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		<title>Beywiki, the Beyblade Encyclopedia - Presented by the World Beyblade Organization - User contributions [en]</title>
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		<updated>2026-04-30T05:12:59Z</updated>
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	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14122</id>
		<title>Seaborg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14122"/>
				<updated>2016-08-09T05:08:13Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Smash Attack Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Seaborg Top View.JPG&lt;br /&gt;
| full item name = Seaborg&lt;br /&gt;
| item number = A-12&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Whale Attacker==&lt;br /&gt;
Whale Attacker takes the form of two large whales, with descending slopes and spikes along the sides, leading back to a single point, reminiscent of a whale arching out of water, as well as screw head details which serve to add a mechanical feel to the design. In right spin, the large, flat protrusions that represent the whales' heads are the main contact points. These protrusions have a large amount of [[Smash Attack]], delivering impressive blunt force to opponents, but suffering from a debilitating amount of [[Recoil]], requiring the tip of SG Grip Change Base (or other recoil-controlling tips such as Seaborg's own Defense Grip Base in Attack Mode) in order to be worthwhile. Furthermore, the strain on the Attack Ring caused by these extremely violent impacts results in significant breakage issues, particularly near the screw head details where the Attack Ring is at its thinnest (though breakage is by no means limited to this area). It should also be noted that Whale Attacker has a tendency to damage other Beyblades, much like [[Griffolyon|Cross Griffon]].&lt;br /&gt;
&lt;br /&gt;
In left spin, the most noticeable feature of Whale Attacker is its slopes. These are quite long, however their shallow angle renders them ineffective compared to other proper [[Upper Attack]] ARs. Aside from this, the end of each slope, and the spikes along the side of the Attack Ring provide some [[Smash Attack]], but due to the inward curvature of the end-of-slope contact points and the small size of the spiked protrusions (and their tendency to wear down), Whale Attacker is unable to make significant contact in left spin, leading it to be greatly outclassed, most notably by [[Dragoon GT|G Upper]] and [[Flash Leopard 2|Panther Head]], both of which combine [[Upper Attack|Upper]] and [[Smash Attack]] far more effectively in left spin.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Whale Attacker&lt;br /&gt;
* '''WD:''' Wide Defense&lt;br /&gt;
* '''SG Casings''': Right SG (Bearing Version 2) casings&lt;br /&gt;
* '''SG Tip''':SG Grip Change Base (Attack Mode)&lt;br /&gt;
* '''BB:''' Defense Grip Base 2&lt;br /&gt;
&lt;br /&gt;
The tip of SG Grip Change Base allows for incredible speed and recoil control, which is important given the extreme recoil suffered by Whale Attacker. The rest of the combination- Wide Defense and and Defense Grip Base 2- allow for the combination to move faster, useful to provide extra force to the hits it makes. This is a deadly attack setup which can knock out all but the toughest defense types with relatively little trouble but the breakage issues of Whale Attacker means this combination is not to be relied on in competitive situations.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
See [[Wide Weight Disks|Eight Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right Spin Gear ==&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right Spin Gear.]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Defense Grip Base ==&lt;br /&gt;
Defense Grip Base is a mid-height base, with six large screw details extending downward from the upper edge, and a rather pointed profile, leading to a sharp rubber tip. Similar to the later Rubber Sharp Bottom of MFB's [[Grand Ketos]] (which also shared the Whale theme), this tip provides excellent [[Defense]] and almost no movement, sitting in the centre of the stadium and being extremely difficult to KO, arguably moreso than any other Base, incluing the exceedingly popular SG (Bearing Version 2) Shaft of [[Wolborg 2]]. &lt;br /&gt;
However, while SG (Bearing Version 2) is supported by bearings which successfully address the inherent Survival issues of rubber tips, Defense Grip Base does not compensate for this at all, an issue only worsened by the poor stability of the sharp tip shape. In fact, its stamina is so poor that any Attack custom, even a rubber tipped one, that is able to hit it hard enough to knock it off balance will easily outspin it. It should go without saying, therefore, that any Beyblade with even passable [[Survival]] ability will have absolutely no trouble defeating Defense Grip Base, and the extremely passive behaviour of the tip means Defense Grip Base is completely unable to knock these combinations out. Furthermore, as with all other rubber tips, and perhaps moreso due to the softer rubber it is made from, the tip of Defense Grip Base wears down fairly quickly, requiring regular replacement.&lt;br /&gt;
Due to these issues, it is rarely seen in competitive play in its normal configuration, however, if one lacks top-tier defensive options such as [[Wolborg 2|SG Bearing Version 2]], or [[Wolborg 4|Right Engine Gear (Circle Survive)]], it is a decent choice for [[Defense]] Customization.&lt;br /&gt;
[[Image:DefenseGripAttack.jpg|thumb|Defense Grip Base with Tip inverted for Attack use]]&lt;br /&gt;
However, Defense Grip Base does have another, rather surprising use thanks to a simple, legal &amp;quot;modification&amp;quot;: by inverting the tip (inserting it upside down from below the Blade Base), Defense Grip Base is given a wide, flat Rubber tip which is excellent for [[Attack|Attack Types]]. This provides extremely high speed, decent [[Recoil]] control, and good controllability with a Sliding Shoot, transforming Defense Grip Base from a mediocre Grip Based Defense BB to an incredibly powerful Smash Attack BB, on par with [[Dragoon Grip Attacker|Grip Base]] but with added versatility – it is able to use all non-gimmick SG's, allowing for slightly better recoil control and the use of Left Spin Gears. &lt;br /&gt;
&lt;br /&gt;
While it does not have the incredible Recoil control of [[Uriel 2|SG Grip Change Base]], it doesn't suffer from fragility issues, wears more slowly, and most importantly, is a fraction of the price, and its Recoil control is still sufficient to use some [[Smash Attack#Hyper_Aggressive_Smash Attack_ARs|Hyper Aggressive ARs]], such as [[Gaia Dragoon V|Dragon Breaker]] with [[Zeus|Screw Zeus]], which works excellently with the Blade Base using a very light SG and [[Wide Defense]]. The other major issue is its tall height, which means getting consistent contact with shorter opponents can be difficult, however banking or using an overhanging Attack Ring like [[Driger G|Triple Tiger]] can overcome this. It also suffers from exceptionally poor Life After Death and poor Survival in general, though this is not a major concern for such an aggressive Blade Base.&lt;br /&gt;
&lt;br /&gt;
This means Defense Grip Base is an excellent Attack Blade Base, and unlike other competitive Attack Bases, it is also highly practical, being affordable and easy to find. This, combined with the ready availability of [[Driger G|Triple Tiger]] and [[Wide Weight Disks|Ten Wide]] means Smash Attack is one of the cheapest types to make a competitive combination for.&lt;br /&gt;
&lt;br /&gt;
It should be noted, however, that [[Hasbro]] modified the flat part of the tip by removing a section, which causes the Tip to skip when used like this, similar to [[Metal Fight Beyblade|Metal Fight Beyblade's]] [[Storm Capricorne M145Q|Quake]] Bottom. As such, using the Hasbro version of the Tip is not recommended.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]]) &lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The combination of Defense Grip Base and a Heavy Metal Core alone is nearly impossible to knock out. Wide Defense provides a circular perimeter making it difficult for opponents to land solid hits on this custom, lending decent weight for [[Defense|Defensive]] purposes, as well as giving the combination with some much needed Survival ability. Tiger Defenser is chosen for its excellent Defense in right spin, impeccable balance, and strong synergy with Wide Defense.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
*'''WD:''' [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]]&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
One of the cheapest competitive combinations of the generation, and extremely effective too, capable of standing up even to many [[Defense]] Type combinations (an impressive feat in a generation where Defense is so dominant), and easily handling most [[Compact]] combinations. &lt;br /&gt;
&lt;br /&gt;
However, while the overhanging Attack Ring provides good reliability against lower combinations, it is a serious liability against [[Circle Survivor Defense]] combinations, which are very popular in tournaments (and another example of an economical combination). If one expects to face these, using a non-overhanging Attack Ring is a better choice - [[Voltaic Ape|Mountain Hammer]] in particular is an excellent Attack Ring for this situation as its abundance of power and elevated contact points ensure hard hits on the vulnerable upper part of those combinations, practically guaranteeing a victory by Knock Out, though more conventional Smash Attack ARs such as [[Griffolyon|Cross Griffon]] are also moderately effective if launched well.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, this setup provides incredible effectiveness at a very affordable price, and is a great choice for Bladers of all experience levels.&lt;br /&gt;
&lt;br /&gt;
====Use with Hyper Aggressive Smash Attack ARs====&lt;br /&gt;
Defense Grip Base has sufficient Recoil control to use the less Recoil laden Hyper Aggressive Smash Attack ARs, an example of this follows.&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
*'''Sub AR:''' Screw Zeus ([[Zeus]])&lt;br /&gt;
*'''WD:''' [[Wide Defense]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Regular SG Core Part)&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best customs for Defense Grip Base, and one of the best Smash Attack Customizations overall. Dragon Breaker fixes the large, extremely aggressive Screw Zeus in place without obstructing its contact points, and adds a good amount of Smash Attack itself, making an incredibly powerful Attack Ring. While it suffers some Recoil problems, this is not so severe that Defense Grip Base cannot handle it. The lightest possible Spin Gear is used to keep the combinations weight around its outer perimeter as to not weigh it down, increasing speed and the Flywheel Effect (which is why this the perhaps counter-intuitive use of a lightweight Spin Gear in this combination is more effective than adding further weight). Wide Defense provides enough weight to control Recoil against even the hardest to budge opponents, and is a major part of the combination's edge-focused weight distribution.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* '''BBA Defenser''' (Black Recolor)&lt;br /&gt;
* '''Seaborg''' - Clear Blue (Random Booster 5)&lt;br /&gt;
* '''Seaborg''' - White (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pink (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pastel Blue (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Ochre (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Dragon Cube Claw Crane prize (Navy Blue)&lt;br /&gt;
* '''[[Phantom Force]] Seaborg''' - Clear Pink&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
====Seaborg - Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Seaborg Top View.JPG‎ |Front View&lt;br /&gt;
Image:Seaborg Side View.JPG‎ |3/4 View&lt;br /&gt;
Image:Seaborg Bottom View.JPG‎|Bottom View&lt;br /&gt;
Image:Seaborg Base View.JPG‎ |Base - Top View&lt;br /&gt;
Image:Seaborg AR View.JPG‎|Whale Attacker&lt;br /&gt;
Image:Seaborg Angle.JPG‎ |Side View&lt;br /&gt;
Image:Seaborg Parts.jpg‎ |Parts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Seaborg - Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SeaborgClearPinkPhantomForce.JPG|Seaborg Phantom Force Ver.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
Originally considered an example of how focussing too much on one particular aspect at the expense of all others is a bad idea, the recent clarification that inverting the tip is legal means it now has one of the most practical and effective Blade Bases for Attack Types.'''As such, all Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=14121</id>
		<title>Compact</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=14121"/>
				<updated>2016-08-04T16:42:31Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* 5-Layer Compact Combo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''NOTE:''''' ''This article is for plastic compact customization. For information on customizing an HMS compact Beyblade, see [[HMS Compact]].''&lt;br /&gt;
&lt;br /&gt;
A compact combo is a Beyblade which has the purpose of high [[spin velocity]] and balance. The most important factors in building a compact combo are the weight distribution of the Beyblade, along with the size and shape of parts.&lt;br /&gt;
&lt;br /&gt;
== Advantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
Compact combos gain their advantage from being incredibly effective [[balance]] types. Not only that, they are very literally balanced; they are not easy to knock off-center. They are a sort of all-purpose Beyblade that can be used when you are at a loss for what to do, or if you don't want to overthink a strategy.&lt;br /&gt;
&lt;br /&gt;
== Weight Distribution ==&lt;br /&gt;
&lt;br /&gt;
To build an effective compact combo, the Beyblade needs to be relatively heavy, and have the majority of its weight focused in the center of the Beyblade. The advantage of having this weight focused in the center gives it an incredibly high [[spin velocity]], which combined with the proper compact parts, leads to better balance and decreased loss of spin when hit.&lt;br /&gt;
&lt;br /&gt;
== Choice of Parts ==&lt;br /&gt;
&lt;br /&gt;
The choice of parts for compact combos is incredibly polarized; meaning, while there are several possible parts you can use, the choice for best parts is incredibly small. Here is a list of parts that you should use for a compact combo.&lt;br /&gt;
&lt;br /&gt;
=== Attack Rings ===&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], [[Jumping Base]]):''' This is one of the best ARs for a compact combo. It has a very solid weight, great balance, and it is small in size. It has good [[survival]] ability and also some mild [[attack]] power. This is the most common choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This is the next most common choice for compact ARs. It has much more survival along with being more compact, leading to a higher [[spin velocity]] and therefore, more defense. The downside of this is that this AR has very poor attacking power, which luckily isn't too detrimental to a compact Beyblade's effectiveness.&lt;br /&gt;
&lt;br /&gt;
*'''Wing Cross ([[Bistool]], [[Frostic Dranzer]], [[Gekiryu-oh]]):''' ''For the best performance, when choosing a Wing Cross AR for this combo, use [[Hasbro]]'s Bistool. For more information on the mold variation, see the [[Bistool]] article.'' This AR is slightly less common and more recent to the scene than War Lion and Tiger Defenser, but it performs well. Wing Cross is one of the most balanced ARs available, and the Hasbro]] Bistool mold gives it more defense and survival ability.&lt;br /&gt;
&lt;br /&gt;
=== Weight Disks ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Ten Heavy]]:''' This is the only WD you can use for a compact combo. It is the heaviest and smallest plastic-generation WD available.&lt;br /&gt;
&lt;br /&gt;
=== Spin Gear ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Neo SG]] + Heavy Metal Core ([[Metal Driger]]):''' For compact combos, this is the only SG that you can use. It is the heaviest core available, and it contributes to the heavy weight in the center of the beyblade.&lt;br /&gt;
&lt;br /&gt;
=== Blade Bases ===&lt;br /&gt;
&lt;br /&gt;
* See '''[[SG Semi-Flat]]''' &lt;br /&gt;
&lt;br /&gt;
* '''Metal Ball Base ([[Draciel Metal Ball Defenser]]):''' This BB wasn't considered for a long time due to the fact that it is severely outdated, but it has a lot of potential in the compact arena. The metal balls in this base give it a good weight and strong centrifugal force, leading to a high spin velocity. Here are the weight measurements of this BB:&lt;br /&gt;
&lt;br /&gt;
* '''Base Alone:''' 9 grams&lt;br /&gt;
* '''Metal Ball Base w/ one set of metal balls:''' 11 grams&lt;br /&gt;
* '''Metal Ball Base w/ two sets of metal balls (LEGAL):''' 13 grams&lt;br /&gt;
&lt;br /&gt;
As you can see, even with one set of metal balls the weight is very good. With two sets, the weight is even higher, but the BB will lose some [[survival]] potential in the process.&lt;br /&gt;
&lt;br /&gt;
The tip is a semi-flat, almost exactly the same shape as the [[SG Semi-Flat]].&lt;br /&gt;
&lt;br /&gt;
* '''Metal Change Base ([[Driger S]]):''' This BB isn't considered very often, due to its often aggressive movement pattern. However, it is a perfect choice for a compact combo. When standing straight, the metal tip has great survival. When tilted, the Beyblade will move in an attack mode. This strong survival and attack power take advantage of the compact combo's weight and spin velocity.&lt;br /&gt;
&lt;br /&gt;
== Sample Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
==== [[5-Layer]] Compact Combo ====&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]])&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Right Neo SG]]&lt;br /&gt;
* '''SG Core:''' Heavy Metal Core ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Metal Change Base([[Driger S)]]&lt;br /&gt;
&lt;br /&gt;
This is one of the most common compact combos.&lt;br /&gt;
&lt;br /&gt;
=== [[4-Layer]] Compact Combo ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Hasbro]] [[Bistool]] Mold)&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''BB:''' Metal Ball Base ([[Draciel Metal Ball Defenser]])&lt;br /&gt;
&lt;br /&gt;
This combo was used by [[Noland]] to win the [[North American Championship]].&lt;br /&gt;
&lt;br /&gt;
== Disadvantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
There are some disadvantages to using a compact Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''[[Balance]] Type:''' Being a [[balance]] type can be advantageous or disadvantageous depending on the situation. Against an incredibly specialized Beyblade, they may falter due to not having enough focus in the type necessary to win.&lt;br /&gt;
&lt;br /&gt;
* '''Poor Survival:''' Compact Beyblades do not have the best [[survival]], due to their heavy weight. Against [[attack]] and [[defense]] Beyblades, they will often manage very well. However, against a purely survival Beyblade, they will fail.&lt;br /&gt;
&lt;br /&gt;
== Using Compacts With Shooting Techniques ==&lt;br /&gt;
&lt;br /&gt;
Compact combos a very well suited to a variety of shooting techniques.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sliding Shoot]]:''' Compact combos already have a very strong movement pattern. Sliding shot encourages this pattern further, causing the Beyblade to roam the stadium at a decent speed. Making contact within the first few seconds of the battle after being shot will deliver considerable damage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gattyaki]]:''' A compact combo has a very heavy weight. Gattyaki is designed to hit the opponent before hitting the stadium. This shot combined with a heavy Beyblade is very good for [[OHKO]]. Because the entire force of the Beyblade's weight is directed at the opponent directly after shooting, without being slowed down by the friction of the stadium, it is almost guaranteed to deal a critical hit if it makes contact. The disadvantage of this strategy is that Gattyaki is a very difficult shot to aim correctly and will often miss. Fortunately, unless you overshoot a drastic amount, missing the Gattyaki shot will not be too detrimental to your battle.&lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Compact combos have been a staple in Beyblade play for a long time, and they're not going anywhere. They're strong and easy to use, and even in the hands of an unexperienced player they can win matches with ease. If your opponent is using a Beyblade that is not well planned, this is a good style of Beyblade to use to avoid over-thinking a match.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Draciel_V2&amp;diff=14120</id>
		<title>Draciel V2</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Draciel_V2&amp;diff=14120"/>
				<updated>2016-08-02T11:16:03Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Strike Turtle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DracielV2.jpg&lt;br /&gt;
| full item name = Draciel Viper 2&lt;br /&gt;
| item number = A-85&lt;br /&gt;
| beyblade system = [[5-Layer]]/[[Magnecore]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster =&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Strike Turtle ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
Strike Turtle is constructed in an elliptical shape. It is composed of three small &amp;quot;claws&amp;quot; on each side, and a &amp;quot;head&amp;quot; just behind them. The claws are not pronounced enough to provide any strong [[Smash Attack]], and thus is outclassed by the likes of the popular Triple Wing ([[Trygle]]), Eight Spiker ([[Dragoon G]]), and even Double Wing ([[Dranzer S]]). It is also much too large and recoil-prone to  do well on Defense or Stamina, though it is also of interesting note that this AR is distinctively average in performance compared to most Draciel ARs.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG ([[S-MG Core]]) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
&lt;br /&gt;
== Support Part (SP): Fin Tector ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2 grams&lt;br /&gt;
&lt;br /&gt;
Fin Tectors, like other Support Parts, can be flipped upside down for usage in different customizations. In Attack Mode, Fin Tectors greatly aid [[Smash Attack]], and are the best choice of SP for this purpose. Alternatively, Fin Tectors can also be used for defensive purposes: when placed in Defense Mode. However, in this mode they are outclassed by many other SP's; most notably Defense Ring ([[Voltaic Ape]]). Fin Tectors can be used to moderate effectiveness in Zombie customizations if installed in Defense Mode.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
* '''AR:''' Double Wing ([[Dranzer S]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Left SG]] SG Bearing Ver. 2 ([[Wolborg 2]])&lt;br /&gt;
* '''SG Shaft:''' Full Auto Clutch ([[Driger F]])*&lt;br /&gt;
* '''SP:''' Fin Tector ([[Draciel V2]])&lt;br /&gt;
* '''BB:''' Customize Grip ([[Dragoon V2]])&lt;br /&gt;
&lt;br /&gt;
This is a fearsome [[Smash Attack]] combo, and can be used very effectively despite its tall height due to the nature of the Fin Tector SP. Another option for this combo would be to use SG Grip Change ([[Uriel 2]]) with a Neo Left SG with a HMC ([[Metal Driger]]), in its Rubber Flat mode. However, with this modification, the probability of breakage is increased.&lt;br /&gt;
*'''Note:''' refer to [[Dragoon V2#Adding_a_Different_SG|Adding a Different SG]] if you do not know how to setup the SG.''&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Switch Metal Ball Base ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
&lt;br /&gt;
Switch Metal Ball base features a tall round tip, which provides minimal [[Survival|Endurance]] and negligible [[Attack]] and [[Defense]]. The BB houses 2 unremovable metal balls, that can be set to either an inward or outward position. The only virtue this BB possesses is the ability to hold SP, which is overshadowed by its useless tip shape and tall height.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dracielv2front1.jpg|Draciel V2 (front view)&lt;br /&gt;
Image:Dracielv2parts1.jpg|Draciel V2 (parts)&lt;br /&gt;
Image:Dracielv2attring1.jpg|Attack Ring - Strike Turtle&lt;br /&gt;
Image:Dracielv2sp1.jpg|Support Parts - Fin Tector&lt;br /&gt;
Image:Dracielv2sp2.jpg|Support Parts - Fin Tector&lt;br /&gt;
Image:Dracielv2bb1.jpg|Blade Base - Switch Metal Ball Base (outward position)&lt;br /&gt;
Image:Dracielv2bb2.jpg|Blade Base - Switch Metal Ball Base (inward position)&lt;br /&gt;
Image:DracielV2001.png|Sticker sheet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
With a distinctly average Attack Ring, largely pointless and somewhat fragile Support Parts, a useless Blade Base and generic Spin Gear and Weight Disk, '''Draciel V2''' is a disappointing entry in the otherwise excellent V2 series. '''Unless one is desperate, this Beyblade is only worth buying for collection purposes.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:For collection purposes only]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Dark_Series&amp;diff=14118</id>
		<title>Dark Series</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Dark_Series&amp;diff=14118"/>
				<updated>2016-07-31T20:21:04Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Zombie Customizations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DarkSeries.jpg&lt;br /&gt;
| full item name = Dark Series&lt;br /&gt;
| item number = &lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type =&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Release ==&lt;br /&gt;
* '''Dark Draciel''': 1/12 chance of obtaining it in [[Random Booster 8]].&lt;br /&gt;
* '''Dark Dranzer''': 1/12 chance of obtaining it in [[Random Booster 8]].&lt;br /&gt;
* '''Dark Driger''': 1/12 chance of obtaining it in [[Random Booster 8]].&lt;br /&gt;
* '''Dark Dragoon''': Comes with the “''Bakuten Shoot Beyblade The Movie: Gekitou!! Takao vs Daichi''.”&lt;br /&gt;
* '''Dark Gaia Dragoon''': Comes with the “''Bakuten Shoot Beyblade G-Revolution OST''.”&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Dark Wing ==&lt;br /&gt;
* '''Weight:''' 7 grams&lt;br /&gt;
&lt;br /&gt;
Dark Wing, the AR of the [[Dark Series]], has three projected wings and can hold a [[free-spinning]] [[S-AR]]. The S-AR is identical in shape to the AR since it has three wings that are relative in size to it also. Potentially, the AR could have been used for [[Smash Attack]]. The three points of attack on the wings are extended far enough to cause significant damage to the opposing Beyblade with some amount of recoil. However, since S-AR is supposed to spin freely after contact, a source of friction is built and acts as a force that works against the Beyblade as a whole. A solution to this would be to simply use another S-AR, but the problem with that is Dark Wing has an odd number of projections while most of the S-ARs out there has an even number. By doing that, it would cause instability in the Beyblade due to the lack of proper balance.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD) ==&lt;br /&gt;
The Dark Series Beyblades contain all of the same parts with the exception of the WDs.&lt;br /&gt;
&lt;br /&gt;
* '''Dark Draciel''': [[Heavy Weight Disks|Ten Heavy]]&lt;br /&gt;
* '''Dark Dranzer''': [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
* '''Dark Driger''': [[Balance Weight Disks|Ten Balance]]&lt;br /&gt;
* '''Dark Dragoon''': [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
* '''Dark Gaia Dragoon''': [[Revolver Attack]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG (MW Core) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]].&lt;br /&gt;
&lt;br /&gt;
== Support Part (SP): Survivor Ring ==&lt;br /&gt;
* '''Weight:''' 2 grams&lt;br /&gt;
&lt;br /&gt;
Survivor Ring is a SP suitable for [[Defense]] because of its perfectly round shape. It is similar to that of Cross Survivor ([[Dranzer V2]]) with the exception of having three small wings instead of four projections.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Zombie]] Customizations ===&lt;br /&gt;
Because of its round shape, this SP can assist greatly with [[Life After Death]]. Another advantage of the SP is that it aligns perfectly with the [[Wide Survivor]] WD. This leaves room for the small wings to assist in spin stealing. These small wings can steal spin more efficiently in left-spin due to the way the wings are faced. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Sciessor Attacker ([[Metal Dranzer]])&lt;br /&gt;
* '''WD:''' [[Wide Survivor]]&lt;br /&gt;
* '''SG:''' [[Left SG]] (Bearing Version 2) ([[Wolborg 2]])&lt;br /&gt;
* '''SP:''' Survivor Ring ([[Dark Series]])&lt;br /&gt;
* '''BB:''' Customize Grip ([[Dragoon V2]])&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Customize Sharp ==&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
&lt;br /&gt;
Customize Sharp would seem like the upgraded version of  [[SG Sharp]]. It is taller and has the capability to hold a SP. However, having these two changes do not improve on the overall performance of the BB, but instead, makes it worse. The increased height of this BB gives the Beyblade poor balance on its own. In addition to this, using any SP used with the BB only makes it more vulnerable to losing balance. This potentially maybe useful for [[Wobbling]].  &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DarkDrac.jpg|Dark Draciel&lt;br /&gt;
Image:DarkDriger.jpg|DarkDriger&lt;br /&gt;
Image:DarkDranzer.jpg|Dark Dranzer&lt;br /&gt;
Image:DarkDragoon.jpg|Dark Dragoon&lt;br /&gt;
Image:DarkGaiaDragoon.jpg|Dark Gaia Dragoon&lt;br /&gt;
Image:DarkDranzer1.jpg|Dark Dranzer parts&lt;br /&gt;
Image:DarkDranzer2.jpg|Side view of Dark Dranzer&lt;br /&gt;
Image:DarkDranzer3.jpg|Bottom of Dark Dranzer&lt;br /&gt;
Image:Dark gaia dragoon sticke scan.png|Sticker sheet (Dark Gaia Dragoon)&lt;br /&gt;
Image:DarkDranzer001.jpg|Sticker sheet (Dark Dranzer)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
With a powerful if difficult to use Attack Ring and an excellent Support Part, the Dark Series Beyblades are useful purchases for any competitive Blader, however their price and rarity exceeds their competitive value given the availability of alternatives such as [[Voltaic Ape]]. '''These Beyblades are not must-haves, but are nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]   &lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=14117</id>
		<title>Compact</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=14117"/>
				<updated>2016-07-31T19:33:01Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Spin Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''NOTE:''''' ''This article is for plastic compact customization. For information on customizing an HMS compact Beyblade, see [[HMS Compact]].''&lt;br /&gt;
&lt;br /&gt;
A compact combo is a Beyblade which has the purpose of high [[spin velocity]] and balance. The most important factors in building a compact combo are the weight distribution of the Beyblade, along with the size and shape of parts.&lt;br /&gt;
&lt;br /&gt;
== Advantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
Compact combos gain their advantage from being incredibly effective [[balance]] types. Not only that, they are very literally balanced; they are not easy to knock off-center. They are a sort of all-purpose Beyblade that can be used when you are at a loss for what to do, or if you don't want to overthink a strategy.&lt;br /&gt;
&lt;br /&gt;
== Weight Distribution ==&lt;br /&gt;
&lt;br /&gt;
To build an effective compact combo, the Beyblade needs to be relatively heavy, and have the majority of its weight focused in the center of the Beyblade. The advantage of having this weight focused in the center gives it an incredibly high [[spin velocity]], which combined with the proper compact parts, leads to better balance and decreased loss of spin when hit.&lt;br /&gt;
&lt;br /&gt;
== Choice of Parts ==&lt;br /&gt;
&lt;br /&gt;
The choice of parts for compact combos is incredibly polarized; meaning, while there are several possible parts you can use, the choice for best parts is incredibly small. Here is a list of parts that you should use for a compact combo.&lt;br /&gt;
&lt;br /&gt;
=== Attack Rings ===&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], [[Jumping Base]]):''' This is one of the best ARs for a compact combo. It has a very solid weight, great balance, and it is small in size. It has good [[survival]] ability and also some mild [[attack]] power. This is the most common choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This is the next most common choice for compact ARs. It has much more survival along with being more compact, leading to a higher [[spin velocity]] and therefore, more defense. The downside of this is that this AR has very poor attacking power, which luckily isn't too detrimental to a compact Beyblade's effectiveness.&lt;br /&gt;
&lt;br /&gt;
*'''Wing Cross ([[Bistool]], [[Frostic Dranzer]], [[Gekiryu-oh]]):''' ''For the best performance, when choosing a Wing Cross AR for this combo, use [[Hasbro]]'s Bistool. For more information on the mold variation, see the [[Bistool]] article.'' This AR is slightly less common and more recent to the scene than War Lion and Tiger Defenser, but it performs well. Wing Cross is one of the most balanced ARs available, and the Hasbro]] Bistool mold gives it more defense and survival ability.&lt;br /&gt;
&lt;br /&gt;
=== Weight Disks ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Ten Heavy]]:''' This is the only WD you can use for a compact combo. It is the heaviest and smallest plastic-generation WD available.&lt;br /&gt;
&lt;br /&gt;
=== Spin Gear ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Neo SG]] + Heavy Metal Core ([[Metal Driger]]):''' For compact combos, this is the only SG that you can use. It is the heaviest core available, and it contributes to the heavy weight in the center of the beyblade.&lt;br /&gt;
&lt;br /&gt;
=== Blade Bases ===&lt;br /&gt;
&lt;br /&gt;
* See '''[[SG Semi-Flat]]''' &lt;br /&gt;
&lt;br /&gt;
* '''Metal Ball Base ([[Draciel Metal Ball Defenser]]):''' This BB wasn't considered for a long time due to the fact that it is severely outdated, but it has a lot of potential in the compact arena. The metal balls in this base give it a good weight and strong centrifugal force, leading to a high spin velocity. Here are the weight measurements of this BB:&lt;br /&gt;
&lt;br /&gt;
* '''Base Alone:''' 9 grams&lt;br /&gt;
* '''Metal Ball Base w/ one set of metal balls:''' 11 grams&lt;br /&gt;
* '''Metal Ball Base w/ two sets of metal balls (LEGAL):''' 13 grams&lt;br /&gt;
&lt;br /&gt;
As you can see, even with one set of metal balls the weight is very good. With two sets, the weight is even higher, but the BB will lose some [[survival]] potential in the process.&lt;br /&gt;
&lt;br /&gt;
The tip is a semi-flat, almost exactly the same shape as the [[SG Semi-Flat]].&lt;br /&gt;
&lt;br /&gt;
* '''Metal Change Base ([[Driger S]]):''' This BB isn't considered very often, due to its often aggressive movement pattern. However, it is a perfect choice for a compact combo. When standing straight, the metal tip has great survival. When tilted, the Beyblade will move in an attack mode. This strong survival and attack power take advantage of the compact combo's weight and spin velocity.&lt;br /&gt;
&lt;br /&gt;
== Sample Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
==== [[5-Layer]] Compact Combo ====&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]])&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Right Neo SG]]&lt;br /&gt;
* '''SG Core:''' Heavy Metal Core ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[Metal Change Base([[Driger S)]]&lt;br /&gt;
&lt;br /&gt;
This is one of the most common compact combos.&lt;br /&gt;
&lt;br /&gt;
=== [[4-Layer]] Compact Combo ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Hasbro]] [[Bistool]] Mold)&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''BB:''' Metal Ball Base ([[Draciel Metal Ball Defenser]])&lt;br /&gt;
&lt;br /&gt;
This combo was used by [[Noland]] to win the [[North American Championship]].&lt;br /&gt;
&lt;br /&gt;
== Disadvantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
There are some disadvantages to using a compact Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''[[Balance]] Type:''' Being a [[balance]] type can be advantageous or disadvantageous depending on the situation. Against an incredibly specialized Beyblade, they may falter due to not having enough focus in the type necessary to win.&lt;br /&gt;
&lt;br /&gt;
* '''Poor Survival:''' Compact Beyblades do not have the best [[survival]], due to their heavy weight. Against [[attack]] and [[defense]] Beyblades, they will often manage very well. However, against a purely survival Beyblade, they will fail.&lt;br /&gt;
&lt;br /&gt;
== Using Compacts With Shooting Techniques ==&lt;br /&gt;
&lt;br /&gt;
Compact combos a very well suited to a variety of shooting techniques.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sliding Shoot]]:''' Compact combos already have a very strong movement pattern. Sliding shot encourages this pattern further, causing the Beyblade to roam the stadium at a decent speed. Making contact within the first few seconds of the battle after being shot will deliver considerable damage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gattyaki]]:''' A compact combo has a very heavy weight. Gattyaki is designed to hit the opponent before hitting the stadium. This shot combined with a heavy Beyblade is very good for [[OHKO]]. Because the entire force of the Beyblade's weight is directed at the opponent directly after shooting, without being slowed down by the friction of the stadium, it is almost guaranteed to deal a critical hit if it makes contact. The disadvantage of this strategy is that Gattyaki is a very difficult shot to aim correctly and will often miss. Fortunately, unless you overshoot a drastic amount, missing the Gattyaki shot will not be too detrimental to your battle.&lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Compact combos have been a staple in Beyblade play for a long time, and they're not going anywhere. They're strong and easy to use, and even in the hands of an unexperienced player they can win matches with ease. If your opponent is using a Beyblade that is not well planned, this is a good style of Beyblade to use to avoid over-thinking a match.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=14116</id>
		<title>Compact</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=14116"/>
				<updated>2016-07-31T19:14:34Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Spin Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''NOTE:''''' ''This article is for plastic compact customization. For information on customizing an HMS compact Beyblade, see [[HMS Compact]].''&lt;br /&gt;
&lt;br /&gt;
A compact combo is a Beyblade which has the purpose of high [[spin velocity]] and balance. The most important factors in building a compact combo are the weight distribution of the Beyblade, along with the size and shape of parts.&lt;br /&gt;
&lt;br /&gt;
== Advantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
Compact combos gain their advantage from being incredibly effective [[balance]] types. Not only that, they are very literally balanced; they are not easy to knock off-center. They are a sort of all-purpose Beyblade that can be used when you are at a loss for what to do, or if you don't want to overthink a strategy.&lt;br /&gt;
&lt;br /&gt;
== Weight Distribution ==&lt;br /&gt;
&lt;br /&gt;
To build an effective compact combo, the Beyblade needs to be relatively heavy, and have the majority of its weight focused in the center of the Beyblade. The advantage of having this weight focused in the center gives it an incredibly high [[spin velocity]], which combined with the proper compact parts, leads to better balance and decreased loss of spin when hit.&lt;br /&gt;
&lt;br /&gt;
== Choice of Parts ==&lt;br /&gt;
&lt;br /&gt;
The choice of parts for compact combos is incredibly polarized; meaning, while there are several possible parts you can use, the choice for best parts is incredibly small. Here is a list of parts that you should use for a compact combo.&lt;br /&gt;
&lt;br /&gt;
=== Attack Rings ===&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], [[Jumping Base]]):''' This is one of the best ARs for a compact combo. It has a very solid weight, great balance, and it is small in size. It has good [[survival]] ability and also some mild [[attack]] power. This is the most common choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This is the next most common choice for compact ARs. It has much more survival along with being more compact, leading to a higher [[spin velocity]] and therefore, more defense. The downside of this is that this AR has very poor attacking power, which luckily isn't too detrimental to a compact Beyblade's effectiveness.&lt;br /&gt;
&lt;br /&gt;
