as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Against Attack combinations, Anti-Attack customs utilize their heavy weight, bulky setup, stable center of gravity, and high traction and momentum while colliding with an Attack type head-on to effectively absorb the force of impact while taking as little damage as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because the Anti-Attack type is bigger, heavier, and more stable than the Attack type, when the two collide, the Anti-Attack type holds its ground easily and often inflicts devastating rotational damage on the opposing Attack type in the process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack Beyblades should '''never''' be used against conventional Defense Beyblades, as their Smash Attack is not on level with pure Attack types, and they lack sufficient Stamina capability to out-spin stationary Defense combinations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Composition of and Anti-Attack Beyblade===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack Beyblades are composed of:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''A heavy, aggressive, low recoil Wheel'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Girago''' and '''Diablo''' are the two best Wheels for Anti-Attack Beyblades to use, but '''Saramanda''' and '''Begirados''' can be used as substitutes if they are not available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''A heavy Track that aids in recoil reduction'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''BD145''' is essentially the only currently competitive Track for Anti-Attack, but if it is absent, '''SA165''' can be used in its place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''One of the three variants of Rubber Flat''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They should also include a Metal (Stone) Face if one is available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some good examples of applicable Anti-Attack type Beyblades are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''MSF-L Girago Girago BD145RF'''&lt;br /&gt;
*'''MF-H Diablo Unicorno II BD145LRF'''&lt;br /&gt;
*'''MSF-H Begirados Begirados BD145R2F'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Distinguishing an Anti-Attack Beyblade From Other Similar Forms of Customization===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack Beyblades should not be confused with '''aggressive Defense Beyblades''' (which, unlike Anti-Attack Beyblades, do not employ aggressive Wheels and have no competitive use against Stamina Beyblades), or with '''conventional Attack/Defense Hybrids''' (which, unlike Anti-Attack Beyblades, do not utilize one of the three variants of Rubber Flat). Making This distinction is important.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following examples illustrate the differences between Anti-Attack Beyblades and other similar forms of customization.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''MSF-H Genbull Genbull BD145RF''' (aggressive Defense) is ''not'' an Anti-Attack Beyblade. While it still utilizes one of the three variants of Rubber Flat and serves to neutralize Attack types much like an Anti-Attack Beyblade, it does not use an aggressive Wheel and performs poorly against Stamina Beyblades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''MSF-H Wyvang Wyvang BD145RDF''' (conventional Attack/Defense Hybrid) is ''not'' an Anti-Attack Beyblade. It does combine traits from both Attack and Defense Beyblades to form a combination that can both Defend sufficiently and subdue Stamina customs via KO, but, unlike an Anti-Attack Beyblade, it does not use one of the three Rubber Flat Bottoms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''MSF-L Girago Girago BD145RF''' ''is'' an Anti-Attack Beyblade. It utilizes one of the threed variants of Rubber Flat, uses an aggressive, low recoil Wheel, and a bulky setup that allows it to take hits well from Attack types and easily KO competitive Stamina combinations at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These customizations have different applications. Agressive Defense should be used for a purely defensive approach. Conventional Attack/Defense Hybrids more or less target the same combinations that Anti-Attack Beyblades do, but there behavior is diferent; they move with less aggression, and are generally easier to use (although they sacrifice some level of Defense for this). Anti-Attack Beyblades target Stamina and Attack customs, like conventional Attack/Defense Hybrids, but they are more specialized against Attack customizations and usually require a higher level of launching skill to use properly.&lt;/div&gt;</summary>
		<author><name>TheBlackDragon</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Shinobi_Saramanda_SW145SD&amp;diff=13440</id>
		<title>Shinobi Saramanda SW145SD</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Shinobi_Saramanda_SW145SD&amp;diff=13440"/>
				<updated>2014-10-26T02:14:12Z</updated>
		
		<summary type="html">&lt;p&gt;TheBlackDragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb zero-g shinobi saramanda ninja salamander sw145sd sw145 sd switch 145 track sharp defense bottom tip performance hasbro takara tomy fusion masters fury shogun steel customization combo advice custom spin wiki bey defense type bbg-02 starter encyclopedia expert article shinobu chrome wheel crystal&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ZeroGBeybox&lt;br /&gt;
| image = ShinobiSalamander.jpg&lt;br /&gt;
| full item name = Shinobi Saramanda SW145SD&lt;br /&gt;
| item number = BBG-02&lt;br /&gt;
| beyblade system = [[Beyblade Zero-G]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
| element = Fire&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Saramanda is a mistranslation done by TAKARA-TOMY for &amp;quot;Salamander&amp;quot;, however Saramanda is this Beyblade's official correct spelling. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Metal Stone Face: Saramanda==&lt;br /&gt;
*'''Weight:''' 5.5 grams&lt;br /&gt;
&lt;br /&gt;
This Face represents a Salamander, which, apart from being a real amphibian, also inspired some myths where that creature is not harmed by the fire element. The Face mark therefore shows a childish representation of a salamander with a flame in or on its abdomen. &lt;br /&gt;
&lt;br /&gt;
Note: In the Booster BBG-02, the Face that is included is a Metal Stone Face.&lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel: Saramanda==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30.6 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;47.36 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.31 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Besides the obligatory hole on one side of Saramanda, this Chrome Wheel's design generally consists of lines of scales and points coupled with some curves on the sides, near the hole. There are also two other smoother areas atop Saramanda, to break the patterns of sharp scales. Block-like parts reminescent of Leone's paws adorn two other portions of the sides as well.&lt;br /&gt;
&lt;br /&gt;
===When used as the top Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
Saramanda is decently heavy, and slightly imbalanced, so when on the top of a high Synchrom, it is great for providing the weight and wobble that a Force Smashing bottom Chrome Wheel needs. Saramanda does have some minor [[Smash Attack]], which makes it a good Chrome Wheel to assist and add weight to a Smash Attack Synchrom. It also has above average Defensive qualities and can be used in [[Defense]] Synchroms when Revizer is not available. However, if one Revizer is available, Saramanda should be placed in the Synchrom where it is not the main contact point for the opponent, such as in MSF-H Revizer Saramanda E230RDF/RB/CS/RS.&lt;br /&gt;
&lt;br /&gt;
===When used as the bottom Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
Saramanda has little to no Force Smash, so with the exception of assisting in a Force Smash combo, Saramanda performs the same on the bottom as it does on the top of a Synchrom. Again, when using it in a Defense Synchrom, if one Revizer is available, Saramanda should be placed in the Synchrom where it is not the main contact point for the opponent, like in MSF-H Saramanda Revizer BD145RDF/RB/CS/RS.&lt;br /&gt;
&lt;br /&gt;
===When in Synchrom with another Saramanda===&lt;br /&gt;
&lt;br /&gt;
Saramanda's side contact points line up almost to perfection when it is put in Synchrom with itself, and seems to have good balance since its weight distribution is consequently symmetrical. Because of this equilibrium, it has some minor [[Stamina]] potential, but not top tier. The combination of its weight, balance, and minor amount of Smash, make this an excellent choice for an [[Anti-Attack]] Synchrom. Saramanda Saramanda can also be used in a Defensive combo in the likes of MSF-H Saramanda Saramanda BD145/E230 RDF/RB/CS/RS when Revizer Revizer is not available.&lt;br /&gt;
&lt;br /&gt;
==Crystal Wheel: Shinobi==&lt;br /&gt;
*'''Weight:''' 5.4 grams&lt;br /&gt;
&lt;br /&gt;
Shinobi's structure is very flat, but the upward protrusion that acts as the crystal that shows within Salamander's hole is much more cylindrical than Samurai's. These shapes serve in allowing a particular mode change: Shinobi can be flipped and placed on top of Salamander to be in Crystal Up Mode. This underside-now-top reveals a lot more relief: some long, angled curves cover the more scaly part of Salamander, on the opposite of the crystal, and a few circular shapes generally follow the Chrome Wheel's structure quite well. That mode change allows the Crystal Wheel to absorb the shocks, and changes its performance significantly. Like any other Crystal Wheel, Shinobi is however too light to be effective versus all Synchrom customizations.&lt;br /&gt;
&lt;br /&gt;
==Track: Switch 145==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.2 gram&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Maximum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;38 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30.5 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Wings Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;14.50 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SW145 has three 'wings'. The gimmick of this Track is the ability to change from [[Attack]] to [[Defense]] by taking off the wings, and then putting them on the opposite way. The purpose of this is the ability to adapt to opponent Beys. In Attack mode, which is denoted by six grey claw-like stickers on the underside, the pointed ends of the Track are used for [[Smash Attack]]; meanwhile in Defense mode, shown by three triangular blue stickers, the edges are more rounded, in order to deflect opponent Beys. The modes are reversed for Left-Spin Beys. Testing has shown that SW145 is quite useful at attacking lower opponents in a similar fashion to [[Dark Bull H145SD#Track: Horn 145|H145]] and [[Rock Giraffe R145WB#Track: Rubber 145|R145]]. It is however outclassed for Defense purposes by [[Earth Virgo GB145BS#Track: Gravity Bowl 145|GB145]], [[Hell Kerbecs BD145DS#Track: Boost Disk 145|BD145]], and [[Flame Byxis 230WD#Track: 230|230]] due to the recoil it produces.&lt;br /&gt;
 &lt;br /&gt;
===Use in Smash Attack Customization===&lt;br /&gt;
SW145 finds a use in the rather niche customisation ''Lightning L Drago SW145RF'', lining up with the heads of Lightning to provide [[Smash Attack]]. &lt;br /&gt;
&lt;br /&gt;
==Bottom: Semi-Defense==&lt;br /&gt;
[[Image:09EarthAquila.JPG|thumb|Tip Comparison: SD, D, and WD]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;0.5 gram&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.65 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;7.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.74 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;7.75 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30°&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SD is the reason to buy this Beyblade. Just as the Semi-Flat Bottom has a sharper tip than Flat, so too does Semi-Defense when compared to Defense. Before the release of SD, D was the absolute best [[Survival|Stamina]] Bottom available, but SD quickly took over the top spot, as is evidenced by the following tests:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Virgo DF145D vs. Virgo DF145SD'''&lt;br /&gt;
*Balance Stadium&lt;br /&gt;
*Alternating Shots&lt;br /&gt;
*Beylauncher&lt;br /&gt;
*20 Battles&lt;br /&gt;
&lt;br /&gt;
'''Results:'''&lt;br /&gt;
*''Virgo DF145SD:'' 18 wins&lt;br /&gt;
*''Virgo DF145D:'' 2 wins&lt;br /&gt;
*''SD win percentage:'' 90%&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
SD is not able to wobble as much as D, so for defensive purposes, D should still be chosen over SD if you are trying to add some Stamina to your Defense custom. That being said, WD would be a better choice than D for that situation, and also arguably for Stamina as well because with the even wider tip. With it, it is allowed to circle the stadium in some situations when it is on a larger angle towards the end of a battle, thus outspinning D or SD based opponents. However, sometimes this does not happen, and SD easily knocks over the wobbling WD custom before it topples over itself.&lt;br /&gt;
&lt;br /&gt;
It really comes down to personal preference when deciding whether to use SD or WD because they are so closely matched. For pure Stamina it impossible to tell which would win a given match, but WD would prepare you for more situations by being able to take hits better than SD. Test &lt;br /&gt;
both and decide for yourself which one works best for what you are trying to do.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
SD is arguably the best of the &amp;quot;Defense&amp;quot; series of Bottoms, and its effectiveness can be utilized in the custom ''Burn Bull AD145SD''.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
*'''Saramanda Ifraid DF145XF''' - WBBA Campaign, 1,000-place lottery where the purchase of a Set with a Stadium, or a separate Stadium and Starter had to be bought (Black)&lt;br /&gt;
*'''Samurai Saramanda E230ES''' - BBG-09 Random Booster Vol. 1 Thief Phoenic E230GCF (Green stickers)&lt;br /&gt;
*'''Thief Saramanda 230WB''' - BBG-09 Random Booster Vol. 1 Thief Phoenic E230GCF (Pink stickers)&lt;br /&gt;
*'''Pirates Saramanda T125WB''' - BBG-09 Random Booster Vol. 1 Thief Phoenic E230GCF (Blue, pink and purple stickers)&lt;br /&gt;
*'''Guardian Saramanda W145Q''' - BBG-17 Random Booster Vol. 2 Archer Gargole SA165WSF (Green, blue, orange and pink stickers)&lt;br /&gt;
*'''Thief Saramanda F230SF''' - BBG-23 Random Booster Vol. 3 Bandid Genbull F230TB (Pink, yellow, green and brown stickers)&lt;br /&gt;
*'''Saramanda Balro DF145SWD''' - BBG-24 Ultimate Synchrom DX Set Attack &amp;amp; Balance Type (Green, blue, purple stickers)&lt;br /&gt;
*'''Ninja Salamander SW145SD''' - Hasbro Samurai Cyclone Battle Set (Chrome orange Crystal Wheel, orange Track and olive green Bottom)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
====Shinobi Saramanda SW145SD====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ShinobiSaramanda-1.jpg‎|Shinobi Saramanda top view&lt;br /&gt;
Image:ShinobiSaramanda 2.jpg‎|Shinobi Saramanda 3/4 view&lt;br /&gt;
Image:ShinobiSaramanda3.jpg‎|Shinobi Saramanda side view&lt;br /&gt;
Image:Shinobi-Saramanda 4.jpg‎|Shinobi Saramanda bottom view&lt;br /&gt;
Image:ShinobiSaramanda5.jpg‎|Shinobi Saramanda (Crystal Up) top view&lt;br /&gt;
Image:ShinobiSaramanda6.jpg‎|Shinobi Saramanda (Crystal Up) 3/4 view &lt;br /&gt;
Image:ShinobiSaramanda-7.jpg‎|Shinobi Saramanda (Crystal Up) side view&lt;br /&gt;
Image:ShinobiSaramanda-8.jpg‎|Shinobi Saramanda (Crystal Up) bottom biew&lt;br /&gt;
Image:ShinobiSaramanda-9.jpg‎|Saramanda top view&lt;br /&gt;
Image:ShinobiSaramanda-10.jpg|‎Saramanda bottom view&lt;br /&gt;
Image:ShinobiSaramanda11.jpg‎|Shinobi Crystal Wheel&lt;br /&gt;
Image:ShinobiSaramanda12.jpg‎|Switch 145 - Attack Mode&lt;br /&gt;
Image:ShinobiSaramanda13.jpg‎|Switch 145 - Defense Mode&lt;br /&gt;
Image:ShinobiSaramanda14.jpg‎|Semi-Defense&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Saramanda Ifraid DF145XF====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SaramandaIfraid_Top.jpg|Saramanda Ifraid top view&lt;br /&gt;
File:SaramandaIfraid_IfraidSaramanda.jpg|Ifraid Saramanda top view&lt;br /&gt;
File:SaramandaIfraid_Side.jpg|Saramanda Ifraid side view&lt;br /&gt;
File:SaramandaIfraid_Bottom.jpg|Saramanda Ifraid bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Ninja Salamander SW145SD (Hasbro Samurai Cyclone Battle Set)====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HasbroNinjaSalamander_1.jpg|Shinobi Saramanda Hasbro Samurai Cyclone Battle Set top view&lt;br /&gt;
File:HasbroNinjaSalamander_2.jpg|Shinobi Saramanda Hasbro Samurai Cyclone Battle Set side view&lt;br /&gt;
File:HasbroNinjaSalamander_3.jpg|Shinobi Saramanda Hasbro Samurai Cyclone Battle Set underside view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
Saramanda does not excel in one particular category, but is good in all categories. This makes Saramanda a wonderful Chrome Wheel to use as a substitute in most combos when a better Chrome Wheel is not available. SW145 and Shinobi have no competitive value, but SD and a MSF are useful in the metagame. '''Shinobi Saramanda SW145SD is a great addition to any serious Blader's collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Zero-G]]&lt;br /&gt;
[[Category: Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>TheBlackDragon</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Gryph_Girago_WA130HF&amp;diff=13439</id>
		<title>Gryph Girago WA130HF</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Gryph_Girago_WA130HF&amp;diff=13439"/>
				<updated>2014-10-26T02:11:16Z</updated>
		
		<summary type="html">&lt;p&gt;TheBlackDragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade zero-g shogun steel gryph girago griffin gryphon gryphin griffon giraffe qilin quilin wa130 hf wing attack 130 track hole flat bottom tip performance spin wiki bey attack fire thunder sky type bbg-24 starter set chrome wheel crystal warrior wheel encyclopedia expert article&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ZeroGBeybox&lt;br /&gt;
| image = GryphGirago.jpg&lt;br /&gt;
| full item name = Gryph Girago WA130HF&lt;br /&gt;
| item number = BBG-24&lt;br /&gt;
| beyblade system = [[Beyblade Zero-G]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| element = Fire + Thunder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Stone Face: Girago==&lt;br /&gt;
*'''Weight:'''  grams&lt;br /&gt;
&lt;br /&gt;
This Stone Face has a printed mark representing a Qilin, often referred to as &amp;quot;giraffe&amp;quot; in Japan. It is a horse with a dragon head. The Qilin appears with a fiery mane, and is printed in gold atop a bright red backround.&lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel 1: Girago==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;31.8 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;47.58 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.77 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Girago is one of the few Chrome Wheels to be mostly symmetrical. Two Chinese dragon heads circle the design, each having a long neck covered by an armor. The heads are in a right-spin direction, and each has a fiery mane. The Chinese dragons each have a pair of hoofed legs extending beyond their heads, and each pair of legs is holding a fiery sphere between the hooves (one of these spheres is hollow, allowing a space for the cylindrical insert of another Chrome/Crystal Wheel to protrude through it). Girago's primary contact points are made up of the dragons' front legs and foreheads, both in the immediate vicinity of the two spheres.&lt;br /&gt;
&lt;br /&gt;
===When used as the top Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
Girago, due to the lack of real advantages it can provide to other Chrome Wheels, has found little to no use as the top Chrome Wheel in a Synchrom. The only way Girago can really be applied as the top Chrome Wheel in a Synchrom is in a substitute Attack custom using the Synchrom Gryph Girago (the most effective Attack Synchrom for Girago if Girago Girago is not available). This Synchrom can be used as a decent Attack substitute if top-tier Chrome Wheels or Girago Girago aren't a possibility.&lt;br /&gt;
&lt;br /&gt;
===When used as the bottom Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
When used on the bottom of a Synchrom, Girago, due to its low recoil, nearly perfect balance, and optimal weight distribution, has been found to be a competitive Chrome Wheel for use in spin-steal combinations when paired with the Dragooon Chrome wheel. In the spin-stealing customization MSF-L Girago Dragooon SA165 [Attack] EWD, Girago provides optimal weight distribution that aids in Precession, as well as the fine balance and relatively low recoil Dragooon needs to steal spin effectively.&lt;br /&gt;
&lt;br /&gt;
===When used in Synchrom with another Girago===&lt;br /&gt;
&lt;br /&gt;
The Girago Chrome Wheel has multiple competitive uses when doubled in Synchrom. While its [[Smash Attack]] is not necessarily top notch, it is impressive to some degree, and it can be used as an Attack substitute if top-tier Attack Chrome/Metal Wheels are not available. Even though Girago's Smash Attack is not exceptionally powerful, it does have uncommonly low recoil for a Wheel of such aggressive design. Because of this moderate Attack ability and exceptionally low recoil, Girago has fit in very well in the category of [[Anti-Attack]], and is considered to be the most effective Chrome Wheel released for this purpose. When used in Standard Format in the Anti-Attack combination MSF-L Girago Girago BD145RF, its mid-powered Smash Attack is more than enough to KO most Stamina customs very well, and, with such low recoil, Girago easily neutralizes virtually every competitive Attack variant in the game, making for a very versatile combination.&lt;br /&gt;
&lt;br /&gt;
However, Anti-Attack is not Girago's only competitive use. Girago has exceptional weight distribution compared to most other Wheels, which allows it to resist rotational recoil (or, in other words, avoid losing rotational velocity when making contact) extremely well. This comes in handy in both the Attack Type Stadium and the Zero-G Stadium when using a combination that aims to out-spin its opponent by aggressively draining their rotational velocity. One of the combinations in which Girago does this best is the E230 destabilizer Girago Girago E230 [Boost] MB. By combining the super round, super smooth, super low recoil shape of Elevator 230's large disk and Girago's rotational-recoil-resistant weight distribution, this custom can grind into its opponents with E230's disk and drain their spin, without losing spin nearly as quickly itself. This very often results in a 100% win rate against Stamina and Defense combinations of heights anywhere from 85 to 195.&lt;br /&gt;