*'''Wing Cross ([[Bistool]], [[Frostic Dranzer]], [[Gekiryu-oh]]):''' ''For the best performance, when choosing a Wing Cross AR for this combo, use [[Hasbro]]'s Bistool. For more information on the mold variation, see the [[Bistool]] article.'' This AR is slightly less common and more recent to the scene than War Lion and Tiger Defenser, but it performs well. Wing Cross is one of the most balanced ARs available, and the Hasbro]] Bistool mold gives it more defense and survival ability.&lt;br /&gt;
&lt;br /&gt;
=== Weight Disks ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Ten Heavy]]:''' This is the only WD you can use for a compact combo. It is the heaviest and smallest plastic-generation WD available.&lt;br /&gt;
&lt;br /&gt;
=== Spin Gear ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Neo SG]] + Heavy Metal Core ([[Metal Driger]]):''' For compact combos, this is the only SG that you can use. You can see this part's advantage through this simple comparison:&lt;br /&gt;
&lt;br /&gt;
'''Neo SG + Heavy Metal Core:''' 9 grams&lt;br /&gt;
'''Neo SG + [[Spin Gear#V and V2 Series Spin Gears | Magnetic Core]]:''' 6 grams&lt;br /&gt;
'''Neo SG + Metal Weight Core:''' 5 grams&lt;br /&gt;
'''[[SG]]:''' 4 grams&lt;br /&gt;
&lt;br /&gt;
Even over the second heaviest core, Heavy Metal Core still has 3 grams more. That number may seem small, but keep in mind that it is 7% - 10% more weight. Also, it contributes to heavy weight in the center of the Beyblade. That's why Heavy Metal Core is a '''must-have''' part.&lt;br /&gt;
&lt;br /&gt;
=== Blade Bases ===&lt;br /&gt;
&lt;br /&gt;
* See '''[[SG Semi-Flat]]''' &lt;br /&gt;
&lt;br /&gt;
* '''Metal Ball Base ([[Draciel Metal Ball Defenser]]):''' This BB wasn't considered for a long time due to the fact that it is severely outdated, but it has a lot of potential in the compact arena. The metal balls in this base give it a good weight and strong centrifugal force, leading to a high spin velocity. Here are the weight measurements of this BB:&lt;br /&gt;
&lt;br /&gt;
* '''Base Alone:''' 9 grams&lt;br /&gt;
* '''Metal Ball Base w/ one set of metal balls:''' 11 grams&lt;br /&gt;
* '''Metal Ball Base w/ two sets of metal balls (LEGAL):''' 13 grams&lt;br /&gt;
&lt;br /&gt;
As you can see, even with one set of metal balls the weight is very good. With two sets, the weight is even higher, but the BB will lose some [[survival]] potential in the process.&lt;br /&gt;
&lt;br /&gt;
The tip is a semi-flat, almost exactly the same shape as the [[SG Semi-Flat]].&lt;br /&gt;
&lt;br /&gt;
* '''Metal Change Base ([[Driger S]]):''' This BB isn't considered very often, due to its often aggressive movement pattern. However, it is a perfect choice for a compact combo. When standing straight, the metal tip has great survival. When tilted, the Beyblade will move in an attack mode. This strong survival and attack power take advantage of the compact combo's weight and spin velocity.&lt;br /&gt;
&lt;br /&gt;
== Sample Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
==== [[5-Layer]] Compact Combo ====&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]])&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Right Neo SG]]&lt;br /&gt;
* '''SG Core:''' Heavy Metal Core ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[Metal Change Base([[Driger S)]]&lt;br /&gt;
&lt;br /&gt;
This is one of the most common compact combos.&lt;br /&gt;
&lt;br /&gt;
=== [[4-Layer]] Compact Combo ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Hasbro]] [[Bistool]] Mold)&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''BB:''' Metal Ball Base ([[Draciel Metal Ball Defenser]])&lt;br /&gt;
&lt;br /&gt;
This combo was used by [[Noland]] to win the [[North American Championship]].&lt;br /&gt;
&lt;br /&gt;
== Disadvantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
There are some disadvantages to using a compact Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''[[Balance]] Type:''' Being a [[balance]] type can be advantageous or disadvantageous depending on the situation. Against an incredibly specialized Beyblade, they may falter due to not having enough focus in the type necessary to win.&lt;br /&gt;
&lt;br /&gt;
* '''Poor Survival:''' Compact Beyblades do not have the best [[survival]], due to their heavy weight. Against [[attack]] and [[defense]] Beyblades, they will often manage very well. However, against a purely survival Beyblade, they will fail.&lt;br /&gt;
&lt;br /&gt;
== Using Compacts With Shooting Techniques ==&lt;br /&gt;
&lt;br /&gt;
Compact combos a very well suited to a variety of shooting techniques.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sliding Shoot]]:''' Compact combos already have a very strong movement pattern. Sliding shot encourages this pattern further, causing the Beyblade to roam the stadium at a decent speed. Making contact within the first few seconds of the battle after being shot will deliver considerable damage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gattyaki]]:''' A compact combo has a very heavy weight. Gattyaki is designed to hit the opponent before hitting the stadium. This shot combined with a heavy Beyblade is very good for [[OHKO]]. Because the entire force of the Beyblade's weight is directed at the opponent directly after shooting, without being slowed down by the friction of the stadium, it is almost guaranteed to deal a critical hit if it makes contact. The disadvantage of this strategy is that Gattyaki is a very difficult shot to aim correctly and will often miss. Fortunately, unless you overshoot a drastic amount, missing the Gattyaki shot will not be too detrimental to your battle.&lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Compact combos have been a staple in Beyblade play for a long time, and they're not going anywhere. They're strong and easy to use, and even in the hands of an unexperienced player they can win matches with ease. If your opponent is using a Beyblade that is not well planned, this is a good style of Beyblade to use to avoid over-thinking a match.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14115</id>
		<title>Seaborg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14115"/>
				<updated>2016-07-31T19:08:58Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Seaborg Top View.JPG&lt;br /&gt;
| full item name = Seaborg&lt;br /&gt;
| item number = A-12&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Whale Attacker==&lt;br /&gt;
Whale Attacker takes the form of two large whales, with descending slopes and spikes along the sides, leading back to a single point, reminiscent of a whale arching out of water, as well as screw head details which serve to add a mechanical feel to the design. In right spin, the large, flat protrusions that represent the whales' heads are the main contact points. These protrusions have a large amount of [[Smash Attack]], delivering impressive blunt force to opponents, but suffering from a debilitating amount of [[Recoil]], requiring the tip of SG Grip Change Base (or other recoil-controlling tips such as Seaborg's own Defense Grip Base in Attack Mode) in order to be worthwhile. Furthermore, the strain on the Attack Ring caused by these extremely violent impacts results in significant breakage issues, particularly near the screw head details where the Attack Ring is at its thinnest (though breakage is by no means limited to this area). It should also be noted that Whale Attacker has a tendency to damage other Beyblades, much like [[Griffolyon|Cross Griffon]].&lt;br /&gt;
&lt;br /&gt;
In left spin, the most noticeable feature of Whale Attacker is its slopes. These are quite long, however their shallow angle renders them ineffective compared to other proper [[Upper Attack]] ARs. Aside from this, the end of each slope, and the spikes along the side of the Attack Ring provide some [[Smash Attack]], but due to the inward curvature of the end-of-slope contact points and the small size of the spiked protrusions (and their tendency to wear down), Whale Attacker is unable to make significant contact in left spin, leading it to be greatly outclassed, most notably by [[Dragoon GT|G Upper]] and [[Flash Leopard 2|Panther Head]], both of which combine [[Upper Attack|Upper]] and [[Smash Attack]] far more effectively in left spin.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Whale Attacker&lt;br /&gt;
* '''WD:''' Wide Survivor&lt;br /&gt;
* '''SG Casings''': Right SG (Bearing Version 2) casings&lt;br /&gt;
* '''SG Tip''':SG Grip Change Base (Attack Mode)&lt;br /&gt;
* '''BB:''' Defense Grip Base 2&lt;br /&gt;
&lt;br /&gt;
The tip of SG Grip Change Base allows for incredible speed and recoil control, which is important given the extreme recoil suffered by Whale Attacker. The rest of the combination- Wide Survivor and and Defense Grip Base 2- allow for the combination to move faster, useful to provide extra force to the hits it makes. This is a deadly attack setup which can knock out all but the toughest defense types with relatively little trouble but the breakage issues of Whale Attacker means this combination is not to be relied on in competitive situations.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
See [[Wide Weight Disks|Eight Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right Spin Gear ==&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right Spin Gear.]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Defense Grip Base ==&lt;br /&gt;
Defense Grip Base is a mid-height base, with six large screw details extending downward from the upper edge, and a rather pointed profile, leading to a sharp rubber tip. Similar to the later Rubber Sharp Bottom of MFB's [[Grand Ketos]] (which also shared the Whale theme), this tip provides excellent [[Defense]] and almost no movement, sitting in the centre of the stadium and being extremely difficult to KO, arguably moreso than any other Base, incluing the exceedingly popular SG (Bearing Version 2) Shaft of [[Wolborg 2]]. &lt;br /&gt;
However, while SG (Bearing Version 2) is supported by bearings which successfully address the inherent Survival issues of rubber tips, Defense Grip Base does not compensate for this at all, an issue only worsened by the poor stability of the sharp tip shape. In fact, its stamina is so poor that any Attack custom, even a rubber tipped one, that is able to hit it hard enough to knock it off balance will easily outspin it. It should go without saying, therefore, that any Beyblade with even passable [[Survival]] ability will have absolutely no trouble defeating Defense Grip Base, and the extremely passive behaviour of the tip means Defense Grip Base is completely unable to knock these combinations out. Furthermore, as with all other rubber tips, and perhaps moreso due to the softer rubber it is made from, the tip of Defense Grip Base wears down fairly quickly, requiring regular replacement.&lt;br /&gt;
Due to these issues, it is rarely seen in competitive play in its normal configuration, however, if one lacks top-tier defensive options such as [[Wolborg 2|SG Bearing Version 2]], or [[Wolborg 4|Right Engine Gear (Circle Survive)]], it is a decent choice for [[Defense]] Customization.&lt;br /&gt;
[[Image:DefenseGripAttack.jpg|thumb|Defense Grip Base with Tip inverted for Attack use]]&lt;br /&gt;
However, Defense Grip Base does have another, rather surprising use thanks to a simple, legal &amp;quot;modification&amp;quot;: by inverting the tip (inserting it upside down from below the Blade Base), Defense Grip Base is given a wide, flat Rubber tip which is excellent for [[Attack|Attack Types]]. This provides extremely high speed, decent [[Recoil]] control, and good controllability with a Sliding Shoot, transforming Defense Grip Base from a mediocre Grip Based Defense BB to an incredibly powerful Smash Attack BB, on par with [[Dragoon Grip Attacker|Grip Base]] but with added versatility – it is able to use all non-gimmick SG's, allowing for slightly better recoil control and the use of Left Spin Gears. &lt;br /&gt;
&lt;br /&gt;
While it does not have the incredible Recoil control of [[Uriel 2|SG Grip Change Base]], it doesn't suffer from fragility issues, wears more slowly, and most importantly, is a fraction of the price, and its Recoil control is still sufficient to use some [[Smash Attack#Hyper_Aggressive_Smash Attack_ARs|Hyper Aggressive ARs]], such as [[Gaia Dragoon V|Dragon Breaker]] with [[Zeus|Screw Zeus]], which works excellently with the Blade Base using a very light SG and [[Wide Defense]]. The other major issue is its tall height, which means getting consistent contact with shorter opponents can be difficult, however banking or using an overhanging Attack Ring like [[Driger G|Triple Tiger]] can overcome this. It also suffers from exceptionally poor Life After Death and poor Survival in general, though this is not a major concern for such an aggressive Blade Base.&lt;br /&gt;
&lt;br /&gt;
This means Defense Grip Base is an excellent Attack Blade Base, and unlike other competitive Attack Bases, it is also highly practical, being affordable and easy to find. This, combined with the ready availability of [[Driger G|Triple Tiger]] and [[Wide Weight Disks|Ten Wide]] means Smash Attack is one of the cheapest types to make a competitive combination for.&lt;br /&gt;
&lt;br /&gt;
It should be noted, however, that [[Hasbro]] modified the flat part of the tip by removing a section, which causes the Tip to skip when used like this, similar to [[Metal Fight Beyblade|Metal Fight Beyblade's]] [[Storm Capricorne M145Q|Quake]] Bottom. As such, using the Hasbro version of the Tip is not recommended.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]]) &lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The combination of Defense Grip Base and a Heavy Metal Core alone is nearly impossible to knock out. Wide Defense provides a circular perimeter making it difficult for opponents to land solid hits on this custom, lending decent weight for [[Defense|Defensive]] purposes, as well as giving the combination with some much needed Survival ability. Tiger Defenser is chosen for its excellent Defense in right spin, impeccable balance, and strong synergy with Wide Defense.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
*'''WD:''' [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]]&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
One of the cheapest competitive combinations of the generation, and extremely effective too, capable of standing up even to many [[Defense]] Type combinations (an impressive feat in a generation where Defense is so dominant), and easily handling most [[Compact]] combinations. &lt;br /&gt;
&lt;br /&gt;
However, while the overhanging Attack Ring provides good reliability against lower combinations, it is a serious liability against [[Circle Survivor Defense]] combinations, which are very popular in tournaments (and another example of an economical combination). If one expects to face these, using a non-overhanging Attack Ring is a better choice - [[Voltaic Ape|Mountain Hammer]] in particular is an excellent Attack Ring for this situation as its abundance of power and elevated contact points ensure hard hits on the vulnerable upper part of those combinations, practically guaranteeing a victory by Knock Out, though more conventional Smash Attack ARs such as [[Griffolyon|Cross Griffon]] are also moderately effective if launched well.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, this setup provides incredible effectiveness at a very affordable price, and is a great choice for Bladers of all experience levels.&lt;br /&gt;
&lt;br /&gt;
====Use with Hyper Aggressive Smash Attack ARs====&lt;br /&gt;
Defense Grip Base has sufficient Recoil control to use the less Recoil laden Hyper Aggressive Smash Attack ARs, an example of this follows.&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
*'''Sub AR:''' Screw Zeus ([[Zeus]])&lt;br /&gt;
*'''WD:''' [[Wide Defense]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Regular SG Core Part)&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best customs for Defense Grip Base, and one of the best Smash Attack Customizations overall. Dragon Breaker fixes the large, extremely aggressive Screw Zeus in place without obstructing its contact points, and adds a good amount of Smash Attack itself, making an incredibly powerful Attack Ring. While it suffers some Recoil problems, this is not so severe that Defense Grip Base cannot handle it. The lightest possible Spin Gear is used to keep the combinations weight around its outer perimeter as to not weigh it down, increasing speed and the Flywheel Effect (which is why this the perhaps counter-intuitive use of a lightweight Spin Gear in this combination is more effective than adding further weight). Wide Defense provides enough weight to control Recoil against even the hardest to budge opponents, and is a major part of the combination's edge-focused weight distribution.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* '''BBA Defenser''' (Black Recolor)&lt;br /&gt;
* '''Seaborg''' - Clear Blue (Random Booster 5)&lt;br /&gt;
* '''Seaborg''' - White (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pink (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pastel Blue (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Ochre (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Dragon Cube Claw Crane prize (Navy Blue)&lt;br /&gt;
* '''[[Phantom Force]] Seaborg''' - Clear Pink&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
====Seaborg - Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Seaborg Top View.JPG‎ |Front View&lt;br /&gt;
Image:Seaborg Side View.JPG‎ |3/4 View&lt;br /&gt;
Image:Seaborg Bottom View.JPG‎|Bottom View&lt;br /&gt;
Image:Seaborg Base View.JPG‎ |Base - Top View&lt;br /&gt;
Image:Seaborg AR View.JPG‎|Whale Attacker&lt;br /&gt;
Image:Seaborg Angle.JPG‎ |Side View&lt;br /&gt;
Image:Seaborg Parts.jpg‎ |Parts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Seaborg - Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SeaborgClearPinkPhantomForce.JPG|Seaborg Phantom Force Ver.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
Originally considered an example of how focussing too much on one particular aspect at the expense of all others is a bad idea, the recent clarification that inverting the tip is legal means it now has one of the most practical and effective Blade Bases for Attack Types.'''As such, all Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14114</id>
		<title>Seaborg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14114"/>
				<updated>2016-07-31T19:06:08Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Seaborg Top View.JPG&lt;br /&gt;
| full item name = Seaborg&lt;br /&gt;
| item number = A-12&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Whale Attacker==&lt;br /&gt;
Whale Attacker takes the form of two large whales, with descending slopes and spikes along the sides, leading back to a single point, reminiscent of a whale arching out of water, as well as screw head details which serve to add a mechanical feel to the design. In right spin, the large, flat protrusions that represent the whales' heads are the main contact points. These protrusions have a large amount of [[Smash Attack]], delivering impressive blunt force to opponents, but suffering from a debilitating amount of [[Recoil]], requiring the tip of SG Grip Change Base (or other recoil-controlling tips such as Seaborg's own Defense Grip Base in Attack Mode) in order to be worthwhile. Furthermore, the strain on the Attack Ring caused by these extremely violent impacts results in significant breakage issues, particularly near the screw head details where the Attack Ring is at its thinnest (though breakage is by no means limited to this area). It should also be noted that Whale Attacker has a tendency to damage other Beyblades, much like [[Griffolyon|Cross Griffon]].&lt;br /&gt;
&lt;br /&gt;
In left spin, the most noticeable feature of Whale Attacker is its slopes. These are quite long, however their shallow angle renders them ineffective compared to other proper [[Upper Attack]] ARs. Aside from this, the end of each slope, and the spikes along the side of the Attack Ring provide some [[Smash Attack]], but due to the inward curvature of the end-of-slope contact points and the small size of the spiked protrusions (and their tendency to wear down), Whale Attacker is unable to make significant contact in left spin, leading it to be greatly outclassed, most notably by [[Dragoon GT|G Upper]] and [[Flash Leopard 2|Panther Head]], both of which combine [[Upper Attack|Upper]] and [[Smash Attack]] far more effectively in left spin.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Whale Attacker&lt;br /&gt;
* '''WD:''' Wide Survivor&lt;br /&gt;
* '''SG Casings''': Right SG (Bearing Version 2) casings&lt;br /&gt;
* '''SG Tip''':SG Grip Change Base (Attack Mode)&lt;br /&gt;
* '''BB:''' Defense Grip Base 2&lt;br /&gt;
&lt;br /&gt;
The tip of SG Grip Change Base allows for incredible speed and recoil control, which is important given the extreme recoil suffered by Whale Attacker. The rest of the combination- Wide Survivor and and Defense Grip Base 2- allow for the combination to move faster, useful to provide extra force to the hits it makes. This is a deadly attack setup which can knock out all but the toughest defense types with relatively little trouble but the breakage issues of Whale Attacker means this combination is not to be relied on in competitive situations.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
See [[Wide Weight Disks|Eight Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right Spin Gear ==&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right Spin Gear.]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Defense Grip Base ==&lt;br /&gt;
Defense Grip Base is a mid-height base, with six large screw details extending downward from the upper edge, and a rather pointed profile, leading to a sharp rubber tip. Similar to the later Rubber Sharp Bottom of MFB's [[Grand Ketos]] (which also shared the Whale theme), this tip provides excellent [[Defense]] and almost no movement, sitting in the centre of the stadium and being extremely difficult to KO, arguably moreso than any other Base, incluing the exceedingly popular SG (Bearing Version 2) Shaft of [[Wolborg 2]]. &lt;br /&gt;
However, while SG (Bearing Version 2) is supported by bearings which successfully address the inherent Survival issues of rubber tips, Defense Grip Base does not compensate for this at all, an issue only worsened by the poor stability of the sharp tip shape. In fact, its stamina is so poor that any Attack custom, even a rubber tipped one, that is able to hit it hard enough to knock it off balance will easily outspin it. It should go without saying, therefore, that any Beyblade with even passable [[Survival]] ability will have absolutely no trouble defeating Defense Grip Base, and the extremely passive behaviour of the tip means Defense Grip Base is completely unable to knock these combinations out. Furthermore, as with all other rubber tips, and perhaps moreso due to the softer rubber it is made from, the tip of Defense Grip Base wears down fairly quickly, requiring regular replacement.&lt;br /&gt;
Due to these issues, it is rarely seen in competitive play in its normal configuration, however, if one lacks top-tier defensive options such as [[Wolborg 2|SG Bearing Version 2]], or [[Wolborg 4|Right Engine Gear (Circle Survive)]], it is a decent choice for [[Defense]] Customization.&lt;br /&gt;
[[Image:DefenseGripAttack.jpg|thumb|Defense Grip Base with Tip inverted for Attack use]]&lt;br /&gt;
However, Defense Grip Base does have another, rather surprising use thanks to a simple, legal &amp;quot;modification&amp;quot;: by inverting the tip (inserting it upside down from below the Blade Base), Defense Grip Base is given a wide, flat Rubber tip which is excellent for [[Attack|Attack Types]]. This provides extremely high speed, decent [[Recoil]] control, and good controllability with a Sliding Shoot, transforming Defense Grip Base from a mediocre Grip Based Defense BB to an incredibly powerful Smash Attack BB, on par with [[Dragoon Grip Attacker|Grip Base]] but with added versatility – it is able to use all non-gimmick SG's, allowing for slightly better recoil control and the use of Left Spin Gears. &lt;br /&gt;
&lt;br /&gt;
While it does not have the incredible Recoil control of [[Uriel 2|SG Grip Change Base]], it doesn't suffer from fragility issues, wears more slowly, and most importantly, is a fraction of the price, and its Recoil control is still sufficient to use some [[Smash Attack#Hyper_Aggressive_Smash Attack_ARs|Hyper Aggressive ARs]], such as [[Gaia Dragoon V|Dragon Breaker]] with [[Zeus|Screw Zeus]], which works excellently with the Blade Base using a very light SG and [[Wide Defense]]. The other major issue is its tall height, which means getting consistent contact with shorter opponents can be difficult, however banking or using an overhanging Attack Ring like [[Driger G|Triple Tiger]] can overcome this. It also suffers from exceptionally poor Life After Death and poor Survival in general, though this is not a major concern for such an aggressive Blade Base.&lt;br /&gt;
&lt;br /&gt;
This means Defense Grip Base is an excellent Attack Blade Base, and unlike other competitive Attack Bases, it is also highly practical, being affordable and easy to find. This, combined with the ready availability of [[Driger G|Triple Tiger]] and [[Wide Weight Disks|Ten Wide]] means Smash Attack is one of the cheapest types to make a competitive combination for.&lt;br /&gt;
&lt;br /&gt;
It should be noted, however, that [[Hasbro]] modified the flat part of the tip by removing a section, which causes the Tip to skip when used like this, similar to [[Metal Fight Beyblade|Metal Fight Beyblade's]] [[Storm Capricorne M145Q|Quake]] Bottom. As such, using the Hasbro version of the Tip is not recommended.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]]) &lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The combination of Defense Grip Base and a Heavy Metal Core alone is nearly impossible to knock out. Wide Defense provides a circular perimeter making it difficult for opponents to land solid hits on this custom, lending decent weight for [[Defense|Defensive]] purposes, as well as giving the combination with some much needed Survival ability. Tiger Defenser is chosen for its excellent Defense in right spin, impeccable balance, and strong synergy with Wide Defense.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
*'''WD:''' [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]]&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
One of the cheapest competitive combinations of the generation, and extremely effective too, capable of standing up even to many [[Defense]] Type combinations (an impressive feat in a generation where Defense is so dominant), and easily handling most [[Compact]] combinations. &lt;br /&gt;
&lt;br /&gt;
However, while the overhanging Attack Ring provides good reliability against lower combinations, it is a serious liability against [[Circle Survivor Defense]] combinations, which are very popular in tournaments (and another example of an economical combination). If one expects to face these, using a non-overhanging Attack Ring is a better choice - [[Voltaic Ape|Mountain Hammer]] in particular is an excellent Attack Ring for this situation as its abundance of power and elevated contact points ensure hard hits on the vulnerable upper part of those combinations, practically guaranteeing a victory by Knock Out, though more conventional Smash Attack ARs such as [[Griffolyon|Cross Griffon]] are also moderately effective if launched well.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, this setup provides incredible effectiveness at a very affordable price, and is a great choice for Bladers of all experience levels.&lt;br /&gt;
&lt;br /&gt;
====Use with Hyper Aggressive Smash Attack ARs====&lt;br /&gt;
Defense Grip Base has sufficient Recoil control to use the less Recoil laden Hyper Aggressive Smash Attack ARs, an example of this follows.&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
*'''Sub AR:''' Screw Zeus ([[Zeus]])&lt;br /&gt;
*'''WD:''' [[Wide Defense]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Regular SG Core Part)&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best customs for Defense Grip Base, and one of the best Smash Attack Customizations overall. Dragon Breaker fixes the large, extremely aggressive Screw Zeus in place without obstructing its contact points, and adds a good amount of Smash Attack itself, making an incredibly powerful Attack Ring. While it suffers some Recoil problems, this is not so severe that Defense Grip Base cannot handle it. The lightest possible Spin Gear is used to keep the combinations weight around its outer perimeter as to not weigh it down, increasing speed and the Flywheel Effect (which is why this the perhaps counter-intuitive use of a lightweight Spin Gear in this combination is more effective than adding further weight). Wide Defense provides enough weight to control Recoil against even the hardest to budge opponents, and is a major part of the combination's edge-focused weight distribution.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* '''BBA Defenser''' (Black Recolor)&lt;br /&gt;
* '''Seaborg''' - Clear Blue (Random Booster 5)&lt;br /&gt;
* '''Seaborg''' - White (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pink (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pastel Blue (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Ochre (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Dragon Cube Claw Crane prize (Navy Blue)&lt;br /&gt;
* '''[[Phantom Force]] Seaborg''' - Clear Pink&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
====Seaborg - Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Seaborg Top View.JPG‎ |Front View&lt;br /&gt;
Image:Seaborg Side View.JPG‎ |3/4 View&lt;br /&gt;
Image:Seaborg Bottom View.JPG‎|Bottom View&lt;br /&gt;
Image:Seaborg Base View.JPG‎ |Base - Top View&lt;br /&gt;
Image:Seaborg AR View.JPG‎|Whale Attacker&lt;br /&gt;
Image:Seaborg Angle.JPG‎ |Side View&lt;br /&gt;
Image:Seaborg Parts.jpg‎ |Parts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Seaborg - Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SeaborgClearPinkPhantomForce.JPG|Seaborg Phantom Force Ver.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
Originally considered an example of how focussing too much on one particular aspect at the expense of all others is a bad idea, the recent clarification that inverting the tip is legal means it now has one of the most practical and effective Blade Bases for Attack Types. In addition, the Attack Ring is competitive (if difficult to use and extremely fragile) which is a bonus.'''As such, all Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14113</id>
		<title>Seaborg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14113"/>
				<updated>2016-07-31T18:44:33Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Seaborg Top View.JPG&lt;br /&gt;
| full item name = Seaborg&lt;br /&gt;
| item number = A-12&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Whale Attacker==&lt;br /&gt;
Whale Attacker takes the form of two large whales, with descending slopes and spikes along the sides, leading back to a single point, reminiscent of a whale arching out of water, as well as screw head details which serve to add a mechanical feel to the design. In right spin, the large, flat protrusions that represent the whales' heads are the main contact points. These protrusions have a large amount of [[Smash Attack]], delivering impressive blunt force to opponents, but suffering from a debilitating amount of [[Recoil]], requiring the tip of SG Grip Change Base (or other recoil-controlling tips such as Seaborg's own Defense Grip Base in Attack Mode) in order to be worthwhile. Furthermore, the strain on the Attack Ring caused by these extremely violent impacts results in significant breakage issues, particularly near the screw head details where the Attack Ring is at its thinnest (though breakage is by no means limited to this area). It should also be noted that Whale Attacker has a tendency to damage other Beyblades, much like [[Griffolyon|Cross Griffon]].&lt;br /&gt;
&lt;br /&gt;
In left spin, the most noticeable feature of Whale Attacker is its slopes. These are quite long, however their shallow angle renders them ineffective compared to other proper [[Upper Attack]] ARs. Aside from this, the end of each slope, and the spikes along the side of the Attack Ring provide some [[Smash Attack]], but due to the inward curvature of the end-of-slope contact points and the small size of the spiked protrusions (and their tendency to wear down), Whale Attacker is unable to make significant contact in left spin, leading it to be greatly outclassed, most notably by [[Dragoon GT|G Upper]] and [[Flash Leopard 2|Panther Head]], both of which combine [[Upper Attack|Upper]] and [[Smash Attack]] far more effectively in left spin.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Whale Attacker&lt;br /&gt;
* '''WD:''' Wide Survivor&lt;br /&gt;
* '''SG Casings''': Right SG (Bearing Version 2) casings&lt;br /&gt;
* '''SG Tip''':SG Grip Change Base (Attack Mode)&lt;br /&gt;
* '''BB:''' Defense Grip Base 2&lt;br /&gt;
&lt;br /&gt;
The tip of SG Grip Change Base allows for incredible speed and recoil control, which is important given the extreme recoil suffered by Whale Attacker. The rest of the combination- Wide Survivor and and Defense Grip Base 2- allow for the combination to move faster, useful to provide extra force to the hits it makes. This is a deadly attack setup which can knock out all but the toughest defense types with relatively little trouble but the breakage issues of Whale Attacker means this combination is not to be relied on in competitive situations.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
See [[Wide Weight Disks|Eight Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right Spin Gear ==&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right Spin Gear.]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Defense Grip Base ==&lt;br /&gt;
Defense Grip Base is a mid-height base, with six large screw details extending downward from the upper edge, and a rather pointed profile, leading to a sharp rubber tip. Similar to the later Rubber Sharp Bottom of MFB's [[Grand Ketos]] (which also shared the Whale theme), this tip provides excellent [[Defense]] and almost no movement, sitting in the centre of the stadium and being extremely difficult to KO, arguably moreso than any other Base, incluing the exceedingly popular SG (Bearing Version 2) Shaft of [[Wolborg 2]]. &lt;br /&gt;
However, while SG (Bearing Version 2) is supported by bearings which successfully address the inherent Survival issues of rubber tips, Defense Grip Base does not compensate for this at all, an issue only worsened by the poor stability of the sharp tip shape. In fact, its stamina is so poor that any Attack custom, even a rubber tipped one, that is able to hit it hard enough to knock it off balance will easily outspin it. It should go without saying, therefore, that any Beyblade with even passable [[Survival]] ability will have absolutely no trouble defeating Defense Grip Base, and the extremely passive behaviour of the tip means Defense Grip Base is completely unable to knock these combinations out. Furthermore, as with all other rubber tips, and perhaps moreso due to the softer rubber it is made from, the tip of Defense Grip Base wears down fairly quickly, requiring regular replacement.&lt;br /&gt;
Due to these issues, it is rarely seen in competitive play in its normal configuration, however, if one lacks top-tier defensive options such as [[Wolborg 2|SG Bearing Version 2]], or [[Wolborg 4|Right Engine Gear (Circle Survive)]], it is a decent choice for [[Defense]] Customization.&lt;br /&gt;
[[Image:DefenseGripAttack.jpg|thumb|Defense Grip Base with Tip inverted for Attack use]]&lt;br /&gt;
However, Defense Grip Base does have another, rather surprising use thanks to a simple, legal &amp;quot;modification&amp;quot;: by inverting the tip (inserting it upside down from below the Blade Base), Defense Grip Base is given a wide, flat Rubber tip which is excellent for [[Attack|Attack Types]]. This provides extremely high speed, decent [[Recoil]] control, and good controllability with a Sliding Shoot, transforming Defense Grip Base from a mediocre Grip Based Defense BB to an incredibly powerful Smash Attack BB, on par with [[Dragoon Grip Attacker|Grip Base]] but with added versatility – it is able to use all non-gimmick SG's, allowing for slightly better recoil control and the use of Left Spin Gears. &lt;br /&gt;
&lt;br /&gt;
While it does not have the incredible Recoil control of [[Uriel 2|SG Grip Change Base]], it doesn't suffer from fragility issues, wears more slowly, and most importantly, is a fraction of the price, and its Recoil control is still sufficient to use some [[Smash Attack#Hyper_Aggressive_Smash Attack_ARs|Hyper Aggressive ARs]], such as [[Gaia Dragoon V|Dragon Breaker]] with [[Zeus|Screw Zeus]], which works excellently with the Blade Base using a very light SG and [[Wide Defense]]. The other major issue is its tall height, which means getting consistent contact with shorter opponents can be difficult, however banking or using an overhanging Attack Ring like [[Driger G|Triple Tiger]] can overcome this. It also suffers from exceptionally poor Life After Death and poor Survival in general, though this is not a major concern for such an aggressive Blade Base.&lt;br /&gt;
&lt;br /&gt;
This means Defense Grip Base is an excellent Attack Blade Base, and unlike other competitive Attack Bases, it is also highly practical, being affordable and easy to find. This, combined with the ready availability of [[Driger G|Triple Tiger]] and [[Wide Weight Disks|Ten Wide]] means Smash Attack is one of the cheapest types to make a competitive combination for.&lt;br /&gt;
&lt;br /&gt;
It should be noted, however, that [[Hasbro]] modified the flat part of the tip by removing a section, which causes the Tip to skip when used like this, similar to [[Metal Fight Beyblade|Metal Fight Beyblade's]] [[Storm Capricorne M145Q|Quake]] Bottom. As such, using the Hasbro version of the Tip is not recommended.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]]) &lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The combination of Defense Grip Base and a Heavy Metal Core alone is nearly impossible to knock out. Wide Defense provides a circular perimeter making it difficult for opponents to land solid hits on this custom, lending decent weight for [[Defense|Defensive]] purposes, as well as giving the combination with some much needed Survival ability. Tiger Defenser is chosen for its excellent Defense in right spin, impeccable balance, and strong synergy with Wide Defense.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
*'''WD:''' [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]]&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
One of the cheapest competitive combinations of the generation, and extremely effective too, capable of standing up even to many [[Defense]] Type combinations (an impressive feat in a generation where Defense is so dominant), and easily handling most [[Compact]] combinations. &lt;br /&gt;
&lt;br /&gt;
However, while the overhanging Attack Ring provides good reliability against lower combinations, it is a serious liability against [[Circle Survivor Defense]] combinations, which are very popular in tournaments (and another example of an economical combination). If one expects to face these, using a non-overhanging Attack Ring is a better choice - [[Voltaic Ape|Mountain Hammer]] in particular is an excellent Attack Ring for this situation as its abundance of power and elevated contact points ensure hard hits on the vulnerable upper part of those combinations, practically guaranteeing a victory by Knock Out, though more conventional Smash Attack ARs such as [[Griffolyon|Cross Griffon]] are also moderately effective if launched well.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, this setup provides incredible effectiveness at a very affordable price, and is a great choice for Bladers of all experience levels.&lt;br /&gt;
&lt;br /&gt;
====Use with Hyper Aggressive Smash Attack ARs====&lt;br /&gt;
Defense Grip Base has sufficient Recoil control to use the less Recoil laden Hyper Aggressive Smash Attack ARs, an example of this follows.&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
*'''Sub AR:''' Screw Zeus ([[Zeus]])&lt;br /&gt;
*'''WD:''' [[Wide Defense]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Regular SG Core Part)&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best customs for Defense Grip Base, and one of the best Smash Attack Customizations overall. Dragon Breaker fixes the large, extremely aggressive Screw Zeus in place without obstructing its contact points, and adds a good amount of Smash Attack itself, making an incredibly powerful Attack Ring. While it suffers some Recoil problems, this is not so severe that Defense Grip Base cannot handle it. The lightest possible Spin Gear is used to keep the combinations weight around its outer perimeter as to not weigh it down, increasing speed and the Flywheel Effect (which is why this the perhaps counter-intuitive use of a lightweight Spin Gear in this combination is more effective than adding further weight). Wide Defense provides enough weight to control Recoil against even the hardest to budge opponents, and is a major part of the combination's edge-focused weight distribution.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* '''BBA Defenser''' (Black Recolor)&lt;br /&gt;