&lt;br /&gt;
All in all, Girago has many uses. It has applicable Smash Attack and low recoil that can be applied very effectively in Standard Format Anti-Attack customizations, and great balance and weight distribution that can be very useful for E230 destabilizers and Dragooon spin-stealing customs in both the Attack Type Stadium and the Zero-G Stadium. All in all, Girago is a very useful Chrome Wheel that should be part of every competitive Blader's collection.&lt;br /&gt;
&lt;br /&gt;
===Use in Balance Customization===&lt;br /&gt;
&lt;br /&gt;
For the reasons stated above, Girago can be utilized very effectively in the Anti-Attack Balance custom '''MSF-L Girago Girago BD145RF''', as well as the E230 destabilizer Balance custom '''Girago Girago E230 [Boost] MB'''.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
&lt;br /&gt;
For the reasons stated above, Girago can be utilized very effectively in the Stamina combination '''MSF-L Girago Dragooon SA165 [Attack] EWD'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel 2: Gryph==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30.4 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;46.09 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;45.06 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;5.01 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gryph consists of eight distinct sections, similar in shape to those of the Leone Metal Wheel. Four of Gryph's protrusions have spikes curved in a right-spin direction, and the other half of the sections mostly consists of straight boulders, like on Bakushin. One of the latter sections is however in the shape of an eagle head viewed from a profile perspective, with the orb from the Crystal Wheel showing on the left border of the head. Opposite of the eagle head, Gryph has one main contact point that helps to provide Force Smash, when used as a Synchrom Bottom Wheel; Upper Smash, as a Synchrom Top Wheel. &lt;br /&gt;
&lt;br /&gt;
===When used as the top Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
When used as a top Chrome Wheel, Gryph's compact shape makes it barely extend beyond other Chrome Wheels' circumferences. This means it can't make solid contact in most cases.&lt;br /&gt;
&lt;br /&gt;
However, Gryph performs excellently on one Chrome Wheel: Pegasis. Because of the direction of Pegasis' smaller wings, Pegasis has more Smash on the bottom of a right-spin Synchrom customization. Gryph can fully expose those contact points, as well as help to increase the spin velocity of the combo. While this Synchrom isn't considered top-tier, it is a decently competitive substitute if a top-tier Synchrom is not available.&lt;br /&gt;
&lt;br /&gt;
Gryph can be used in the Attack combination ''MSF-H Pegasis Gryph W145R²F''.&lt;br /&gt;
&lt;br /&gt;
===When used as the bottom Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
Gryph, similar to its situation when at the top of a Synchrom, does not go past many Chrome Wheels on the bottom of a Synchrom. However, its smaller diameter helps in two ways: an increase in spin velocity due to the concentration of the weight, and revealing the contact points of the other Chrome Wheel. Gryph can enhance the top Chrome Wheel by giving it a higher RPM, which will allow more contact points to hit. Gryph also has a good amount of Force smash, which can help when facing lower opponents. Despite this, it is still outclassed by Chrome Wheels in Synchrom with themselves, such as the Wyvang Wyvang Synchrom. If two Wyvangs are not at a Blader's disposition, however, it can be used as a substitute in combos such as MSF-H Gryph Wyvang GB145R²F.&lt;br /&gt;
&lt;br /&gt;
===When used in Synchrom with another Gryph===&lt;br /&gt;
&lt;br /&gt;
Gryph can fully expose its main contact points when combined in Synchrom with itself, which creates a powerful Smash Attack customization. It also has a lot of [[Force Smash]], due to its large Force Smash slopes. Despite this, Chrome Wheels such as Wyvang and Begirados outperform Gryph for Smash Attack.&lt;br /&gt;
&lt;br /&gt;
The Gryph Gryph Synchrom does find use in Balance customs though. Thanks to Gryph's Force Smash, it can KO Stamina Types when used on a high-Track Balance combo. When paired with the E230 Track, it can also outspin most Defense Types that have tall Tracks because of the grinding from E230's disk. Thus, combining it with E230 helps defend against attackers and grind down the stamina of [[Defense]] Types. On top of that, with the Bottom BSF, which has nice stamina while still having the tendency to roam around the stadium, Gryph Gryph has excellent use in the custom MSF-H Gryph Gryph E230BSF.&lt;br /&gt;
&lt;br /&gt;
==Track: Wing Attacker 130==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2.2 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;39.17 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;25.21 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;13.00 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
WA130 is a 130-height Track with two aerofoil-shaped wings that rotate freely around the Track. By removing this piece, and flipping it over, the direction of the wings can be changed. These wings are negligible in battle: while they offer minor protection against lower [[Attack]]-Type opponents, there are better Tracks for this purpose. &lt;br /&gt;
As the wings can scrape along the stadium floor, causing a loss of spin, WA130 is useless in [[Survival|Stamina]] combinations.&lt;br /&gt;
&lt;br /&gt;
The main appeal of this Track is its height. The 130 height has proven useful in certain [[Attack]] customizations. However, as it cannot make contact with lower opponents due to its free-spinning nature, it is considered less useful for this purpose than [[Poison Giraffe S130MB#Track: S130|S130]]. In addition, the most popular user of this height, [[Fang Leone 130W²D#Metal Wheel: Fang|Fang]], already comes with a plain 130 Track in its only release, [[Fang Leone 130W²D]].&lt;br /&gt;
As WA130 offers little advantage over 130, it is not considered a worthwhile purchase. The WA130 on Gryph Girago WA130HF is translucent red-orange in color.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Hole Flat==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;0.5 gram&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.95 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.01 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Hole Diameter:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2.27 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.96 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.02 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
HF has a very similar movement speed to that of F, with the main difference being a slight [[Survival|Stamina]] improvement due to the hole in the middle of the Tip. But, with this comes the detriment of even less grip to the stadium floor than F, and also increased fragility.&lt;br /&gt;
&lt;br /&gt;
The HF on Gryph Girago WA130HF is translucent red-orange in color.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
&lt;br /&gt;
* '''Thief Zirago WA130HF''' - Hasbro Starter (Yellow Crystal Wheel, opaque red WA130 &amp;amp; translucent blue HF)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
&lt;br /&gt;
Overall, while WA130 and HF are virtually useless, Gryph is a decent Chrome Wheel for use in Attack and Balance customizations, and Girago is an extremely versatile Chrome Wheel that every competitive collection should feature. As the BB-24 Sychrom DX set Attack and Balance in which this Beyblade is found is relatively expensive, if the other parts in the set aren't desired, it is recommended that one purchase Hasbro's version, Thief Zirago, for a cheaper alternative. '''Every competitive Blader should own at least two of either this Beyblade, or Hasbro's version, Thief Zirago.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Zero-G]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>TheBlackDragon</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Diablo_Nemesis_X:D&amp;diff=13438</id>
		<title>Diablo Nemesis X:D</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Diablo_Nemesis_X:D&amp;diff=13438"/>
				<updated>2014-10-26T02:09:49Z</updated>
		
		<summary type="html">&lt;p&gt;TheBlackDragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = DiabloNemesis_AttackMode.jpg&lt;br /&gt;
| full item name = Diablo Nemesis X:D&lt;br /&gt;
| item number = BB-122&lt;br /&gt;
| beyblade system = [[Metal Fight Beyblade]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Face: Nemesis==&lt;br /&gt;
The Nemesis Face Mark is an amalgam of the Face Marks from thirteen of the 4D system Beyblades, excluding [[Omega Dragonis 85XF|Omega Dragonis]]. From the bottom, going clockwise, one can observe the following Face Mark features: [[Variares D:D|VariAres]]’ Face Mark's chin, [[Death Quetzalcoatl 125RDF|Quetzalcoatl]]’s wing, [[Blitz Unicorno 100RSF|Unicorno II]]’s head, [[Big Bang Pegasis F:D|Pegasis III]]’s wing, [[L Drago Destroy F:S|L Drago III]]’s head, [[Jade Jupiter S130RB|Jupiter]]’s eagle head, [[Beat Lynx TH170WD|Lynx]]’s eye, [[Fang Leone 130W²D|Leone II]]’s paw, [[Scythe Kronos T125EDS|Kronos]]’ scythe, and [[Kreis Cygnus 145WD|Cygnus]]’ swan head. In the center, there are three eyes which resemble [[Phantom Orion B:D|Orion]]’s, but the middle eye is replaced with Nemesis’ unique mask and surrounded by black- and purple-colored wisps from the [[Fusion Hades AD145SWD|Hades]] Face Mark helmet which extend to the perimeter of the Face design. The left eye is adorned with [[Flame Sagittario C145S|Sagittario]]’s arrow and the teeth are from [[Duo Uranus 230WD|Uranus]]. Overall, the Nemesis Face Mark forms quite a chimera.&lt;br /&gt;
&lt;br /&gt;
Despite not being a member of the 4D system, Flame Sagittario is included in the Nemesis Face Mark because the owner of Flame Sagittario in the Metal Fight Beyblade anime, Kenta, acts as a companion to the owner of L-Drago Destroy, Ryuuga, and eventually receives a [[Flash Sagittario 230WD|4D system Beyblade]] through the star fragment obtained from L-Drago Destroy. Since Flame Sagittario was present at the creation of Nemesis in the anime, its design is incorporated into Diablo Nemesis.&lt;br /&gt;
&lt;br /&gt;
==4D Clear Wheel: Nemesis [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 3.23 grams&lt;br /&gt;
&lt;br /&gt;
Just like the Nemesis Face Mark, the Nemesis 4D Clear Wheel offers an integration of the design highlights of other 4D Beyblades at a complex level. There are two halves to the Nemesis 4D Clear Wheel, creating a design similar to the Pegasis III Clear Wheel. Cygnus' 4D Clear Wheel is represented on the smooth, flowing side with the large wing expanding behind it, while Uranus' 4D Clear Wheel is shown on the other side depicting some form of tendrils or whiskers behind it. Officially, a part of Jade Jupiter is integrated into the Nemesis 4D Clear Wheel through the placement of circles on the 4D Clear Wheel which represent the metal balls in Jupiter’s 4D Metal Wheel, but the Nemesis 4D Clear Wheel is already saturated and the design is very difficult to distinguish.&lt;br /&gt;
&lt;br /&gt;
Nemesis, despite being one of the heaviest Clear Wheels released, is outclassed by other Clear Wheels such as Aquario, Cancer, and Kerbecs due to its irregular weight distribution and poorly designed shape, and therefore sees little use outside of aesthetic purposes.&lt;br /&gt;
&lt;br /&gt;