* '''Seaborg''' - Clear Blue (Random Booster 5)&lt;br /&gt;
* '''Seaborg''' - White (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pink (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pastel Blue (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Ochre (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Dragon Cube Claw Crane prize (Navy Blue)&lt;br /&gt;
* '''[[Phantom Force]] Seaborg''' - Clear Pink&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
====Seaborg - Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Seaborg Top View.JPG‎ |Front View&lt;br /&gt;
Image:Seaborg Side View.JPG‎ |3/4 View&lt;br /&gt;
Image:Seaborg Bottom View.JPG‎|Bottom View&lt;br /&gt;
Image:Seaborg Base View.JPG‎ |Base - Top View&lt;br /&gt;
Image:Seaborg AR View.JPG‎|Whale Attacker&lt;br /&gt;
Image:Seaborg Angle.JPG‎ |Side View&lt;br /&gt;
Image:Seaborg Parts.jpg‎ |Parts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Seaborg - Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SeaborgClearPinkPhantomForce.JPG|Seaborg Phantom Force Ver.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
Originally considered an example of how focussing too much on one particular aspect at the expense of all others is a bad idea, the recent clarification that inverting the tip is legal means it now has one of the most practical and effective Blade Bases for Attack Types. In addition, the Attack Ring is powerful if difficult to use and extremely fragile which is a bonus.'''As such, all Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14112</id>
		<title>Seaborg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14112"/>
				<updated>2016-07-31T18:43:08Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Whale Attacker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Seaborg Top View.JPG&lt;br /&gt;
| full item name = Seaborg&lt;br /&gt;
| item number = A-12&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Whale Attacker==&lt;br /&gt;
Whale Attacker takes the form of two large whales, with descending slopes and spikes along the sides, leading back to a single point, reminiscent of a whale arching out of water, as well as screw head details which serve to add a mechanical feel to the design. In right spin, the large, flat protrusions that represent the whales' heads are the main contact points. These protrusions have a large amount of [[Smash Attack]], delivering impressive blunt force to opponents, but suffering from a debilitating amount of [[Recoil]], requiring the tip of SG Grip Change Base (or other recoil-controlling tips such as Seaborg's own Defense Grip Base in Attack Mode) in order to be worthwhile. Furthermore, the strain on the Attack Ring caused by these extremely violent impacts results in significant breakage issues, particularly near the screw head details where the Attack Ring is at its thinnest (though breakage is by no means limited to this area). It should also be noted that Whale Attacker has a tendency to damage other Beyblades, much like [[Griffolyon|Cross Griffon]].&lt;br /&gt;
&lt;br /&gt;
In left spin, the most noticeable feature of Whale Attacker is its slopes. These are quite long, however their shallow angle renders them ineffective compared to other proper [[Upper Attack]] ARs. Aside from this, the end of each slope, and the spikes along the side of the Attack Ring provide some [[Smash Attack]], but due to the inward curvature of the end-of-slope contact points and the small size of the spiked protrusions (and their tendency to wear down), Whale Attacker is unable to make significant contact in left spin, leading it to be greatly outclassed, most notably by [[Dragoon GT|G Upper]] and [[Flash Leopard 2|Panther Head]], both of which combine [[Upper Attack|Upper]] and [[Smash Attack]] far more effectively in left spin.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Whale Attacker&lt;br /&gt;
* '''WD:''' Wide Survivor&lt;br /&gt;
* '''SG Casings''': Right SG (Bearing Version 2) casings&lt;br /&gt;
* '''SG Tip''':SG Grip Change Base (Attack Mode)&lt;br /&gt;
* '''BB:''' Defense Grip Base 2&lt;br /&gt;
&lt;br /&gt;
The tip of SG Grip Change Base allows for incredible speed and recoil control, which is important given the extreme recoil suffered by Whale Attacker. The rest of the combination- Wide Survivor and and Defense Grip Base 2- allow for the combination to move faster, useful to provide extra force to the hits it makes. This is a deadly attack setup which can knock out all but the toughest defense types with relatively little trouble but the breakage issues of Whale Attacker means this combination is not to be relied on in competitive situations.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
See [[Wide Weight Disks|Eight Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right Spin Gear ==&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right Spin Gear.]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Defense Grip Base ==&lt;br /&gt;
Defense Grip Base is a mid-height base, with six large screw details extending downward from the upper edge, and a rather pointed profile, leading to a sharp rubber tip. Similar to the later Rubber Sharp Bottom of MFB's [[Grand Ketos]] (which also shared the Whale theme), this tip provides excellent [[Defense]] and almost no movement, sitting in the centre of the stadium and being extremely difficult to KO, arguably moreso than any other Base, incluing the exceedingly popular SG (Bearing Version 2) Shaft of [[Wolborg 2]]. &lt;br /&gt;
However, while SG (Bearing Version 2) is supported by bearings which successfully address the inherent Survival issues of rubber tips, Defense Grip Base does not compensate for this at all, an issue only worsened by the poor stability of the sharp tip shape. In fact, its stamina is so poor that any Attack custom, even a rubber tipped one, that is able to hit it hard enough to knock it off balance will easily outspin it. It should go without saying, therefore, that any Beyblade with even passable [[Survival]] ability will have absolutely no trouble defeating Defense Grip Base, and the extremely passive behaviour of the tip means Defense Grip Base is completely unable to knock these combinations out. Furthermore, as with all other rubber tips, and perhaps moreso due to the softer rubber it is made from, the tip of Defense Grip Base wears down fairly quickly, requiring regular replacement.&lt;br /&gt;
Due to these issues, it is rarely seen in competitive play in its normal configuration, however, if one lacks top-tier defensive options such as [[Wolborg 2|SG Bearing Version 2]], or [[Wolborg 4|Right Engine Gear (Circle Survive)]], it is a decent choice for [[Defense]] Customization.&lt;br /&gt;
[[Image:DefenseGripAttack.jpg|thumb|Defense Grip Base with Tip inverted for Attack use]]&lt;br /&gt;
However, Defense Grip Base does have another, rather surprising use thanks to a simple, legal &amp;quot;modification&amp;quot;: by inverting the tip (inserting it upside down from below the Blade Base), Defense Grip Base is given a wide, flat Rubber tip which is excellent for [[Attack|Attack Types]]. This provides extremely high speed, decent [[Recoil]] control, and good controllability with a Sliding Shoot, transforming Defense Grip Base from a mediocre Grip Based Defense BB to an incredibly powerful Smash Attack BB, on par with [[Dragoon Grip Attacker|Grip Base]] but with added versatility – it is able to use all non-gimmick SG's, allowing for slightly better recoil control and the use of Left Spin Gears. &lt;br /&gt;
&lt;br /&gt;
While it does not have the incredible Recoil control of [[Uriel 2|SG Grip Change Base]], it doesn't suffer from fragility issues, wears more slowly, and most importantly, is a fraction of the price, and its Recoil control is still sufficient to use some [[Smash Attack#Hyper_Aggressive_Smash Attack_ARs|Hyper Aggressive ARs]], such as [[Gaia Dragoon V|Dragon Breaker]] with [[Zeus|Screw Zeus]], which works excellently with the Blade Base using a very light SG and [[Wide Defense]]. The other major issue is its tall height, which means getting consistent contact with shorter opponents can be difficult, however banking or using an overhanging Attack Ring like [[Driger G|Triple Tiger]] can overcome this. It also suffers from exceptionally poor Life After Death and poor Survival in general, though this is not a major concern for such an aggressive Blade Base.&lt;br /&gt;
&lt;br /&gt;
This means Defense Grip Base is an excellent Attack Blade Base, and unlike other competitive Attack Bases, it is also highly practical, being affordable and easy to find. This, combined with the ready availability of [[Driger G|Triple Tiger]] and [[Wide Weight Disks|Ten Wide]] means Smash Attack is one of the cheapest types to make a competitive combination for.&lt;br /&gt;
&lt;br /&gt;
It should be noted, however, that [[Hasbro]] modified the flat part of the tip by removing a section, which causes the Tip to skip when used like this, similar to [[Metal Fight Beyblade|Metal Fight Beyblade's]] [[Storm Capricorne M145Q|Quake]] Bottom. As such, using the Hasbro version of the Tip is not recommended.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]]) &lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The combination of Defense Grip Base and a Heavy Metal Core alone is nearly impossible to knock out. Wide Defense provides a circular perimeter making it difficult for opponents to land solid hits on this custom, lending decent weight for [[Defense|Defensive]] purposes, as well as giving the combination with some much needed Survival ability. Tiger Defenser is chosen for its excellent Defense in right spin, impeccable balance, and strong synergy with Wide Defense.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
*'''WD:''' [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]]&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
One of the cheapest competitive combinations of the generation, and extremely effective too, capable of standing up even to many [[Defense]] Type combinations (an impressive feat in a generation where Defense is so dominant), and easily handling most [[Compact]] combinations. &lt;br /&gt;
&lt;br /&gt;
However, while the overhanging Attack Ring provides good reliability against lower combinations, it is a serious liability against [[Circle Survivor Defense]] combinations, which are very popular in tournaments (and another example of an economical combination). If one expects to face these, using a non-overhanging Attack Ring is a better choice - [[Voltaic Ape|Mountain Hammer]] in particular is an excellent Attack Ring for this situation as its abundance of power and elevated contact points ensure hard hits on the vulnerable upper part of those combinations, practically guaranteeing a victory by Knock Out, though more conventional Smash Attack ARs such as [[Griffolyon|Cross Griffon]] are also moderately effective if launched well.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, this setup provides incredible effectiveness at a very affordable price, and is a great choice for Bladers of all experience levels.&lt;br /&gt;
&lt;br /&gt;
====Use with Hyper Aggressive Smash Attack ARs====&lt;br /&gt;
Defense Grip Base has sufficient Recoil control to use the less Recoil laden Hyper Aggressive Smash Attack ARs, an example of this follows.&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
*'''Sub AR:''' Screw Zeus ([[Zeus]])&lt;br /&gt;
*'''WD:''' [[Wide Defense]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Regular SG Core Part)&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best customs for Defense Grip Base, and one of the best Smash Attack Customizations overall. Dragon Breaker fixes the large, extremely aggressive Screw Zeus in place without obstructing its contact points, and adds a good amount of Smash Attack itself, making an incredibly powerful Attack Ring. While it suffers some Recoil problems, this is not so severe that Defense Grip Base cannot handle it. The lightest possible Spin Gear is used to keep the combinations weight around its outer perimeter as to not weigh it down, increasing speed and the Flywheel Effect (which is why this the perhaps counter-intuitive use of a lightweight Spin Gear in this combination is more effective than adding further weight). Wide Defense provides enough weight to control Recoil against even the hardest to budge opponents, and is a major part of the combination's edge-focused weight distribution.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* '''BBA Defenser''' (Black Recolor)&lt;br /&gt;
* '''Seaborg''' - Clear Blue (Random Booster 5)&lt;br /&gt;
* '''Seaborg''' - White (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pink (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pastel Blue (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Ochre (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Dragon Cube Claw Crane prize (Navy Blue)&lt;br /&gt;
* '''[[Phantom Force]] Seaborg''' - Clear Pink&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
====Seaborg - Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Seaborg Top View.JPG‎ |Front View&lt;br /&gt;
Image:Seaborg Side View.JPG‎ |3/4 View&lt;br /&gt;
Image:Seaborg Bottom View.JPG‎|Bottom View&lt;br /&gt;
Image:Seaborg Base View.JPG‎ |Base - Top View&lt;br /&gt;
Image:Seaborg AR View.JPG‎|Whale Attacker&lt;br /&gt;
Image:Seaborg Angle.JPG‎ |Side View&lt;br /&gt;
Image:Seaborg Parts.jpg‎ |Parts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Seaborg - Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SeaborgClearPinkPhantomForce.JPG|Seaborg Phantom Force Ver.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
Originally considered an example of how focussing too much on one particular aspect at the expense of all others is a bad idea, the recent clarification that inverting the tip is legal means it now has one of the most practical and effective Blade Bases for Attack Types. '''As such, all Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14111</id>
		<title>Seaborg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14111"/>
				<updated>2016-07-31T18:41:59Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Whale Attacker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Seaborg Top View.JPG&lt;br /&gt;
| full item name = Seaborg&lt;br /&gt;
| item number = A-12&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Whale Attacker==&lt;br /&gt;
Whale Attacker takes the form of two large whales, with descending slopes and spikes along the sides, leading back to a single point, reminiscent of a whale arching out of water, as well as screw head details which serve to add a mechanical feel to the design. In right spin, the large, flat protrusions that represent the whales' heads are the main contact points. These protrusions have a large amount of [[Smash Attack]], delivering impressive blunt force to opponents, but suffering from a debilitating amount of [[Recoil]], requiring the tip of SG Grip Change Base (or other recoil-controlling tips such as Seaborg's own Defense Grip Base, see below) in order to be worthwhile. Furthermore, the strain on the Attack Ring caused by these extremely violent impacts results in significant breakage issues, particularly near the screw head details where the Attack Ring is at its thinnest (though breakage is by no means limited to this area). It should also be noted that Whale Attacker has a tendency to damage other Beyblades, much like [[Griffolyon|Cross Griffon]].&lt;br /&gt;
&lt;br /&gt;
In left spin, the most noticeable feature of Whale Attacker is its slopes. These are quite long, however their shallow angle renders them ineffective compared to other proper [[Upper Attack]] ARs. Aside from this, the end of each slope, and the spikes along the side of the Attack Ring provide some [[Smash Attack]], but due to the inward curvature of the end-of-slope contact points and the small size of the spiked protrusions (and their tendency to wear down), Whale Attacker is unable to make significant contact in left spin, leading it to be greatly outclassed, most notably by [[Dragoon GT|G Upper]] and [[Flash Leopard 2|Panther Head]], both of which combine [[Upper Attack|Upper]] and [[Smash Attack]] far more effectively in left spin.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Whale Attacker&lt;br /&gt;
* '''WD:''' Wide Survivor&lt;br /&gt;
* '''SG Casings''': Right SG (Bearing Version 2) casings&lt;br /&gt;
* '''SG Tip''':SG Grip Change Base (Attack Mode)&lt;br /&gt;
* '''BB:''' Defense Grip Base 2&lt;br /&gt;
&lt;br /&gt;
The tip of SG Grip Change Base allows for incredible speed and recoil control, which is important given the extreme recoil suffered by Whale Attacker. The rest of the combination- Wide Survivor and and Defense Grip Base 2- allow for the combination to move faster, useful to provide extra force to the hits it makes. This is a deadly attack setup which can knock out all but the toughest defense types with relatively little trouble but the breakage issues of Whale Attacker means this combination is not to be relied on in competitive situations.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
See [[Wide Weight Disks|Eight Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right Spin Gear ==&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right Spin Gear.]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Defense Grip Base ==&lt;br /&gt;
Defense Grip Base is a mid-height base, with six large screw details extending downward from the upper edge, and a rather pointed profile, leading to a sharp rubber tip. Similar to the later Rubber Sharp Bottom of MFB's [[Grand Ketos]] (which also shared the Whale theme), this tip provides excellent [[Defense]] and almost no movement, sitting in the centre of the stadium and being extremely difficult to KO, arguably moreso than any other Base, incluing the exceedingly popular SG (Bearing Version 2) Shaft of [[Wolborg 2]]. &lt;br /&gt;
However, while SG (Bearing Version 2) is supported by bearings which successfully address the inherent Survival issues of rubber tips, Defense Grip Base does not compensate for this at all, an issue only worsened by the poor stability of the sharp tip shape. In fact, its stamina is so poor that any Attack custom, even a rubber tipped one, that is able to hit it hard enough to knock it off balance will easily outspin it. It should go without saying, therefore, that any Beyblade with even passable [[Survival]] ability will have absolutely no trouble defeating Defense Grip Base, and the extremely passive behaviour of the tip means Defense Grip Base is completely unable to knock these combinations out. Furthermore, as with all other rubber tips, and perhaps moreso due to the softer rubber it is made from, the tip of Defense Grip Base wears down fairly quickly, requiring regular replacement.&lt;br /&gt;
Due to these issues, it is rarely seen in competitive play in its normal configuration, however, if one lacks top-tier defensive options such as [[Wolborg 2|SG Bearing Version 2]], or [[Wolborg 4|Right Engine Gear (Circle Survive)]], it is a decent choice for [[Defense]] Customization.&lt;br /&gt;
[[Image:DefenseGripAttack.jpg|thumb|Defense Grip Base with Tip inverted for Attack use]]&lt;br /&gt;
However, Defense Grip Base does have another, rather surprising use thanks to a simple, legal &amp;quot;modification&amp;quot;: by inverting the tip (inserting it upside down from below the Blade Base), Defense Grip Base is given a wide, flat Rubber tip which is excellent for [[Attack|Attack Types]]. This provides extremely high speed, decent [[Recoil]] control, and good controllability with a Sliding Shoot, transforming Defense Grip Base from a mediocre Grip Based Defense BB to an incredibly powerful Smash Attack BB, on par with [[Dragoon Grip Attacker|Grip Base]] but with added versatility – it is able to use all non-gimmick SG's, allowing for slightly better recoil control and the use of Left Spin Gears. &lt;br /&gt;
&lt;br /&gt;
While it does not have the incredible Recoil control of [[Uriel 2|SG Grip Change Base]], it doesn't suffer from fragility issues, wears more slowly, and most importantly, is a fraction of the price, and its Recoil control is still sufficient to use some [[Smash Attack#Hyper_Aggressive_Smash Attack_ARs|Hyper Aggressive ARs]], such as [[Gaia Dragoon V|Dragon Breaker]] with [[Zeus|Screw Zeus]], which works excellently with the Blade Base using a very light SG and [[Wide Defense]]. The other major issue is its tall height, which means getting consistent contact with shorter opponents can be difficult, however banking or using an overhanging Attack Ring like [[Driger G|Triple Tiger]] can overcome this. It also suffers from exceptionally poor Life After Death and poor Survival in general, though this is not a major concern for such an aggressive Blade Base.&lt;br /&gt;
&lt;br /&gt;
This means Defense Grip Base is an excellent Attack Blade Base, and unlike other competitive Attack Bases, it is also highly practical, being affordable and easy to find. This, combined with the ready availability of [[Driger G|Triple Tiger]] and [[Wide Weight Disks|Ten Wide]] means Smash Attack is one of the cheapest types to make a competitive combination for.&lt;br /&gt;
&lt;br /&gt;
It should be noted, however, that [[Hasbro]] modified the flat part of the tip by removing a section, which causes the Tip to skip when used like this, similar to [[Metal Fight Beyblade|Metal Fight Beyblade's]] [[Storm Capricorne M145Q|Quake]] Bottom. As such, using the Hasbro version of the Tip is not recommended.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]]) &lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The combination of Defense Grip Base and a Heavy Metal Core alone is nearly impossible to knock out. Wide Defense provides a circular perimeter making it difficult for opponents to land solid hits on this custom, lending decent weight for [[Defense|Defensive]] purposes, as well as giving the combination with some much needed Survival ability. Tiger Defenser is chosen for its excellent Defense in right spin, impeccable balance, and strong synergy with Wide Defense.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
*'''WD:''' [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]]&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
One of the cheapest competitive combinations of the generation, and extremely effective too, capable of standing up even to many [[Defense]] Type combinations (an impressive feat in a generation where Defense is so dominant), and easily handling most [[Compact]] combinations. &lt;br /&gt;
&lt;br /&gt;
However, while the overhanging Attack Ring provides good reliability against lower combinations, it is a serious liability against [[Circle Survivor Defense]] combinations, which are very popular in tournaments (and another example of an economical combination). If one expects to face these, using a non-overhanging Attack Ring is a better choice - [[Voltaic Ape|Mountain Hammer]] in particular is an excellent Attack Ring for this situation as its abundance of power and elevated contact points ensure hard hits on the vulnerable upper part of those combinations, practically guaranteeing a victory by Knock Out, though more conventional Smash Attack ARs such as [[Griffolyon|Cross Griffon]] are also moderately effective if launched well.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, this setup provides incredible effectiveness at a very affordable price, and is a great choice for Bladers of all experience levels.&lt;br /&gt;
&lt;br /&gt;
====Use with Hyper Aggressive Smash Attack ARs====&lt;br /&gt;
Defense Grip Base has sufficient Recoil control to use the less Recoil laden Hyper Aggressive Smash Attack ARs, an example of this follows.&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
*'''Sub AR:''' Screw Zeus ([[Zeus]])&lt;br /&gt;
*'''WD:''' [[Wide Defense]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Regular SG Core Part)&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best customs for Defense Grip Base, and one of the best Smash Attack Customizations overall. Dragon Breaker fixes the large, extremely aggressive Screw Zeus in place without obstructing its contact points, and adds a good amount of Smash Attack itself, making an incredibly powerful Attack Ring. While it suffers some Recoil problems, this is not so severe that Defense Grip Base cannot handle it. The lightest possible Spin Gear is used to keep the combinations weight around its outer perimeter as to not weigh it down, increasing speed and the Flywheel Effect (which is why this the perhaps counter-intuitive use of a lightweight Spin Gear in this combination is more effective than adding further weight). Wide Defense provides enough weight to control Recoil against even the hardest to budge opponents, and is a major part of the combination's edge-focused weight distribution.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* '''BBA Defenser''' (Black Recolor)&lt;br /&gt;
* '''Seaborg''' - Clear Blue (Random Booster 5)&lt;br /&gt;
* '''Seaborg''' - White (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pink (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pastel Blue (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Ochre (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Dragon Cube Claw Crane prize (Navy Blue)&lt;br /&gt;
* '''[[Phantom Force]] Seaborg''' - Clear Pink&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
====Seaborg - Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Seaborg Top View.JPG‎ |Front View&lt;br /&gt;
Image:Seaborg Side View.JPG‎ |3/4 View&lt;br /&gt;
Image:Seaborg Bottom View.JPG‎|Bottom View&lt;br /&gt;
Image:Seaborg Base View.JPG‎ |Base - Top View&lt;br /&gt;
Image:Seaborg AR View.JPG‎|Whale Attacker&lt;br /&gt;
Image:Seaborg Angle.JPG‎ |Side View&lt;br /&gt;
Image:Seaborg Parts.jpg‎ |Parts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Seaborg - Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SeaborgClearPinkPhantomForce.JPG|Seaborg Phantom Force Ver.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
Originally considered an example of how focussing too much on one particular aspect at the expense of all others is a bad idea, the recent clarification that inverting the tip is legal means it now has one of the most practical and effective Blade Bases for Attack Types. '''As such, all Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14110</id>
		<title>Seaborg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14110"/>
				<updated>2016-07-31T18:39:26Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Smash Attack Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Seaborg Top View.JPG&lt;br /&gt;
| full item name = Seaborg&lt;br /&gt;
| item number = A-12&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Whale Attacker==&lt;br /&gt;
Whale Attacker takes the form of two large whales, with descending slopes and spikes along the sides, leading back to a single point, reminiscent of a whale arching out of water, as well as screw head details which serve to add a mechanical feel to the design. In right spin, the large, flat protrusions that represent the whales' heads are the main contact points. These protrusions have a large amount of [[Smash Attack]], delivering impressive blunt force to opponents, but suffering from a debilitating amount of [[Recoil]], which limits Whale Attacker's use to [[OHKO]] customizations. Furthermore, the strain on the Attack Ring caused by these extremely violent impacts results in significant breakage issues, particularly near the screw head details where the Attack Ring is at its thinnest (though breakage is by no means limited to this area). It should also be noted that Whale Attacker has a tendency to damage other Beyblades, much like [[Griffolyon|Cross Griffon]].&lt;br /&gt;
&lt;br /&gt;
In left spin, the most noticeable feature of Whale Attacker is its slopes. These are quite long, however their shallow angle renders them ineffective compared to other proper [[Upper Attack]] ARs. Aside from this, the end of each slope, and the spikes along the side of the Attack Ring provide some [[Smash Attack]], but due to the inward curvature of the end-of-slope contact points and the small size of the spiked protrusions (and their tendency to wear down), Whale Attacker is unable to make significant contact in left spin, leading it to be greatly outclassed, most notably by [[Dragoon GT|G Upper]] and [[Flash Leopard 2|Panther Head]], both of which combine [[Upper Attack|Upper]] and [[Smash Attack]] far more effectively in left spin.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Whale Attacker&lt;br /&gt;
* '''WD:''' Wide Survivor&lt;br /&gt;
* '''SG Casings''': Right SG (Bearing Version 2) casings&lt;br /&gt;
* '''SG Tip''':SG Grip Change Base (Attack Mode)&lt;br /&gt;
* '''BB:''' Defense Grip Base 2&lt;br /&gt;
&lt;br /&gt;
The tip of SG Grip Change Base allows for incredible speed and recoil control, which is important given the extreme recoil suffered by Whale Attacker. The rest of the combination- Wide Survivor and and Defense Grip Base 2- allow for the combination to move faster, useful to provide extra force to the hits it makes. This is a deadly attack setup which can knock out all but the toughest defense types with relatively little trouble but the breakage issues of Whale Attacker means this combination is not to be relied on in competitive situations.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
See [[Wide Weight Disks|Eight Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right Spin Gear ==&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right Spin Gear.]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Defense Grip Base ==&lt;br /&gt;
Defense Grip Base is a mid-height base, with six large screw details extending downward from the upper edge, and a rather pointed profile, leading to a sharp rubber tip. Similar to the later Rubber Sharp Bottom of MFB's [[Grand Ketos]] (which also shared the Whale theme), this tip provides excellent [[Defense]] and almost no movement, sitting in the centre of the stadium and being extremely difficult to KO, arguably moreso than any other Base, incluing the exceedingly popular SG (Bearing Version 2) Shaft of [[Wolborg 2]]. &lt;br /&gt;
However, while SG (Bearing Version 2) is supported by bearings which successfully address the inherent Survival issues of rubber tips, Defense Grip Base does not compensate for this at all, an issue only worsened by the poor stability of the sharp tip shape. In fact, its stamina is so poor that any Attack custom, even a rubber tipped one, that is able to hit it hard enough to knock it off balance will easily outspin it. It should go without saying, therefore, that any Beyblade with even passable [[Survival]] ability will have absolutely no trouble defeating Defense Grip Base, and the extremely passive behaviour of the tip means Defense Grip Base is completely unable to knock these combinations out. Furthermore, as with all other rubber tips, and perhaps moreso due to the softer rubber it is made from, the tip of Defense Grip Base wears down fairly quickly, requiring regular replacement.&lt;br /&gt;
Due to these issues, it is rarely seen in competitive play in its normal configuration, however, if one lacks top-tier defensive options such as [[Wolborg 2|SG Bearing Version 2]], or [[Wolborg 4|Right Engine Gear (Circle Survive)]], it is a decent choice for [[Defense]] Customization.&lt;br /&gt;
[[Image:DefenseGripAttack.jpg|thumb|Defense Grip Base with Tip inverted for Attack use]]&lt;br /&gt;
However, Defense Grip Base does have another, rather surprising use thanks to a simple, legal &amp;quot;modification&amp;quot;: by inverting the tip (inserting it upside down from below the Blade Base), Defense Grip Base is given a wide, flat Rubber tip which is excellent for [[Attack|Attack Types]]. This provides extremely high speed, decent [[Recoil]] control, and good controllability with a Sliding Shoot, transforming Defense Grip Base from a mediocre Grip Based Defense BB to an incredibly powerful Smash Attack BB, on par with [[Dragoon Grip Attacker|Grip Base]] but with added versatility – it is able to use all non-gimmick SG's, allowing for slightly better recoil control and the use of Left Spin Gears. &lt;br /&gt;
&lt;br /&gt;
While it does not have the incredible Recoil control of [[Uriel 2|SG Grip Change Base]], it doesn't suffer from fragility issues, wears more slowly, and most importantly, is a fraction of the price, and its Recoil control is still sufficient to use some [[Smash Attack#Hyper_Aggressive_Smash Attack_ARs|Hyper Aggressive ARs]], such as [[Gaia Dragoon V|Dragon Breaker]] with [[Zeus|Screw Zeus]], which works excellently with the Blade Base using a very light SG and [[Wide Defense]]. The other major issue is its tall height, which means getting consistent contact with shorter opponents can be difficult, however banking or using an overhanging Attack Ring like [[Driger G|Triple Tiger]] can overcome this. It also suffers from exceptionally poor Life After Death and poor Survival in general, though this is not a major concern for such an aggressive Blade Base.&lt;br /&gt;
&lt;br /&gt;
This means Defense Grip Base is an excellent Attack Blade Base, and unlike other competitive Attack Bases, it is also highly practical, being affordable and easy to find. This, combined with the ready availability of [[Driger G|Triple Tiger]] and [[Wide Weight Disks|Ten Wide]] means Smash Attack is one of the cheapest types to make a competitive combination for.&lt;br /&gt;
&lt;br /&gt;
It should be noted, however, that [[Hasbro]] modified the flat part of the tip by removing a section, which causes the Tip to skip when used like this, similar to [[Metal Fight Beyblade|Metal Fight Beyblade's]] [[Storm Capricorne M145Q|Quake]] Bottom. As such, using the Hasbro version of the Tip is not recommended.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]]) &lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The combination of Defense Grip Base and a Heavy Metal Core alone is nearly impossible to knock out. Wide Defense provides a circular perimeter making it difficult for opponents to land solid hits on this custom, lending decent weight for [[Defense|Defensive]] purposes, as well as giving the combination with some much needed Survival ability. Tiger Defenser is chosen for its excellent Defense in right spin, impeccable balance, and strong synergy with Wide Defense.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
*'''WD:''' [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]]&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
One of the cheapest competitive combinations of the generation, and extremely effective too, capable of standing up even to many [[Defense]] Type combinations (an impressive feat in a generation where Defense is so dominant), and easily handling most [[Compact]] combinations. &lt;br /&gt;
&lt;br /&gt;
However, while the overhanging Attack Ring provides good reliability against lower combinations, it is a serious liability against [[Circle Survivor Defense]] combinations, which are very popular in tournaments (and another example of an economical combination). If one expects to face these, using a non-overhanging Attack Ring is a better choice - [[Voltaic Ape|Mountain Hammer]] in particular is an excellent Attack Ring for this situation as its abundance of power and elevated contact points ensure hard hits on the vulnerable upper part of those combinations, practically guaranteeing a victory by Knock Out, though more conventional Smash Attack ARs such as [[Griffolyon|Cross Griffon]] are also moderately effective if launched well.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, this setup provides incredible effectiveness at a very affordable price, and is a great choice for Bladers of all experience levels.&lt;br /&gt;
&lt;br /&gt;
====Use with Hyper Aggressive Smash Attack ARs====&lt;br /&gt;
Defense Grip Base has sufficient Recoil control to use the less Recoil laden Hyper Aggressive Smash Attack ARs, an example of this follows.&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
*'''Sub AR:''' Screw Zeus ([[Zeus]])&lt;br /&gt;
*'''WD:''' [[Wide Defense]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Regular SG Core Part)&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best customs for Defense Grip Base, and one of the best Smash Attack Customizations overall. Dragon Breaker fixes the large, extremely aggressive Screw Zeus in place without obstructing its contact points, and adds a good amount of Smash Attack itself, making an incredibly powerful Attack Ring. While it suffers some Recoil problems, this is not so severe that Defense Grip Base cannot handle it. The lightest possible Spin Gear is used to keep the combinations weight around its outer perimeter as to not weigh it down, increasing speed and the Flywheel Effect (which is why this the perhaps counter-intuitive use of a lightweight Spin Gear in this combination is more effective than adding further weight). Wide Defense provides enough weight to control Recoil against even the hardest to budge opponents, and is a major part of the combination's edge-focused weight distribution.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* '''BBA Defenser''' (Black Recolor)&lt;br /&gt;
* '''Seaborg''' - Clear Blue (Random Booster 5)&lt;br /&gt;
* '''Seaborg''' - White (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pink (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pastel Blue (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Ochre (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Dragon Cube Claw Crane prize (Navy Blue)&lt;br /&gt;
* '''[[Phantom Force]] Seaborg''' - Clear Pink&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
====Seaborg - Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Seaborg Top View.JPG‎ |Front View&lt;br /&gt;
Image:Seaborg Side View.JPG‎ |3/4 View&lt;br /&gt;
Image:Seaborg Bottom View.JPG‎|Bottom View&lt;br /&gt;
Image:Seaborg Base View.JPG‎ |Base - Top View&lt;br /&gt;
Image:Seaborg AR View.JPG‎|Whale Attacker&lt;br /&gt;
Image:Seaborg Angle.JPG‎ |Side View&lt;br /&gt;
Image:Seaborg Parts.jpg‎ |Parts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Seaborg - Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SeaborgClearPinkPhantomForce.JPG|Seaborg Phantom Force Ver.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
Originally considered an example of how focussing too much on one particular aspect at the expense of all others is a bad idea, the recent clarification that inverting the tip is legal means it now has one of the most practical and effective Blade Bases for Attack Types. '''As such, all Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14109</id>
		<title>Seaborg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Seaborg&amp;diff=14109"/>
				<updated>2016-07-31T18:17:03Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Whale Attacker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Seaborg Top View.JPG&lt;br /&gt;
| full item name = Seaborg&lt;br /&gt;
| item number = A-12&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Whale Attacker==&lt;br /&gt;
Whale Attacker takes the form of two large whales, with descending slopes and spikes along the sides, leading back to a single point, reminiscent of a whale arching out of water, as well as screw head details which serve to add a mechanical feel to the design. In right spin, the large, flat protrusions that represent the whales' heads are the main contact points. These protrusions have a large amount of [[Smash Attack]], delivering impressive blunt force to opponents, but suffering from a debilitating amount of [[Recoil]], which limits Whale Attacker's use to [[OHKO]] customizations. Furthermore, the strain on the Attack Ring caused by these extremely violent impacts results in significant breakage issues, particularly near the screw head details where the Attack Ring is at its thinnest (though breakage is by no means limited to this area). It should also be noted that Whale Attacker has a tendency to damage other Beyblades, much like [[Griffolyon|Cross Griffon]].&lt;br /&gt;
&lt;br /&gt;
In left spin, the most noticeable feature of Whale Attacker is its slopes. These are quite long, however their shallow angle renders them ineffective compared to other proper [[Upper Attack]] ARs. Aside from this, the end of each slope, and the spikes along the side of the Attack Ring provide some [[Smash Attack]], but due to the inward curvature of the end-of-slope contact points and the small size of the spiked protrusions (and their tendency to wear down), Whale Attacker is unable to make significant contact in left spin, leading it to be greatly outclassed, most notably by [[Dragoon GT|G Upper]] and [[Flash Leopard 2|Panther Head]], both of which combine [[Upper Attack|Upper]] and [[Smash Attack]] far more effectively in left spin.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Whale Attacker&lt;br /&gt;