==4D Metal Wheel: Diablo [[Image:BeywikiBannerGreat.jpg]]==&lt;br /&gt;
*'''Weight:''' 51.26 grams&lt;br /&gt;
&lt;br /&gt;
Diablo is the heaviest standalone Metal Wheel ever released. Like the other parts of Diablo Nemesis X:D, the Diablo 4D Metal Wheel incorporates several 4D Beyblade design points in its overall schema. Because Kreis Cygnus was not out at the time of Diablo Nemesis's release, the latter's 4D Metal Wheel was the first to introduce a semi-free-spinning gimmick in Metal Fight Beyblade. The placement of the Metal Frame in Ultimate Balance Mode was also new to the hobby.&lt;br /&gt;
&lt;br /&gt;
====Metal Frame====&lt;br /&gt;
*'''Weight:''' 25.35 grams&lt;br /&gt;
Diablo’s Metal Frame consists of three mugshot heads distributed around its circumference. The biggest head is a lion’s head, depicting Leone, with red eyes and the top row of teeth. Part of the lion’s mane is visible around the head. The smallest of the three heads is a lynx’s head, from Lynx, with yellow-black cat eyes and two paws. Again, only the upper row of teeth is visible on this head. The last of the three heads, with an intermediate size, is derived from Orion, and shows Orion’s face from the Phantom Metal Wheel in Stamina mode with blue eyes and a full snarl on its face, unlike the smirk seen on the original 4D Metal Wheel.&lt;br /&gt;
&lt;br /&gt;
Since the Metal Frame simply rests in the space between the elevated Core and the 4D Bottom when in Ultimate Balance Mode, it can rotate freely to a point: spinning on its own, the Metal Frame would not rotate independently. It is the impact of the opposing Beyblade that will make it spin semi-freely towards the right or towards the left depending on the spin direction of the opponent, trajectory, and angle of impact. The Metal Frame has one of three positions it pauses on after each impact due to the Metal Frame's three-headed shape. These positions push down on the small pins on top of X:D with varying force and activate the descent or retraction of the sharp tip from X:D, either completely or only half-way, consequently changing the Beyblade's behavior.&lt;br /&gt;
&lt;br /&gt;
====Core====&lt;br /&gt;
*'''Weight:''' 25.94 grams&lt;br /&gt;
The design of the underside of Diablo’s Core originates from the Scythe 4D Metal Wheel on Kronos and allows for smooth rotation of the Metal Frame when in Ultimate Balance Mode. The Core depicts one of Unicorno II’s heads, originating from the Unicorno II 4D Clear Wheel, connected to the bones from Quetzalcoatl's 4D Metal Wheel on one side, with the wings of Pegasis III's 4D Clear Wheel on the other side linked to a dragon head derived from L-Drago III's 4D Metal Wheel. On the side of Quetzalcoatl's and Unicorno II's sections is an irregular, jagged edge reminiscent of Hades' 4D Metal Wheel. In front of the unicorn head is a small portion resembling a scythe from Kronos' 4D Metal Wheel, which is connected to a section of a bow from Sagittario’s Clear Wheel. Finally, in between the wings of Pegasis and the bow of Sagittario is a section derived from the wings of VariAres' 4D Metal Wheel.&lt;br /&gt;
&lt;br /&gt;
Like all 4D Metal Wheels, Diablo has a mode change. This is performed by flipping the Metal Frame and placing it under the metal frame. However, this mode change is unique because it requires the X:D 4D Bottom in order to stay in place and work. The two modes are:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
* '''Attack Mode''': The normal mode for Diablo Nemesis; the Metal Frame lies on top of the Core in an upright position with the heads facing upright as well. The difference in the heights of each head, with Lynx's head being the smallest, creates varying relief around the Clear Wheel. In this mode, one can manually choose between XF or S on X:D before the beginning of the battle without any automatic changes occurring.&lt;br /&gt;
&lt;br /&gt;
* '''Ultimate Balance Mode''': It is the X:D-exclusive mode. the Metal Frame lies upside-down underneath the Core. The Clear Wheel is fully exposed and X:D is holding the Metal Frame in place underneath the Core. The Metal Frame can spin freely and change the tip of X:D when contact is made on itself.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Attack Mode is considered to be vastly superior to Ultimate Balance Mode due to its universal compatibility with other parts combined with the higher attack power offered by the former. Ultimate Balance Mode requires the use of the outclassed 4D Bottom X:D and causes decreased attack power due to the free-spinning nature of the Metal Frame in this mode. Ultimate Balance Mode also offers poorer stamina because despite theoretically absorbing spin with the semi-free-spinning 4D Metal Wheel upon impact, too much disturbance is caused to the spinning Beyblade to allow for an increase in stamina.&lt;br /&gt;
&lt;br /&gt;
Diablo, despite its extreme weight, does not see much use in Defense or Stamina customization thanks to its aggressive design. At the same time, the shape is not aggressive enough to produce the large amounts of smash required in the metagame to create a successful KO. Instead, Diablo has found its niche in Balance customizations which successfully combine its Attack and Defense properties.&lt;br /&gt;
&lt;br /&gt;
===Use in Balance Customizations===&lt;br /&gt;
Due to the aforementioned qualities, Diablo has found use in Balance customizations such as MF-H Diablo Kerbecs BD145R2F. This combination works as an effective [[Anti-Attack]] Beyblade, scoring extremely high win rates against top-tier Attack Beyblades of the metagame. While not matching the sheer weight and power of Zero-G’s Synchrom combinations, Diablo certainly finds use as a powerhouse against Attack types through its utilization as an aggressive Defense Beyblade.&lt;br /&gt;
&lt;br /&gt;
==4D Bottom: X:Drive [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
[[image:Ultimate Balance Mode.jpg|thumb|Ultimate Balance Mode]]&lt;br /&gt;
*'''Weight:''' 7.19 grams&lt;br /&gt;
&lt;br /&gt;
X:D is the widest 4D Bottom ever released. It extends almost all the way to the end of Diablo, where it spreads beyond the Core but is fully encompassed by the Metal Frame. Following the overarching principle of Diablo Nemesis’ design, X:D is a collection of several 4D Beyblades' features. X:D mixes L Drago Destroy's F:S and Big Bang Pegasis's F:D in a way, but mainly draws from VariAres's D:D in terms of function. X:D has three tips: XF, S, and a new tip called S²D, for Stern Semi Defense. Stern is the German word for &amp;quot;star&amp;quot; and appears specifically when talking about Nemesis in legends, further displaying the connection between X:D and the overall Beyblade. X:D’s tip change can be either automatic or fixed when on Diablo. In Diablo’s Attack Mode, one can manually choose between XF or S, while in Diablo’s Ultimate Balance Mode where only X:D can be used, one can automatically go from XF to S²D to S. This can occur in the opposite order if the Beyblade fighting Diablo either hits Diablo in the other direction or spins left itself. Before launching, one can choose which tip to start on. The following patterns are therefore possible:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;XF -&amp;gt; S²D -&amp;gt; S&amp;lt;br /&amp;gt;&lt;br /&gt;
S -&amp;gt; S²D -&amp;gt; XF&amp;lt;br /&amp;gt;&lt;br /&gt;
S²D -&amp;gt; S -&amp;gt; S²D -&amp;gt; XF&amp;lt;br /&amp;gt;&lt;br /&gt;
S²D -&amp;gt; XF -&amp;gt; S²D -&amp;gt; S&amp;lt;br /&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mechanism housed inside X:D to allow for automatic tip change and tip selection is quite complex. When in either of the fixed states of Attack Mode, the tip selection depends on the manual rotation of two tabs on the underside of the 4D Bottom. In Attack Mode, to choose the tip, one needs to push those tabs down, and then rotate the tabs to lock the 4D Bottom in either XF or S mode. When the tab is turned to the left, the Extreme Flat Bottom is exposed, but when it is turned to the right the Sharp tip protrudes from the center. In Ultimate Balance Mode, two small tabs get pushed down or up by the interior shape of Diablo's Metal Frame, which contracts the spring inside X:D and makes the sharp tip come out more. However, this will only occur if the tabs are originally placed in the Extreme Flat position. When the tabs are forcefully pulled and rotated clockwise, causing the sharp tip to manually protrude, no automatic mode change will occur in Ultimate Balance Mode.&lt;br /&gt;
&lt;br /&gt;
Like most 4D Bottoms, X:D sees little use competitively. Its reliance on an inconsistent mode change when used with Diablo in Ultimate Balance Mode prevents any major usage. Both of its tips in the fixed state are not nearly as useful as the XF or S bottoms themselves when combined with other Tracks at variable heights, and having access to the unique tip S²D is not worth the drawbacks associated with it, especially since little difference has been noted in performance between it and the S tip. XF on X:D is prone to self-KO and is unable to perform a Sliding Shoot effectively, while S is outclassed overall as a Stamina bottom by other options like WD. While there may be use for it in the newer Zero-G stadiums due to the unique properties of said stadiums, extensive testing has not been performed by several bladers to validate the usefulness of this part in such situations.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
* '''Diablo Nemesis X:D Dragren Ver.''' - from the [http://www.takaratomy.co.jp/products/gangan/event/event_201112dc.html Beyblade &amp;amp; B-Daman 2012 Dragon Campaign] Only 100 produced. (Red 4D Clear Wheel and 4D Metal Wheel, grey X:D, green stickers and yellow Face)&lt;br /&gt;
* '''Golden Diablo Nemesis (X:D)''' - Exclusive CoroCoro lottery in Strongest Dragonis 4D Guide, only 100 produced (Gold 4D Metal Wheel, red 4D Clear Wheel, clear black X:D, and black Face)&lt;br /&gt;
* '''Diablo Nemesis''' - WBBA Tournament Prize (Gunmetal Diablo, Red Nemesis)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DiabloNemesis Boxfront.JPG|Diablo Nemesis Box Front view&lt;br /&gt;
Image:Diablo Nemesis Boxback.JPG|Diablo Nemesis Box Back view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Diablo Nemesis X:D - Original Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DiabloNemesis_UltimateBalanceModeConcept.JPG |Concept art for Diablo Nemesis' Ultimate Balance Mode&lt;br /&gt;
Image:DiabloNemesis-1.jpg‎|Diablo Nemesis - Attack Mode - top view&lt;br /&gt;
Image:DiabloNemesis2.jpg‎|Diablo Nemesis - Attack Mode - 3/4 view&lt;br /&gt;
Image:DiabloNemesis3.jpg‎|Diablo Nemesis - Attack Mode - side view 1&lt;br /&gt;
Image:DiabloNemesis-4.jpg‎|Diablo Nemesis - Attack Mode - side view 2&lt;br /&gt;
Image:DiabloNemesis5.jpg‎|Diablo Nemesis - Attack Mode - side view 3&lt;br /&gt;
Image:Diablo Nemesis 6.jpg|‎Diablo Nemesis - Attack Mode - bottom view (Sharp)&lt;br /&gt;
Image:Diablo Nemesis-7.jpg‎|Diablo Nemesis - Attack Mode - bottom view (Extreme Flat)&lt;br /&gt;
Image:DiabloNemesis8.jpg‎|Diablo Nemesis - Ultimate Balance Mode (UBM) - top view&lt;br /&gt;
Image:DiabloNemesis9.jpg‎|Diablo Nemesis - UBM - 3/4 view&lt;br /&gt;
Image:DiabloNemesis-10.jpg‎|Diablo Nemesis - UBM - side view&lt;br /&gt;
Image:DiabloNemesis-11.jpg‎|Diablo Nemesis - UBM - bottom view (Extreme Flat)&lt;br /&gt;
Image:DiabloNemesis12.jpg‎|Diablo Nemesis - UBM - bottom view (Stern Semi Defense)&lt;br /&gt;
Image:DiabloNemesis13.jpg‎|Diablo Nemesis - UBM - bottom view (Sharp)&lt;br /&gt;