* '''WD:'''&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
See [[Wide Weight Disks|Eight Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right Spin Gear ==&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right Spin Gear.]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Defense Grip Base ==&lt;br /&gt;
Defense Grip Base is a mid-height base, with six large screw details extending downward from the upper edge, and a rather pointed profile, leading to a sharp rubber tip. Similar to the later Rubber Sharp Bottom of MFB's [[Grand Ketos]] (which also shared the Whale theme), this tip provides excellent [[Defense]] and almost no movement, sitting in the centre of the stadium and being extremely difficult to KO, arguably moreso than any other Base, incluing the exceedingly popular SG (Bearing Version 2) Shaft of [[Wolborg 2]]. &lt;br /&gt;
However, while SG (Bearing Version 2) is supported by bearings which successfully address the inherent Survival issues of rubber tips, Defense Grip Base does not compensate for this at all, an issue only worsened by the poor stability of the sharp tip shape. In fact, its stamina is so poor that any Attack custom, even a rubber tipped one, that is able to hit it hard enough to knock it off balance will easily outspin it. It should go without saying, therefore, that any Beyblade with even passable [[Survival]] ability will have absolutely no trouble defeating Defense Grip Base, and the extremely passive behaviour of the tip means Defense Grip Base is completely unable to knock these combinations out. Furthermore, as with all other rubber tips, and perhaps moreso due to the softer rubber it is made from, the tip of Defense Grip Base wears down fairly quickly, requiring regular replacement.&lt;br /&gt;
Due to these issues, it is rarely seen in competitive play in its normal configuration, however, if one lacks top-tier defensive options such as [[Wolborg 2|SG Bearing Version 2]], or [[Wolborg 4|Right Engine Gear (Circle Survive)]], it is a decent choice for [[Defense]] Customization.&lt;br /&gt;
[[Image:DefenseGripAttack.jpg|thumb|Defense Grip Base with Tip inverted for Attack use]]&lt;br /&gt;
However, Defense Grip Base does have another, rather surprising use thanks to a simple, legal &amp;quot;modification&amp;quot;: by inverting the tip (inserting it upside down from below the Blade Base), Defense Grip Base is given a wide, flat Rubber tip which is excellent for [[Attack|Attack Types]]. This provides extremely high speed, decent [[Recoil]] control, and good controllability with a Sliding Shoot, transforming Defense Grip Base from a mediocre Grip Based Defense BB to an incredibly powerful Smash Attack BB, on par with [[Dragoon Grip Attacker|Grip Base]] but with added versatility – it is able to use all non-gimmick SG's, allowing for slightly better recoil control and the use of Left Spin Gears. &lt;br /&gt;
&lt;br /&gt;
While it does not have the incredible Recoil control of [[Uriel 2|SG Grip Change Base]], it doesn't suffer from fragility issues, wears more slowly, and most importantly, is a fraction of the price, and its Recoil control is still sufficient to use some [[Smash Attack#Hyper_Aggressive_Smash Attack_ARs|Hyper Aggressive ARs]], such as [[Gaia Dragoon V|Dragon Breaker]] with [[Zeus|Screw Zeus]], which works excellently with the Blade Base using a very light SG and [[Wide Defense]]. The other major issue is its tall height, which means getting consistent contact with shorter opponents can be difficult, however banking or using an overhanging Attack Ring like [[Driger G|Triple Tiger]] can overcome this. It also suffers from exceptionally poor Life After Death and poor Survival in general, though this is not a major concern for such an aggressive Blade Base.&lt;br /&gt;
&lt;br /&gt;
This means Defense Grip Base is an excellent Attack Blade Base, and unlike other competitive Attack Bases, it is also highly practical, being affordable and easy to find. This, combined with the ready availability of [[Driger G|Triple Tiger]] and [[Wide Weight Disks|Ten Wide]] means Smash Attack is one of the cheapest types to make a competitive combination for.&lt;br /&gt;
&lt;br /&gt;
It should be noted, however, that [[Hasbro]] modified the flat part of the tip by removing a section, which causes the Tip to skip when used like this, similar to [[Metal Fight Beyblade|Metal Fight Beyblade's]] [[Storm Capricorne M145Q|Quake]] Bottom. As such, using the Hasbro version of the Tip is not recommended.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]]) &lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The combination of Defense Grip Base and a Heavy Metal Core alone is nearly impossible to knock out. Wide Defense provides a circular perimeter making it difficult for opponents to land solid hits on this custom, lending decent weight for [[Defense|Defensive]] purposes, as well as giving the combination with some much needed Survival ability. Tiger Defenser is chosen for its excellent Defense in right spin, impeccable balance, and strong synergy with Wide Defense.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
*'''WD:''' [[Wide Weight Disks|Ten Wide]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]]&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
One of the cheapest competitive combinations of the generation, and extremely effective too, capable of standing up even to many [[Defense]] Type combinations (an impressive feat in a generation where Defense is so dominant), and easily handling most [[Compact]] combinations. &lt;br /&gt;
&lt;br /&gt;
However, while the overhanging Attack Ring provides good reliability against lower combinations, it is a serious liability against [[Circle Survivor Defense]] combinations, which are very popular in tournaments (and another example of an economical combination). If one expects to face these, using a non-overhanging Attack Ring is a better choice - [[Voltaic Ape|Mountain Hammer]] in particular is an excellent Attack Ring for this situation as its abundance of power and elevated contact points ensure hard hits on the vulnerable upper part of those combinations, practically guaranteeing a victory by Knock Out, though more conventional Smash Attack ARs such as [[Griffolyon|Cross Griffon]] are also moderately effective if launched well.&lt;br /&gt;
&lt;br /&gt;
Nonetheless, this setup provides incredible effectiveness at a very affordable price, and is a great choice for Bladers of all experience levels.&lt;br /&gt;
&lt;br /&gt;
====Use with Hyper Aggressive Smash Attack ARs====&lt;br /&gt;
Defense Grip Base has sufficient Recoil control to use the less Recoil laden Hyper Aggressive Smash Attack ARs, an example of this follows.&lt;br /&gt;
&lt;br /&gt;
*'''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
*'''Sub AR:''' Screw Zeus ([[Zeus]])&lt;br /&gt;
*'''WD:''' [[Wide Defense]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] (Regular SG Core Part)&lt;br /&gt;
*'''BB:''' Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best customs for Defense Grip Base, and one of the best Smash Attack Customizations overall. Dragon Breaker fixes the large, extremely aggressive Screw Zeus in place without obstructing its contact points, and adds a good amount of Smash Attack itself, making an incredibly powerful Attack Ring. While it suffers some Recoil problems, this is not so severe that Defense Grip Base cannot handle it. The lightest possible Spin Gear is used to keep the combinations weight around its outer perimeter as to not weigh it down, increasing speed and the Flywheel Effect (which is why this the perhaps counter-intuitive use of a lightweight Spin Gear in this combination is more effective than adding further weight). Wide Defense provides enough weight to control Recoil against even the hardest to budge opponents, and is a major part of the combination's edge-focused weight distribution.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* '''BBA Defenser''' (Black Recolor)&lt;br /&gt;
* '''Seaborg''' - Clear Blue (Random Booster 5)&lt;br /&gt;
* '''Seaborg''' - White (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pink (Random Booster 6)&lt;br /&gt;
* '''Seaborg''' - Pastel Blue (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Ochre (Random Booster 7)&lt;br /&gt;
* '''Seaborg''' - Dragon Cube Claw Crane prize (Navy Blue)&lt;br /&gt;
* '''[[Phantom Force]] Seaborg''' - Clear Pink&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
====Seaborg - Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Seaborg Top View.JPG‎ |Front View&lt;br /&gt;
Image:Seaborg Side View.JPG‎ |3/4 View&lt;br /&gt;
Image:Seaborg Bottom View.JPG‎|Bottom View&lt;br /&gt;
Image:Seaborg Base View.JPG‎ |Base - Top View&lt;br /&gt;
Image:Seaborg AR View.JPG‎|Whale Attacker&lt;br /&gt;
Image:Seaborg Angle.JPG‎ |Side View&lt;br /&gt;
Image:Seaborg Parts.jpg‎ |Parts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Seaborg - Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SeaborgClearPinkPhantomForce.JPG|Seaborg Phantom Force Ver.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
Originally considered an example of how focussing too much on one particular aspect at the expense of all others is a bad idea, the recent clarification that inverting the tip is legal means it now has one of the most practical and effective Blade Bases for Attack Types. '''As such, all Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Burning_Kerberous&amp;diff=14108</id>
		<title>Burning Kerberous</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Burning_Kerberous&amp;diff=14108"/>
				<updated>2016-07-31T18:14:23Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Support Part (SP): Cross Attack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = BKerberous_Beybox.jpg&lt;br /&gt;
| full item name = Burning Kerberous | item number = A-82&lt;br /&gt;
| beyblade system = 5-layer&lt;br /&gt;
| beyblade type = [[Survival]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Name Changes ==&lt;br /&gt;
&lt;br /&gt;
Hasbro released this Beyblade under two different names:&lt;br /&gt;
*Cerberous&lt;br /&gt;
*Howling Spirit&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Triple Attacker ==&lt;br /&gt;
* '''Weight:''' 7 grams&lt;br /&gt;
&lt;br /&gt;
The AR of Burning Kerberous is very unique in that each of its wings perform a different type of attack. The thickest wing performs [[Spike Attack]], the next wing (clockwise) performs [[Upper Attack]], and the wing counter-clockwise from the Spike Attack wing performs [[Force Smash]]. This AR can be used to differentiate between the different types of attack, but it is a jack of all trades and a master of none; it cannot be used in serious competitive play.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Wide ==&lt;br /&gt;
See [[Wide Weight Disks | Ten Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo SG Right (Double Bearing Core) ==&lt;br /&gt;
This is the prized part of Burning Kerberous. The Double Bearing Core contains two bearings (hence its name) and provides very good endurance. The tip is similar to the tip of Metal Change Base ([[Driger S]]); when the beyblade is shot at the center, the tip has very high endurance, and when the Beyblade is shot at an angle, the tip moves around in an attack pattern. The Beyblade also switches between attack and endurance during a battle. The bearing case can only hold one other shaft, [[Wolborg 2]]'s shaft.  &lt;br /&gt;
&lt;br /&gt;
Sample combination:&lt;br /&gt;
*'''AR:''' Scissor Attacker ([[Metal Dranzer]])&lt;br /&gt;
*'''WD:''' [[Wide Survivor]]&lt;br /&gt;
*'''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Left SG]] (Double Bearing Core)&lt;br /&gt;
*'''SP:''' Survivor Ring ([[Dark Series]])&lt;br /&gt;
*'''BB:''' Customize Bearing Base&lt;br /&gt;
&lt;br /&gt;
This combination provides great endurance. The AR, WD, and SP work in unison to spin steal effectively, while the Double Bearing Core provides the endurance.&lt;br /&gt;
&lt;br /&gt;
== Support Part (SP): Cross Attack ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2 grams&lt;br /&gt;
This SP is intended for Smash Attack, but due to their shape, suffers major recoil. Given that Smash Attack combos have ARs chosen specifically for their purpose, this renders the Support Parts absolutely useless, including Cross Attack.&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Customize Bearing Base ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 4 grams (10 grams with Double Bearing Core)&lt;br /&gt;
This Blade Base can only house the Double Bearing Core. Only the shaft of Burning Kerberous and the shaft of [[Wolborg 2]] can fit into the Double Bearing Core. Therefore, there are only two ways the BB can be used. The blade base can be used with the Burning Kerberous shaft inside the bearing cases, which has great endurance, or it can be used with the Wolborg 2 shaft, which stays fixed when placed in the BB. The Wolborg 2 shaft, when fixed in place, is used for [[attack]] combinations.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BK1.jpg|Burning Kerberous Decals&lt;br /&gt;
Image:BurningCerberous Boxfront.JPG|Burning Kerberous Box Front view&lt;br /&gt;
Image:BurningCerberous Boxback.JPG|Burning Kerberous Box Back view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Burning Kerberous - Original Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BurningKerberous 1.jpg|Burning Kerberous top view&lt;br /&gt;
Image:BurningKerberous 2.jpg|Burning Kerberous 3/4 view&lt;br /&gt;
Image:BurningKerberous 3.jpg|Burning Kerberous side view - Upper Attack&lt;br /&gt;
Image:BurningKerberous 4.jpg|Burning Kerberous side view - Smash Attack&lt;br /&gt;
Image:BurningKerberous 5.jpg|Burning Kerberous side view - Force Smash&lt;br /&gt;
Image:BurningKerberous 6.jpg|Burning Kerberous bottom view&lt;br /&gt;
Image:BurningKerberous015.jpg|Triple Attacker top view&lt;br /&gt;
Image:BurningKerberous 16.jpg|Triple Attacker bottom view&lt;br /&gt;
Image:BurningKerberous 7.jpg|Customize Bearing Base / Cross Attack Support Parts outside view&lt;br /&gt;
Image:BurningKerberous 8.jpg|Customize Bearing Base / Cross Attack Support Parts inside view&lt;br /&gt;
Image:BurningKerberous 9.jpg|Customize Bearing Base outside view&lt;br /&gt;
Image:BurningKerberous 10.jpg|Customize Bearing Base inside view&lt;br /&gt;
Image:BurningKerberous 11.jpg|Neo Right Spin Gear (Double Bearing Core)&lt;br /&gt;
Image:BurningKerberous 12.jpg|Double Bearing Core&lt;br /&gt;
Image:BurningKerberous 13.jpg|Double Bearing Core inside view&lt;br /&gt;
Image:BurningKerberous 14.jpg|Double Bearing Core disassembled view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Burning Kerberous - Black Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BlackBKfront.jpg|Front view&lt;br /&gt;
Image:BlackBKpieces.jpg|Black Burning Kerberous Pieces&lt;br /&gt;
Image:BlackBKbottomview.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
The excellent Casings and Shaft, solid Blade Base, useful if common Weight Disk and interesting if not quite competitive Attack Ring make '''Burning Kerberous''' a must-have for any serious competitor. '''All Bladers should own at least one copy of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=14107</id>
		<title>Metal Driger</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=14107"/>
				<updated>2016-07-31T18:10:27Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Cross Spiker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Metaldriger.jpg&lt;br /&gt;
| full item name = Metal Driger&lt;br /&gt;
| item number = A-95&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Cross Spiker ==&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
The Cross Spiker AR has 8 points of attack, or spikes, that comes out from the center. The four larger points have [[Smash Attack]] in right spin while it has [[Smash Attack|Spike Attack]] in left spin. The other four smaller points of the AR are in a triangular shape similar to that of the Cross Attack SP ([[Burning Kerberous]]). The smaller spikes appear obstruct the larger contact points, but this does not affect performance to a significant degree. Therefore, Cross Spiker retains it's full Smash Attack capability, allowing it to be used competitively to good results.&lt;br /&gt;
&lt;br /&gt;
'''Use in Attack customization''':&lt;br /&gt;
&lt;br /&gt;
* '''AR''': Cross Spiker&lt;br /&gt;
* '''WD''': Ten Wide&lt;br /&gt;
* '''SG''': Neo Left Spin Gear (South/North Magnecore)&lt;br /&gt;
* '''BB''': SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
This is a standard left-spin Smash Attack customization; Ten Wide to maximise weight on the perimeter of the beyblade, South Magnecore to control recoil without decreasing movement speed too much, and SG Metal Flat 2 which allows the combo to have decent stamina, which is useful given Cross Spiker can also outspin some of the more powerful defense types it has trouble KOing with SG Metal Flat 2. The result is an excellent Smash Attack combination with some added Survival that can catch opponents off guard.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Heavy Metal Core ==&lt;br /&gt;
* '''Weight:''' 9 grams&lt;br /&gt;
This is the reason why this Beyblade is worth getting. The Heavy Metal Core, or HMC abbreviated, weighs 9 grams making it the heaviest core by 3 grams outweighing the MG core. The HMC is mainly used in [[Compact]] or [[Defense]] combos because of its weight. In the Hasbro version, Metal Driger has been fitted with an Engine Gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): First Clutch Base (Metal Driger Version) ==&lt;br /&gt;
&lt;br /&gt;
See [[Spin Gear | First Clutch Base]]&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[Metal Driger]] - The [[Hasbro]] Version has an [[Spin Gear#G and GT Series Spin Gears | Engine Gear]], instead of the HMC&lt;br /&gt;
* [[Metal Driger]] - [[Hasbro]] recolor version with Right Customize Engine Gear with Metal Semi-Flat CEW (Dark Metallic Green)&lt;br /&gt;
* [[Metal Driger]] - Coro-Coro Limited Version / Shadow Driger (Black)&lt;br /&gt;
* [[Knight Driger]] - Black version of Metal Driger&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MetalDriger 001.jpg|Takara Metal Driger&lt;br /&gt;
Image:MetalDriger 002.jpg|Takara Metal Driger 3/4 view&lt;br /&gt;
Image:MetalDriger 003.jpg|Takara Metal Driger bottom view&lt;br /&gt;
Image:MetalDriger 004.jpg|Cross Spiker&lt;br /&gt;
Image:MetalDriger 005.jpg|First Clutch Base with HMC&lt;br /&gt;
Image:MetalDriger 006.jpg|Heavy Metal Gear with HMC&lt;br /&gt;
Image:MetalDriger 007.jpg|Heavy Metal Core with one casing&lt;br /&gt;
Image:MetalDriger 008.jpg|Hasbro First Clutch Base with EG&lt;br /&gt;
Image:MetalDriger 009.jpg|Hasbro First Clutch Base with EG &lt;br /&gt;
Image:Metal driger.jpg|Sticker sheet (Metal Driger)&lt;br /&gt;
Image:KnightDriger001.png|Sticker sheet (Knight Driger)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
The fact it is the only source of the vital Heavy Metal Core alone makes the Takara and Sonokong version of '''Metal Driger''' a must have, and that it comes with a Weight Disk which works well with the HMC, as well as a competitive [[Smash Attack]] AR only enforces the fact that '''Metal Driger''' is an excellent purchase. However, the Hasbro version is significantly less worthwhile due to the lack of the HMC, and as such should be avoided. '''Every Blader should own multiples of the Takara and SonoKong version of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Gaia_Dragoon_V&amp;diff=14106</id>
		<title>Gaia Dragoon V</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Gaia_Dragoon_V&amp;diff=14106"/>
				<updated>2016-07-31T18:08:17Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Dragon Breaker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = GaiaDragoonV.jpg&lt;br /&gt;
| full item name = Gaia Dragoon V (Vast)&lt;br /&gt;
| item number = A-78&lt;br /&gt;
| beyblade system = [[5-Layer]]/[[Magnecore]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Name Variation==&lt;br /&gt;
&lt;br /&gt;
[[Hasbro]] released this product as Strata Dragoon V.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Dragon Breaker ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 8 grams&lt;br /&gt;
&lt;br /&gt;
Dragon Breaker has an unorthodox shaped AR. It is more in the shape of an oval and contains two distinctive sets of spikes. The first set of spikes are slanted in shape while the second set contains several smaller spikes.. In order to maximize its potential [[Smash Attack]], it must used in left spin. The aggresive weight distribution of Dragon Breaker, combined with it's large contact points mean that it can deliver hard hits, however, it suffers large amounts of recoil and as such required that said recoil be controlled to provide a worthwhile Smash Attacker.&lt;br /&gt;
&lt;br /&gt;
Dragon Breaker also has a free-spinning S-AR that contains four spikes. It does contain some amount of Smash Attack in left spin as well. However, when the S-AR gets in contact with opposing force, it hinders the rest of the Beyblade instead of spinning freely because of its larger structure unlike other S-ARs such as War Lion ([[Galeon]]).&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Wide ==&lt;br /&gt;
&lt;br /&gt;
See [[Wide Weight Disks | Ten Wide]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG (S-MG Core) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): SG Metal Flat 2 ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 5 grams&lt;br /&gt;
&lt;br /&gt;
The BB of Gaia Dragoon V, SG Metal Flat 2, is the second BB released with a metal flat tip with SG Metal Flat ([[Driger V]]) being the first. &lt;br /&gt;
&lt;br /&gt;
SG Metal Flat 2 is the improved version of [[SG Flat]] because it is 1 gram heavier and remains nearly the same height. The most distinct change in this BB is having a metal flat tip. Because of this, the [[Spin Velocity]] of the BB when spinning increases due to less friction against the stadium surface. This makes it one of the most useful BB for [[Attack]]-types such as [[Smash Attack]] and [[Upper Attack]].&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
Although the metal flat tip isn't as fast as other BBs with grip tips such as Grip Base ([[Grip Attacker]]) and SG Grip Change Base ([[Takara]] [[Uriel 2]]), its [[Survival]] ability lasts longer allowing more hits to happen. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Triple Wing ([[Trygle]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
* '''SG Core:'''South/North Magnecore&lt;br /&gt;
* '''BB:''' SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
Triple Wing, one of the best [[Smash Attack]] ARs, combined with Wide Defense accounts for the offense in this. Although the wings of the AR aren't as exposed due to the WD, the Wide Defense adds to the amount of Smash Attack it has from the notches along it. Together with SG Metal Flat 2, which has excellent survival for an attack Blade Base (allowing Triple Wing to deliver decent hits even as the combination is slowing down), and Magnecore (while a [[Metal Driger|Heavy Metal Core]] may be used for extra controllability, it has negative impact on Survival of the combination) which controls any recoil produced, this is a great attack customization.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Attack]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
* '''WD:''' [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears  | Neo-Right  SG]]&lt;br /&gt;
* '''SG Core:''' S-MG Core&lt;br /&gt;
* '''BB:''' SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
Triple Tiger has the capability of both [[Smash Attack]] as well as [[Upper Attack]] depending on how it is used. In this case, because SG Metal Flat 2 is about the average height for an [[Attack]]-type base, it has chances to perform both types of Attack. Although versatile with both Smash Attack and Upper Attack, its only flaw is that it doesn't truly focus on just one type of Attack. If you want to focus on just Upper Attack, a lower BB such as Storm Grip ([[Dragoon S]]) should be used.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Yellow Version&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Red Version&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Gunmetal Version&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Orange Version&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gaiadragoonv sticker.png|Sticker sheet&lt;br /&gt;
Image:GaiaDragoonV Boxfront.JPG|Box Front view&lt;br /&gt;
Image:GaiaDragoonV Boxback.JPG|Box Back view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Gaia Dragoon V - Original Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:GaiaDragoonV 1.jpg|Dragon Breaker AR and S-AR&lt;br /&gt;
Image:GaiaDragoonV 2.jpg|Top view&lt;br /&gt;
Image:GaiaDragoonV 3.jpg|3/4 view&lt;br /&gt;
Image:GaiaDragoonV 4.jpg|Side view&lt;br /&gt;
Image:GaiaDragoonV 5.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
A powerful if somewhat difficult to use Attack Ring, useful if generic Spin Gear and Weight Disk and an excellent Blade Base make '''Gaia Dragoon V''' a very enticing purchase, however the wide availability of more useful or equally-useful-but-cheaper alternatives to each of these parts means it is not a must-have. '''This Beyblade is not a must-have for anyone other than Attack Type fans, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Gaia_Dragoon_V&amp;diff=14105</id>
		<title>Gaia Dragoon V</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Gaia_Dragoon_V&amp;diff=14105"/>
				<updated>2016-07-31T18:07:46Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Dragon Breaker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = GaiaDragoonV.jpg&lt;br /&gt;
| full item name = Gaia Dragoon V (Vast)&lt;br /&gt;
| item number = A-78&lt;br /&gt;
| beyblade system = [[5-Layer]]/[[Magnecore]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Name Variation==&lt;br /&gt;
&lt;br /&gt;
[[Hasbro]] released this product as Strata Dragoon V.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Dragon Breaker ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 8 grams&lt;br /&gt;
&lt;br /&gt;
Dragon Breaker has an unorthodox shaped AR. It is more in the shape of an oval and contains two distinctive sets of spikes. The first set of spikes are slanted in shape while the second set contains several smaller spikes. Because of this, it is unable to have stable hits when in contact with opposing Beyblades. In order to maximize its potential [[Smash Attack]], it must used in left spin. The aggresive weight distribution of Dragon Breaker, combined with it's large contact points mean that it can deliver hard hits, however, it suffers large amounts of recoil and as such required that said recoil be controlled to provide a worthwhile Smash Attacker.&lt;br /&gt;
&lt;br /&gt;
Dragon Breaker also has a free-spinning S-AR that contains four spikes. It does contain some amount of Smash Attack in left spin as well. However, when the S-AR gets in contact with opposing force, it hinders the rest of the Beyblade instead of spinning freely because of its larger structure unlike other S-ARs such as War Lion ([[Galeon]]).&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Wide ==&lt;br /&gt;
&lt;br /&gt;
See [[Wide Weight Disks | Ten Wide]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG (S-MG Core) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): SG Metal Flat 2 ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 5 grams&lt;br /&gt;
&lt;br /&gt;
The BB of Gaia Dragoon V, SG Metal Flat 2, is the second BB released with a metal flat tip with SG Metal Flat ([[Driger V]]) being the first. &lt;br /&gt;
&lt;br /&gt;
SG Metal Flat 2 is the improved version of [[SG Flat]] because it is 1 gram heavier and remains nearly the same height. The most distinct change in this BB is having a metal flat tip. Because of this, the [[Spin Velocity]] of the BB when spinning increases due to less friction against the stadium surface. This makes it one of the most useful BB for [[Attack]]-types such as [[Smash Attack]] and [[Upper Attack]].&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
Although the metal flat tip isn't as fast as other BBs with grip tips such as Grip Base ([[Grip Attacker]]) and SG Grip Change Base ([[Takara]] [[Uriel 2]]), its [[Survival]] ability lasts longer allowing more hits to happen. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Triple Wing ([[Trygle]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
* '''SG Core:'''South/North Magnecore&lt;br /&gt;
* '''BB:''' SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
Triple Wing, one of the best [[Smash Attack]] ARs, combined with Wide Defense accounts for the offense in this. Although the wings of the AR aren't as exposed due to the WD, the Wide Defense adds to the amount of Smash Attack it has from the notches along it. Together with SG Metal Flat 2, which has excellent survival for an attack Blade Base (allowing Triple Wing to deliver decent hits even as the combination is slowing down), and Magnecore (while a [[Metal Driger|Heavy Metal Core]] may be used for extra controllability, it has negative impact on Survival of the combination) which controls any recoil produced, this is a great attack customization.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Attack]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
* '''WD:''' [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears  | Neo-Right  SG]]&lt;br /&gt;
* '''SG Core:''' S-MG Core&lt;br /&gt;
* '''BB:''' SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
Triple Tiger has the capability of both [[Smash Attack]] as well as [[Upper Attack]] depending on how it is used. In this case, because SG Metal Flat 2 is about the average height for an [[Attack]]-type base, it has chances to perform both types of Attack. Although versatile with both Smash Attack and Upper Attack, its only flaw is that it doesn't truly focus on just one type of Attack. If you want to focus on just Upper Attack, a lower BB such as Storm Grip ([[Dragoon S]]) should be used.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Yellow Version&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Red Version&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Gunmetal Version&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Orange Version&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gaiadragoonv sticker.png|Sticker sheet&lt;br /&gt;
Image:GaiaDragoonV Boxfront.JPG|Box Front view&lt;br /&gt;
Image:GaiaDragoonV Boxback.JPG|Box Back view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Gaia Dragoon V - Original Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:GaiaDragoonV 1.jpg|Dragon Breaker AR and S-AR&lt;br /&gt;
Image:GaiaDragoonV 2.jpg|Top view&lt;br /&gt;
Image:GaiaDragoonV 3.jpg|3/4 view&lt;br /&gt;
Image:GaiaDragoonV 4.jpg|Side view&lt;br /&gt;
Image:GaiaDragoonV 5.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
A powerful if somewhat difficult to use Attack Ring, useful if generic Spin Gear and Weight Disk and an excellent Blade Base make '''Gaia Dragoon V''' a very enticing purchase, however the wide availability of more useful or equally-useful-but-cheaper alternatives to each of these parts means it is not a must-have. '''This Beyblade is not a must-have for anyone other than Attack Type fans, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Galeon&amp;diff=14104</id>
		<title>Galeon</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Galeon&amp;diff=14104"/>
				<updated>2016-07-31T17:20:53Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Galeon.jpg&lt;br /&gt;
| full item name = Galeon&lt;br /&gt;
| item number = A-3&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Attack Ring (AR): War Lion ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
&lt;br /&gt;
The AR of [[Galeon]], War Lion, is the prized part of this Beyblade. Although one of the earliest released ARs, it still sees major use years after its release. This AR has both great [[Defense]] and [[Survival]] properties. Because the AR is so small, it has a tendency to have a high [[Spin Velocity]], which is perfect for Defense types.&lt;br /&gt;
&lt;br /&gt;
However, this AR's Survival properties are the most important. The AR is almost perfectly round, which gives it great endurance because there are very few points of contact at which the [[Recoil]] would be strong. However, the true secret to War Lion's Survival capability is in its [[S-AR]]. When War Lion is hit and the [[free-spinning]] [[S-AR]] recieves the hit, the Beyblade will recieve almost no damage. This is because when the S-AR is hit, only the [[free-spinning]] S-AR is hit with the opposing force, while the rest of the Beyblade continues to spin unhindered. A downside is that it breaks easily. &lt;br /&gt;
&lt;br /&gt;
=== Use in [[Survival]]/[[Zombie]] Customization ===&lt;br /&gt;
&lt;br /&gt;
As mentioned above, War Lion has great [[Survival]] potential due to its round shape and [[free-spinning]] [[S-AR]]. The small projections protruding from War Lion can also [[Zombie#Spin_Stealing|steal spin]] effectively. The round shape of the AR will not interfere with [[Zombie#Life_After_Death|life after death]]. You can make a great Survival-type combo with War Lion. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''S-AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''WD:''' [[Wide Survivor]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Left SG]] (Bearing Version) ([[Wolborg]])&lt;br /&gt;
* '''SG Shaft:''' Bearing Base ([[Metal Dragoon Bearing Stinger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base 2 ([[Wolborg 2]])&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] + [[Survival]] Customization ===&lt;br /&gt;
&lt;br /&gt;
Although War Lion has great [[Survival]] potential, its [[Defense]] ability is strong as well. To outspin an [[Attack]] type Beyblade, you need good Defense. Here is an example combo that can be used to beat an Attack Beyblade:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''S-AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Left SG]] (Bearing Version 2) ([[Wolborg 2]])&lt;br /&gt;
* '''BB:''' Defense Grip Base 2 ([[Wolborg 2]])&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
As discussed above, War Lion has great [[Defense]] potential due to its round, small shape. This shape results in a higher [[Spin Velocity]]. Also, the [[Sub-AR]] can prevent powerful [[Recoil]]. You can make a great Defense-type combo with War Lion. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''S-AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo-Right]] Heavy Metal Core ([[Takara]] [[Metal Driger]])&lt;br /&gt;
* '''BB:''' SG Metal Ball Base ([[Draciel S]])&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Compact]] Customization ===&lt;br /&gt;
&lt;br /&gt;
War Lion has a round and small shape. Because of this, it can achieve a high [[Spin Velocity]]. While this is good for [[Defense]] combos, it is also good for [[Compact]] combos. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''S-AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''WD:''' [[Heavy Weight Disks|Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] Heavy Metal Core ([[Takara]] [[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[SG Semi-Flat]]&lt;br /&gt;
&lt;br /&gt;
As you will notice, this combo is the same basic concept as an uncustomized [[Galeon]]. However, it improves on the most basic functions to produce a great Beyblade.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Heavy ==&lt;br /&gt;
&lt;br /&gt;
See [[Heavy Weight Disks | Eight Heavy]].&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): SG Semi-Flat ==&lt;br /&gt;
&lt;br /&gt;
See [[SG Semi-Flat]].&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[BBA Balancer]]&lt;br /&gt;
* [[Galeon]] - [[Phantom Force]] Version (Transparent Purple) &lt;br /&gt;
* [[Galeon]] - [[Random Booster 4]] Version (Transparent Black)&lt;br /&gt;
* [[Galeon]] - Red Version&lt;br /&gt;
* [[Galeon]] - Tournament Prize (White)&lt;br /&gt;
* [[Galeon]] - Painting Kit Version (Clear)&lt;br /&gt;
* [[Galeon]] - Gold Limited Edition with Alternate Sticker&lt;br /&gt;
* [[Galeon]] - Blue Version&lt;br /&gt;
* [[Galeon]] - Tournament Prize (Silver)&lt;br /&gt;
* [[Galeon]] - Tournament Prize (Orange)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
====Galeon - Original Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Galeon5.jpg|War Lion Attack Ring without S-AR&lt;br /&gt;
Image:Galeon6.jpg|War Lion Sub-Attack Ring&lt;br /&gt;
Image:Galeon4.jpg|Galeon's WD, SG and BB&lt;br /&gt;
Image:Galeon1.jpg|Top view&lt;br /&gt;
Image:Galeon2.jpg|3/4 view&lt;br /&gt;
Image:Galeon7.jpg|Side view&lt;br /&gt;
Image:Galeon3.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====BBA Balancer====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BBABalancer1.jpg|BBA Balancer top view&lt;br /&gt;
Image:BBABalancer2.jpg|BBA Balancer underside view&lt;br /&gt;
Image:BBABalancer3.jpg|BBA Balancer's Attack Ring&lt;br /&gt;
Image:BBABalancer4.jpg|Attack Ring underside view&lt;br /&gt;
Image:BBABalancer5.jpg|Sub-Attack Ring top view&lt;br /&gt;
Image:BBABalancer6.jpg|Sub-Attack Ring underside view&lt;br /&gt;
Image:BBABalancer7.jpg|BBA Balancer's Weight Disk&lt;br /&gt;
Image:BBABalancer8.jpg|BBA Balancer's Blade Base&lt;br /&gt;
Image:BBABalancer9.jpg|BBA Balancer's Spin Gear&lt;br /&gt;
Image:BBABalancer10.jpg|Inside of BBA Balancer's Blade Base&lt;br /&gt;
Image:BBABalancer11.jpg|BBA Balancer's Blade Base side view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Galeon Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:GaleonPhantomForce1.jpg|Galeon Phantom Force Version top view&lt;br /&gt;
Image:GaleonPhantomForce2.jpg|Galeon Phantom Force Version underside view&lt;br /&gt;
Image:GaleonPhantomForce3.jpg|Galeon Phantom Force Version's Attack Ring&lt;br /&gt;
Image:GaleonPhantomForce4.jpg|Attack Ring underside view&lt;br /&gt;
Image:GaleonPhantomForce5.jpg|Sub-Attack Ring top view&lt;br /&gt;
Image:GaleonPhantomForce6.jpg|Sub-Attack Ring underside view&lt;br /&gt;
Image:GaleonPhantomForce7.jpg|Galeon Phantom Force Version's Blade Base&lt;br /&gt;
Image:GaleonPhantomForce8.jpg|Galeon Phantom Force Version's Spin Gear&lt;br /&gt;
Image:GaleonPhantomForce9.jpg|Inside of Galeon Phantom Force Version's Blade Base&lt;br /&gt;
Image:GaleonPhantomForce10.jpg|Galeon Phantom Force Version's Blade Base side view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Galeon - Blue Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blue galeon upper.jpg|Galeon Blue Version Upper View&lt;br /&gt;
Image:Blue galeon parts.jpg|Galeon Blue Version Parts&lt;br /&gt;
Image:Blue galeon bottom.jpg|Galeon Blue Version Bottom View&lt;br /&gt;
Image:Blue galeon AR SAR.jpg|War Lion (Blue Version) with S-AR&lt;br /&gt;
Image:Blue galeon AR.jpg|War Lion (Blue Version)&lt;br /&gt;
Image:Blue galeon 2over3.jpg|Galeon Blue Version 2/3 View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
'''Galeon''' is undoubtedly a great Beyblade, and can even be used to decent effect uncustomized. It is undeniable the main draw is War Lion, the individual parts of which both perform well in any Defense or Survival custom. However, the Sub AR gimmick adds relatively little to War Lion's performance, and as such '''Galeon''' lacks anything significant to raise it above the numerous other Beyblades with Attack Rings which serve the same purpose, such as [[Driger S]] and [[Metal Dranzer]] – the former of which comes with a more useful Blade Base and the latter which is often available for relatively cheap prices, especially considering the fragility of War Lion. '''This Beyblade is not a must-have, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Galeon&amp;diff=14103</id>
		<title>Galeon</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Galeon&amp;diff=14103"/>
				<updated>2016-07-31T17:20:38Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Galeon.jpg&lt;br /&gt;
| full item name = Galeon&lt;br /&gt;
| item number = A-3&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Attack Ring (AR): War Lion ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
&lt;br /&gt;
The AR of [[Galeon]], War Lion, is the prized part of this Beyblade. Although one of the earliest released ARs, it still sees major use years after its release. This AR has both great [[Defense]] and [[Survival]] properties. Because the AR is so small, it has a tendency to have a high [[Spin Velocity]], which is perfect for Defense types.&lt;br /&gt;
&lt;br /&gt;
However, this AR's Survival properties are the most important. The AR is almost perfectly round, which gives it great endurance because there are very few points of contact at which the [[Recoil]] would be strong. However, the true secret to War Lion's Survival capability is in its [[S-AR]]. When War Lion is hit and the [[free-spinning]] [[S-AR]] recieves the hit, the Beyblade will recieve almost no damage. This is because when the S-AR is hit, only the [[free-spinning]] S-AR is hit with the opposing force, while the rest of the Beyblade continues to spin unhindered. A downside is that it breaks easily. &lt;br /&gt;
&lt;br /&gt;
=== Use in [[Survival]]/[[Zombie]] Customization ===&lt;br /&gt;
&lt;br /&gt;
As mentioned above, War Lion has great [[Survival]] potential due to its round shape and [[free-spinning]] [[S-AR]]. The small projections protruding from War Lion can also [[Zombie#Spin_Stealing|steal spin]] effectively. The round shape of the AR will not interfere with [[Zombie#Life_After_Death|life after death]]. You can make a great Survival-type combo with War Lion. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''S-AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''WD:''' [[Wide Survivor]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Left SG]] (Bearing Version) ([[Wolborg]])&lt;br /&gt;
* '''SG Shaft:''' Bearing Base ([[Metal Dragoon Bearing Stinger]])&lt;br /&gt;
* '''BB:''' Defense Grip Base 2 ([[Wolborg 2]])&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] + [[Survival]] Customization ===&lt;br /&gt;
&lt;br /&gt;
Although War Lion has great [[Survival]] potential, its [[Defense]] ability is strong as well. To outspin an [[Attack]] type Beyblade, you need good Defense. Here is an example combo that can be used to beat an Attack Beyblade:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''S-AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Left SG]] (Bearing Version 2) ([[Wolborg 2]])&lt;br /&gt;
* '''BB:''' Defense Grip Base 2 ([[Wolborg 2]])&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Defense]] Customization ===&lt;br /&gt;
&lt;br /&gt;
As discussed above, War Lion has great [[Defense]] potential due to its round, small shape. This shape results in a higher [[Spin Velocity]]. Also, the [[Sub-AR]] can prevent powerful [[Recoil]]. You can make a great Defense-type combo with War Lion. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''S-AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo-Right]] Heavy Metal Core ([[Takara]] [[Metal Driger]])&lt;br /&gt;
* '''BB:''' SG Metal Ball Base ([[Draciel S]])&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Compact]] Customization ===&lt;br /&gt;
&lt;br /&gt;
War Lion has a round and small shape. Because of this, it can achieve a high [[Spin Velocity]]. While this is good for [[Defense]] combos, it is also good for [[Compact]] combos. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''S-AR:''' War Lion ([[Galeon]])&lt;br /&gt;
* '''WD:''' [[Heavy Weight Disks|Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo Right SG]] Heavy Metal Core ([[Takara]] [[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[SG Semi-Flat]]&lt;br /&gt;
&lt;br /&gt;
As you will notice, this combo is the same basic concept as an uncustomized [[Galeon]]. However, it improves on the most basic functions to produce a great Beyblade.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Heavy ==&lt;br /&gt;
&lt;br /&gt;
See [[Heavy Weight Disks | Eight Heavy]].&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): SG Semi-Flat ==&lt;br /&gt;
&lt;br /&gt;
See [[SG Semi-Flat]].&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[BBA Balancer]]&lt;br /&gt;
* [[Galeon]] - [[Phantom Force]] Version (Transparent Purple) &lt;br /&gt;
* [[Galeon]] - [[Random Booster 4]] Version (Transparent Black)&lt;br /&gt;
* [[Galeon]] - Red Version&lt;br /&gt;
* [[Galeon]] - Tournament Prize (White)&lt;br /&gt;
* [[Galeon]] - Painting Kit Version (Clear)&lt;br /&gt;
* [[Galeon]] - Gold Limited Edition with Alternate Sticker&lt;br /&gt;
* [[Galeon]] - Blue Version&lt;br /&gt;
* [[Galeon]] - Tournament Prize (Silver)&lt;br /&gt;
* [[Galeon]] - Tournament Prize (Orange)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
====Galeon - Original Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Galeon5.jpg|War Lion Attack Ring without S-AR&lt;br /&gt;
Image:Galeon6.jpg|War Lion Sub-Attack Ring&lt;br /&gt;
Image:Galeon4.jpg|Galeon's WD, SG and BB&lt;br /&gt;
Image:Galeon1.jpg|Top view&lt;br /&gt;
Image:Galeon2.jpg|3/4 view&lt;br /&gt;
Image:Galeon7.jpg|Side view&lt;br /&gt;
Image:Galeon3.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====BBA Balancer====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BBABalancer1.jpg|BBA Balancer top view&lt;br /&gt;
Image:BBABalancer2.jpg|BBA Balancer underside view&lt;br /&gt;
Image:BBABalancer3.jpg|BBA Balancer's Attack Ring&lt;br /&gt;
Image:BBABalancer4.jpg|Attack Ring underside view&lt;br /&gt;
Image:BBABalancer5.jpg|Sub-Attack Ring top view&lt;br /&gt;
Image:BBABalancer6.jpg|Sub-Attack Ring underside view&lt;br /&gt;
Image:BBABalancer7.jpg|BBA Balancer's Weight Disk&lt;br /&gt;
Image:BBABalancer8.jpg|BBA Balancer's Blade Base&lt;br /&gt;
Image:BBABalancer9.jpg|BBA Balancer's Spin Gear&lt;br /&gt;
Image:BBABalancer10.jpg|Inside of BBA Balancer's Blade Base&lt;br /&gt;
Image:BBABalancer11.jpg|BBA Balancer's Blade Base side view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Galeon Phantom Force Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:GaleonPhantomForce1.jpg|Galeon Phantom Force Version top view&lt;br /&gt;
Image:GaleonPhantomForce2.jpg|Galeon Phantom Force Version underside view&lt;br /&gt;
Image:GaleonPhantomForce3.jpg|Galeon Phantom Force Version's Attack Ring&lt;br /&gt;
Image:GaleonPhantomForce4.jpg|Attack Ring underside view&lt;br /&gt;
Image:GaleonPhantomForce5.jpg|Sub-Attack Ring top view&lt;br /&gt;
Image:GaleonPhantomForce6.jpg|Sub-Attack Ring underside view&lt;br /&gt;
Image:GaleonPhantomForce7.jpg|Galeon Phantom Force Version's Blade Base&lt;br /&gt;
Image:GaleonPhantomForce8.jpg|Galeon Phantom Force Version's Spin Gear&lt;br /&gt;
Image:GaleonPhantomForce9.jpg|Inside of Galeon Phantom Force Version's Blade Base&lt;br /&gt;
Image:GaleonPhantomForce10.jpg|Galeon Phantom Force Version's Blade Base side view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Galeon - Blue Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blue galeon upper.jpg|Galeon Blue Version Upper View&lt;br /&gt;
Image:Blue galeon parts.jpg|Galeon Blue Version Parts&lt;br /&gt;
Image:Blue galeon bottom.jpg|Galeon Blue Version Bottom View&lt;br /&gt;
Image:Blue galeon AR SAR.jpg|War Lion (Blue Version) with S-AR&lt;br /&gt;
Image:Blue galeon AR.jpg|War Lion (Blue Version)&lt;br /&gt;
Image:Blue galeon 2over3.jpg|Galeon Blue Version 2/3 View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
'''Galeon''' is undoubtedly a great Beyblade, and can even be used to decent effect uncustomized. It is undeniable the main draw is War Lion, the individual parts of which both perform well in any Defense or Survival custom. However, the Sub AR gimmick adds relatively little to War Lion's performance, and as such '''Galeon''' lacks anything significant to raise it above the numerous other Beyblades with Attack Rings which serve the same purpose, such as [[Driger S]] and [[Metal Dranzer]] – the former of which comes with a more useful Blade Base and the latter which is often available for relatively cheap prices, especially considering the fragility of War Lion.. '''This Beyblade is not a must-have, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Galzzly&amp;diff=14102</id>
		<title>Galzzly</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Galzzly&amp;diff=14102"/>
				<updated>2016-07-31T17:19:18Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Galzzly.jpg&lt;br /&gt;
| full item name = Galzzly&lt;br /&gt;
| item number = A-9&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Attack Ring (AR): War Bear ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 8 grams&lt;br /&gt;
&lt;br /&gt;
The Attack Ring of Galzzly, War Bear, takes the shape of two Bear heads, followed by three closely arranged protrusions with a pickaxe-like appearance. In right spin, the heads of the AR are the main impact point, providing some blunt [[Smash Attack]], but causing a lot of recoil in the process. The other protrusions are too closely packed together to have any noticeable effect.&lt;br /&gt;
In left spin, the leading spike has some [[Smash Attack]] ability, however it is not particularly strong, and this spike is rather fragile, so overall it is not worth using.&lt;br /&gt;
&lt;br /&gt;
As such, War Bear itself is largely useless, and it is only hindered by the inclusion of a Free-Spinning Sub Ring, which adds recoil and dampens the attack. Even with less obstructive SARs, it still has no competitive value.&lt;br /&gt;
&lt;br /&gt;
=== Sub-Attack Ring (SAR): War Bear SAR ===&lt;br /&gt;
War Bear also has a free spinning Sub-AR, in the shape of two large, pickaxe-like protrusions. The leading edge in right spin is large and blunt and due to the free spinning nature, largely ineffectual, only serving to slow down the beyblade it is attached to without adding any amount of [[Smash Attack]]. In left spin, the contact point is much sharper, but due to its free-spinning nature, again mostly useless.&lt;br /&gt;
&lt;br /&gt;
That said, this part does have some use. In left spin, the contact point is excellently shaped for [[Smash Attack]], though this is usually not helpful because, being free spinning, it cannot deliver a solid hit. However, a few setups exist which fix it in place, allowing it to be used successfully in [[Smash Attack]] customization.&lt;br /&gt;
&lt;br /&gt;
====Use in [[Smash Attack]] Customization====&lt;br /&gt;
[[Image:GalzzlyCombo.png|thumb|Proper orientation of Dragon Breaker AR and War Bear SAR]]&lt;br /&gt;
An example combination which fixes War Bear’s SAR in place and uses this to execute powerful [[Smash Attack]] is as follows:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Dragon Breaker ([[Gaia Dragoon V]])&lt;br /&gt;
* '''S-AR:''' War Bear ([[Galzzly]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#V_and_V2_Series_Spin_Gears|Neo-Left]] (MG Core)&lt;br /&gt;
* '''BB:''' SG Metal Flat Base ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
While the use of two relatively high [[Recoil]], rather unpopular AR parts may seem nonsensical, these two have excellent synergy: Dragon Breaker has a lot of power, but the lack of suitable Sub-ARs and some recoil issues means it sees little use. However, because it is a relatively thick AR, it is able to fix the War Bear Sub-AR in place, sandwiching the Sub-AR against the Weight Disk, and with a weight disk like [[Wide Defense]], this creates enough friction to allow it to deliver solid hits with relatively little movement.&lt;br /&gt;
&lt;br /&gt;
The War Bear SAR also improves the consistency of Dragon Breaker, reducing the recoil issues, improving the overall consistency of hits. As a result, while this combination does have some recoil, it is far less than that of [[OHKO]] ARs such as Whale Crusher ([[Seaborg 2]]) and Cybernetic Dragoon ([[Cyber Dragoon]]). Furthermore, the excellent range of the two means that they can easily make contact with opponents; where other Attack Rings would have near misses, this setup usually makes contact.&lt;br /&gt;
&lt;br /&gt;
SG Metal Flat 2 increases the stamina of the combination and gives good aggressive movement, and any control issues are mitigated by the prodigious range of the AR+SAR setup. [[Wide Defense]] fixes the SAR in place and promotes aggressive movement, and, combined with an MG Core, has enough weight to control recoil.&lt;br /&gt;
&lt;br /&gt;
For maximum potency, the War Bear SAR should be arranged so that the protrusion of the SAR is sitting above the red-stickered section of Dragon Breaker. It does shift somewhat after delivering hard hits during battle, and should be re-adjusted between rounds.&lt;br /&gt;
The Weight Disk should sit with the flat side against the base, fixing the Sub-Ring in place.&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Right SG ==&lt;br /&gt;
&lt;br /&gt;
See [[Spin_Gear#A_to_F_Series_Spin_Gears|Right SG]] &lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Eight Wide ==&lt;br /&gt;
&lt;br /&gt;
See [[Wide Weight Disks | Eight Wide]].&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): SG Flat ==&lt;br /&gt;
&lt;br /&gt;
See [[SG Flat]].&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* A-63 Paint Kit (White)&lt;br /&gt;
* '''BBA Attacker''' (Blue, comes with 8 Heavy instead of 8 Wide, as well as alternate decals.)&lt;br /&gt;
* '''Galzzly''' - Random Booster Vol. 4 (Clear Red)&lt;br /&gt;
* '''Galzzly''' - Random Booster Vol. 5 (Blue)&lt;br /&gt;
* '''Galzzly''' - Random Booster Vol. 5 (Grey)&lt;br /&gt;
* '''Galzzly''' - Random Booster Vol. 5 (Mustard Yellow)&lt;br /&gt;
* '''Galzzly''' - Random Booster Vol. 6 (Dark Green)&lt;br /&gt;
* '''Galzzly''' - Random Booster Vol. 6 (Yellow)&lt;br /&gt;
* '''Galzzly''' - Random Booster Vol. 7 (Grey)&lt;br /&gt;
* '''Galzzly''' - Random Booster Vol. 7 (Chestnut)&lt;br /&gt;
* '''Galzzly''' - [[Hyperblades]] Version (Periwinkle/Purple)&lt;br /&gt;
* '''Galzzly''' - [[Metal Master]] Version (Metallic Red w/ Red Plated 8 Wide)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Galzzly - Hyperblades Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:GalzzlyHyperblades.jpg|Galzzly Hyperblades Version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
&lt;br /&gt;
While [[Galzzly]]'s S-AR has use, the rest of the beyblade has none, and most people will be able to get by without having this beyblade. Therefore, '''it is not a must-have but is neverthless a decent addition to a collection.&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Dragoon_G&amp;diff=14101</id>
		<title>Dragoon G</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Dragoon_G&amp;diff=14101"/>
				<updated>2016-07-31T15:08:37Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Smash Attack Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = Dragoon_G.png&lt;br /&gt;
| full item name = Dragoon Galaxy&lt;br /&gt;
| item number = A-89&lt;br /&gt;
| beyblade system = [[EG System]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| starter or booster = Starter&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Eight Spiker==&lt;br /&gt;
* '''Weight:''' 5 grams&lt;br /&gt;
&lt;br /&gt;
'''Eight Spiker''' takes the form of four dragon heads followed by slightly smaller fins, for a total of eight contact points. Each one of its eight well-spaced, well-shaped contact points is further enhanced by small spikes, adding [[Smash_Attack#Points_of_Pressure|Spike Attack]] to its already prodigious [[Smash Attack]]. Despite its hyper-aggressive profile, Eight Spiker is low on [[Recoil]], and is capable of exceptionally clean knock outs at any stage of a battle.&lt;br /&gt;
&lt;br /&gt;
It is therefore one of the best left spin Smash Attack ARs. However, being effective in left spin only comes at a cost: it is unable to make use of [[Dragoon Grip Attacker|Grip Base]], the fastest low-height base. Additionally, its lack of any [[Upper Attack]] slopes means that it has more trouble outspinning opponents when using bases such as [[Gaia Dragoon V|SG Metal Flat 2]]. Nonetheless, it is an excellent [[Smash Attack]] AR, commonly considered the best Left-Spin Smash AR, and is, at the very least, a strong contender for this title.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
* '''AR:''' Eight Spiker ([[Dragoon G]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' Neo Left SG (Normal Core) ([[Dragoon V2]])&lt;br /&gt;
* '''BB:''' : Defense Grip Base (Attack Mode) ([[Seaborg]])&lt;br /&gt;
&lt;br /&gt;
The great speed and control offered by Seaborg's tip is excellently made use of by Eight Spiker. Wide Defense and Neo Left SG (Normal Core) are used to lessen weight at the center of the beyblade and distribute more weight at the perimeters. While the height is an issue against lower opponents, given the popularity of Circle Survivor Defense customs that completely counter lower beyblades, it can be seen as an advantage.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): 10 Wide ==&lt;br /&gt;
'''See''' [[Wide Weight Disks|10 Wide]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Left Engine Gear (Metal Semi-Flat) ==&lt;br /&gt;
* '''Weight:''' 11 grams&lt;br /&gt;
&lt;br /&gt;
[[Dragoon G]] is equipped with a Left Engine Gear which has a Metal Semi-Flat tip. Despite the name, however, the tip is flat, only having slight rounding of the edges. This provides aggressive movement and decent [[Survival]]. The Engine Gear itself provides a burst of speed (the timing of which depends on the base it is used with). However, the tip isn't fully able to make use of this, and often, the most noticeable effect of activation is self-KO.&lt;br /&gt;
&lt;br /&gt;
Furthermore, it is too tall to hit many opponents, and is limited to Engine-Gear compatible bases, all of which are impractical and/or bulky. Overall, this part has no competitive use.&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): First Clutch Base (Dragoon G version) ==&lt;br /&gt;
* '''Weight:''' 7 grams&lt;br /&gt;
&lt;br /&gt;
Like all First Clutch blade bases, Dragoon G’s base activates the Engine Gear at the start of the battle. &lt;br /&gt;
The base has eight protrusions, four of which are similar in shape to Eight Spiker, the other four are slightly smaller, and lack the spikes. While this base provides some means to make contact with lower opponents, it is very prone to [[Recoil]], and as such is not commonly used.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
* [[Dragoon G]] - [[Engine Gear Try Set|A-103 Engine Gear Try Set]] Metallic Blue Ver.&lt;br /&gt;
* [[Dragoon G]] - Fire Red  Ver. (Toys 'R' Us Japan Exclusive)&lt;br /&gt;
* [[Dragoon G]] - Gold, Silver and Bronze Tournament Prize Versions.&lt;br /&gt;
* [[Dragoon G]] - JT Campaign Silver Ver.&lt;br /&gt;
* [[Dragoon G]] - [[Hasbro]] Metallic Dark Blue Ver. (comes with Left Customize Engine Gear and Metal Semi-Flat CEW)&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DragoonG Boxfront.JPG|Dragoon G Box Front view&lt;br /&gt;
Image:DragoonG Boxback.JPG|Dragoon G Box Back view&lt;br /&gt;
DragoonGBoxSideView1.jpg|Dragoon G Box Side View One&lt;br /&gt;
DragoonGBoxSideView2.jpg|Dragoon G Box Side View Two&lt;br /&gt;
DragoonGBoxTopView.jpg|Dragoon G Top View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dragoon G-Normal Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DragoonG1.jpg|Dragoon G top view&lt;br /&gt;
Image:DragoonG-2.jpg‎|Dragoon G 3/4 view&lt;br /&gt;
Image:Dragoon G3.jpg‎|Dragoon G side view&lt;br /&gt;
Image:Dragoon G-4.jpg‎|Dragoon G bottom view&lt;br /&gt;
Image:DragoonG-5.jpg‎|Eight Spiker&lt;br /&gt;
Image:-10 Wide.jpg‎|Ten Wide&lt;br /&gt;
Image:DragoonG8.jpg‎|Left Engine Gear (Metal Semi-Flat)&lt;br /&gt;
Image:DragoonG-7.jpg‎|First Clutch Base (Dragoon G) top view&lt;br /&gt;
Image:Dragoon G-6.jpg‎|First Clutch Base (Dragoon G) 3/4 view&lt;br /&gt;
Image:DragoonGcopystickerscan.png|Sticker sheet(Sonokong)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dragoon G - A-103 Engine Gear Try Set Metallic Blue Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dragoon blue takara.jpg|Top view&lt;br /&gt;
Image:Dragoon blue takara side.jpg|Side view&lt;br /&gt;
Image:Dragoon blue takara bottom.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dragoon G - Fire Red Version (Toys 'R' Us Japan Exclusive)====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dragoon red takara.jpg|Top view&lt;br /&gt;
Image:9dc5e7de.jpg|Side view&lt;br /&gt;
Image:Dragoon red takara bottom.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dragoon G - Hasbro Metallic Dark Blue Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dragoon blue hasbro.jpg|Top view&lt;br /&gt;
Image:Dragoon blue hasbro side.jpg|Side view&lt;br /&gt;
Image:Dragoon_hasbro_blue_base_png.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
The excellent Attack Ring and useful Weight Disk, alongside the fact it comes with a Launcher and Dragon Winder make '''Dragoon G''' an enticing purchase, given it is generally cheaply available NIB. However, the requirement of a Left Spin Gear and compatible Blade Base to use Eight Spiker effectively means that Right Spin alternatives such as [[Driger G]] should be considered instead, and even if one decides they wish to use Left Spin, [[Metal Driger]] is arguably a better source of a competitive Attack Ring as it comes with more useful parts overall. '''This Beyblade is not a must-have, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Duo_Uranus_230WD&amp;diff=13626</id>
		<title>Duo Uranus 230WD</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Duo_Uranus_230WD&amp;diff=13626"/>
				<updated>2015-06-02T17:47:59Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* 4D Metal Wheel: Duo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb 4d duo uranus ice-titan 230wd 230 wd track wide defense bottom tip performance hasbro takara tomy fusion masters fury shogun steel customization combo advice custom spin wiki bey defense type bb-121 starter encyclopedia expert article best stamina metal wheel clear mode change&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DuoUranus.jpg&lt;br /&gt;
| full item name = Duo Uranus 230WD&lt;br /&gt;
| item number = BB-121&lt;br /&gt;
| beyblade system = [[Metal Fight Beyblade]]&lt;br /&gt;
| beyblade type = [[Survival| Stamina]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
'''Note:''' '''Duo Uranus 230WD''' was released by [[TAKARA-TOMY]] and [[SonoKong]] alongside [[L Drago Guardian S130MB]] and [[Wing Pegasis 90WF]], in BB-121, the [[Beyblade Ultimate DX Set]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Face: Uranus==&lt;br /&gt;
The Face depicts a humanoid face, ostensibly that of &lt;br /&gt;
[http://en.wikipedia.org/wiki/Uranus_(mythology) Uranus], the Greek God of the Sky. The head sports a mask, which appears torn on the left side, revealing a skull underneath. The division of the face into two separate halves encourages the &amp;quot;duality&amp;quot; theme which permeates this Beyblade's aesthetics.&lt;br /&gt;
There are six dots on the forehead of the figure, representing Uranus' first six sons and six daughters, the Titans. &lt;br /&gt;
&lt;br /&gt;
==4D Clear Wheel: Uranus==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2.4 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;3.70 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Uranus Clear Wheel, in a dark blue colour, accentuates the wind designs on the 4D Metal Wheel by illustrating shapes in movement coming from the centre of the Beyblade, as if it were in a right-spin motion. Uranus has two pentagonal shapes above and below its centre, and the stickers on it represent wings slightly shaped into faces, where one is more diabolical-looking with jagged feathers, and the other is more heroic-looking, with smoothly curved lines.&lt;br /&gt;
&lt;br /&gt;
This Clear Wheel is notable for being the smallest Clear Wheel in [[Metal Fight Beyblade]], being only 36mm in diameter at its widest points. It is also one of the lightest Clear Wheels, being only 0.2g heavier than [[Killer Gemios DF145FS| Gemios]], the lightest Clear Wheel. However, these features mean little in terms of competitive worth, and Uranus is generally not considered a competitive part.&lt;br /&gt;
&lt;br /&gt;
==4D Metal Wheel: Duo==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;42.3 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;46 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Duo is formed of series of spirals seemingly emitted from the centre, as if they were wind gushes, again linking back to the wind theme of the Beyblade as a whole.&lt;br /&gt;
This 4D Metal Wheel is made up of two components: The upper half is the Metal Frame—which is the basis of the mode change—and the Core, which supports the Metal Frame, as well as denoting the mode and playing a small part therein.&lt;br /&gt;
&lt;br /&gt;
Duo's gimmick relates to balance: in Stamina Mode, it is well balanced, and in Attack Mode, it is greatly off-balance. This mode change is done by rotating the Metal Frame 90 degrees clockwise, or 90 degrees counter-clockwise. Doing so, however, requires disassembly of the Beyblade. &lt;br /&gt;
&lt;br /&gt;
====Metal Frame====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;20.7 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.6 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.5 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;3.5 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Underside Wall Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;1.9 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Underside Wall Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;1.5 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Duo's Metal Frame has a completely circular perimeter, while its top side contains the main visual design of the Duo Wheel, the aforementioned spiral pattern. &lt;br /&gt;
The most interesting aspect of the Metal Frame is how it makes the mode change work: on the underside, there is a wall only on one part, which either protrudes over one side of the Core, focusing the weight on that side of the Metal Wheel, or fits in perfectly to the side 90 degrees counter-clockwise of this, balancing out a slightly lighter section of the core, resulting in a very well-balanced Metal Wheel. &lt;br /&gt;
&lt;br /&gt;
====Core====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;21.6 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;45 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.5 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;1.8 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;S Edge Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;3 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;A Edge Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;2 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Core is the heavier part of the Duo 4D Metal Wheel. It has eight separate sections, four raised, and four indented. &lt;br /&gt;
The raised sections are identical, and these support the Metal Frame and have slightly jagged tops, intended to grind down opponents, though in battle, the small vertical gaps they leave do not have any noticeable effect. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
* '''Attack Mode'''&lt;br /&gt;
The hollowed sections are more varied. The two which are parallel to the center support are identical in their indentations, aside from one side having an engraved &amp;quot;A&amp;quot;. When the walled section of the Metal Frame is placed here, it results in the imbalance which causes the aggressive and unstable movement seen in Attack Mode.&lt;br /&gt;
&lt;br /&gt;
* '''Stamina Mode'''&lt;br /&gt;
The parts on either side of the center support are not identical: one side, the one lacking engraving, is more filled-in than any of the other indented sections, while the opposite side, marked with an S, is the most hollowed-out of the four. When the wall of the Metal Frame is placed here, it evens out the weight discrepancy between these two points, resulting in a well balanced wheel. This is Stamina Mode.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
In Stamina Mode, Duo is almost perfectly circular, which, combined with the well-balanced, largely externalized weight distribution resulting from the orientation of the Metal Frame and Core, allows for excellent [[Survival|Stamina]]. While its weight distribution and solo spin times are not as good as [[Phantom Orion B:D|Phantom]]—the most popular Stamina Metal Wheel—its lower [[Recoil]] means that it loses less [[Survival|Stamina]] when hit, and as a result, the Survival ability of these two Metal Wheels is almost perfectly even. &lt;br /&gt;
They are so closely matched, in fact, that which of the two will win in a battle between otherwise identical combinations depends entirely around the weight of the two specific Duo and Phantom Metal Wheels, which is known to vary to a relatively large degree in 4D Beyblades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The near-total absence of Recoil also makes Duo arguably the best Metal Wheel for [[Defense]] Customizations, despite being noticeably lighter than [[Basalt Horogium 145WD|Basalt]], furthering its overall use. This said, due to its reliance on low Recoil rather than high weight, the weight variations observed in 4D Beyblades can result in vastly different defensive ability: an unusually light Duo (Duo Metal Wheels as light as 41 grams have been recorded) is significantly easier to knock out than one of average weight.&lt;br /&gt;
Furthermore, to have worthwhile Defense ability, Duo Customizations must focus on maintaining grip and/or minimizing Recoil: additional weight or stamina at the cost of these results in sub-par Defensive performance, meaning common setups such as TH170CS and BD145MB are usually not worthwhile.&lt;br /&gt;
That said, Duo is still an extremely powerful Defense wheel, and should not be underestimated. Though the presence of incredibly heavy Chrome Wheels like Wyvang and Balro in the Attack department has pushed Duo into an outclassed state for Defense, it still possesses it's Stamina prowess, still holding it's place secure from the likes of Genbull, if mainly due to it's ability to resist spin stealing just like Death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duo's Attack Mode is far less notable: in Attack Mode, the Metal Frame sits slightly off centre, and the weight is further shifted to one side by the respective shapes of the Metal Frame and Core. While generally intended for use in [[Wobbling]] customization, the resulting off-centre balance has an effect similar to that of [[Storm Capricorne M145Q|Storm Capricorne's]] M145 Track, producing aggressive movement from even the most passive tips: even [[Phantom Orion B:D|Phantom Orion]]'s Bearing Drive can take on an offensive movement pattern when used with this mode, if the combination is launched hard enough. While it is not a competitively useful gimmick, it is nonetheless entertaining.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
Duo, in Stamina Mode, can be put to good use in the top-tier Stamina custom: '''Duo Aquario TH170D'''.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense Customization===&lt;br /&gt;
Duo may also be used in the top-tier Defense custom: '''MF-H Duo Aquario BD145CS''', again in Stamina Mode.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina/Wobbling Customization===&lt;br /&gt;
A rather unique, but highly effective Duo combination is '''MF-H Duo Aquario/Cancer/Cygnus 230MB'''. Again, its Stamina Mode is used. This combination capitalizes on the stability provided by Duo and the Metal Face-Heavy, alongside the ability of Metal Ball to tilt to extreme angles without losing balance, to create a powerful [[Survival|Stamina]] customization which effectively neutralizes 230's weakness to being hit from below. Instead of being destabilized by such opponents, the combination hits them downward through wobbling, reducing their stamina by causing them to tilt harshly and topple earlier than they otherwise would. Furthermore, it still performs excellently against Beyblades of similarly tall stature, due to the stability provided by Duo and the grinding effect the wobbling has on the opponent. &lt;br /&gt;
This combination has been shown to perform at least as well as more conventional Duo-based Stamina customizations, as well as being slightly harder to knock out although it is still highly susceptible to [[Attack]] types.&lt;br /&gt;
&lt;br /&gt;
==Track: 230==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.1 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Maximum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;23.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;17.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;23.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
230 is the tallest Track released thus far. 230 is part of the Maximum Series, and is labelled as the Maximum Height for Tracks. 230 has six indents near the top of the Track that sharpen downwards to about the half of the Track. 230 is rounder and thicker than regular Tracks with no gimmicks, in order to protect it structurally as it comes into regular contact with opposing Wheels. Its round and smooth shape results in significantly less recoil than if it were based on the traditional hexagonal Track shape. Since 230 is so tall, it can wobble at great lengths for extra Stamina, defeating various Stamina customizations with lower Tracks. From a defensive viewpoint, it uses its height as an advantage to protect itself from low incoming Attacks, by protecting the Metal Wheel from major contact while using the reinforced plastic to absorb most of the shock. As a result of this, 230 can defeat most low Attack customizations under the 120 height when paired with other top-tier Defense parts. &lt;br /&gt;
&lt;br /&gt;
230 also has some notable weaknesses, however. As a Defense Track, 230 is extremely susceptible to tall Track Attack types in the opposite spin direction, such as MF Lightning L Drago BD145LRF and MF Gravity Perseus BD145RF. Additionally, TH170 at 220 height is successful against 230-based customizations, while also offering height-based versatility at the same time. &lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
230 can be put to use in the [[Survival | Stamina]] customization '''Duo Aquario 230D'''.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Wide Defense==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;0.7 gram&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.53 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;14.17 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.92 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.75 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;40°&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Image:09EarthAquila.JPG|thumb|Tip Comparison: SD, D, and WD]]&lt;br /&gt;
Wide Defense, as its name implies is one of the widest of the “Defense” series of Bottoms (D, SD, WD, PD, EWD). This brings numerous advantages, but also some disadvantages when compared to the other “Defense” Bottoms, specifically D. The advantages include its ability for abnormally long precession times due to its massive width that reaches the edge of the Bottom's perimeter. This allows it to wobble at a significantly larger angle for a longer period of time than D, and at a much lower spin rate. However, depending on the position of the Beyblade using WD and the spin rate of the opponent, this can be disadvantageous because of how easy it becomes to knock over the precessing WD custom. This low spin rate towards the end of the battle is created because in the process of wobbling at such a large angle, more friction is made with the stadium floor, thus decreasing its Stamina. Nevertheless, this more often an advantage than it is a disadvantage.&lt;br /&gt;
&lt;br /&gt;
Newer parts such as CS, EDS and B:D have overshadowed WD to some degree: CS and EDS due to their ability to be paired with the popular BD145 Track without scraping, and B:D because of its height and even longer precession times, but WD is still one of the best pure Stamina Bottoms available for Mid and Low-Height Customizations. However, when using High Tracks such as TH170 and 230, WD's tendency to wobble at larger angles should be kept in mind, as its extreme precession can often become problematic, causing much easier destabilisation, and worse performance overall.&lt;br /&gt;
&lt;br /&gt;
Although the name suggests Defensive characteristics, WD does not possess any inherent defensive qualities. However, its proficiency can be increased significantly when facing left-spin Attackers through the utilization of the [[Weak Shooting]] technique.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
WD is arguably the best of the “Defense” series of Bottoms, and its effectiveness can be utilized in the custom '''Duo Aquario AD145/W145WD'''.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
*'''Duo Ice-Titan 230WD''' - Hasbro Metal Fury Spark FX (Green, reduced Metal Wheel)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
====Duo Uranus 230WD====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Duo Ice-Titan 230WD - Hasbro Metal Fury Spark FX Ver.====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DuoIceTitan.JPG|Duo Ice-Titan 230WD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
Duo Uranus is an addition to MFB's history of powerful hybrid Defense and Stamina Wheels, although it does this in a slightly different manner than previous occurences. Having such a powerful Metal Wheel, alongside a useful, even if dated Track, and a very useful, albeit common Bottom would make it an instant must-have, were it not exclusively released in a relatively expensive set. This said, it is still a very good buy, and given its excellent performance, '''all serious competitive players should own this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Flame_Sagittario_C145S&amp;diff=13625</id>
		<title>Flame Sagittario C145S</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Flame_Sagittario_C145S&amp;diff=13625"/>
				<updated>2015-06-02T17:44:14Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = F. Sagittario.jpg &lt;br /&gt;
| full item name = Flame Sagittario C145S&lt;br /&gt;
| item number = BB-35&lt;br /&gt;
| beyblade system = [[Metal Fight Beyblade#Hybrid Wheel System | Hybrid Wheel System]]&lt;br /&gt;
| beyblade type = [[Survival | Stamina]]&lt;br /&gt;
| starter or booster = Booster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Face: Sagittario==&lt;br /&gt;
The Face on this Beyblade depicts Sagittarius, the ninth astrological sign in the zodiac. Sagittarius is the Archer, and this motif is prevalent in its Wheel’s design.&lt;br /&gt;
This Face is manufactured as blank, and comes with 2 Face Stickers.&lt;br /&gt;
&lt;br /&gt;
==Clear Wheel: Sagittario [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 2.8g &lt;br /&gt;
The regular release of Sagittario is a yellow, translucent piece. It has several notches and protrusions. The design is loosely based on the original Sagittario, which features the two bow and arrows.&lt;br /&gt;
&lt;br /&gt;
==Metal Wheel: Flame [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 32.5 grams&lt;br /&gt;
The Metal Wheel Flame was first released with Flame Sagittario C145S. It is predominantly circular, with two small spikes and two additional smaller gaps on its circumference. The Wheel is relatively thin throughout, with the very edge of the Wheel being slightly thicker. Due to the design of Flame where the Wheel’s perimeter is raised slightly, more of the Track below is exposed compared to other Wheels, hence making it easier for other Beyblades to strike its Track. This significantly reduces its [[Defense]] capabilities. However, the raised perimeter allows slightly more wobbling time, as the raised track reduces floor scraping.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
''Flame Bull DF145SD'' was a competitive Stamina customization, however it has been outclassed by Burn Bull DF145SD.&lt;br /&gt;
&lt;br /&gt;
==Track: Claw 145 [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;3.2 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Maximum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;34.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;27.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;14.50 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Claws &amp;amp; Platform Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;7.8 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
C145 has three wings which extend outwards, each separately joined onto the underside of the Track. These are free moving, and hence when the Beyblade is launched, these point outwards due to spin velocity. Their free moving nature make them very effective for defensive purposes, as they are able to withstand low hits to the Track without significant spin loss. Furthermore, the Track is significantly heavier than non-gimmicked Tracks such as 145, providing extra weight essential for [[Defense]]. As such, the Track used to be an essential part for Defense customizations. However, with the advent of the Maximum Series, C145 became outclassed especially by the much heavier BD145, which also offers much more protection to the underside. better Attack and defense parts from the 4D era and beyond also render C145 useless completely.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense Customization===&lt;br /&gt;
When used in ''MF Earth Bull C145RS'', the “claws” which extend outwards provide a very significant protection against low attackers such as ''Quetzalcoatl 90RF''. However, low attackers such as Quetzalcoatl 90RF have been outclassed, therefore C145 sees very little use, and has been replaced as a top-tier defence track by GB145 or 230. Even in the Limited Format, where Low Attackers are prevalent again, the presence of R145, 85-105 tracks, and TR145 render this track outclassed competitively.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Sharp [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;0.6 gram&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.91 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.14 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.83 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.82 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;35°&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sharp was released as Spike in the Hasbro release. The Sharp Bottom offers very little movement and as such provides no attack potential. The pointed tip allows for very little friction between the Bottom and the stadium surface, which helps prevent the loss of [[spin velocity]]. However, due to the fine nature of the tip, the Bottom is easily knocked off balance, and hence is outclassed by superior alternatives such as D or SD.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