Image:DiabloNemesis-19.jpg‎|Diablo - Attack Mode&lt;br /&gt;
Image:DiabloNemesis18.jpg‎|Diablo - Ultimate Balance Mode&lt;br /&gt;
Image:Diablo Nemesis14.jpg‎|Diablo Core top view&lt;br /&gt;
Image:DiabloNemesis15.jpg‎|Diablo Core bottom view&lt;br /&gt;
Image:DiabloNemesis 16.jpg|Diablo Frame top view&lt;br /&gt;
Image:DiabloNemesis17.jpg‎|Diablo Frame bottom view&lt;br /&gt;
Image:DiabloNemesis20.jpg‎|Nemesis Clear Wheel&lt;br /&gt;
Image:Diablo Nemesis21.jpg‎|Nemesis 3/4 view&lt;br /&gt;
Image:DiabloNemesis22.jpg‎|X Drive top view&lt;br /&gt;
Image:DiabloNemesis23.jpg‎|X Drive - Extreme Flat - 3/4 view&lt;br /&gt;
Image:DiabloNemesis24.jpg‎|X Drive - Sharp - 3/4 view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Diablo Nemesis X:D - Hasbro Hyperblade Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Diablo Nemesis1.png|Diablo Nemesis Attack Mode	&lt;br /&gt;
Image:Diablo Nemesis7.png|Diablo Nemesis Ultimate Balance Mode&lt;br /&gt;
Image:Diablo Nemesis2.png|Diablo Nemesis bottom view&lt;br /&gt;
Image:Diablo Nemesis3.png|Nemesis Clear Wheel	&lt;br /&gt;
Image:Diablo Nemesis4.png|Diablo top view&lt;br /&gt;
Image:Diablo Nemesis5.png|Diablo bottom view	&lt;br /&gt;
Image:Diablo Nemesis6.png|X Drive&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Diablo Nemesis X:D - Dragren Ver.====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DiabloNemesisDragrenRedTop.jpg|Top view&lt;br /&gt;
Image:DiabloNemesisDragrenRedSide.jpg|Side view&lt;br /&gt;
Image:DiabloNemesisDragrenRedBottom.jpg|Bottom view&lt;br /&gt;
Image:DiabloNemesisDragrenVer.jpg&lt;br /&gt;
Image:DiabloNemesisDragrenVer2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
&lt;br /&gt;
Diablo Nemesis is an interesting bey. Unique from a design standpoint, this Beyblade contains outclassed but viable parts such as the Nemesis 4D Clear Wheel and X:D. However, the main draw of this Beyblade is the powerful Diablo 4D Metal Wheel, which sees use in top-tier customizations. While by no means worthy of an immediate purchase, '''Bladers who already own the fundamental parts in the metagame should purchase this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>TheBlackDragon</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Anti-Attack&amp;diff=13437</id>
		<title>Anti-Attack</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Anti-Attack&amp;diff=13437"/>
				<updated>2014-10-26T01:44:01Z</updated>
		
		<summary type="html">&lt;p&gt;TheBlackDragon: Created page with &amp;quot;'''Anti-Attack''' is a specific sub-classification of Beyblade (formally categorized as Balance). Anti-Attack Beyblades, like other Balance type Beyblades, combine two or more...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Anti-Attack''' is a specific sub-classification of Beyblade (formally categorized as Balance). Anti-Attack Beyblades, like other Balance type Beyblades, combine two or more of the three standard Beyblade types ([[Attack]], [[Defense]], and [[Survival | Stamina]]). Anti-Attack refers to Balance Beyblades that combine [[Attack]] and [[Defense]] by utilizing one of the three variants of Rubber Flat (RF, R2F, or LRF), using an aggressive, low-recoil Wheel, and a heavy Track that aids in recoil reduction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These specially selected parts allow Anti-Attack Beyblades to resist KO by opposing Attack combinations and out-spin them, while still retaining enough Smash Attack to easily neutralize competitive Stamina customs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Behavior and Application of an Anti-Attack Beyblade===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The behavioral attributes of an Anti-Attack custom are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Applicable Smash Attack capable of consistently KOing competitive Stamina combinations'''&lt;br /&gt;
&lt;br /&gt;
*'''Low recoil and overall stability that allows the custom to neutralize Attack combinations'''&lt;br /&gt;
&lt;br /&gt;
*'''Aggressive movement caused by one of the three variants of Rubber Flat'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These three attributes should be present in '''all Anti-Attack customs'''; if any is absent, by definition, the combination in question is not an Anti-Attack Beyblade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack Beyblades are designed to be used against competitive Stamina type Beyblades and competitive Attack type Beyblades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack customizations utilize the aggressiveness of their Wheels and Bottoms to KO Stamina combinations in the same way that conventional Attack types do. The goal against a Stamina type with an Anti-Attack Beyblade is to launch aggressively and aim to KO the opponent as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Against Attack combinations, Anti-Attack customs utilize their heavy weight, bulky setup, stable center of gravity, and high traction and momentum while colliding with an Attack type head-on to effectively absorb the force of impact while taking as little damage as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because the Anti-Attack type is bigger, heavier, and more stable than the Attack type, when the two collide, the Anti-Attack type holds its ground easily and often inflicts devastating rotational damage on the opposing Attack type in the process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack Beyblades should '''never''' be used against conventional Defense Beyblades, as their Smash Attack is not on level with pure Attack types, and they lack sufficient Stamina capability to out-spin stationary Defense combinations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Composition of and Anti-Attack Beyblade===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack Beyblades are composed of:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''A heavy, aggressive, low recoil Wheel'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Girago''' and '''Diablo''' are the two best Wheels for Anti-Attack Beyblades to use, but '''Saramanda''' and '''Begirados''' can be used as substitutes if they are not available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''A heavy Track that aids in recoil reduction'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''BD145''' is essentially the only currently competitive Track for Anti-Attack, but if it is absent, '''SA165''' can be used in its place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''One of the three variants of Rubber Flat''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They should also include a Metal (Stone) Face if one is available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some good examples of applicable Anti-Attack type Beyblades are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''MSF-L Girago Girago BD145RF'''&lt;br /&gt;
*'''MF-H Diablo Unicorno II BD145LRF'''&lt;br /&gt;
*'''MSF-H Begirados Begirados BD145R2F'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Distinguishing an Anti-Attack Beyblade From Other Similar Forms of Customization===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anti-Attack Beyblade should not be confused with '''aggressive Defense Beyblades''' (which, unlike Anti-Attack Beyblades, do not employ aggressive Wheels and have no competitive use against Stamina Beyblades), or with '''conventional Attack/Defense Hybrids''' (which, unlike Anti-Attack Beyblades, do not utilize one of the three variants of Rubber Flat). Making This distinction is important.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following examples illustrate the differences between Anti-Attack Beyblades and other similar forms of customization.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''MSF-H Genbull Genbull BD145RF''' (aggressive Defense) is ''not'' an Anti-Attack Beyblade. While it still utilizes one of the three variants of Rubber Flat and serves to neutralize Attack types much like an Anti-Attack Beyblade, it does not use an aggressive Wheel and performs poorly against Stamina Beyblades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''MSF-H Wyvang Wyvang BD145RDF''' (conventional Attack/Defense Hybrid) is ''not'' an Anti-Attack Beyblade. It does combine traits from both Attack and Defense Beyblades to form a combination that can both Defend sufficiently and subdue Stamina customs via KO, but, unlike an Anti-Attack Beyblade, it does not use one of the three Rubber Flat Bottoms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''MSF-L Girago Girago BD145RF''' ''is'' an Anti-Attack Beyblade. It utilizes one of the threed variants of Rubber Flat, uses an aggressive, low recoil Wheel, and a bulky setup that allows it to take hits well from Attack types and easily KO competitive Stamina combinations at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These customizations have different applications. Agressive Defense should be used for a purely defensive approach. Conventional Attack/Defense Hybrids more or less target the same combinations that Anti-Attack Beyblades do, but there behavior is diferent; they move with less aggression, and are generally easier to use (although they sacrifice some level of Defense for this). Anti-Attack Beyblades target Stamina and Attack customs, like conventional Attack/Defense Hybrids, but they are more specialized against Attack customizations and usually require a higher level of launching skill to use properly.&lt;/div&gt;</summary>
		<author><name>TheBlackDragon</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Samurai_Pegasis_W105R%C2%B2F&amp;diff=13314</id>
		<title>Samurai Pegasis W105R²F</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Samurai_Pegasis_W105R%C2%B2F&amp;diff=13314"/>
				<updated>2014-09-15T01:35:02Z</updated>
		
		<summary type="html">&lt;p&gt;TheBlackDragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade zero-g shogun steel samurai pegasis pegasus w105 r²f r2f r^2f wing 105 track right rubber flat bottom tip performance spin wiki bey god type bbg-26 starter ginga gingka chrome wheel crystal warrior wheel encyclopedia expert article hasbro takara tomy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ZeroGBeybox&lt;br /&gt;
| image = SamuraiPegasis.jpg&lt;br /&gt;
| full item name = Samurai Pegasis W105R²F&lt;br /&gt;
| item number = BBG-26&lt;br /&gt;
| beyblade system = [[Beyblade Zero-G]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| element = God&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stone Face: Pegasis==&lt;br /&gt;
*'''Weight:''' 1.2 grams&lt;br /&gt;
This diamond-shaped Face illustrates a Pegasus, which is a winged horse as well as one of the 88 constellations. The Zero-G version of the Pegasis Face mark features a slightly more simplistic and comical rendition. &lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel: Pegasis==&lt;br /&gt;
*'''Weight:'''  grams&lt;br /&gt;
&lt;br /&gt;
Like the Big Bang 4D Metal Wheel, the Pegasis Chrome Wheel has three wings, and its design is made of interlaced feathered wings. Three smaller wings form protruding hook-like knots in the design, each placed at equal distances from the others. Two Pegasus heads with their neck circle the inner portion too. The stickers applied on this Chrome Wheel are reminescent of the [[Phantom Fox MS]] HMS Beyblade, notably the blue L-shaped stickers at the top and bottom, as well as the red stickers on the rest of the circumference. &lt;br /&gt;
&lt;br /&gt;
===When used as the top Chrome Wheel in a Synchrom===&lt;br /&gt;
Pegasis is generally uncompetitive on the top of a Synchrom. In this position, its contact points are very blunt, as the dull sides of the wings are those exposed in contact in that spin direction. Pegasis cannot make nearly as powerful or consistent attacks when used as the top Chrome Wheel in a Synchrom, and can be utilized much more effectively on the bottom of a Synchrom.&lt;br /&gt;
&lt;br /&gt;
===When used as the bottom Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
When at the bottom in a Synchrom, Pegasis is definitely more competitive in terms of Smash Attack. Unlike when it's the top Chrome Wheel in a Synchrom, Pegasis' primary contact points are flipped, causing the sharper, more defined edges of the wings to make contact while in right rotation. Although its win rate will not reach very high with most Attack Chrome Wheels, it performs quite decently with Gryph, which boosts its spin velocity and fully reveals Pegasis' contact points due to Gryph's small diameter.&lt;br /&gt;
&lt;br /&gt;
===When used in Synchrom with itself===&lt;br /&gt;
Pegasis has proven useless when in Synchrom with itself. Its contact points become more blunt and constricted, and the smash it produces is barely applicable. While it can be a decent Attack substitute on the bottom of a Synchrom, Pegasis should never be used in a doubled combination. &lt;br /&gt;
&lt;br /&gt;
===Use in Attack Customization===&lt;br /&gt;
Pegasis, for the reasons stated above, has use in the Attack combo, MSF-H Pegasis Gryph W145 R2F.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crystal Wheel: Samurai==&lt;br /&gt;
*'''Weight:''' 5.4 grams&lt;br /&gt;
&lt;br /&gt;
This Crystal Wheel has a general shape that tries to embrace Ifraid's own relief curves. On one side, it has a big orb known as a crystal, and it is the part that truly combines Samurai with its Chrome Wheel. To compensate with this big orb, the other side is generally bigger so an overall balance can be gained. &lt;br /&gt;
&lt;br /&gt;
However, Samurai can also be placed right on top of Ifraid. In its Chrome Up Mode, Samurai barely protrudes on the sides of the Ifraid Chrome Wheel, but, following this mode change, in Crystal Up Mode, it logically absorbs most if not all of the impacts and offers a completely different performance.&lt;br /&gt;
&lt;br /&gt;
While Samurai usually confers a Zero-G Beyblade the imaginary Fire element, Samurai Pegasis is considered a God element. Like all Crystal Wheels, it is too light to have use against most Synchrom and 4D customizations. &lt;br /&gt;
&lt;br /&gt;
==Track: Wing 105==&lt;br /&gt;
*'''Weight:''' 1.2 grams&lt;br /&gt;
Wing 105, or W105, consists of two curved wing-like fins that slant downwards, similar to DF145. The main purpose of this Track is to push air upwards to provide extra Stamina, but the effect this Track produces is negligible, therefore it has as much competitive value as a regular 105 track. W105 should only be used in the absence of 85, 90, and 100 in both Stamina and Attack customizations.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Right Rubber Flat==&lt;br /&gt;
*'''Weight:''' 0.8 grams&lt;br /&gt;
&lt;br /&gt;
Right Rubber Flat, shortened to R²F, is–competitively speaking–the most vital part of this Beyblade. R²F is very similar to RF, and is an overall upgraded version of it. R²F consists of six curved rubber spikes that face to the right intended predominantly for use in right-spin combos. This new design creates more traction with the stadium floor, causing it to move more quickly than its predecessor, RF. However, its stamina is decreased due to the increase in speed and friction compared to the original RF. This also means an R²F will wear down faster than an RF.&lt;br /&gt;
&lt;br /&gt;
Since this is a rubber Attack Bottom, a new R²F is harder to control than a new RF, mainly because it moves much faster. This makes RF a good choice for controllability and stamina, while R²F is a better choice for speed and power. Like RF however, it is essential to wear the rubber of R²F before competitive use, as this allows the Beyblade to spin into a &amp;quot;flower pattern&amp;quot; more easily. A clear sign that shows when an R²F is in its prime is when the indented lines that form a star shape inside R²F's perimeter are nearly gone. Some R2F Bottoms feature different densities of rubber. Some may be soft, while others may be harder. The density of rubber in any given R2F tip is usually random. &lt;br /&gt;
&lt;br /&gt;
===Mold Variations===&lt;br /&gt;
Throughout the course of its release, each company (Takara-Tomy, Sonokong, Hasbro) has released its own mold of R²F which revolved around the different placement of a 'bar' on the inside of the tip, (a lack thereof) which seem to be made at random.&lt;br /&gt;
&lt;br /&gt;
===Mold 1 (Takara-Tomy/Sonokong)===&lt;br /&gt;
This mold contains a thick bar in the middle of the tip, securing the Rubber of R²F.&lt;br /&gt;
[[Image:RÂ²F-Mold2.jpg|thumb|150px|Mold 2]]&lt;br /&gt;
&lt;br /&gt;
===Mold 2 (Original Hasbro release)===&lt;br /&gt;
Mold 2 has no bar in the middle, yet a space for one which in reality provides no support for the Rubber tip. This mold is known to be very shaky.&lt;br /&gt;
&lt;br /&gt;
[[Image:R²F-Mold3.jpg|thumb|150px|Mold 3]]&lt;br /&gt;
&lt;br /&gt;
===Mold 3 (Hasbro GanGan Galaxy Set Release)===&lt;br /&gt;
What this release provided was a quasi-barred R²F which has 2 separated bars in the middle, as usual, but are not actually connected at the center. Regardless, these bars succeed in keeping the rubber in place, unlike in Mold 2.&lt;br /&gt;
&lt;br /&gt;
===Use in Attack Customization===&lt;br /&gt;
R²F can be utilized in any situation where RF would be used to increase overall speed. While its Stamina is considerably lower, it isn't a large drawback in light of Attack's purpose as a type, and the speed R²F can be advantageous. As far as Attack customizations go, R²F and RF are generally interchangeable.&lt;br /&gt;
&lt;br /&gt;
R²F can be used very effectively in the following top-tier Attack combinations: &lt;br /&gt;
&lt;br /&gt;
*'''MSF-H Wyvang Wyvang GB145R²F'''&lt;br /&gt;
*'''Balro Balro CH120R²F'''&lt;br /&gt;
*'''MSF-M Bahamdia Dragooon BD145R²F'''&lt;br /&gt;
*'''Wyvang Dragooon SA165R²F'''&lt;br /&gt;
*'''MF-H Flash Orion GB145R²F'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
&lt;br /&gt;
*'''Samurai Pegasis W105R²F Brave Ver.''' - Metal Fight Beyblade 4D X Zero-G Ultimate Tournament Nintendo 3DS video game Limited Edition (Blue Chrome Wheel with red and orange stickers, yellow Clear Wheel, clear blue Track and Bottom)&lt;br /&gt;
*'''Samurai Pegasus W105R²F''' - Hasbro Shogun Steel Starter (Clear red Samurai, opaque blue Track and Bottom) &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SamuraiPegasis2.jpg|Quarter side view&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
The Pegasis Chrome Wheel is a decently effective Attack Chrome Wheel. However, it is outclassed by Wyvang, Balro, Flash and Bahamdia Dragooon. If you already own top-tier Attack Chrome Wheels, such as Wyvang and/or Balro, then Pegasis will not be much use to you. R²F is definitely a staple piece that every Blader should own at least one of, but if you are not looking for the Pegasis Chrome Wheel in addition to R²F, then R²F can be found with much less expensive Beyblades, such as Galaxy Pegasis W105R²F and a few Sets. Overall, '''this Beyblade should only be purchased by those who enjoy experimenting with Attack types or for collection purposes.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Zero-G]]&lt;/div&gt;</summary>
		<author><name>TheBlackDragon</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Gryph_Girago_WA130HF&amp;diff=13309</id>
		<title>Gryph Girago WA130HF</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Gryph_Girago_WA130HF&amp;diff=13309"/>
				<updated>2014-09-13T19:08:11Z</updated>
		
		<summary type="html">&lt;p&gt;TheBlackDragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade zero-g shogun steel gryph girago griffin gryphon gryphin griffon giraffe qilin quilin wa130 hf wing attack 130 track hole flat bottom tip performance spin wiki bey attack fire thunder sky type bbg-24 starter set chrome wheel crystal warrior wheel encyclopedia expert article&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ZeroGBeybox&lt;br /&gt;
| image = GryphGirago.jpg&lt;br /&gt;
| full item name = Gryph Girago WA130HF&lt;br /&gt;
| item number = BBG-24&lt;br /&gt;
| beyblade system = [[Beyblade Zero-G]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| element = Fire + Thunder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Stone Face: Girago==&lt;br /&gt;
*'''Weight:'''  grams&lt;br /&gt;
&lt;br /&gt;
This Stone Face has a printed mark representing a Qilin, often referred to as &amp;quot;giraffe&amp;quot; in Japan. It is a horse with a dragon head. The Qilin appears with a fiery mane, and is printed in gold atop a bright red backround.&lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel 1: Girago==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;31.8 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;47.58 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.77 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Girago is one of the few Chrome Wheels to be mostly symmetrical. Two Chinese dragon heads circle the design, each having a long neck covered by an armor. The heads are in a right-spin direction, and each has a fiery mane. The Chinese dragons each have a pair of hoofed legs extending beyond their heads, and each pair of legs is holding a fiery sphere between the hooves (one of these spheres is hollow, allowing a space for the cylindrical insert of another Chrome/Crystal Wheel to protrude through it). Girago's primary contact points are made up of the dragons' front legs and foreheads, both in the immediate vicinity of the two spheres.&lt;br /&gt;
&lt;br /&gt;
===When used as the top Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
Girago, due to the lack of real advantages it can provide to other Chrome Wheels, has found little to no use as the top Chrome Wheel in a Synchrom. The only way Girago can really be applied as the top Chrome Wheel in a Synchrom is in a substitute Attack custom using the Synchrom Gryph Girago (the most effective Attack Synchrom for Girago if Girago Girago is not available). This Synchrom can be used as a decent Attack substitute if top-tier Chrome Wheels or Girago Girago aren't a possibility.&lt;br /&gt;
&lt;br /&gt;
===When used as the bottom Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
When used on the bottom of a Synchrom, Girago, due to its low recoil, nearly perfect balance, and optimal weight distribution, has been found to be a competitive Chrome Wheel for use in spin-steal combinations when paired with the Dragooon Chrome wheel. In the spin-stealing customization MSF-L Girago Dragooon SA165 [Attack] EWD, Girago provides optimal weight distribution that aids in Precession, as well as the fine balance and relatively low recoil Dragooon needs to steal spin effectively.&lt;br /&gt;
&lt;br /&gt;
===When used in Synchrom with itself===&lt;br /&gt;
&lt;br /&gt;