*'''Clay Sagittario 145B''' – [[Random Booster Light Vol. 2 Wind Aquario 100HF/S]] (Turquoise)&lt;br /&gt;
*'''Mad Sagittario DF145HF''' – [[Random Booster Light Vol. 2 Wind Aquario 100HF/S]] (Red)&lt;br /&gt;
*'''Storm Sagittario 145SD''' – [[Random Booster Vol. 3 Stardust Pegasis]] (Light Orange)&lt;br /&gt;
*'''Dark Sagittario WD145SD''' – [[Random Booster Vol. 3 Stardust Pegasis]] (Turquoise)&lt;br /&gt;
*'''Mad Sagittario C145SD''' - [[Random Booster Light Vol. 3 Clay Aries ED145B]] (Bright Red)&lt;br /&gt;
*'''Wind Sagittario 100SD''' - [[Random Booster Light Vol. 3 Clay Aries ED145B]] (Clear Blue)&lt;br /&gt;
*'''Burn Sagittario 105HF''' - [[ Random Booster Vol.6 Killer Beafowl]] (Purple)&lt;br /&gt;
*'''Galaxy Sagittario 145CS''' - [[Random Booster Vol.6 Killer Beafowl]] (Red)&lt;br /&gt;
*'''Flame Sagittario C145S''' - [[Sagittario Flame Claw Set|Faceoff: Sagittario Flame Claw]]&lt;br /&gt;
*'''Flame Sagittario C145S''' - Beyblade Legends Stamina 2-Pack (Blue)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:01FlameSagittario.JPG|Flame Sagittario C145S&lt;br /&gt;
Image:02FlameSagittario.JPG|Flame Sagittario C145S bottom view&lt;br /&gt;
Image:03FlameSagittario.JPG|Flame Sagittario C145S side view&lt;br /&gt;
Image:04FlameSagittario.JPG|Flame Sagittario C145S 3/4 view&lt;br /&gt;
Image:05FlameSagittario.JPG|Flame top view&lt;br /&gt;
Image:06FlameSagittario.JPG|Flame bottom view&lt;br /&gt;
Image:007FlameSagittario.JPG|Sagittario Clear Wheel&lt;br /&gt;
Image:008FlameSagittario.JPG|Sagittario Clear Wheel side view&lt;br /&gt;
Image:10FlameSagittario.JPG|C145 Track &lt;br /&gt;
Image:09FlameSagittario.JPG|C145 Track bottom view&lt;br /&gt;
Image:11FlameSagittario.JPG|S&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
The only notable parts on this bey are Flame, a passable Stamina Wheel in the Limited Format, and C145, which provides decent protection from the underside. However, the presence of Earth, Burn and Metal Fury Scythe prevent Flame from returning to the spotlight, and Tracks such as R145, TR145 and 85-105 height tracks also stop C145's return to glory. Therefore, '''This Beyblade should only be bought for personal or collection purposes.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:For collection purposes only]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Flame_Sagittario_C145S&amp;diff=13624</id>
		<title>Flame Sagittario C145S</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Flame_Sagittario_C145S&amp;diff=13624"/>
				<updated>2015-06-02T17:41:20Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Track: Claw 145 Image:BeywikiBannerBad.jpg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beybox&lt;br /&gt;
| image = F. Sagittario.jpg &lt;br /&gt;
| full item name = Flame Sagittario C145S&lt;br /&gt;
| item number = BB-35&lt;br /&gt;
| beyblade system = [[Metal Fight Beyblade#Hybrid Wheel System | Hybrid Wheel System]]&lt;br /&gt;
| beyblade type = [[Survival | Stamina]]&lt;br /&gt;
| starter or booster = Booster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Face: Sagittario==&lt;br /&gt;
The Face on this Beyblade depicts Sagittarius, the ninth astrological sign in the zodiac. Sagittarius is the Archer, and this motif is prevalent in its Wheel’s design.&lt;br /&gt;
This Face is manufactured as blank, and comes with 2 Face Stickers.&lt;br /&gt;
&lt;br /&gt;
==Clear Wheel: Sagittario [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 2.8g &lt;br /&gt;
The regular release of Sagittario is a yellow, translucent piece. It has several notches and protrusions. The design is loosely based on the original Sagittario, which features the two bow and arrows.&lt;br /&gt;
&lt;br /&gt;
==Metal Wheel: Flame [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 32.5 grams&lt;br /&gt;
The Metal Wheel Flame was first released with Flame Sagittario C145S. It is predominantly circular, with two small spikes and two additional smaller gaps on its circumference. The Wheel is relatively thin throughout, with the very edge of the Wheel being slightly thicker. Due to the design of Flame where the Wheel’s perimeter is raised slightly, more of the Track below is exposed compared to other Wheels, hence making it easier for other Beyblades to strike its Track. This significantly reduces its [[Defense]] capabilities. However, the raised perimeter allows slightly more wobbling time, as the raised track reduces floor scraping.&lt;br /&gt;
&lt;br /&gt;
===Use in Stamina Customization===&lt;br /&gt;
''Flame Bull DF145SD'' was a competitive Stamina customization, however it has been outclassed by Burn Bull DF145SD.&lt;br /&gt;
&lt;br /&gt;
==Track: Claw 145 [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;3.2 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Maximum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;34.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Minimum Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;27.0 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;14.50 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Claws &amp;amp; Platform Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;7.8 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
C145 has three wings which extend outwards, each separately joined onto the underside of the Track. These are free moving, and hence when the Beyblade is launched, these point outwards due to spin velocity. Their free moving nature make them very effective for defensive purposes, as they are able to withstand low hits to the Track without significant spin loss. Furthermore, the Track is significantly heavier than non-gimmicked Tracks such as 145, providing extra weight essential for [[Defense]]. As such, the Track used to be an essential part for Defense customizations. However, with the advent of the Maximum Series, C145 became outclassed especially by the much heavier BD145, which also offers much more protection to the underside. better Attack and defense parts from the 4D era and beyond also render C145 useless completely.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense Customization===&lt;br /&gt;
When used in ''MF Earth Bull C145RS'', the “claws” which extend outwards provide a very significant protection against low attackers such as ''Quetzalcoatl 90RF''. However, low attackers such as Quetzalcoatl 90RF have been outclassed, therefore C145 sees very little use, and has been replaced as a top-tier defence track by GB145 or 230. Even in the Limited Format, where Low Attackers are prevalent again, the presence of R145, 85-105 tracks, and TR145 render this track outclassed competitively.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Sharp [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;0.6 gram&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.91 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;4.14 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.83 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;6.82 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;35°&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sharp was released as Spike in the Hasbro release. The Sharp Bottom offers very little movement and as such provides no attack potential. The pointed tip allows for very little friction between the Bottom and the stadium surface, which helps prevent the loss of [[spin velocity]]. However, due to the fine nature of the tip, the Bottom is easily knocked off balance, and hence is outclassed by superior alternatives such as D or SD.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
*'''Clay Sagittario 145B''' – [[Random Booster Light Vol. 2 Wind Aquario 100HF/S]] (Turquoise)&lt;br /&gt;
*'''Mad Sagittario DF145HF''' – [[Random Booster Light Vol. 2 Wind Aquario 100HF/S]] (Red)&lt;br /&gt;
*'''Storm Sagittario 145SD''' – [[Random Booster Vol. 3 Stardust Pegasis]] (Light Orange)&lt;br /&gt;
*'''Dark Sagittario WD145SD''' – [[Random Booster Vol. 3 Stardust Pegasis]] (Turquoise)&lt;br /&gt;
*'''Mad Sagittario C145SD''' - [[Random Booster Light Vol. 3 Clay Aries ED145B]] (Bright Red)&lt;br /&gt;
*'''Wind Sagittario 100SD''' - [[Random Booster Light Vol. 3 Clay Aries ED145B]] (Clear Blue)&lt;br /&gt;
*'''Burn Sagittario 105HF''' - [[ Random Booster Vol.6 Killer Beafowl]] (Purple)&lt;br /&gt;
*'''Galaxy Sagittario 145CS''' - [[Random Booster Vol.6 Killer Beafowl]] (Red)&lt;br /&gt;
*'''Flame Sagittario C145S''' - [[Sagittario Flame Claw Set|Faceoff: Sagittario Flame Claw]]&lt;br /&gt;
*'''Flame Sagittario C145S''' - Beyblade Legends Stamina 2-Pack (Blue)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:01FlameSagittario.JPG|Flame Sagittario C145S&lt;br /&gt;
Image:02FlameSagittario.JPG|Flame Sagittario C145S bottom view&lt;br /&gt;
Image:03FlameSagittario.JPG|Flame Sagittario C145S side view&lt;br /&gt;
Image:04FlameSagittario.JPG|Flame Sagittario C145S 3/4 view&lt;br /&gt;
Image:05FlameSagittario.JPG|Flame top view&lt;br /&gt;
Image:06FlameSagittario.JPG|Flame bottom view&lt;br /&gt;
Image:007FlameSagittario.JPG|Sagittario Clear Wheel&lt;br /&gt;
Image:008FlameSagittario.JPG|Sagittario Clear Wheel side view&lt;br /&gt;
Image:10FlameSagittario.JPG|C145 Track &lt;br /&gt;
Image:09FlameSagittario.JPG|C145 Track bottom view&lt;br /&gt;
Image:11FlameSagittario.JPG|S&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
Flame, as a Wheel, is a decent [[Survival|Stamina]] part, but the most important part by far of this Beyblade is C145. It offers unrivaled [[Defense]] capabilities against low [[Attack]] types, however, there is a lack of low top-tier attack type combinations in the MFB metagame, causing it to be outclassed. '''This Beyblade should only be bought for personal or collection purposes.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:For collection purposes only]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=13620</id>
		<title>Metal Driger</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=13620"/>
				<updated>2015-05-26T08:42:56Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Cross Spiker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Metaldriger.jpg&lt;br /&gt;
| full item name = Metal Driger&lt;br /&gt;
| item number = A-95&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Cross Spiker ==&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
The Cross Spiker AR has 8 points of attack, or spikes, that comes out from the center. The four larger points have [[Smash Attack]] in right spin while it has [[Smash Attack|Spike Attack]] in left spin. The other four smaller points of the AR are in a triangular shape similar to that of the Cross Attack SP ([[Burning Kerberous]]). The smaller spikes appear obstruct the larger contact points, but this does not affect performance to a significant degree. Therefore, Cross Spiker retains it's full Smash Attack capability, allowing it to be used competitively to good results.&lt;br /&gt;
&lt;br /&gt;
'''Use in Attack customization''':&lt;br /&gt;
&lt;br /&gt;
* '''AR''': Cross Spiker&lt;br /&gt;
* '''WD''': Ten Wide&lt;br /&gt;
* '''SG''': Neo Left Spin Gear (South/North Magnecore)&lt;br /&gt;
* '''BB''': SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
This is a standard left-spin Smash Attack customization; Ten Wide to maximise weight on the perimeter of the beyblade, South Magnecore to control recoil without decreasing movement speed too much, and SG Metal Flat 2 which allows the combo to have decent stamina, which is useful given Cross Spiker can also outspin some of the more powerful defense types it has trouble KOing with SG Metal Flat 2. The result is a ferocious Smash Attack combination, which given a good Sliding Shoot can easily KO even heavyweight compacts.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Heavy Metal Core ==&lt;br /&gt;
* '''Weight:''' 9 grams&lt;br /&gt;
This is the reason why this Beyblade is worth getting. The Heavy Metal Core, or HMC abbreviated, weighs 9 grams making it the heaviest core by 3 grams outweighing the MG core. The HMC is mainly used in [[Compact]] or [[Defense]] combos because of its weight. In the Hasbro version, Metal Driger has been fitted with an Engine Gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): First Clutch Base (Metal Driger Version) ==&lt;br /&gt;
&lt;br /&gt;
See [[Spin Gear | First Clutch Base]]&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[Metal Driger]] - The [[Hasbro]] Version has an [[Spin Gear#G and GT Series Spin Gears | Engine Gear]], instead of the HMC&lt;br /&gt;
* [[Metal Driger]] - [[Hasbro]] recolor version with Right Customize Engine Gear with Metal Semi-Flat CEW (Dark Metallic Green)&lt;br /&gt;
* [[Metal Driger]] - Coro-Coro Limited Version / Shadow Driger (Black)&lt;br /&gt;
* [[Knight Driger]] - Black version of Metal Driger&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MetalDriger 001.jpg|Takara Metal Driger&lt;br /&gt;
Image:MetalDriger 002.jpg|Takara Metal Driger 3/4 view&lt;br /&gt;
Image:MetalDriger 003.jpg|Takara Metal Driger bottom view&lt;br /&gt;
Image:MetalDriger 004.jpg|Cross Spiker&lt;br /&gt;
Image:MetalDriger 005.jpg|First Clutch Base with HMC&lt;br /&gt;
Image:MetalDriger 006.jpg|Heavy Metal Gear with HMC&lt;br /&gt;
Image:MetalDriger 007.jpg|Heavy Metal Core with one casing&lt;br /&gt;
Image:MetalDriger 008.jpg|Hasbro First Clutch Base with EG&lt;br /&gt;
Image:MetalDriger 009.jpg|Hasbro First Clutch Base with EG &lt;br /&gt;
Image:Metal driger.jpg|Sticker sheet (Metal Driger)&lt;br /&gt;
Image:KnightDriger001.png|Sticker sheet (Knight Driger)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
The fact it is the only source of the vital Heavy Metal Core alone makes the Takara and Sonokong version of '''Metal Driger''' a must have, and that it comes with a Weight Disk which works well with the HMC, as well as a competitive [[Smash Attack]] AR only enforces the fact that '''Metal Driger''' is an excellent purchase. However, the Hasbro version is significantly less worthwhile due to the lack of the HMC, and as such should be avoided. '''Every Blader should own multiples of the Takara and SonoKong version of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=13619</id>
		<title>Metal Driger</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=13619"/>
				<updated>2015-05-26T08:42:26Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Cross Spiker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Metaldriger.jpg&lt;br /&gt;
| full item name = Metal Driger&lt;br /&gt;
| item number = A-95&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Cross Spiker ==&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
The Cross Spiker AR has 8 points of attack, or spikes, that comes out from the center. The four larger points have [[Smash Attack]] in right spin while it has [[Smash Attack|Spike Attack]] in left spin. The other four smaller points of the AR are in a triangular shape similar to that of the Cross Attack SP ([[Burning Kerberous]]). The smaller spikes appear obstruct the larger contact points, but this does not affect performance to a significant degree. Therefore, Cross Spiker retains it's full Smash Attack capability, allowing it to be used competitively to good results.&lt;br /&gt;
&lt;br /&gt;
[b]Use in Attack customization:[/b]&lt;br /&gt;
&lt;br /&gt;
* '''AR''': Cross Spiker&lt;br /&gt;
* '''WD''': Ten Wide&lt;br /&gt;
* '''SG''': Neo Left Spin Gear (South/North Magnecore)&lt;br /&gt;
* '''BB''': SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
This is a standard left-spin Smash Attack customization; Ten Wide to maximise weight on the perimeter of the beyblade, South Magnecore to control recoil without decreasing movement speed too much, and SG Metal Flat 2 which allows the combo to have decent stamina, which is useful given Cross Spiker can also outspin some of the more powerful defense types it has trouble KOing with SG Metal Flat 2. The result is a ferocious Smash Attack combination, which given a good Sliding Shoot can easily KO even heavyweight compacts.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Heavy Metal Core ==&lt;br /&gt;
* '''Weight:''' 9 grams&lt;br /&gt;
This is the reason why this Beyblade is worth getting. The Heavy Metal Core, or HMC abbreviated, weighs 9 grams making it the heaviest core by 3 grams outweighing the MG core. The HMC is mainly used in [[Compact]] or [[Defense]] combos because of its weight. In the Hasbro version, Metal Driger has been fitted with an Engine Gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): First Clutch Base (Metal Driger Version) ==&lt;br /&gt;
&lt;br /&gt;
See [[Spin Gear | First Clutch Base]]&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[Metal Driger]] - The [[Hasbro]] Version has an [[Spin Gear#G and GT Series Spin Gears | Engine Gear]], instead of the HMC&lt;br /&gt;
* [[Metal Driger]] - [[Hasbro]] recolor version with Right Customize Engine Gear with Metal Semi-Flat CEW (Dark Metallic Green)&lt;br /&gt;
* [[Metal Driger]] - Coro-Coro Limited Version / Shadow Driger (Black)&lt;br /&gt;
* [[Knight Driger]] - Black version of Metal Driger&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MetalDriger 001.jpg|Takara Metal Driger&lt;br /&gt;
Image:MetalDriger 002.jpg|Takara Metal Driger 3/4 view&lt;br /&gt;
Image:MetalDriger 003.jpg|Takara Metal Driger bottom view&lt;br /&gt;
Image:MetalDriger 004.jpg|Cross Spiker&lt;br /&gt;
Image:MetalDriger 005.jpg|First Clutch Base with HMC&lt;br /&gt;
Image:MetalDriger 006.jpg|Heavy Metal Gear with HMC&lt;br /&gt;
Image:MetalDriger 007.jpg|Heavy Metal Core with one casing&lt;br /&gt;
Image:MetalDriger 008.jpg|Hasbro First Clutch Base with EG&lt;br /&gt;
Image:MetalDriger 009.jpg|Hasbro First Clutch Base with EG &lt;br /&gt;
Image:Metal driger.jpg|Sticker sheet (Metal Driger)&lt;br /&gt;
Image:KnightDriger001.png|Sticker sheet (Knight Driger)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
The fact it is the only source of the vital Heavy Metal Core alone makes the Takara and Sonokong version of '''Metal Driger''' a must have, and that it comes with a Weight Disk which works well with the HMC, as well as a competitive [[Smash Attack]] AR only enforces the fact that '''Metal Driger''' is an excellent purchase. However, the Hasbro version is significantly less worthwhile due to the lack of the HMC, and as such should be avoided. '''Every Blader should own multiples of the Takara and SonoKong version of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=13618</id>
		<title>Metal Driger</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=13618"/>
				<updated>2015-05-26T08:41:36Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Cross Spiker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Metaldriger.jpg&lt;br /&gt;
| full item name = Metal Driger&lt;br /&gt;
| item number = A-95&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Cross Spiker ==&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
The Cross Spiker AR has 8 points of attack, or spikes, that comes out from the center. The four larger points have [[Smash Attack]] in right spin while it has [[Smash Attack|Spike Attack]] in left spin. The other four smaller points of the AR are in a triangular shape similar to that of the Cross Attack SP ([[Burning Kerberous]]). The smaller spikes appear obstruct the larger contact points, but this does not affect performance to a significant degree. Therefore, Cross Spiker retains it's full Smash Attack capability, allowing it to be used competitively to good results.&lt;br /&gt;
&lt;br /&gt;
Use in Attack customization:&lt;br /&gt;
&lt;br /&gt;
* '''AR''': Cross Spiker&lt;br /&gt;
* '''WD''': Ten Wide&lt;br /&gt;
* '''SG''': Neo Left Spin Gear (South/North Magnecore)&lt;br /&gt;
* '''BB''': SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
This is a standard left-spin Smash Attack customization; Ten Wide to maximise weight on the perimeter of the beyblade, South Magnecore to control recoil without decreasing movement speed too much, and SG Metal Flat 2 which allows the combo to have decent stamina, which is useful given Cross Spiker can also outspin some of the more powerful defense types it has trouble KOing with SG Metal Flat 2. The result is a ferocious Smash Attack combination, which given a good Sliding Shoot can easily KO even heavyweight compacts.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Heavy Metal Core ==&lt;br /&gt;
* '''Weight:''' 9 grams&lt;br /&gt;
This is the reason why this Beyblade is worth getting. The Heavy Metal Core, or HMC abbreviated, weighs 9 grams making it the heaviest core by 3 grams outweighing the MG core. The HMC is mainly used in [[Compact]] or [[Defense]] combos because of its weight. In the Hasbro version, Metal Driger has been fitted with an Engine Gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): First Clutch Base (Metal Driger Version) ==&lt;br /&gt;
&lt;br /&gt;
See [[Spin Gear | First Clutch Base]]&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[Metal Driger]] - The [[Hasbro]] Version has an [[Spin Gear#G and GT Series Spin Gears | Engine Gear]], instead of the HMC&lt;br /&gt;
* [[Metal Driger]] - [[Hasbro]] recolor version with Right Customize Engine Gear with Metal Semi-Flat CEW (Dark Metallic Green)&lt;br /&gt;
* [[Metal Driger]] - Coro-Coro Limited Version / Shadow Driger (Black)&lt;br /&gt;
* [[Knight Driger]] - Black version of Metal Driger&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MetalDriger 001.jpg|Takara Metal Driger&lt;br /&gt;
Image:MetalDriger 002.jpg|Takara Metal Driger 3/4 view&lt;br /&gt;
Image:MetalDriger 003.jpg|Takara Metal Driger bottom view&lt;br /&gt;
Image:MetalDriger 004.jpg|Cross Spiker&lt;br /&gt;
Image:MetalDriger 005.jpg|First Clutch Base with HMC&lt;br /&gt;
Image:MetalDriger 006.jpg|Heavy Metal Gear with HMC&lt;br /&gt;
Image:MetalDriger 007.jpg|Heavy Metal Core with one casing&lt;br /&gt;
Image:MetalDriger 008.jpg|Hasbro First Clutch Base with EG&lt;br /&gt;
Image:MetalDriger 009.jpg|Hasbro First Clutch Base with EG &lt;br /&gt;
Image:Metal driger.jpg|Sticker sheet (Metal Driger)&lt;br /&gt;
Image:KnightDriger001.png|Sticker sheet (Knight Driger)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
The fact it is the only source of the vital Heavy Metal Core alone makes the Takara and Sonokong version of '''Metal Driger''' a must have, and that it comes with a Weight Disk which works well with the HMC, as well as a competitive [[Smash Attack]] AR only enforces the fact that '''Metal Driger''' is an excellent purchase. However, the Hasbro version is significantly less worthwhile due to the lack of the HMC, and as such should be avoided. '''Every Blader should own multiples of the Takara and SonoKong version of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=13617</id>
		<title>Metal Driger</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Metal_Driger&amp;diff=13617"/>
				<updated>2015-05-26T08:41:23Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Cross Spiker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Metaldriger.jpg&lt;br /&gt;
| full item name = Metal Driger&lt;br /&gt;
| item number = A-95&lt;br /&gt;
| beyblade system = [[5-Layer]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Cross Spiker ==&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
The Cross Spiker AR has 8 points of attack, or spikes, that comes out from the center. The four larger points have [[Smash Attack]] in right spin while it has [[Smash Attack|Spike Attack]] in left spin. The other four smaller points of the AR are in a triangular shape similar to that of the Cross Attack SP ([[Burning Kerberous]]). The smaller spikes appear obstruct the larger contact points, but this does not affect performance to a significant degree. Therefore, Cross Spiker retains it's full Smash Attack capability, allowing it to be used competitively to good results.&lt;br /&gt;
&lt;br /&gt;
==Use in Attack customization:&lt;br /&gt;
&lt;br /&gt;
* '''AR''': Cross Spiker&lt;br /&gt;
* '''WD''': Ten Wide&lt;br /&gt;
* '''SG''': Neo Left Spin Gear (South/North Magnecore)&lt;br /&gt;
* '''BB''': SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
This is a standard left-spin Smash Attack customization; Ten Wide to maximise weight on the perimeter of the beyblade, South Magnecore to control recoil without decreasing movement speed too much, and SG Metal Flat 2 which allows the combo to have decent stamina, which is useful given Cross Spiker can also outspin some of the more powerful defense types it has trouble KOing with SG Metal Flat 2. The result is a ferocious Smash Attack combination, which given a good Sliding Shoot can easily KO even heavyweight compacts.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Heavy Metal Core ==&lt;br /&gt;
* '''Weight:''' 9 grams&lt;br /&gt;
This is the reason why this Beyblade is worth getting. The Heavy Metal Core, or HMC abbreviated, weighs 9 grams making it the heaviest core by 3 grams outweighing the MG core. The HMC is mainly used in [[Compact]] or [[Defense]] combos because of its weight. In the Hasbro version, Metal Driger has been fitted with an Engine Gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): First Clutch Base (Metal Driger Version) ==&lt;br /&gt;
&lt;br /&gt;
See [[Spin Gear | First Clutch Base]]&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[Metal Driger]] - The [[Hasbro]] Version has an [[Spin Gear#G and GT Series Spin Gears | Engine Gear]], instead of the HMC&lt;br /&gt;
* [[Metal Driger]] - [[Hasbro]] recolor version with Right Customize Engine Gear with Metal Semi-Flat CEW (Dark Metallic Green)&lt;br /&gt;
* [[Metal Driger]] - Coro-Coro Limited Version / Shadow Driger (Black)&lt;br /&gt;
* [[Knight Driger]] - Black version of Metal Driger&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MetalDriger 001.jpg|Takara Metal Driger&lt;br /&gt;
Image:MetalDriger 002.jpg|Takara Metal Driger 3/4 view&lt;br /&gt;
Image:MetalDriger 003.jpg|Takara Metal Driger bottom view&lt;br /&gt;
Image:MetalDriger 004.jpg|Cross Spiker&lt;br /&gt;
Image:MetalDriger 005.jpg|First Clutch Base with HMC&lt;br /&gt;
Image:MetalDriger 006.jpg|Heavy Metal Gear with HMC&lt;br /&gt;
Image:MetalDriger 007.jpg|Heavy Metal Core with one casing&lt;br /&gt;
Image:MetalDriger 008.jpg|Hasbro First Clutch Base with EG&lt;br /&gt;
Image:MetalDriger 009.jpg|Hasbro First Clutch Base with EG &lt;br /&gt;
Image:Metal driger.jpg|Sticker sheet (Metal Driger)&lt;br /&gt;
Image:KnightDriger001.png|Sticker sheet (Knight Driger)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
The fact it is the only source of the vital Heavy Metal Core alone makes the Takara and Sonokong version of '''Metal Driger''' a must have, and that it comes with a Weight Disk which works well with the HMC, as well as a competitive [[Smash Attack]] AR only enforces the fact that '''Metal Driger''' is an excellent purchase. However, the Hasbro version is significantly less worthwhile due to the lack of the HMC, and as such should be avoided. '''Every Blader should own multiples of the Takara and SonoKong version of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Death_Quetzalcoatl_125RDF&amp;diff=13616</id>
		<title>Death Quetzalcoatl 125RDF</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Death_Quetzalcoatl_125RDF&amp;diff=13616"/>
				<updated>2015-05-25T11:22:21Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Defense/Balance Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb 4d death quetzalcoatl 125rdf 125 rdf track rubber defense flat bottom tip performance hasbro takara tomy fusion masters fury shogun steel customization combo advice custom spin wiki bey balance type bb-119 starter encyclopedia expert article titi tithi thithi defense metal wheel clear mode change&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DeathQuetzalcoatl_AttackMode.jpg&lt;br /&gt;
| full item name = Death Quetzalcoatl 125RDF&lt;br /&gt;
| item number = BB-119&lt;br /&gt;
| beyblade system = [[Metal Fight Beyblade]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Face: Quetzalcoatl==&lt;br /&gt;
The Face depicts Quetzalcoatl, the Mesoamerican feathered serpent deity. This Face mark differs from both Metal System [[Quetzalcoatl 90WF | Quetzalcoatl]] Face designs, however. Though more closely resembling its first Face mark, this version has more colours, exaggerated traits, a more fierce design, as well as patterns in the sticker's background, inspired by the artwork of Mesoamerican civilizations.&lt;br /&gt;
&lt;br /&gt;
==4D Clear Wheel: Quetzalcoatl [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 2.6 grams&lt;br /&gt;
&lt;br /&gt;
The Quetzalcoatl Clear Wheel is of a pale golden colour and illustrates two winged serpents with a head more like that of a cobra. Competitively, Quetzalcoatl has niche uses in Clear Wheel attack, which it does effectively to thwart opposing Beyblades of greater height thanks to the cobra heads that curve upwards, but overall, it is not necessary.&lt;br /&gt;
&lt;br /&gt;
==4D Metal Wheel: Death [[Image:BeywikiBannerOK.jpg]]==&lt;br /&gt;
*'''Weight:''' 43.6 grams&lt;br /&gt;
&lt;br /&gt;
The gimmick introduced in this 4D Metal Wheel is that one of the two metal parts, the Metal Frame, can be flipped to form another mode. Death has no PC Frame, only metal pieces, which makes it one of the heaviest 4D Metal Wheels available. &lt;br /&gt;
&lt;br /&gt;
====Metal Frame====&lt;br /&gt;
*'''Weight:'''&lt;br /&gt;
The Metal Frame of this 4D Metal Wheel is the piece that acts as the primary mechanism behind its Mode Change. It has four small indents which act as a locking mechanism when placed on the Core. On the Defense side it has eight shallow slopes with a reptile-like texture and the large slopes of the Attack mode connect perfectly with the Core's. On the Attack side, as previously mentioned, there are eight significantly larger slopes each with the face of a serpent sculpted in.&lt;br /&gt;
&lt;br /&gt;
====Core====&lt;br /&gt;
*'''Weight:'''&lt;br /&gt;
As with any other Core in 4D, this part connects the Wheel with the Track. Its design is based on wings, so the combination of the Metal Frame and the Core indeed illustrate a winged serpent, which is the representation of Quetzalcoatl.&lt;br /&gt;
&lt;br /&gt;
Like all 4D Metal Wheels, Death features a mode changing gimmick. It works by flipping the Metal Frame on the opposite side while the Beyblade is disassembled. The two Modes are:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
* '''Attack Mode'''&lt;br /&gt;
If Death is set in Attack Mode, the Metal Frame shows details of several serpent heads with fangs, enhancing the term &amp;quot;Attack&amp;quot;. This mode is in no way more useful than Defense Mode as it does not provide sufficient Smash Attack to be of any use in Attack Type customs, and its Recoil renders it useless when compared to Defense Mode for other areas.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Mode'''&lt;br /&gt;
If the Metal Frame is completely flipped to be in Defense Mode, this other side reveals a design of serpent scales, which relates to the term &amp;quot;Defense&amp;quot; and how animals defend themselves with their back, their scales, etc. Defense Mode's top half is also sloped, which reduces Recoil and is also an uncommon trait among Metal Wheels.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Defense Mode is preferred over Attack Mode in every aspect due its much smoother design, which provides much less Recoil. Death, in Defense Mode, was arguably the first to dethrone Basalt in terms of Defensive prowess: it may not have had the weight that Basalt did, but the fact that it had much, much less Recoil made it the better Metal Wheel. Without this Recoil, Death is much harder for any Attack Type to KO or for many Stamina Types to outspin, defeating most top-tier combinations in the latter category.&lt;br /&gt;
&lt;br /&gt;
If the unbalanced Basalt wins because it can wobble and smash away the opponent’s spin while conserving its own rather than simply absorbing shocks, the balanced Death wins by shaving, or grinding, away the opponent’s spin instead using the relief created by the Metal Wheel's designs on the sides.  While Death has not necessarily outclassed Basalt, it does earn a position as a top-tier Defense Metal Wheel. However, with the release of much heavier Attack parts such as Wyvang, Balro and Gryph, as well as defense parts like Revizer and Genbull, Death became outclassed. It can still be used to a certain extent of effectiveness in Defense, but it's nowhere near as sturdy as it once was.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense Customizations===&lt;br /&gt;
Death, in Defense Mode, can be put to great use in the following [[Defense]] combo: ''MF-H Death Aquario BD145RDF''. Death’s low Recoil in tandem with the sturdy weight of BD145 and the exceptional grip of RDF form a remarkably resilient [[Defense]] customization with the ability to withstand ferocious attacks from the best Attack type customizations of its time.&lt;br /&gt;
&lt;br /&gt;
==Track: 125 [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 1.0 gram&lt;br /&gt;
The 125 Track is a midway between the 105 and the 145 Tracks. Utilized in mid-height stamina combos, it is more difficult to destablize compared to 145 height stamina combos. It has declined in popularity as the choice mid-height track due to the release of gimmicked tracks of the same height, such as T125 and D125.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Rubber Defense Flat [[Image:BeywikiBannerGreat.jpg]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;1.1 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.89 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;14.81 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;10.20 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.49 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;80°&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle with encasing:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30°&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDF is an odd combination of shapes to hypothetically form a tip with both Defense and Attack abilities. This Bottom consists of a very wide plastic encasing which holds a rubber tip with a large, flat surface and a small protuberance in the middle which ends in another flat point. The rubber, which constitutes the actual tip, comes very flush with the plastic structure that contains it. In actual performance, it is similar to CS in the sense that it can have an aggressive pattern and a Defensive pattern.&lt;br /&gt;
&lt;br /&gt;
The release of RDF essentially made RS irrelevant, since it is just as effective, if not more, but also because of certain key differences. First, its superior height and better balance allows RDF to be used with the best defensive Track available at the time, BD145, without being hindered by floor scraping. Secondly, RDF has much more Stamina than RS, which was always an obstacle to the latter.&lt;br /&gt;
&lt;br /&gt;
When shot in a standard manner, it is stationary, much like the S tip. When weak launched, it is similar to a worn RS' movement patterns which is usually a light circling around the center of the stadium. When banked, the outer plastic part of RDF comes into contact with the stadium causing instability and erratic behavior, much like an aggressive CS, but with more grip as it has a much larger surface area of flat rubber and plastic. When contact is made with the opposing Beyblade, RDF may tilt and fall onto its outer ring and begin an aggressive movement again, before regaining balance relatively quickly. Stamina-wise, it is a tad inferior to CS and should therefore not be used for Stamina purposes.&lt;br /&gt;
&lt;br /&gt;
Wearing does occur with RDF, like any other rubber-based tip, and it is recommended you buy a mint one for optimum Defensive performance.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense/Balance Customization===&lt;br /&gt;
RDF can be utilized in the Defense/Balance customization ''MSF-H Wyvang Dragooon BD145RDF''. RDF's grip, together with the heavy weight of BD145 negates Wyvang's recoil, and provides Dragooon the balance and precession it needs to outspin opponents in the opposite direction. This is a sturdy defense customization, but with an aggresive launch some of the Stamina types that may otherwise outspin it can get knocked out, though one should be wary of this since Weak Launching the stamina type can easily negate such an advantage.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
*'''Quetzalcoatl 4D Clear Wheel''' - WBBA Exclusive, Ito Yokado Event 3rd place prize (Purple)&lt;br /&gt;
*'''Death Quetzalcoatl 125SF''' - Hasbro Metal Fury Spark FX Ver. (Green, reduced Metal Wheel)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DeathQuetzalcoatlBoxFrontView.jpg|Death Quetzalcoatl Box Front View&lt;br /&gt;
DeathQuetzalcoatlBoxBackView.jpg|Death Quetzalcoatl Box Back View&lt;br /&gt;
DeahQuetzalcoatlBoxSideView1.jpg|Death Quetzalcoatl Box Side View One&lt;br /&gt;
DeathQuetzalcoatlBoxSideView2.jpg|Death Quetzalcoatl Box Side ViewTwo&lt;br /&gt;
DeathQuetzalcoatlBoxTopView.jpg|Death Quetzalcoatl Box Top View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
====Death Quetzalcoatl 125RDF====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DeathQuetzalcoatl_DefenseMode.jpg |Death Quetzalcoatl in Defense Mode&lt;br /&gt;
Image:DeathQuetzATK.jpg |Death Quetzalcoatl Attack Mode top view&lt;br /&gt;
Image:DeathQuetzATK-3r4 View.jpg |Death Quetzalcoatl Attack Mode 3/4 view&lt;br /&gt;
Image:DeathQuetzATK-Side V.jpg |Death Quetzalcoatl Attack Mode side view&lt;br /&gt;
Image:DeathQuetzDEF.jpg |Death Quetzalcoatl Defense Mode top view&lt;br /&gt;
Image:DeathQuetzDEF-3r4.jpg |Death Quetzalcoatl Defense Mode 3/4 view&lt;br /&gt;
Image:DeathQuetz DEF-Side.jpg‎ |Death Quetzalcoatl Defense Mode side view&lt;br /&gt;
Image:DeathQuetz-Bottom.jpg |Death Quetzalcoatl bottom view&lt;br /&gt;
Image:Death-ATK Mode.jpg |Death Attack Mode&lt;br /&gt;
Image:DeathDEF.jpg‎ |Death Defense Mode &lt;br /&gt;
Image:DeathFrame-ATK.jpg |Death Frame - Attack&lt;br /&gt;
Image:DeathFrame-DEF.jpg |Death Frame - Defense&lt;br /&gt;
Image:DeathCore.jpg |Death Core&lt;br /&gt;
Image:DQuetzalcoatl.jpg |Quetzalcoatl Clear Wheel&lt;br /&gt;
Image:Quetzalcoatl-3r4.jpg |Quetzalcoatl Clear Wheel&lt;br /&gt;
Image:DeathQuetz-125Track.jpg |125 Track&lt;br /&gt;
Image:RDF.jpg‎ |Rubber Defense Flat top view&lt;br /&gt;
Image:RDF-Side.jpg‎ |Rubber Defense Flat side view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Death Quetzalcoatl 125SF - Hasbro Metal Fury Spark FX====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DeathQuetzalcoatlSparkFX.JPG|Death Quetzalcoatl 125SF&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
[[Death Quetzalcoatl 125RDF]] was a welcomed release in the competitive community. While Quetzalcoatl and 125 are not overly useful, Death brought a potent alternative to an otherwise Basalt-dominated Metagame, and RDF offered a great Bottom for pure Defensive customs. Duo is generally better than Death for both Stamina and Defense, however it's considerably harder to aquire in comparison, and RDF is a staple. '''Every Blader should own at least one of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Death_Quetzalcoatl_125RDF&amp;diff=13615</id>
		<title>Death Quetzalcoatl 125RDF</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Death_Quetzalcoatl_125RDF&amp;diff=13615"/>
				<updated>2015-05-25T11:21:57Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Defense Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb 4d death quetzalcoatl 125rdf 125 rdf track rubber defense flat bottom tip performance hasbro takara tomy fusion masters fury shogun steel customization combo advice custom spin wiki bey balance type bb-119 starter encyclopedia expert article titi tithi thithi defense metal wheel clear mode change&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DeathQuetzalcoatl_AttackMode.jpg&lt;br /&gt;
| full item name = Death Quetzalcoatl 125RDF&lt;br /&gt;
| item number = BB-119&lt;br /&gt;
| beyblade system = [[Metal Fight Beyblade]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Face: Quetzalcoatl==&lt;br /&gt;
The Face depicts Quetzalcoatl, the Mesoamerican feathered serpent deity. This Face mark differs from both Metal System [[Quetzalcoatl 90WF | Quetzalcoatl]] Face designs, however. Though more closely resembling its first Face mark, this version has more colours, exaggerated traits, a more fierce design, as well as patterns in the sticker's background, inspired by the artwork of Mesoamerican civilizations.&lt;br /&gt;
&lt;br /&gt;
==4D Clear Wheel: Quetzalcoatl [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 2.6 grams&lt;br /&gt;
&lt;br /&gt;
The Quetzalcoatl Clear Wheel is of a pale golden colour and illustrates two winged serpents with a head more like that of a cobra. Competitively, Quetzalcoatl has niche uses in Clear Wheel attack, which it does effectively to thwart opposing Beyblades of greater height thanks to the cobra heads that curve upwards, but overall, it is not necessary.&lt;br /&gt;