The Girago Chrome Wheel has multiple competitive uses when doubled in Synchrom. While its Smash Attack is not necessarily top notch, it is impressive to some degree, and it can be used as an Attack substitute if top-tier Attack Chrome/Metal Wheels are not available. Even though Girago's Smash Attack is not exceptionally powerful, it does have uncommonly low recoil for a Wheel of such aggressive design. Because of this moderate Attack ability and exceptionally low recoil, Girago has fit in very well in the category of Anti-Attack, and is considered to be the most effective Chrome Wheel released for this purpose. When used in Standard Format in the Anti-Attack combination MSF-L Girago Girago BD145RF, its mid-powered Smash Attack is more than enough to KO most Stamina customs very well, and, with such low recoil, Girago easily neutralizes virtually every competitive Attack variant in the game, making for a very versatile combination.&lt;br /&gt;
&lt;br /&gt;
However, Anti-Attack is not Girago's only competitive use. Girago has exceptional weight distribution compared to most other Wheels, which allows it to resist rotational recoil (or, in other words, avoid losing rotational velocity when making contact) extremely well. This comes in handy in both the Attack Type Stadium and the Zero-G Stadium when using a combination that aims to out-spin its opponent by aggressively draining their rotational velocity. One of the combinations in which Girago does this best is the E230 destabilizer Girago Girago E230 [Boost] MB. By combining the super round, super smooth, super low recoil shape of Elevator 230's large disk and Girago's rotational-recoil-resistant weight distribution, this custom can grind into its opponents with E230's disk and drain their spin, without losing spin nearly as quickly itself. This very often results in a 100% win rate against Stamina and Defense combinations of heights anywhere from 85 to 195.&lt;br /&gt;
&lt;br /&gt;
All in all, Girago has many uses. It has applicable Smash Attack and low recoil that can be applied very effectively in Standard Format Anti-Attack customizations, and great balance and weight distribution that can be very useful for E230 destabilizers and Dragooon spin-stealing customs in both the Attack Type Stadium and the Zero-G Stadium. All in all, Girago is a very useful Chrome Wheel that should be part of every competitive Blader's collection.&lt;br /&gt;
&lt;br /&gt;
===Use in Balance Customization===&lt;br /&gt;
&lt;br /&gt;
For the reasons stated above, Girago can be utilized very effectively in the Anti-Attack Balance custom '''MSF-L Girago Girago BD145RF''', as well as the E230 destabilizer Balance custom '''Girago Girago E230 [Boost] MB'''.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
&lt;br /&gt;
For the reasons stated above, Girago can be utilized very effectively in the Stamina combination '''MSF-L Girago Dragooon SA165 [Attack] EWD'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel 2: Gryph==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30.4 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;46.09 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;45.06 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;5.01 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gryph consists of eight distinct sections, similar in shape to those of the Leone Metal Wheel. Four of Gryph's protrusions have spikes curved in a right-spin direction, and the other half of the sections mostly consists of straight boulders, like on Bakushin. One of the latter sections is however in the shape of an eagle head viewed from a profile perspective, with the orb from the Crystal Wheel showing on the left border of the head. Opposite of the eagle head, Gryph has one main contact point that helps to provide Force Smash, when used as a Synchrom Bottom Wheel; Upper Smash, as a Synchrom Top Wheel. &lt;br /&gt;
&lt;br /&gt;
===When used as the top Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
When used as a top Chrome Wheel, Gryph's compact shape makes it barely extend beyond other Chrome Wheels' circumferences. This means it can't make solid contact in most cases.&lt;br /&gt;
&lt;br /&gt;
However, Gryph performs excellently on one Chrome Wheel: Pegasis. Because of the direction of Pegasis' smaller wings, Pegasis has more Smash on the bottom of a right-spin Synchrom customization. Gryph can fully expose those contact points, as well as help to increase the spin velocity of the combo. While this Synchrom isn't considered top-tier, it is a decently competitive substitute if a top-tier Synchrom is not available.&lt;br /&gt;
&lt;br /&gt;
Gryph can be used in the Attack combination ''MSF-H Pegasis Gryph W145R²F''.&lt;br /&gt;
&lt;br /&gt;
===When used as the bottom Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
Gryph, similar to its situation when at the top of a Synchrom, does not go past many Chrome Wheels on the bottom of a Synchrom. However, its smaller diameter helps in two ways: an increase in spin velocity due to the concentration of the weight, and revealing the contact points of the other Chrome Wheel. Gryph can enhance the top Chrome Wheel by giving it a higher RPM, which will allow more contact points to hit. Gryph also has a good amount of Force smash, which can help when facing lower opponents. Despite this, it is still outclassed by Chrome Wheels in Synchrom with themselves, such as the Wyvang Wyvang Synchrom. If two Wyvangs are not at a Blader's disposition, however, it can be used as a substitute in combos such as MSF-H Gryph Wyvang GB145R²F.&lt;br /&gt;
&lt;br /&gt;
===When used in Synchrom with another Gryph===&lt;br /&gt;
&lt;br /&gt;
Gryph can fully expose its main contact points when combined in Synchrom with itself, which creates a powerful Smash Attack customization. It also has a lot of [[Force Smash]], due to its large Force Smash slopes. Despite this, Chrome Wheels such as Wyvang and Begirados outperform Gryph for Smash Attack.&lt;br /&gt;
&lt;br /&gt;
The Gryph Gryph Synchrom does find use in Balance customs though. Thanks to Gryph's Force Smash, it can KO Stamina Types when used on a high-Track Balance combo. When paired with the E230 Track, it can also outspin most Defense Types that have tall Tracks because of the grinding from E230's disk. Thus, combining it with E230 helps defend against attackers and grind down the stamina of [[Defense]] Types. On top of that, with the Bottom BSF, which has nice stamina while still having the tendency to roam around the stadium, Gryph Gryph has excellent use in the custom MSF-H Gryph Gryph E230 BSF.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Track: Wing Attacker 130==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2.2 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;39.17 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;25.21 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;13.00 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
WA130 is a 130-height Track with two aerofoil-shaped wings that rotate freely around the Track. By removing this piece, and flipping it over, the direction of the wings can be changed. These wings are negligible in battle: while they offer minor protection against lower [[Attack]]-Type opponents, there are better Tracks for this purpose. &lt;br /&gt;
As the wings can scrape along the stadium floor, causing a loss of spin, WA130 is useless in [[Survival|Stamina]] combinations.&lt;br /&gt;
&lt;br /&gt;
The main appeal of this Track is its height. The 130 height has proven useful in certain [[Attack]] customizations. However, as it cannot make contact with lower opponents due to its free-spinning nature, it is considered less useful for this purpose than [[Poison Giraffe S130MB#Track: S130|S130]]. In addition, the most popular user of this height, [[Fang Leone 130W²D#Metal Wheel: Fang|Fang]], already comes with a plain 130 Track in its only release, [[Fang Leone 130W²D]].&lt;br /&gt;
As WA130 offers little advantage over 130, it is not considered a worthwhile purchase. The WA130 on Gryph Girago WA130HF is translucent red-orange in color.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Hole Flat==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;0.5 gram&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.95 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.01 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Hole Diameter:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2.27 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.96 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.02 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
HF has a very similar movement speed to that of F, with the main difference being a slight [[Survival|Stamina]] improvement due to the hole in the middle of the Tip. But, with this comes the detriment of even less grip to the stadium floor than F, and also increased fragility.&lt;br /&gt;
&lt;br /&gt;
The HF on Gryph Girago WA130HF is translucent red-orange in color.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
&lt;br /&gt;
* '''Thief Zirago WA130HF''' - Hasbro Starter (Yellow Crystal Wheel, opaque red WA130 &amp;amp; translucent blue HF)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
&lt;br /&gt;
Overall, while WA130 and HF are virtually useless, Gryph is a decent Chrome Wheel for use in Attack and Balance customizations, and Girago is an extremely versatile Chrome Wheel that every competitive collection should feature. As the BB-24 Sychrom DX set Attack and Balance in which this Beyblade is found is relatively expensive, if the other parts in the set aren't desired, it is recommended that one purchase Hasbro's version, Thief Zirago, for a cheaper alternative. '''Every competitive Blader should own at least two of either this Beyblade, or Hasbro's version, Thief Zirago.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Zero-G]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>TheBlackDragon</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Gryph_Girago_WA130HF&amp;diff=13308</id>
		<title>Gryph Girago WA130HF</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Gryph_Girago_WA130HF&amp;diff=13308"/>
				<updated>2014-09-13T19:07:26Z</updated>
		
		<summary type="html">&lt;p&gt;TheBlackDragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade zero-g shogun steel gryph girago griffin gryphon gryphin griffon giraffe qilin quilin wa130 hf wing attack 130 track hole flat bottom tip performance spin wiki bey attack fire thunder sky type bbg-24 starter set chrome wheel crystal warrior wheel encyclopedia expert article&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ZeroGBeybox&lt;br /&gt;
| image = GryphGirago.jpg&lt;br /&gt;
| full item name = Gryph Girago WA130HF&lt;br /&gt;
| item number = BBG-24&lt;br /&gt;
| beyblade system = [[Beyblade Zero-G]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| element = Fire + Thunder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Stone Face: Girago==&lt;br /&gt;
*'''Weight:'''  grams&lt;br /&gt;
&lt;br /&gt;
This Stone Face has a printed mark representing a Qilin, often referred to as &amp;quot;giraffe&amp;quot; in Japan. It is a horse with a dragon head. The Qilin appears with a fiery mane, and is printed in gold atop a bright red backround.&lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel 1: Girago==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;31.8 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;47.58 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.77 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Girago is one of the few Chrome Wheels to be mostly symmetrical. Two Chinese dragon heads circle the design, each having a long neck covered by an armor. The heads are in a right-spin direction, and each has a fiery mane. The Chinese dragons each have a pair of hoofed legs extending beyond their heads, and each pair of legs is holding a fiery sphere between the hooves (one of these spheres is hollow, allowing a space for the cylindrical insert of another Chrome/Crystal Wheel to protrude through it). Girago's primary contact points are made up of the dragons' front legs and foreheads, both in the immediate vicinity of the two spheres.&lt;br /&gt;
&lt;br /&gt;
===When used as the top Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
Girago, due to the lack of real advantages it can provide to other Chrome Wheels, has found little to no use as the top Chrome Wheel in a Synchrom. The only way Girago can really be applied as the top Chrome Wheel in a Synchrom is in a substitute Attack custom using the Synchrom Gryph Girago (the most effective Attack Synchrom for Girago if Girago Girago is not available). This Synchrom can be used as a decent Attack substitute if top-tier Chrome Wheels or Girago Girago aren't a possibility.&lt;br /&gt;
&lt;br /&gt;
===When used as the bottom Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
When used on the bottom of a Synchrom, Girago, due to its low recoil, nearly perfect balance, and optimal weight distribution, has been found to be a competitive Chrome Wheel for use in spin-steal combinations when paired with the Dragooon Chrome wheel. In the spin-stealing customization MSF-L Girago Dragooon SA165 [Attack] EWD, Girago provides optimal weight distribution that aids in Precession, as well as the fine balance and relatively low recoil Dragooon needs to steal spin effectively.&lt;br /&gt;
&lt;br /&gt;
===When used in Synchrom with itself===&lt;br /&gt;
&lt;br /&gt;
The Girago Chrome Wheel has multiple competitive uses when doubled in Synchrom. While its Smash Attack is not necessarily top notch, it is impressive to some degree, and it can be used as an Attack substitute if top-tier Attack Chrome/Metal Wheels are not available. Even though Girago's Smash Attack is not exceptionally powerful, it does have uncommonly low recoil for a Wheel of such aggressive design. Because of this moderate Attack ability and exceptionally low recoil, Girago has fit in very well in the category of Anti-Attack, and is considered to be the most effective Chrome Wheel released for this purpose. When used in Standard Format in the Anti-Attack combination MSF-L Girago Girago BD145RF, its mid-powered Smash Attack is more than enough to KO most Stamina customs very well, and, with such low recoil, Girago easily neutralizes virtually every competitive Attack variant in the game, making for a very versatile combination.&lt;br /&gt;
&lt;br /&gt;
However, Anti-Attack is not Girago's only competitive use. Girago has exceptional weight distribution compared to most other Wheels, which allows it to resist rotational recoil (or, in other words, avoid losing rotational velocity when making contact) extremely well. This comes in handy in both the Attack Type Stadium and the Zero-G \ Stadium when using a combination that aims to out-spin its opponent by aggressively draining their rotational velocity. One of the combinations in which Girago does this best is the E230 destabilizer Girago Girago E230 [Boost] MB. By combining the super round, super smooth, super low recoil shape of Elevator 230's large disk and Girago's rotational-recoil-resistant weight distribution, this custom can grind into its opponents with E230's disk and drain their spin, without losing spin nearly as quickly itself. This very often results in a 100% win rate against Stamina and Defense combinations of heights anywhere from 85 to 195.&lt;br /&gt;
&lt;br /&gt;
All in all, Girago has many uses. It has applicable Smash Attack and low recoil that can be applied very effectively in Standard Format Anti-Attack customizations, and great balance and weight distribution that can be very useful for E230 destabilizers and Dragooon spin-stealing customs in both the Attack Type Stadium and the Zero-G Stadium. All in all, Girago is a very useful Chrome Wheel that should be part of every competitive Blader's collection.&lt;br /&gt;
&lt;br /&gt;
===Use in Balance Customization===&lt;br /&gt;
&lt;br /&gt;
For the reasons stated above, Girago can be utilized very effectively in the Anti-Attack Balance custom '''MSF-L Girago Girago BD145RF''', as well as the E230 destabilizer Balance custom '''Girago Girago E230 [Boost] MB'''.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
&lt;br /&gt;
For the reasons stated above, Girago can be utilized very effectively in the Stamina combination '''MSF-L Girago Dragooon SA165 [Attack] EWD'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chrome Wheel 2: Gryph==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30.4 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;46.09 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;45.06 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;5.01 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gryph consists of eight distinct sections, similar in shape to those of the Leone Metal Wheel. Four of Gryph's protrusions have spikes curved in a right-spin direction, and the other half of the sections mostly consists of straight boulders, like on Bakushin. One of the latter sections is however in the shape of an eagle head viewed from a profile perspective, with the orb from the Crystal Wheel showing on the left border of the head. Opposite of the eagle head, Gryph has one main contact point that helps to provide Force Smash, when used as a Synchrom Bottom Wheel; Upper Smash, as a Synchrom Top Wheel. &lt;br /&gt;
&lt;br /&gt;
===When used as the top Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
When used as a top Chrome Wheel, Gryph's compact shape makes it barely extend beyond other Chrome Wheels' circumferences. This means it can't make solid contact in most cases.&lt;br /&gt;
&lt;br /&gt;
However, Gryph performs excellently on one Chrome Wheel: Pegasis. Because of the direction of Pegasis' smaller wings, Pegasis has more Smash on the bottom of a right-spin Synchrom customization. Gryph can fully expose those contact points, as well as help to increase the spin velocity of the combo. While this Synchrom isn't considered top-tier, it is a decently competitive substitute if a top-tier Synchrom is not available.&lt;br /&gt;
&lt;br /&gt;
Gryph can be used in the Attack combination ''MSF-H Pegasis Gryph W145R²F''.&lt;br /&gt;
&lt;br /&gt;
===When used as the bottom Chrome Wheel in a Synchrom===&lt;br /&gt;
&lt;br /&gt;
Gryph, similar to its situation when at the top of a Synchrom, does not go past many Chrome Wheels on the bottom of a Synchrom. However, its smaller diameter helps in two ways: an increase in spin velocity due to the concentration of the weight, and revealing the contact points of the other Chrome Wheel. Gryph can enhance the top Chrome Wheel by giving it a higher RPM, which will allow more contact points to hit. Gryph also has a good amount of Force smash, which can help when facing lower opponents. Despite this, it is still outclassed by Chrome Wheels in Synchrom with themselves, such as the Wyvang Wyvang Synchrom. If two Wyvangs are not at a Blader's disposition, however, it can be used as a substitute in combos such as MSF-H Gryph Wyvang GB145R²F.&lt;br /&gt;
&lt;br /&gt;
===When used in Synchrom with another Gryph===&lt;br /&gt;
&lt;br /&gt;
Gryph can fully expose its main contact points when combined in Synchrom with itself, which creates a powerful Smash Attack customization. It also has a lot of [[Force Smash]], due to its large Force Smash slopes. Despite this, Chrome Wheels such as Wyvang and Begirados outperform Gryph for Smash Attack.&lt;br /&gt;
&lt;br /&gt;
The Gryph Gryph Synchrom does find use in Balance customs though. Thanks to Gryph's Force Smash, it can KO Stamina Types when used on a high-Track Balance combo. When paired with the E230 Track, it can also outspin most Defense Types that have tall Tracks because of the grinding from E230's disk. Thus, combining it with E230 helps defend against attackers and grind down the stamina of [[Defense]] Types. On top of that, with the Bottom BSF, which has nice stamina while still having the tendency to roam around the stadium, Gryph Gryph has excellent use in the custom MSF-H Gryph Gryph E230 BSF.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Track: Wing Attacker 130==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2.2 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;39.17 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;25.21 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;13.00 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
WA130 is a 130-height Track with two aerofoil-shaped wings that rotate freely around the Track. By removing this piece, and flipping it over, the direction of the wings can be changed. These wings are negligible in battle: while they offer minor protection against lower [[Attack]]-Type opponents, there are better Tracks for this purpose. &lt;br /&gt;
As the wings can scrape along the stadium floor, causing a loss of spin, WA130 is useless in [[Survival|Stamina]] combinations.&lt;br /&gt;
&lt;br /&gt;
The main appeal of this Track is its height. The 130 height has proven useful in certain [[Attack]] customizations. However, as it cannot make contact with lower opponents due to its free-spinning nature, it is considered less useful for this purpose than [[Poison Giraffe S130MB#Track: S130|S130]]. In addition, the most popular user of this height, [[Fang Leone 130W²D#Metal Wheel: Fang|Fang]], already comes with a plain 130 Track in its only release, [[Fang Leone 130W²D]].&lt;br /&gt;
As WA130 offers little advantage over 130, it is not considered a worthwhile purchase. The WA130 on Gryph Girago WA130HF is translucent red-orange in color.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Hole Flat==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;0.5 gram&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.95 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.01 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Hole Diameter:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2.27 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.96 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.02 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
HF has a very similar movement speed to that of F, with the main difference being a slight [[Survival|Stamina]] improvement due to the hole in the middle of the Tip. But, with this comes the detriment of even less grip to the stadium floor than F, and also increased fragility.&lt;br /&gt;
&lt;br /&gt;
The HF on Gryph Girago WA130HF is translucent red-orange in color.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
&lt;br /&gt;
* '''Thief Zirago WA130HF''' - Hasbro Starter (Yellow Crystal Wheel, opaque red WA130 &amp;amp; translucent blue HF)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
&lt;br /&gt;
Overall, while WA130 and HF are virtually useless, Gryph is a decent Chrome Wheel for use in Attack and Balance customizations, and Girago is an extremely versatile Chrome Wheel that every competitive collection should feature. As the BB-24 Sychrom DX set Attack and Balance in which this Beyblade is found is relatively expensive, if the other parts in the set aren't desired, it is recommended that one purchase Hasbro's version, Thief Zirago, for a cheaper alternative. '''Every competitive Blader should own at least two of either this Beyblade, or Hasbro's version, Thief Zirago.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Zero-G]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>TheBlackDragon</name></author>	</entry>

	</feed>