&lt;br /&gt;
==4D Metal Wheel: Death [[Image:BeywikiBannerOK.jpg]]==&lt;br /&gt;
*'''Weight:''' 43.6 grams&lt;br /&gt;
&lt;br /&gt;
The gimmick introduced in this 4D Metal Wheel is that one of the two metal parts, the Metal Frame, can be flipped to form another mode. Death has no PC Frame, only metal pieces, which makes it one of the heaviest 4D Metal Wheels available. &lt;br /&gt;
&lt;br /&gt;
====Metal Frame====&lt;br /&gt;
*'''Weight:'''&lt;br /&gt;
The Metal Frame of this 4D Metal Wheel is the piece that acts as the primary mechanism behind its Mode Change. It has four small indents which act as a locking mechanism when placed on the Core. On the Defense side it has eight shallow slopes with a reptile-like texture and the large slopes of the Attack mode connect perfectly with the Core's. On the Attack side, as previously mentioned, there are eight significantly larger slopes each with the face of a serpent sculpted in.&lt;br /&gt;
&lt;br /&gt;
====Core====&lt;br /&gt;
*'''Weight:'''&lt;br /&gt;
As with any other Core in 4D, this part connects the Wheel with the Track. Its design is based on wings, so the combination of the Metal Frame and the Core indeed illustrate a winged serpent, which is the representation of Quetzalcoatl.&lt;br /&gt;
&lt;br /&gt;
Like all 4D Metal Wheels, Death features a mode changing gimmick. It works by flipping the Metal Frame on the opposite side while the Beyblade is disassembled. The two Modes are:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
* '''Attack Mode'''&lt;br /&gt;
If Death is set in Attack Mode, the Metal Frame shows details of several serpent heads with fangs, enhancing the term &amp;quot;Attack&amp;quot;. This mode is in no way more useful than Defense Mode as it does not provide sufficient Smash Attack to be of any use in Attack Type customs, and its Recoil renders it useless when compared to Defense Mode for other areas.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Mode'''&lt;br /&gt;
If the Metal Frame is completely flipped to be in Defense Mode, this other side reveals a design of serpent scales, which relates to the term &amp;quot;Defense&amp;quot; and how animals defend themselves with their back, their scales, etc. Defense Mode's top half is also sloped, which reduces Recoil and is also an uncommon trait among Metal Wheels.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Defense Mode is preferred over Attack Mode in every aspect due its much smoother design, which provides much less Recoil. Death, in Defense Mode, was arguably the first to dethrone Basalt in terms of Defensive prowess: it may not have had the weight that Basalt did, but the fact that it had much, much less Recoil made it the better Metal Wheel. Without this Recoil, Death is much harder for any Attack Type to KO or for many Stamina Types to outspin, defeating most top-tier combinations in the latter category.&lt;br /&gt;
&lt;br /&gt;
If the unbalanced Basalt wins because it can wobble and smash away the opponent’s spin while conserving its own rather than simply absorbing shocks, the balanced Death wins by shaving, or grinding, away the opponent’s spin instead using the relief created by the Metal Wheel's designs on the sides.  While Death has not necessarily outclassed Basalt, it does earn a position as a top-tier Defense Metal Wheel. However, with the release of much heavier Attack parts such as Wyvang, Balro and Gryph, as well as defense parts like Revizer and Genbull, Death became outclassed. It can still be used to a certain extent of effectiveness in Defense, but it's nowhere near as sturdy as it once was.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense Customizations===&lt;br /&gt;
Death, in Defense Mode, can be put to great use in the following [[Defense]] combo: ''MF-H Death Aquario BD145RDF''. Death’s low Recoil in tandem with the sturdy weight of BD145 and the exceptional grip of RDF form a remarkably resilient [[Defense]] customization with the ability to withstand ferocious attacks from the best Attack type customizations of its time.&lt;br /&gt;
&lt;br /&gt;
==Track: 125 [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 1.0 gram&lt;br /&gt;
The 125 Track is a midway between the 105 and the 145 Tracks. Utilized in mid-height stamina combos, it is more difficult to destablize compared to 145 height stamina combos. It has declined in popularity as the choice mid-height track due to the release of gimmicked tracks of the same height, such as T125 and D125.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Rubber Defense Flat [[Image:BeywikiBannerGreat.jpg]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;1.1 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.89 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;14.81 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;10.20 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.49 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;80°&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle with encasing:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30°&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDF is an odd combination of shapes to hypothetically form a tip with both Defense and Attack abilities. This Bottom consists of a very wide plastic encasing which holds a rubber tip with a large, flat surface and a small protuberance in the middle which ends in another flat point. The rubber, which constitutes the actual tip, comes very flush with the plastic structure that contains it. In actual performance, it is similar to CS in the sense that it can have an aggressive pattern and a Defensive pattern.&lt;br /&gt;
&lt;br /&gt;
The release of RDF essentially made RS irrelevant, since it is just as effective, if not more, but also because of certain key differences. First, its superior height and better balance allows RDF to be used with the best defensive Track available at the time, BD145, without being hindered by floor scraping. Secondly, RDF has much more Stamina than RS, which was always an obstacle to the latter.&lt;br /&gt;
&lt;br /&gt;
When shot in a standard manner, it is stationary, much like the S tip. When weak launched, it is similar to a worn RS' movement patterns which is usually a light circling around the center of the stadium. When banked, the outer plastic part of RDF comes into contact with the stadium causing instability and erratic behavior, much like an aggressive CS, but with more grip as it has a much larger surface area of flat rubber and plastic. When contact is made with the opposing Beyblade, RDF may tilt and fall onto its outer ring and begin an aggressive movement again, before regaining balance relatively quickly. Stamina-wise, it is a tad inferior to CS and should therefore not be used for Stamina purposes.&lt;br /&gt;
&lt;br /&gt;
Wearing does occur with RDF, like any other rubber-based tip, and it is recommended you buy a mint one for optimum Defensive performance.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense/Balance Customization===&lt;br /&gt;
RDF can be utilized in the Defense/Balance customization ''MSF-H Wyvang Dragooon BD145RDF''. RDF's grip, together with the heavy weight of BD145 negates Wyvang's recoil, and provides Dragooon the balance and precession it needs to outspin opponents in the opposite direction. This is a sturdy defense customization, but with an aggresive launch some of the Stamina types that may otherwise outspin it can get knocked out, though one should be wary of this since Weak Launching can easily negate such an advantage.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
*'''Quetzalcoatl 4D Clear Wheel''' - WBBA Exclusive, Ito Yokado Event 3rd place prize (Purple)&lt;br /&gt;
*'''Death Quetzalcoatl 125SF''' - Hasbro Metal Fury Spark FX Ver. (Green, reduced Metal Wheel)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DeathQuetzalcoatlBoxFrontView.jpg|Death Quetzalcoatl Box Front View&lt;br /&gt;
DeathQuetzalcoatlBoxBackView.jpg|Death Quetzalcoatl Box Back View&lt;br /&gt;
DeahQuetzalcoatlBoxSideView1.jpg|Death Quetzalcoatl Box Side View One&lt;br /&gt;
DeathQuetzalcoatlBoxSideView2.jpg|Death Quetzalcoatl Box Side ViewTwo&lt;br /&gt;
DeathQuetzalcoatlBoxTopView.jpg|Death Quetzalcoatl Box Top View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
====Death Quetzalcoatl 125RDF====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DeathQuetzalcoatl_DefenseMode.jpg |Death Quetzalcoatl in Defense Mode&lt;br /&gt;
Image:DeathQuetzATK.jpg |Death Quetzalcoatl Attack Mode top view&lt;br /&gt;
Image:DeathQuetzATK-3r4 View.jpg |Death Quetzalcoatl Attack Mode 3/4 view&lt;br /&gt;
Image:DeathQuetzATK-Side V.jpg |Death Quetzalcoatl Attack Mode side view&lt;br /&gt;
Image:DeathQuetzDEF.jpg |Death Quetzalcoatl Defense Mode top view&lt;br /&gt;
Image:DeathQuetzDEF-3r4.jpg |Death Quetzalcoatl Defense Mode 3/4 view&lt;br /&gt;
Image:DeathQuetz DEF-Side.jpg‎ |Death Quetzalcoatl Defense Mode side view&lt;br /&gt;
Image:DeathQuetz-Bottom.jpg |Death Quetzalcoatl bottom view&lt;br /&gt;
Image:Death-ATK Mode.jpg |Death Attack Mode&lt;br /&gt;
Image:DeathDEF.jpg‎ |Death Defense Mode &lt;br /&gt;
Image:DeathFrame-ATK.jpg |Death Frame - Attack&lt;br /&gt;
Image:DeathFrame-DEF.jpg |Death Frame - Defense&lt;br /&gt;
Image:DeathCore.jpg |Death Core&lt;br /&gt;
Image:DQuetzalcoatl.jpg |Quetzalcoatl Clear Wheel&lt;br /&gt;
Image:Quetzalcoatl-3r4.jpg |Quetzalcoatl Clear Wheel&lt;br /&gt;
Image:DeathQuetz-125Track.jpg |125 Track&lt;br /&gt;
Image:RDF.jpg‎ |Rubber Defense Flat top view&lt;br /&gt;
Image:RDF-Side.jpg‎ |Rubber Defense Flat side view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Death Quetzalcoatl 125SF - Hasbro Metal Fury Spark FX====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DeathQuetzalcoatlSparkFX.JPG|Death Quetzalcoatl 125SF&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
[[Death Quetzalcoatl 125RDF]] was a welcomed release in the competitive community. While Quetzalcoatl and 125 are not overly useful, Death brought a potent alternative to an otherwise Basalt-dominated Metagame, and RDF offered a great Bottom for pure Defensive customs. Duo is generally better than Death for both Stamina and Defense, however it's considerably harder to aquire in comparison, and RDF is a staple. '''Every Blader should own at least one of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Death_Quetzalcoatl_125RDF&amp;diff=13614</id>
		<title>Death Quetzalcoatl 125RDF</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Death_Quetzalcoatl_125RDF&amp;diff=13614"/>
				<updated>2015-05-25T11:17:22Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* 4D Metal Wheel: Death Image:BeywikiBannerOK.jpg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb 4d death quetzalcoatl 125rdf 125 rdf track rubber defense flat bottom tip performance hasbro takara tomy fusion masters fury shogun steel customization combo advice custom spin wiki bey balance type bb-119 starter encyclopedia expert article titi tithi thithi defense metal wheel clear mode change&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DeathQuetzalcoatl_AttackMode.jpg&lt;br /&gt;
| full item name = Death Quetzalcoatl 125RDF&lt;br /&gt;
| item number = BB-119&lt;br /&gt;
| beyblade system = [[Metal Fight Beyblade]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Face: Quetzalcoatl==&lt;br /&gt;
The Face depicts Quetzalcoatl, the Mesoamerican feathered serpent deity. This Face mark differs from both Metal System [[Quetzalcoatl 90WF | Quetzalcoatl]] Face designs, however. Though more closely resembling its first Face mark, this version has more colours, exaggerated traits, a more fierce design, as well as patterns in the sticker's background, inspired by the artwork of Mesoamerican civilizations.&lt;br /&gt;
&lt;br /&gt;
==4D Clear Wheel: Quetzalcoatl [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 2.6 grams&lt;br /&gt;
&lt;br /&gt;
The Quetzalcoatl Clear Wheel is of a pale golden colour and illustrates two winged serpents with a head more like that of a cobra. Competitively, Quetzalcoatl has niche uses in Clear Wheel attack, which it does effectively to thwart opposing Beyblades of greater height thanks to the cobra heads that curve upwards, but overall, it is not necessary.&lt;br /&gt;
&lt;br /&gt;
==4D Metal Wheel: Death [[Image:BeywikiBannerOK.jpg]]==&lt;br /&gt;
*'''Weight:''' 43.6 grams&lt;br /&gt;
&lt;br /&gt;
The gimmick introduced in this 4D Metal Wheel is that one of the two metal parts, the Metal Frame, can be flipped to form another mode. Death has no PC Frame, only metal pieces, which makes it one of the heaviest 4D Metal Wheels available. &lt;br /&gt;
&lt;br /&gt;
====Metal Frame====&lt;br /&gt;
*'''Weight:'''&lt;br /&gt;
The Metal Frame of this 4D Metal Wheel is the piece that acts as the primary mechanism behind its Mode Change. It has four small indents which act as a locking mechanism when placed on the Core. On the Defense side it has eight shallow slopes with a reptile-like texture and the large slopes of the Attack mode connect perfectly with the Core's. On the Attack side, as previously mentioned, there are eight significantly larger slopes each with the face of a serpent sculpted in.&lt;br /&gt;
&lt;br /&gt;
====Core====&lt;br /&gt;
*'''Weight:'''&lt;br /&gt;
As with any other Core in 4D, this part connects the Wheel with the Track. Its design is based on wings, so the combination of the Metal Frame and the Core indeed illustrate a winged serpent, which is the representation of Quetzalcoatl.&lt;br /&gt;
&lt;br /&gt;
Like all 4D Metal Wheels, Death features a mode changing gimmick. It works by flipping the Metal Frame on the opposite side while the Beyblade is disassembled. The two Modes are:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
* '''Attack Mode'''&lt;br /&gt;
If Death is set in Attack Mode, the Metal Frame shows details of several serpent heads with fangs, enhancing the term &amp;quot;Attack&amp;quot;. This mode is in no way more useful than Defense Mode as it does not provide sufficient Smash Attack to be of any use in Attack Type customs, and its Recoil renders it useless when compared to Defense Mode for other areas.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Mode'''&lt;br /&gt;
If the Metal Frame is completely flipped to be in Defense Mode, this other side reveals a design of serpent scales, which relates to the term &amp;quot;Defense&amp;quot; and how animals defend themselves with their back, their scales, etc. Defense Mode's top half is also sloped, which reduces Recoil and is also an uncommon trait among Metal Wheels.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Defense Mode is preferred over Attack Mode in every aspect due its much smoother design, which provides much less Recoil. Death, in Defense Mode, was arguably the first to dethrone Basalt in terms of Defensive prowess: it may not have had the weight that Basalt did, but the fact that it had much, much less Recoil made it the better Metal Wheel. Without this Recoil, Death is much harder for any Attack Type to KO or for many Stamina Types to outspin, defeating most top-tier combinations in the latter category.&lt;br /&gt;
&lt;br /&gt;
If the unbalanced Basalt wins because it can wobble and smash away the opponent’s spin while conserving its own rather than simply absorbing shocks, the balanced Death wins by shaving, or grinding, away the opponent’s spin instead using the relief created by the Metal Wheel's designs on the sides.  While Death has not necessarily outclassed Basalt, it does earn a position as a top-tier Defense Metal Wheel. However, with the release of much heavier Attack parts such as Wyvang, Balro and Gryph, as well as defense parts like Revizer and Genbull, Death became outclassed. It can still be used to a certain extent of effectiveness in Defense, but it's nowhere near as sturdy as it once was.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense Customizations===&lt;br /&gt;
Death, in Defense Mode, can be put to great use in the following [[Defense]] combo: ''MF-H Death Aquario BD145RDF''. Death’s low Recoil in tandem with the sturdy weight of BD145 and the exceptional grip of RDF form a remarkably resilient [[Defense]] customization with the ability to withstand ferocious attacks from the best Attack type customizations of its time.&lt;br /&gt;
&lt;br /&gt;
==Track: 125 [[Image:BeywikiBannerBad.jpg]]==&lt;br /&gt;
*'''Weight:''' 1.0 gram&lt;br /&gt;
The 125 Track is a midway between the 105 and the 145 Tracks. Utilized in mid-height stamina combos, it is more difficult to destablize compared to 145 height stamina combos. It has declined in popularity as the choice mid-height track due to the release of gimmicked tracks of the same height, such as T125 and D125.&lt;br /&gt;
&lt;br /&gt;
==Bottom: Rubber Defense Flat [[Image:BeywikiBannerGreat.jpg]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Weight:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;1.1 grams&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;15.89 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Width:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;14.81 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Full Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;10.20 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Height:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;8.49 mm&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;80°&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tip Angle with encasing:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;30°&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDF is an odd combination of shapes to hypothetically form a tip with both Defense and Attack abilities. This Bottom consists of a very wide plastic encasing which holds a rubber tip with a large, flat surface and a small protuberance in the middle which ends in another flat point. The rubber, which constitutes the actual tip, comes very flush with the plastic structure that contains it. In actual performance, it is similar to CS in the sense that it can have an aggressive pattern and a Defensive pattern.&lt;br /&gt;
&lt;br /&gt;
The release of RDF essentially made RS irrelevant, since it is just as effective, if not more, but also because of certain key differences. First, its superior height and better balance allows RDF to be used with the best defensive Track available at the time, BD145, without being hindered by floor scraping. Secondly, RDF has much more Stamina than RS, which was always an obstacle to the latter.&lt;br /&gt;
&lt;br /&gt;
When shot in a standard manner, it is stationary, much like the S tip. When weak launched, it is similar to a worn RS' movement patterns which is usually a light circling around the center of the stadium. When banked, the outer plastic part of RDF comes into contact with the stadium causing instability and erratic behavior, much like an aggressive CS, but with more grip as it has a much larger surface area of flat rubber and plastic. When contact is made with the opposing Beyblade, RDF may tilt and fall onto its outer ring and begin an aggressive movement again, before regaining balance relatively quickly. Stamina-wise, it is a tad inferior to CS and should therefore not be used for Stamina purposes.&lt;br /&gt;
&lt;br /&gt;
Wearing does occur with RDF, like any other rubber-based tip, and it is recommended you buy a mint one for optimum Defensive performance.&lt;br /&gt;
&lt;br /&gt;
===Use in Defense Customization===&lt;br /&gt;
RDF can be utilized in the Defense customization ''MF-H Duo Aquario BD145RDF''.&lt;br /&gt;
&lt;br /&gt;
==Other Versions==&lt;br /&gt;
*'''Quetzalcoatl 4D Clear Wheel''' - WBBA Exclusive, Ito Yokado Event 3rd place prize (Purple)&lt;br /&gt;
*'''Death Quetzalcoatl 125SF''' - Hasbro Metal Fury Spark FX Ver. (Green, reduced Metal Wheel)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DeathQuetzalcoatlBoxFrontView.jpg|Death Quetzalcoatl Box Front View&lt;br /&gt;
DeathQuetzalcoatlBoxBackView.jpg|Death Quetzalcoatl Box Back View&lt;br /&gt;
DeahQuetzalcoatlBoxSideView1.jpg|Death Quetzalcoatl Box Side View One&lt;br /&gt;
DeathQuetzalcoatlBoxSideView2.jpg|Death Quetzalcoatl Box Side ViewTwo&lt;br /&gt;
DeathQuetzalcoatlBoxTopView.jpg|Death Quetzalcoatl Box Top View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
====Death Quetzalcoatl 125RDF====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DeathQuetzalcoatl_DefenseMode.jpg |Death Quetzalcoatl in Defense Mode&lt;br /&gt;
Image:DeathQuetzATK.jpg |Death Quetzalcoatl Attack Mode top view&lt;br /&gt;
Image:DeathQuetzATK-3r4 View.jpg |Death Quetzalcoatl Attack Mode 3/4 view&lt;br /&gt;
Image:DeathQuetzATK-Side V.jpg |Death Quetzalcoatl Attack Mode side view&lt;br /&gt;
Image:DeathQuetzDEF.jpg |Death Quetzalcoatl Defense Mode top view&lt;br /&gt;
Image:DeathQuetzDEF-3r4.jpg |Death Quetzalcoatl Defense Mode 3/4 view&lt;br /&gt;
Image:DeathQuetz DEF-Side.jpg‎ |Death Quetzalcoatl Defense Mode side view&lt;br /&gt;
Image:DeathQuetz-Bottom.jpg |Death Quetzalcoatl bottom view&lt;br /&gt;
Image:Death-ATK Mode.jpg |Death Attack Mode&lt;br /&gt;
Image:DeathDEF.jpg‎ |Death Defense Mode &lt;br /&gt;
Image:DeathFrame-ATK.jpg |Death Frame - Attack&lt;br /&gt;
Image:DeathFrame-DEF.jpg |Death Frame - Defense&lt;br /&gt;
Image:DeathCore.jpg |Death Core&lt;br /&gt;
Image:DQuetzalcoatl.jpg |Quetzalcoatl Clear Wheel&lt;br /&gt;
Image:Quetzalcoatl-3r4.jpg |Quetzalcoatl Clear Wheel&lt;br /&gt;
Image:DeathQuetz-125Track.jpg |125 Track&lt;br /&gt;
Image:RDF.jpg‎ |Rubber Defense Flat top view&lt;br /&gt;
Image:RDF-Side.jpg‎ |Rubber Defense Flat side view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Death Quetzalcoatl 125SF - Hasbro Metal Fury Spark FX====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DeathQuetzalcoatlSparkFX.JPG|Death Quetzalcoatl 125SF&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overall==&lt;br /&gt;
[[Death Quetzalcoatl 125RDF]] was a welcomed release in the competitive community. While Quetzalcoatl and 125 are not overly useful, Death brought a potent alternative to an otherwise Basalt-dominated Metagame, and RDF offered a great Bottom for pure Defensive customs. Duo is generally better than Death for both Stamina and Defense, however it's considerably harder to aquire in comparison, and RDF is a staple. '''Every Blader should own at least one of this Beyblade.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metal Fight Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Must-buy Beyblades]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Zombie&amp;diff=13474</id>
		<title>Zombie</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Zombie&amp;diff=13474"/>
				<updated>2014-11-22T04:39:57Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb plastics bakuten shoot hms heavy metal system series zombie zombies hasbro takara tomy maximum series fusion masters fury shogun steel customization combo advice custom spin wiki bey defense stamina survival endurance type starter encyclopedia expert article life after death&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Zombie customization is a Beyblade combo that is designed to steal spin from the opponent and have the &amp;quot;Life After Death&amp;quot; ability. They must steal the opposing Beyblade's spin because they can not last long on their own compared to [[Survival]] types. Zombies use specific parts in order for it to work together. The AR used on a Zombie are either compact or aligns with the WD in order to prevent any recoil from hits. The WD and SP used on this type of customization are usually circular in shape which allows a minimum amount of friction between the two Beyblades to let it steal spin as well as to help in the &amp;quot;Life After Death Ability&amp;quot;. The BB and SG used determines which direction it steals spin in, what type of bearing and shaft are to be used, and whether or not to have a SP with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Spin Stealing==&lt;br /&gt;
&lt;br /&gt;
The most commonly known aspect of Zombie Beyblades, spin stealing refers to when your Beyblade uses the momentum of the opposing Beyblade to keep itself spinning. To do this, your Beyblade must be spinning in the opposite direction of the opponent's Beyblade. When the opponent's Beyblade hits yours, your Beyblade will use the rotation of the other Beyblade to propel itself to keep moving. In order to do this properly zombie blades must have a free spinning tip supported by bearings.&lt;br /&gt;
&lt;br /&gt;
==Life After Death==&lt;br /&gt;
&lt;br /&gt;
The origin of the name &amp;quot;Zombie&amp;quot; is not its ability to steal spin, but its &amp;quot;life after death&amp;quot; ability. The term &amp;quot;Life After Death&amp;quot; is used to describe a zombie's ability to continue spinning on its side after it has fallen over. If your Beyblade is still making complete rotations, it is still considered to be spinning. To have this ability, your Beyblade must be perfectly round at the points that touch the stadium floor when it falls over. For this reason, Wide Survivor is the best weight disk to use on zombie type combos.&lt;br /&gt;
&lt;br /&gt;
==Parts Selection==&lt;br /&gt;
&lt;br /&gt;
To build a true Zombie, there is a very specific list of parts that will work correctly. Below you will find a list of parts that will work with Zombie Beyblades along with their advantages and disadvantages.&lt;br /&gt;
&lt;br /&gt;
===Attack Rings===&lt;br /&gt;
&lt;br /&gt;
* '''Wing Cross ([[Bistool]], [[Gekiryu-oh]], [[Frostic Dranzer]]:''' This AR is very light and the weight is distributed evenly. Unfortunately, this AR can only be used in right spin, and only the rarer Mold One works well.&lt;br /&gt;
&lt;br /&gt;
*'''Scissor Attacker ([[Metal Dranzer]])''' : This AR is very compact and the three wings it has lines up perfectly with Wide Survivor, greatly contributing to  it's ability to steal spin. Furthermore, in left spin, the three wings end in a smooth curve, reducing recoil and increasing spin-steal ability.&lt;br /&gt;
&lt;br /&gt;
* '''Twin Horn ([[Gabriel]]):''' This AR has a very round shape and small notches to steal spin from the opposing Beyblade. It also has a small amount of smash attack that can occasionally knock out the opposing Beyblade. Unfortunately, this can also cause Beyblades using Twin Horn to recoil. It is important to note that the Hasbro version of Twin Horn was modified to support a Sub-Ring and thus, only the Takara version should be used for Zombies, while the Hasbro version is better used for Defensive Zombies.&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], Hasbro's [[Jumping Base]]):''' This AR is very compact and has small points where it can steal spin.&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This AR is very compact and has small points where it can steal spin. Also, War Lion's [[free-spinning]] Sub-Ring prevents it from being hit hard by the opposing Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''Turtle Survivor ([[Metal Draciel]], [[Master Dranzer]]):''' One of the less popular choices, it has great potential. It is very light with perfect balance, and the four wings line up perfectly with [[Wide Survivor]] to steal spin.&lt;br /&gt;
&lt;br /&gt;
===Weight Disks===&lt;br /&gt;
* [[Wide Survivor]] is the best choice for a Zombie combo. Its perfectly circular shape allows for life-after-death and lines up with most ARs well enough to steal spin. A spark disk version of [[Wide Survivor]] was released with sandpaper around the edge. This greatly increases its spin stealing ability.&lt;br /&gt;
&lt;br /&gt;
* [[Wide Defense]] is the only other acceptable weight disk to use for a zombie combo. This weight disk became popular for zombie combos when players started using attack types to counter zombies.&lt;br /&gt;
&lt;br /&gt;
===Spin Gears===&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Base ([[Metal Dragoon Bearing Stinger]]):''' Although this BB does not have an SG, the metal shaft can be placed in Bearing SG ([[Wolborg]]) and Bearing SG 2 ([[Wolborg 2]]) to allow compatibility with [[4-Layer]] and [[5-Layer]] customization. Hasbro's Bearing Stinger has a harder tip than Takara's. Serious Japanese players would import Hasbro's Bearing Stinger for their zombie combos.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing SG ([[Wolborg]]):''' The most basic tip selection. However, only the [[Takara]] version is suitable; [[Hasbro]]'s Bearing SG has design flaws in the sharpness of the tip and the straightness of the shaft.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing SG 2 ([[Wolborg 2]]):''' Using this tip, you will sacrifice [[Survival]] for [[Defense]] ability. If you are facing a Beyblade with a significant amount of [[Attack]] ability, this tip may be a better choice than the others.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Core ([[Burning Kerberous]]):''' Not to be confused with [[Wolborg MS]]'s Bearing Core, this Bearing Core is inserted into a [[Neo SG]]. Bearing Core is unique in that it has three bearings: two in the shaft and one in the tip. The one in the tip cannot be replaced, but the ones in the shaft can. It includes one [[NSK shield bearing]] and one [[metal bearing]]; you must replace the metal bearing with an NSK shield bearing. The tip of Bearing Core is sharper than the previous tips, but it also has a lower angle that allows it to be shot into Attack-mode like a [[Metal Change]] tip.&lt;br /&gt;
&lt;br /&gt;
===Blade Bases===&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Base ([[Metal Dragoon Bearing Stinger]]):''' This BB, like the SG of [[Burning Kerberus]], can hold two [[NSK shield bearings]]. However, one of the included bearings is a [[metal bearing]] and must be replaced. Unfortunately, this BB can't be shot in left spin.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Grip Base 2 ([[Wolborg 2]]):''' A round an evenly-weighted base that serves itself well to all of the above-listed SGs except for Bearing Core. While this BB cannot use SP (Support Parts), it has life-after-death that cannot be matched by even the best Support Parts.&lt;br /&gt;
&lt;br /&gt;
* '''Customize Grip Base ([[Dragoon V2]]):''' Dragoon V2's tip can be removed and Bearing SG, Bearing SG 2 and Bearing Core can all be inserted. This BB is the only way to use Bearing SG and Bearing SG 2 in conjunction with SP.&lt;br /&gt;
&lt;br /&gt;
* '''Customize Bearing Base ([[Burning Kerberous]]):''' Only the Bearing Core can fit into this BB; however, it is sleeker and smaller than Customize Grip.&lt;br /&gt;
&lt;br /&gt;
===Support Parts===&lt;br /&gt;
&lt;br /&gt;
* '''Cross Survivor ([[Dranzer V2]]):''' These SP slope upwards to protect against [[Upper Attack]], and have four symmetrical projections that can steal spin in either spin direction.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Ring ([[Voltaic Ape]]):''' These SP are perfectly round with small bumps running along the edge that will assist slightly in spin-stealing.&lt;br /&gt;
&lt;br /&gt;
* '''Survivor Ring ([[Dark Series]]):''' These SP are perfectly round with three small wings that assist greatly in stealing spin. For the best performance, Survivor Ring should be used with a left-spin Beyblade.&lt;br /&gt;
&lt;br /&gt;
==Tuning==&lt;br /&gt;
&lt;br /&gt;
===Tip Condition===&lt;br /&gt;
The condition of your tip is very important in not only zombie types, but any type of combo. Generally, mint tips have greater survival, but are easier to knock out of the stadium, while worn tips have greater defense. This important depending on what kind of combo your opponent is using. Eventually, players started using attack type combos to beat zombies. This spawned the usage of parts such as Wide Defense and Defense Grip 2. Therefore, you should have tips prepared with different conditions to face different scenarios.&lt;br /&gt;
&lt;br /&gt;
===Bearing Tuning===&lt;br /&gt;
'''NOTE: The following has been officially declared illegal under WBO rulings, and is being kept here for informational purposes.'''&lt;br /&gt;
&lt;br /&gt;
To make a true zombie the bearings on your beyblade must be tuned. There is a grease inside the bearings that keeps them from rusting. This grease creates friction. To reduce the friction remove the grease. To remove the grease from your bearings you need paint thinner (or something that can produce the same effect), two cases that can close (Film canisters work very well, and if not, you can find suitable containers at any department store), and some kind of desiccant (something that absorbs the moisture in its surrounding environment, which keeps the humidity down and prevents rusting because metal requires water to oxidize). Pour the paint thinner into the case and then place your bearings in the case, and close it. Shake the case for five minutes. The paint thinner should change color. When this happens remove the paint thinner and pour in new paint thinner. Let it sit for about an hour and then remove the bearings. Place your desiccant in the other case and keep your bearings in it. Without the grease your bearings will rust exponentially faster which brings us to the next step.&lt;br /&gt;
&lt;br /&gt;
'''Coating'''&lt;br /&gt;
To protect your bearings from rust you have to coat them in an oil like microlon (Microlon is used to create a dry-film lubrication that protects from  rust and reduces friction.)&lt;br /&gt;
Pour the microlon in a bottle and place your bearings in. Let is sit for about an hour then remove the bearings. Dry your bearings with a hair dryer and repeat this process 3-5 times.&lt;br /&gt;
&lt;br /&gt;
'''Seasoning'''&lt;br /&gt;
Even after being degreased there is still friction between the metal balls in the bearing. To reduce this connect your metal shaft to a motor and turn it on (The motor for remote control cars works)&lt;br /&gt;
When your bearings start to make noise the seasoning is complete. This can take from 1-5 days. Seasoning will make the metal balls in your bearing in to perfect sphere shapes.&lt;br /&gt;
&lt;br /&gt;
'''The Community'''&lt;br /&gt;
Bearing tuning has become very frowned upon within the community. It has made the game broken and pretty much eliminates the fun of the game. Until [[Wolborg MS]] was released you could not win a tournament without a zombie type combo. The game became so broken that there have been talks of counting bearing tuning as illegal modification.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Gekiryu-oh&amp;diff=13473</id>
		<title>Gekiryu-oh</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Gekiryu-oh&amp;diff=13473"/>
				<updated>2014-11-22T04:38:34Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Gekiryuoh.jpg&lt;br /&gt;
| full item name = Gekiryu-oh&lt;br /&gt;
| item number = 4&lt;br /&gt;
| beyblade system = [[4-Layer]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Colour Variation==&lt;br /&gt;
[[Takara]] released this Beyblade in clear light-blue, while the [[Hasbro]] release had some copying the [[Takara]] release while others used opaque light-blue plastic.&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Wing Cross ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 5 grams&lt;br /&gt;
&lt;br /&gt;
Wing Cross is a strong AR because of its extremely evenly distributed weight, thin size, and smooth edges. It was previously commonly used among [[zombies]]/[[spin-stealers]] before becoming outclassed by other ARs, such as [[Galeon]]'s War Lion or [[Driger S]]'s Tiger Defenser. Despite this, Wing Cross did not become obsolete.&lt;br /&gt;
&lt;br /&gt;
[[Bistool]]'s Wing Cross stayed popular in the [[10bBistool]] combo, and also in some [[compact]] combos. This AR has many uses in [[balance]] and [[survival]] type combos.&lt;br /&gt;
&lt;br /&gt;
=== Use in First Generation [[Zombies]] ===&lt;br /&gt;
&lt;br /&gt;
Wing Cross was used as an AR in [[first generation]] [[zombies]] (that is, before the [[S Series]] was released). It was used because of its balanced weight distribution, thin design, and because its projections (the attack spikes protruding from the AR) could be used to [[steal spin]], as they extended just beyond the reach of the [[Wide Survivor]] WD.&lt;br /&gt;
&lt;br /&gt;
=== IMPORTANT: Mold Variations ===&lt;br /&gt;
&lt;br /&gt;
The mold variation of the Wing Cross AR is what makes it such a popular choice. While the [[Takara]] version of [[Bistool]], [[Gekiryu-oh]] and Frostic Dranzer, along with the [[Hasbro]] older versions of [[Gekiryu-oh]] and [[Frostic Dranzer]] have thin spikes, the ends of [[Hasbro]] [[Bistool]]'s, [[Frostic Dranzer]]'s (new mold), and [[Gekiryu-oh]]'s (new mold) spikes have been connected to the center of the AR, supposedly to prevent breaking. Because of this, Wing Cross's AR's new mold has become a far more popular choice than the older mold.&lt;br /&gt;
&lt;br /&gt;
If you wish to see combinations using Bistool's Wing Cross, please see the [[Bistool]] article.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Wide ==&lt;br /&gt;
&lt;br /&gt;
See [[Wide Weight Disks | Wide (WD)]].&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Semi-Flat Base==&lt;br /&gt;
&lt;br /&gt;
See [[Semi-Flat Base]].&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[Bistool]]&lt;br /&gt;
* [[Frostic Dranzer]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DSCN0045.JPG|New mold Gekiryu-oh Wing Cross &lt;br /&gt;
Image:DSCN0067.JPG|New Mold Gekiryu-oh Top View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
While Wing Cross, in particular the less recoil-prone if more fragile and more difficult-to-find first mold, is unparalleled for Right Spin [[Survival]] and an excellent Attack Ring overall, Semi-Flat Base decent if outclassed by [[Zombie]] setups and '''Gekiryu-Oh's''' performance after a simple Weight Disk swap highly commendable, the availability of cheaper and sometimes more versatile alternatives such as [[Driger S]] and [[Roller Defenser]] means that it short of being a must have. It is also worth noting that compared to [[Bistool]] and [[Frostic Dranzer]], the other two Wing Cross Beyblades, '''Gekiryu-Oh''' is the least effective uncustomized due to the light weight and recoil issues created by its Wide Weight Disk. '''This Beyblade is not a must-have, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Frostic_Dranzer&amp;diff=13472</id>
		<title>Frostic Dranzer</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Frostic_Dranzer&amp;diff=13472"/>
				<updated>2014-11-22T04:37:59Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Ultimatefrosticdranzer.jpg&lt;br /&gt;
| full item name = Frostic Dranzer&lt;br /&gt;
| item number = 3&lt;br /&gt;
| beyblade system = [[4-Layer]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Name Variation==&lt;br /&gt;
&lt;br /&gt;
[[Frostic Dranzer]] was released by [[Hasbro]] as '''Ultimate Frostic Dranzer'''.&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Wing Cross ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 5 grams&lt;br /&gt;
&lt;br /&gt;
Wing Cross is a strong AR because of its extremely evenly distributed weight, thin size, and smooth edges. It was previously commonly used among [[Zombies]]/[[Spin-Stealers]] before becoming outclassed by other ARs, such as [[Galeon]]'s War Lion or [[Driger S]]'s Tiger Defenser. Despite this, Wing Cross did not become obsolete.&lt;br /&gt;
&lt;br /&gt;
[[Bistool]]'s Wing Cross stayed popular in the Bistool|10bBistool combo, and also in some [[compact]] combos. This AR has many uses in [[balance]] and [[survival]] type combos.&lt;br /&gt;
&lt;br /&gt;
=== Use in First Generation [[Zombie | Zombies]] ===&lt;br /&gt;
&lt;br /&gt;
Wing Cross was used as an AR in [[first generation]] [[Zombie | zombies]] (that is, before the [[S Series]] was released). It was used because of its balanced weight distribution, thin design, and because its projections (the attack spikes protruding from the AR) could be used to [[steal spin]], as they extended just beyond the reach of the [[Wide Survivor]] WD.&lt;br /&gt;
&lt;br /&gt;
=== IMPORTANT: Mold Variations ===&lt;br /&gt;
&lt;br /&gt;
The mold variation of the Wing Cross AR is what makes it such a popular choice. While the [[Takara]] version of [[Bistool]], [[Gekiryu-oh]] and Frostic Dranzer, along with the [[Hasbro]] older versions of [[Gekiryu-oh]] and [[Frostic Dranzer]] have thin spikes, the ends of [[Hasbro]] [[Bistool]]'s, [[Frostic Dranzer]]'s (new mold), and [[Gekiryu-oh]]'s (new mold) spikes have been connected to the center of the AR, supposedly to prevent breaking. Because of this, Wing Cross's AR's new mold has become a far more popular choice than the older mold.&lt;br /&gt;
&lt;br /&gt;
If you wish to see combinations using Bistool's Wing Cross, please see the [[Bistool]] article.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Balance==&lt;br /&gt;
&lt;br /&gt;
See [[Balance_Weight_Disks|Balance (WD)]].&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Semi-Flat Base==&lt;br /&gt;
&lt;br /&gt;
See [[Semi-Flat Base]].&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[Bistool]]&lt;br /&gt;
* [[Gekiryu-oh]]&lt;br /&gt;
*[[Frostic Dranzer Silver-Plated Version]]&lt;br /&gt;
*[[Frostic Dranzer Clear White Version]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:UFDfrontview.jpg|Frostic Dranzer (front view)&lt;br /&gt;
Image:UFDsideview.jpg|Frostic Dranzer (side view)&lt;br /&gt;
Image:UFDparts.jpg|Frostic Dranzer parts&lt;br /&gt;
Image:UFDAR.jpg|Attack Ring - Wing Cross&lt;br /&gt;
Image:UFDARunder.jpg|Attack Ring - Wing Cross (underside)&lt;br /&gt;
Image:UFDBottomview.jpg|Blade Base - Semi-Flat Base&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
While Wing Cross, in particular the less recoil-prone if more fragile an more difficult-to-find first mold, is unparalleled for Right Spin [[Survival]] and an excellent Attack Ring overall, Semi-Flat Base decent if outclassed by [[Zombie]] setups and '''Frostic Dranzer's''' uncustomized performance quite solid, if not as much so as [[Bistool|Bistool's]] due to its inferior Weight Disk; the availability of cheaper and sometimes more versatile alternatives such as [[Driger S]] and [[Roller Defenser]] means that it falls short of being a must have. '''This Beyblade is not a must-have, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Bistool&amp;diff=13471</id>
		<title>Bistool</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Bistool&amp;diff=13471"/>
				<updated>2014-11-22T04:37:34Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Overall */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = Bistool.jpg&lt;br /&gt;
| full item name = Bistool&lt;br /&gt;
| item number = 8&lt;br /&gt;
| beyblade system = [[4-Layer]]&lt;br /&gt;
| beyblade type = [[Balance]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Colour Variation==&lt;br /&gt;
[[Takara]] released this Beyblade in clear turquoise, while the [[Hasbro]] release used opaque turquoise plastic.&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Wing Cross ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 5 grams&lt;br /&gt;
&lt;br /&gt;
Wing Cross is a strong AR because of its extremely evenly distributed weight, thin size, and smooth edges. It was previously commonly used among [[Zombie | zombies]]/spin-stealers before becoming outclassed by other ARs, such as [[Galeon]]'s War Lion or [[Driger S]]'s Tiger Defenser. Despite this, Wing Cross did not become obsolete.&lt;br /&gt;
&lt;br /&gt;
Wing Cross stayed popular in the [[10bBistool]] combo, and also in some [[compact]] combos. This AR has many uses in [[balance]] and [[survival]] type combos.&lt;br /&gt;
&lt;br /&gt;
=== Use in First Generation [[Zombie | Zombies]] ===&lt;br /&gt;
&lt;br /&gt;
Wing Cross was used as an AR in [[first generation]] [[Zombie | zombies]] (that is, before the [[S Series]] was released). It was used because of its balanced weight distribution, thin design, and because its projections (the attack spikes protruding from the AR) could be used to [[steal spin]], as they extended just beyond the reach of the [[Wide Survivor]] WD.&lt;br /&gt;
&lt;br /&gt;
=== IMPORTANT: Mold Variations ===&lt;br /&gt;
&lt;br /&gt;
The mold variation of the Wing Cross AR is what makes it such a popular choice. While the [[Takara]] version of [[Bistool]], [[Gekiryu-oh]] and Frostic Dranzer, along with the [[Hasbro]] older versions of [[Gekiryu-oh]] and [[Frostic Dranzer]] have thin spikes, the ends of [[Hasbro]] [[Bistool]]'s, [[Frostic Dranzer]]'s (new mold), and [[Gekiryu-oh]]'s (new mold) spikes have been connected to the center of the AR, supposedly to prevent breaking. Because of this, Wing Cross's AR's new mold has become a far more popular choice than the older mold.&lt;br /&gt;
&lt;br /&gt;
''All of the references to Wing Cross following in this article (that is, excluding the use in [[Zombie | zombie]] combos refer to Hasbro's refined mold, and not any other mold. While the performance of Wing Cross is still good in other molds, the new mold made this AR outrageously effective.''&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Compact]] Combos ===&lt;br /&gt;
&lt;br /&gt;
Wing Cross did find some use in [[compact]] Beyblades, particularly in a [[4-Layer]] combo using [[Draciel Metal Ball Defenser]]'s BB, Metal Ball Base.&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Bistool]])&lt;br /&gt;
* '''WD:''' [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
* '''BB:''' Metal Ball Base ([[Draciel Metal Ball Defenser]])&lt;br /&gt;
&lt;br /&gt;
This is the combo that was used by [[Noland]] in the [[North American Championships]].&lt;br /&gt;
&lt;br /&gt;
Additionally, while not as prominent, it did find some use in the standard [[compact]] set:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Bistool]])&lt;br /&gt;
* '''WD:''' Ten Heavy&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears  | Neo Right  SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[SG Semi-Flat]]&lt;br /&gt;
&lt;br /&gt;
Although commonly [[Driger S]]'s Tiger Defense AR is used in this style of combos, Wing Cross has some use. However, because of its higher recoil, it can be a risky decision. Because of its thin frame and light, balanced weight, it doesn't interfere with the spin velocity increase gained from [[Compact]] combos.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Balance]] Combos ===&lt;br /&gt;
&lt;br /&gt;
Exchanging the [[Ten Heavy]] WD with a [[Ten Balance]] WD in the combos listed in the compact section will decrease its [[spin velocity]], but it will increase its [[Survival]] abilities substantially. As a reference, here are the altered combos that will be very good as [[balance]] combos.&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Bistool]])&lt;br /&gt;
* '''WD:''' [[Balance Weight Disks | Ten Balance]]&lt;br /&gt;
* '''BB:''' Metal Ball Base ([[Draciel Metal Ball Defenser]])&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Bistool]])&lt;br /&gt;
* '''WD:''' Ten Balance&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears  | Neo Right  SG]] (Heavy Metal Core) ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[SG Semi-Flat]]&lt;br /&gt;
&lt;br /&gt;
Additionally, one of the best balance combos, the [[10bBistool]], is discussed later on in this article.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Heavy ==&lt;br /&gt;
&lt;br /&gt;
See [[Heavy Weight Disks | Heavy (WD)]].&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Semi-Flat Base==&lt;br /&gt;
&lt;br /&gt;
See [[Semi-Flat Base]].&lt;br /&gt;
&lt;br /&gt;
== How Bistool Changed the North American Scene: [[10bBistool]] ==&lt;br /&gt;
&lt;br /&gt;
There is a very special and strong [[balance]] type combination that was discovered, primarily by [[Bey Brad]] and [[Anubis]]. In fact, the only change from the original Bistool was the WD. The combo is:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross&lt;br /&gt;
* '''WD:''' [[Balance Weight Disks | Ten Balance]]&lt;br /&gt;
* '''BB:''' [[Semi-Flat]]&lt;br /&gt;
&lt;br /&gt;
This combo proved to be incredibly powerful as a balance type. In fact, at the [[Off the Chain | OtC]] Tag Beybattle Revolution Tournament at Anime North in 2003, the entire tournament was won with [[10bBistool]]. &lt;br /&gt;
&lt;br /&gt;
This Beyblade works particularly well against [[defense]] types and other balance types, who have a hard time defeating it. For general use, this combo can be used.&lt;br /&gt;
&lt;br /&gt;
=== Use of [[10bBistool]] in Final Matches ===&lt;br /&gt;
&lt;br /&gt;
Official tournaments always held their final matches inside of a large stadium with a spinning center and no pockets. [[10bBistool]] is a great choice for this stadium for several reasons.&lt;br /&gt;
&lt;br /&gt;
* The best way to defeat Bistool is to knock it out of the [[Beystadium]]. Because there are no pockets/wall openings inside this stadium, Bistool performs considerably well. [[Bey Brad]] has won tournaments using 10bBistool in this stadium.&lt;br /&gt;
* Because the playing field is so large, it is hard to hit Bistool with its biggest weaknesses: a strong [[Attack]] Beyblade. Also, because the Beyblade moves down a slope into the stadium, there is no way to aim to hit Bistool.&lt;br /&gt;
&lt;br /&gt;
=== How to Defeat [[10bBistool]] ===&lt;br /&gt;
&lt;br /&gt;
There are two ways to beat a Bistool with ease.&lt;br /&gt;
&lt;br /&gt;
* '''A Powerful [[Smash Attack]]/[[Upper Attack]] Beyblade:''' Because of [[10bBistool]]'s relatively low weight, it is quite easy to knock around. Smash attack will smash it into walls, into pockets, or out of the [[Beystadium]]. In a smaller stadium, such as [[Tornado Balance Type S]], or in the hands of a player who is good at predicting the opponent and good at aiming, this sort of Beyblade will make quick work of [[10bBistool]].&lt;br /&gt;
* '''A Pure [[Survival]] Type Beyblade:''' Because of [[10bBistool]]'s relatively low [[attack]] power, it cannot damage [[survival]] types with ease. A [[Zombie | zombie]], spin-stealer, or other pure [[survival]] type will manage against 10bBistool. Be warned however, that if the [[survival]] type Beyblade is not able to make a sufficient amount of contact with [[10bBistool]], the [[survival]] type will likely be out-spun.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* [[Gekiryu-oh]]&lt;br /&gt;
* [[Frostic Dranzer]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bistool1.jpg|Hasbro V-Force Bistool box&lt;br /&gt;
Image:Bistool2.jpg|Hasbro V-Force Bistool back of box&lt;br /&gt;
Image:Bistool3.jpg|Bistool sticker sheet&lt;br /&gt;
Image:Bistool4.jpg|Wing Cross attack ring&lt;br /&gt;
Image:Bistool5.jpg|Top view&lt;br /&gt;
Image:Bistool6.jpg|3/4 view&lt;br /&gt;
Image:Bistool7.jpg|Side view&lt;br /&gt;
Image:Bistool8.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
While Wing Cross, in particular the less recoil-prone if more fragile and more difficult-to-find first mold, is unparalleled for Right Spin [[Survival]] and an excellent Attack Ring overall, Semi-Flat Base decent if outclassed by [[Zombie]] setups, Heavy a useful Weight Disk and '''Bistool's''' uncustomized performance remarkably solid – being arguably the best of the three Wing Cross Beyblades (itself, [[Frostic Dranzer]] and [[Gekiryu-Oh]]) thanks to its superior Weight Disk, the availability of cheaper and sometimes more versatile alternatives such as [[Driger S]] and [[Roller Defenser]] means that it falls short of being a must have. '''This Beyblade is not a must-have, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent Alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Upper_Attack&amp;diff=13470</id>
		<title>Upper Attack</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Upper_Attack&amp;diff=13470"/>
				<updated>2014-11-19T15:05:05Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Upper.jpg|thumb|Upper Dragoon is one of the best ARs for Upper Attack.]]'''Upper Attack''' is a style of Beyblade attack in which the opposing Beyblade is lifted from the stadium floor. This is usually accomplished by using an AR that has a ramp-like slope that reaches under the opposing Beyblade and forces it to ride up the slope until it is no longer touching the stadium floor.&lt;br /&gt;
&lt;br /&gt;
This style of attack is very effective because removing a Beyblade from the stadium effectively reduces its defense to nil. A strong upper attack can toss the opposing Beyblade from the stadium, but it can also be used to lower its defense and hit it while it is not touching the stadium in order knock it out.&lt;br /&gt;
&lt;br /&gt;
Upper Attack Beyblades should focus on maintaining a high [[spin velocity]] and being low in height. If the opposing Beyblade has a higher spin velocity, it will be difficult to lift them. If the opposing Beyblade is shorter than yours, getting the attacking slope underneath them is more difficult. &lt;br /&gt;
&lt;br /&gt;
== Attack Rings for Upper Attack ==&lt;br /&gt;
&lt;br /&gt;
=== Plastic ===&lt;br /&gt;
&lt;br /&gt;
* Upper Dragoon([[Master Dragoon]], [[Kid Dragoon]])&lt;br /&gt;
* Triangle Wing ([[Dranzer GT]])&lt;br /&gt;
* Triple Tiger ([[Driger G]])&lt;br /&gt;
*Upper Claw (with Upper Attack SP) ([[Driger V2]])&lt;br /&gt;
&lt;br /&gt;
=== Heavy Metal System ===&lt;br /&gt;
&lt;br /&gt;
* Circle Upper ([[Death Gargoyle MS]])&lt;br /&gt;
* Samurai Upper ([[Samurai Changer MS]])&lt;br /&gt;
* Advance Attacker ([[Advance Striker]])&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:UpperDragoon.jpg|Upper Dragoon&lt;br /&gt;
Image:UpperDZGT.jpg|Triangle Wing&lt;br /&gt;
Image:UpperDrigerG.jpg|Triple Tiger&lt;br /&gt;
Image:UpperDEMS.jpg|Circle Upper&lt;br /&gt;
Image:UpperSCMS.jpg|Samurai Upper&lt;br /&gt;
Image:UpperADV.jpg|Advance Attacker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Gaia_Dragoon_V&amp;diff=13469</id>
		<title>Gaia Dragoon V</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Gaia_Dragoon_V&amp;diff=13469"/>
				<updated>2014-11-13T14:30:12Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Smash Attack Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = GaiaDragoonV.jpg&lt;br /&gt;
| full item name = Gaia Dragoon V (Vast)&lt;br /&gt;
| item number = A-78&lt;br /&gt;
| beyblade system = [[5-Layer]]/[[Magnecore]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Name Variation==&lt;br /&gt;
&lt;br /&gt;
[[Hasbro]] released this product as Strata Dragoon V.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Dragon Breaker ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 8 grams&lt;br /&gt;
&lt;br /&gt;
Dragon Breaker has an unorthodox shaped AR. It is more in the shape of an oval and contains two distinctive sets of spikes. The first set of spikes are slanted in shape while the second set contains several smaller spikes. Because of this, it is unable to have stable hits when in contact with opposing Beyblades. In order to maximize its potential [[Smash Attack]], it must used in left spin, however, the combination of a higher Smash Attack with its unorthodox shape causes it to recoil frequently making it not worth using. &lt;br /&gt;
&lt;br /&gt;
Dragon Breaker also has a [[free-spinning]] [[S-AR]] that contains four spikes. It does contain some amount of Smash Attack in left spin as well. However, when the S-AR gets in contact with opposing force, it hinders the rest of the Beyblade instead of spinning freely because of its larger structure unlike other S-ARs such as War Lion ([[Galeon]]). &lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Wide ==&lt;br /&gt;
&lt;br /&gt;
See [[Wide Weight Disks | Ten Wide]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG (S-MG Core) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): SG Metal Flat 2 ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 5 grams&lt;br /&gt;
&lt;br /&gt;
The BB of Gaia Dragoon V, SG Metal Flat 2, is the second BB released with a metal flat tip with SG Metal Flat ([[Driger V]]) being the first. &lt;br /&gt;
&lt;br /&gt;
SG Metal Flat 2 is the improved version of [[SG Flat]] because it is 1 gram heavier and remains nearly the same height. The most distinct change in this BB is having a metal flat tip. Because of this, the [[Spin Velocity]] of the BB when spinning increases due to less friction against the stadium surface. This makes it one of the most useful BB for [[Attack]]-types such as [[Smash Attack]] and [[Upper Attack]].&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
Although the metal flat tip isn't as fast as other BBs with grip tips such as Grip Base ([[Grip Attacker]]) and SG Grip Change Base ([[Takara]] [[Uriel 2]]), its [[Survival]] ability lasts longer allowing more hits to happen. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Triple Wing ([[Trygle]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
* '''SG Core:'''South/North Magnecore&lt;br /&gt;
* '''BB:''' SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
Triple Wing, one of the best [[Smash Attack]] ARs, combined with Wide Defense accounts for the offense in this. Although the wings of the AR aren't as exposed due to the WD, the Wide Defense adds to the amount of Smash Attack it has from the notches along it. Together with SG Metal Flat 2, which has excellent survival for an attack Blade Base (allowing Triple Wing to deliver decent hits even as the combination is slowing down), and Magnecore (while a [[Metal Driger|Heavy Metal Core]] may be used for extra controllability, it has negative impact on Survival of the combination) which controls any recoil produced, this is a great attack customization.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Attack]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
* '''WD:''' [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears  | Neo-Right  SG]]&lt;br /&gt;
* '''SG Core:''' S-MG Core&lt;br /&gt;
* '''BB:''' SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
Triple Tiger has the capability of both [[Smash Attack]] as well as [[Upper Attack]] depending on how it is used. In this case, because SG Metal Flat 2 is about the average height for an [[Attack]]-type base, it has chances to perform both types of Attack. Although versatile with both Smash Attack and Upper Attack, its only flaw is that it doesn't truly focus on just one type of Attack. If you want to focus on just Upper Attack, a lower BB such as Storm Grip ([[Dragoon S]]) should be used.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Yellow Version&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Red Version&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gaiadragoonv sticker.png|Sticker sheet&lt;br /&gt;
Image:GaiaDragoonV Boxfront.JPG|Box Front view&lt;br /&gt;
Image:GaiaDragoonV Boxback.JPG|Box Back view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Gaia Dragoon V - Original Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:GaiaDragoonV 1.jpg|Dragon Breaker AR and S-AR&lt;br /&gt;
Image:GaiaDragoonV 2.jpg|Top view&lt;br /&gt;
Image:GaiaDragoonV 3.jpg|3/4 view&lt;br /&gt;
Image:GaiaDragoonV 4.jpg|Side view&lt;br /&gt;
Image:GaiaDragoonV 5.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
A powerful if somewhat difficult to use Attack Ring, useful if generic Spin Gear and Weight Disk and an excellent Blade Base make '''Gaia Dragoon V''' a very enticing purchase, however the wide availability of more useful or equally-useful-but-cheaper alternatives to each of these parts means it is not a must-have. '''This Beyblade is not a must-have for anyone other than Attack Type fans, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Gaia_Dragoon_V&amp;diff=13468</id>
		<title>Gaia Dragoon V</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Gaia_Dragoon_V&amp;diff=13468"/>
				<updated>2014-11-13T14:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Smash Attack Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = GaiaDragoonV.jpg&lt;br /&gt;
| full item name = Gaia Dragoon V (Vast)&lt;br /&gt;
| item number = A-78&lt;br /&gt;
| beyblade system = [[5-Layer]]/[[Magnecore]]&lt;br /&gt;
| beyblade type = [[Attack]]&lt;br /&gt;
| starter or booster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Name Variation==&lt;br /&gt;
&lt;br /&gt;
[[Hasbro]] released this product as Strata Dragoon V.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Dragon Breaker ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 8 grams&lt;br /&gt;
&lt;br /&gt;
Dragon Breaker has an unorthodox shaped AR. It is more in the shape of an oval and contains two distinctive sets of spikes. The first set of spikes are slanted in shape while the second set contains several smaller spikes. Because of this, it is unable to have stable hits when in contact with opposing Beyblades. In order to maximize its potential [[Smash Attack]], it must used in left spin, however, the combination of a higher Smash Attack with its unorthodox shape causes it to recoil frequently making it not worth using. &lt;br /&gt;
&lt;br /&gt;
Dragon Breaker also has a [[free-spinning]] [[S-AR]] that contains four spikes. It does contain some amount of Smash Attack in left spin as well. However, when the S-AR gets in contact with opposing force, it hinders the rest of the Beyblade instead of spinning freely because of its larger structure unlike other S-ARs such as War Lion ([[Galeon]]). &lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Wide ==&lt;br /&gt;
&lt;br /&gt;
See [[Wide Weight Disks | Ten Wide]].&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG (S-MG Core) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): SG Metal Flat 2 ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 5 grams&lt;br /&gt;
&lt;br /&gt;
The BB of Gaia Dragoon V, SG Metal Flat 2, is the second BB released with a metal flat tip with SG Metal Flat ([[Driger V]]) being the first. &lt;br /&gt;
&lt;br /&gt;
SG Metal Flat 2 is the improved version of [[SG Flat]] because it is 1 gram heavier and remains nearly the same height. The most distinct change in this BB is having a metal flat tip. Because of this, the [[Spin Velocity]] of the BB when spinning increases due to less friction against the stadium surface. This makes it one of the most useful BB for [[Attack]]-types such as [[Smash Attack]] and [[Upper Attack]].&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Smash Attack]] Customization ===&lt;br /&gt;
Although the metal flat tip isn't as fast as other BBs with grip tips such as Grip Base ([[Grip Attacker]]) and SG Grip Change Base ([[Takara]] [[Uriel 2]]), its [[Survival]] ability lasts longer allowing more hits to happen. Here is an example:&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Triple Wing ([[Trygle]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
* '''SG Core:'''South/North Magnecore&lt;br /&gt;
* '''BB:''' SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
Triple Wing, one of the best [[Smash Attack]] ARs, combined with Wide Defense accounts for the offense in this. Although the wings of the AR aren't as exposed due to the WD, the Wide Defense adds to the amount of Smash Attack it has from the notches along it. Together with SG Metal Flat 2, which has excellent survival for an attack Blade Base (allowing Triple Wing to deliver decent hits even as the combination is slowing down), and Magnecore (while a ([[Metal Driger|Heavy Metal Core]]) may be used for extra controllability, it has negative impact on Survival of the combination) which controls any recoil produced, this is a great attack customization.&lt;br /&gt;
&lt;br /&gt;
=== Use in [[Attack]] Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Triple Tiger ([[Driger G]])&lt;br /&gt;
* '''WD:''' [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Spin Gear#V and V2 Series Spin Gears  | Neo-Right  SG]]&lt;br /&gt;
* '''SG Core:''' S-MG Core&lt;br /&gt;
* '''BB:''' SG Metal Flat 2 ([[Gaia Dragoon V]])&lt;br /&gt;
&lt;br /&gt;
Triple Tiger has the capability of both [[Smash Attack]] as well as [[Upper Attack]] depending on how it is used. In this case, because SG Metal Flat 2 is about the average height for an [[Attack]]-type base, it has chances to perform both types of Attack. Although versatile with both Smash Attack and Upper Attack, its only flaw is that it doesn't truly focus on just one type of Attack. If you want to focus on just Upper Attack, a lower BB such as Storm Grip ([[Dragoon S]]) should be used.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Yellow Version&lt;br /&gt;
* [[Gaia Dragoon V]] - Limited Edition Red Version&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gaiadragoonv sticker.png|Sticker sheet&lt;br /&gt;
Image:GaiaDragoonV Boxfront.JPG|Box Front view&lt;br /&gt;
Image:GaiaDragoonV Boxback.JPG|Box Back view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Gaia Dragoon V - Original Version====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:GaiaDragoonV 1.jpg|Dragon Breaker AR and S-AR&lt;br /&gt;
Image:GaiaDragoonV 2.jpg|Top view&lt;br /&gt;
Image:GaiaDragoonV 3.jpg|3/4 view&lt;br /&gt;
Image:GaiaDragoonV 4.jpg|Side view&lt;br /&gt;
Image:GaiaDragoonV 5.jpg|Bottom view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
A powerful if somewhat difficult to use Attack Ring, useful if generic Spin Gear and Weight Disk and an excellent Blade Base make '''Gaia Dragoon V''' a very enticing purchase, however the wide availability of more useful or equally-useful-but-cheaper alternatives to each of these parts means it is not a must-have. '''This Beyblade is not a must-have for anyone other than Attack Type fans, but it is nevertheless a welcome addition to any collection.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:Decent alternatives]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Draciel_V2&amp;diff=13467</id>
		<title>Draciel V2</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Draciel_V2&amp;diff=13467"/>
				<updated>2014-11-13T14:07:31Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Strike Turtle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DracielV2.jpg&lt;br /&gt;
| full item name = Draciel Viper 2&lt;br /&gt;
| item number = A-85&lt;br /&gt;
| beyblade system = [[5-Layer]]/[[Magnecore]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster =&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Strike Turtle ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
Strike Turtle is constructed in an elliptical shape. It is composed of three small &amp;quot;claws&amp;quot; on each side, and a &amp;quot;head&amp;quot; just behind them. The claws are not pronounced enough to provide any strong [[Smash Attack]], and thus is outclassed by the likes of the popular Triple Wing ([[Trygle]]), Eight Spiker ([[Dragoon G]]), and even Double Wing ([[Dranzer S]]). It is also much too large and recoil-prone to  do well on Defense or Stamina, though it is also of interesting note that this AR is the closest to being worthwhile from a main-line (Metal Ball Defenser, S, F, V, V2, G) Draciel AR.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG ([[S-MG Core]]) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
&lt;br /&gt;
== Support Part (SP): Fin Tector ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2 grams&lt;br /&gt;
&lt;br /&gt;
Fin Tectors, like other Support Parts, can be flipped upside down for usage in different customizations. In Attack Mode, Fin Tectors greatly aid [[Smash Attack]], and are the best choice of SP for this purpose. Alternatively, Fin Tectors can also be used for defensive purposes: when placed in Defense Mode. However, in this mode they are outclassed by many other SP's; most notably Defense Ring ([[Voltaic Ape]]). Fin Tectors can be used to moderate effectiveness in Zombie customizations if installed in Defense Mode.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
* '''AR:''' Double Wing ([[Dranzer S]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Left SG]] SG Bearing Ver. 2 ([[Wolborg 2]])&lt;br /&gt;
* '''SG Shaft:''' Full Auto Clutch ([[Driger F]])*&lt;br /&gt;
* '''SP:''' Fin Tector ([[Draciel V2]])&lt;br /&gt;
* '''BB:''' Customize Grip ([[Dragoon V2]])&lt;br /&gt;
&lt;br /&gt;
This is a fearsome [[Smash Attack]] combo, and can be used very effectively despite its tall height due to the nature of the Fin Tector SP. Another option for this combo would be to use SG Grip Change ([[Uriel 2]]) with a Neo Left SG with a HMC ([[Metal Driger]]), in its Rubber Flat mode. However, with this modification, the probability of breakage is increased.&lt;br /&gt;
*'''Note:''' refer to [[Dragoon V2#Adding_a_Different_SG|Adding a Different SG]] if you do not know how to setup the SG.''&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Switch Metal Ball Base ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
&lt;br /&gt;
Switch Metal Ball base features a tall round tip, which provides minimal [[Survival|Endurance]] and negligible [[Attack]] and [[Defense]]. The BB houses 2 unremovable metal balls, that can be set to either an inward or outward position. The only virtue this BB possesses is the ability to hold SP, which is overshadowed by its useless tip shape and tall height.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dracielv2front1.jpg|Draciel V2 (front view)&lt;br /&gt;
Image:Dracielv2parts1.jpg|Draciel V2 (parts)&lt;br /&gt;
Image:Dracielv2attring1.jpg|Attack Ring - Strike Turtle&lt;br /&gt;
Image:Dracielv2sp1.jpg|Support Parts - Fin Tector&lt;br /&gt;
Image:Dracielv2sp2.jpg|Support Parts - Fin Tector&lt;br /&gt;
Image:Dracielv2bb1.jpg|Blade Base - Switch Metal Ball Base (outward position)&lt;br /&gt;
Image:Dracielv2bb2.jpg|Blade Base - Switch Metal Ball Base (inward position)&lt;br /&gt;
Image:DracielV2001.png|Sticker sheet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
With a distinctly average Attack Ring, largely pointless and somewhat fragile Support Parts, a useless Blade Base and generic Spin Gear and Weight Disk, '''Draciel V2''' is a disappointing entry in the otherwise excellent V2 series. '''Unless one is desperate, this Beyblade is only worth buying for collection purposes.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:For collection purposes only]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Draciel_V2&amp;diff=13466</id>
		<title>Draciel V2</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Draciel_V2&amp;diff=13466"/>
				<updated>2014-11-13T14:06:59Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Ring (AR): Strike Turtle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DracielV2.jpg&lt;br /&gt;
| full item name = Draciel Viper 2&lt;br /&gt;
| item number = A-85&lt;br /&gt;
| beyblade system = [[5-Layer]]/[[Magnecore]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster =&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Strike Turtle ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
Strike Turtle is constructed in an elliptical shape. It is composed of three small &amp;quot;claws&amp;quot; on each side, and a &amp;quot;head&amp;quot; just behind them. The claws are not pronounced enough to provide any strong [[Smash Attack]], and thus is outclassed by the likes of the popular Triple Wing ([[Trygle]]), Eight Spiker ([[Dragoon G]]), and even Double Wing ([[Dranzer S]]). It is also much too large to do well on Defense or Stamina, though it is also of interesting note that this AR is the closest to being worthwhile from a main-line (Metal Ball Defenser, S, F, V, V2, G) Draciel AR.&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG ([[S-MG Core]]) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
&lt;br /&gt;
== Support Part (SP): Fin Tector ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2 grams&lt;br /&gt;
&lt;br /&gt;
Fin Tectors, like other Support Parts, can be flipped upside down for usage in different customizations. In Attack Mode, Fin Tectors greatly aid [[Smash Attack]], and are the best choice of SP for this purpose. Alternatively, Fin Tectors can also be used for defensive purposes: when placed in Defense Mode. However, in this mode they are outclassed by many other SP's; most notably Defense Ring ([[Voltaic Ape]]). Fin Tectors can be used to moderate effectiveness in Zombie customizations if installed in Defense Mode.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
* '''AR:''' Double Wing ([[Dranzer S]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Left SG]] SG Bearing Ver. 2 ([[Wolborg 2]])&lt;br /&gt;
* '''SG Shaft:''' Full Auto Clutch ([[Driger F]])*&lt;br /&gt;
* '''SP:''' Fin Tector ([[Draciel V2]])&lt;br /&gt;
* '''BB:''' Customize Grip ([[Dragoon V2]])&lt;br /&gt;
&lt;br /&gt;
This is a fearsome [[Smash Attack]] combo, and can be used very effectively despite its tall height due to the nature of the Fin Tector SP. Another option for this combo would be to use SG Grip Change ([[Uriel 2]]) with a Neo Left SG with a HMC ([[Metal Driger]]), in its Rubber Flat mode. However, with this modification, the probability of breakage is increased.&lt;br /&gt;
*'''Note:''' refer to [[Dragoon V2#Adding_a_Different_SG|Adding a Different SG]] if you do not know how to setup the SG.''&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Switch Metal Ball Base ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
&lt;br /&gt;
Switch Metal Ball base features a tall round tip, which provides minimal [[Survival|Endurance]] and negligible [[Attack]] and [[Defense]]. The BB houses 2 unremovable metal balls, that can be set to either an inward or outward position. The only virtue this BB possesses is the ability to hold SP, which is overshadowed by its useless tip shape and tall height.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dracielv2front1.jpg|Draciel V2 (front view)&lt;br /&gt;
Image:Dracielv2parts1.jpg|Draciel V2 (parts)&lt;br /&gt;
Image:Dracielv2attring1.jpg|Attack Ring - Strike Turtle&lt;br /&gt;
Image:Dracielv2sp1.jpg|Support Parts - Fin Tector&lt;br /&gt;
Image:Dracielv2sp2.jpg|Support Parts - Fin Tector&lt;br /&gt;
Image:Dracielv2bb1.jpg|Blade Base - Switch Metal Ball Base (outward position)&lt;br /&gt;
Image:Dracielv2bb2.jpg|Blade Base - Switch Metal Ball Base (inward position)&lt;br /&gt;
Image:DracielV2001.png|Sticker sheet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
With a distinctly average Attack Ring, largely pointless and somewhat fragile Support Parts, a useless Blade Base and generic Spin Gear and Weight Disk, '''Draciel V2''' is a disappointing entry in the otherwise excellent V2 series. '''Unless one is desperate, this Beyblade is only worth buying for collection purposes.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:For collection purposes only]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Zombie&amp;diff=13465</id>
		<title>Zombie</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Zombie&amp;diff=13465"/>
				<updated>2014-11-13T13:53:40Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb plastics bakuten shoot hms heavy metal system series zombie zombies hasbro takara tomy maximum series fusion masters fury shogun steel customization combo advice custom spin wiki bey defense stamina survival endurance type starter encyclopedia expert article life after death&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Zombie customization is a Beyblade combo that is designed to steal spin from the opponent and have the &amp;quot;Life After Death&amp;quot; ability. They must steal the opposing Beyblade's spin because they can not last long on their own compared to [[Survival]] types. Zombies use specific parts in order for it to work together. The AR used on a Zombie are either compact or aligns with the WD in order to prevent any recoil from hits. The WD and SP used on this type of customization are usually circular in shape which allows a minimum amount of friction between the two Beyblades to let it steal spin as well as to help in the &amp;quot;Life After Death Ability&amp;quot;. The BB and SG used determines which direction it steals spin in, what type of bearing and shaft are to be used, and whether or not to have a SP with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Spin Stealing==&lt;br /&gt;
&lt;br /&gt;
The most commonly known aspect of Zombie Beyblades, spin stealing refers to when your Beyblade uses the momentum of the opposing Beyblade to keep itself spinning. To do this, your Beyblade must be spinning in the opposite direction of the opponent's Beyblade. When the opponent's Beyblade hits yours, your Beyblade will use the rotation of the other Beyblade to propel itself to keep moving. In order to do this properly zombie blades must have a free spinning tip supported by bearings.&lt;br /&gt;
&lt;br /&gt;
==Life After Death==&lt;br /&gt;
&lt;br /&gt;
The origin of the name &amp;quot;Zombie&amp;quot; is not its ability to steal spin, but its &amp;quot;life after death&amp;quot; ability. The term &amp;quot;Life After Death&amp;quot; is used to describe a zombie's ability to continue spinning on its side after it has fallen over. If your Beyblade is still making complete rotations, it is still considered to be spinning. To have this ability, your Beyblade must be perfectly round at the points that touch the stadium floor when it falls over. For this reason, Wide Survivor is the best weight disk to use on zombie type combos.&lt;br /&gt;
&lt;br /&gt;
==Parts Selection==&lt;br /&gt;
&lt;br /&gt;
To build a true Zombie, there is a very specific list of parts that will work correctly. Below you will find a list of parts that will work with Zombie Beyblades along with their advantages and disadvantages.&lt;br /&gt;
&lt;br /&gt;
===Attack Rings===&lt;br /&gt;
&lt;br /&gt;
* '''Wing Cross ([[Bistool]], [[Gekiryu-oh]], [[Frostic Dranzer]]:''' This AR is very light and the weight is distributed evenly. Unfortunately, this AR can only be used in right spin.&lt;br /&gt;
&lt;br /&gt;
*'''Scissor Attacker ([[Metal Dranzer]])''' : This AR is very compact and the three wings it has lines up perfectly with Wide Survivor, greatly contributing to  it's ability to steal spin. Furthermore, in left spin, the three wings end in a smooth curve each, reducing recoil and increasing spin-steal ability.&lt;br /&gt;
&lt;br /&gt;
* '''Twin Horn ([[Gabriel]]):''' This AR has a very round shape and small notches to steal spin from the opposing Beyblade. It also has a small amount of smash attack that can occasionally knock out the opposing Beyblade. Unfortunately, this can also cause Beyblades using Twin Horn to recoil. It is important to note that the Hasbro version of Twin Horn was modified to support a Sub-Ring and thus, only the Takara version should be used for Zombies, while the Hasbro version is better used for Defensive Zombies.&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], Hasbro's [[Jumping Base]]):''' This AR is very compact and has small points where it can steal spin.&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This AR is very compact and has small points where it can steal spin. Also, War Lion's [[free-spinning]] Sub-Ring prevents it from being hit hard by the opposing Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''Turtle Survivor ([[Metal Draciel]], [[Master Dranzer]]):''' One of the less popular choices, it has great potential. It is very light with perfect balance, and the four wings line up perfectly with [[Wide Survivor]] to steal spin.&lt;br /&gt;
&lt;br /&gt;
===Weight Disks===&lt;br /&gt;
* [[Wide Survivor]] is the best choice for a Zombie combo. Its perfectly circular shape allows for life-after-death and lines up with most ARs well enough to steal spin. A spark disk version of [[Wide Survivor]] was released with sandpaper around the edge. This greatly increases its spin stealing ability.&lt;br /&gt;
&lt;br /&gt;
* [[Wide Defense]] is the only other acceptable weight disk to use for a zombie combo. This weight disk became popular for zombie combos when players started using attack types to counter zombies.&lt;br /&gt;
&lt;br /&gt;
===Spin Gears===&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Base ([[Metal Dragoon Bearing Stinger]]):''' Although this BB does not have an SG, the metal shaft can be placed in Bearing SG ([[Wolborg]]) and Bearing SG 2 ([[Wolborg 2]]) to allow compatibility with [[4-Layer]] and [[5-Layer]] customization. Hasbro's Bearing Stinger has a harder tip than Takara's. Serious Japanese players would import Hasbro's Bearing Stinger for their zombie combos.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing SG ([[Wolborg]]):''' The most basic tip selection. However, only the [[Takara]] version is suitable; [[Hasbro]]'s Bearing SG has design flaws in the sharpness of the tip and the straightness of the shaft.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing SG 2 ([[Wolborg 2]]):''' Using this tip, you will sacrifice [[Survival]] for [[Defense]] ability. If you are facing a Beyblade with a significant amount of [[Attack]] ability, this tip may be a better choice than the others.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Core ([[Burning Kerberous]]):''' Not to be confused with [[Wolborg MS]]'s Bearing Core, this Bearing Core is inserted into a [[Neo SG]]. Bearing Core is unique in that it has three bearings: two in the shaft and one in the tip. The one in the tip cannot be replaced, but the ones in the shaft can. It includes one [[NSK shield bearing]] and one [[metal bearing]]; you must replace the metal bearing with an NSK shield bearing. The tip of Bearing Core is sharper than the previous tips, but it also has a lower angle that allows it to be shot into Attack-mode like a [[Metal Change]] tip.&lt;br /&gt;
&lt;br /&gt;
===Blade Bases===&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Base ([[Metal Dragoon Bearing Stinger]]):''' This BB, like the SG of [[Burning Kerberus]], can hold two [[NSK shield bearings]]. However, one of the included bearings is a [[metal bearing]] and must be replaced. Unfortunately, this BB can't be shot in left spin.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Grip Base 2 ([[Wolborg 2]]):''' A round an evenly-weighted base that serves itself well to all of the above-listed SGs except for Bearing Core. While this BB cannot use SP (Support Parts), it has life-after-death that cannot be matched by even the best Support Parts.&lt;br /&gt;
&lt;br /&gt;
* '''Customize Grip Base ([[Dragoon V2]]):''' Dragoon V2's tip can be removed and Bearing SG, Bearing SG 2 and Bearing Core can all be inserted. This BB is the only way to use Bearing SG and Bearing SG 2 in conjunction with SP.&lt;br /&gt;
&lt;br /&gt;
* '''Customize Bearing Base ([[Burning Kerberous]]):''' Only the Bearing Core can fit into this BB; however, it is sleeker and smaller than Customize Grip.&lt;br /&gt;
&lt;br /&gt;
===Support Parts===&lt;br /&gt;
&lt;br /&gt;
* '''Cross Survivor ([[Dranzer V2]]):''' These SP slope upwards to protect against [[Upper Attack]], and have four symmetrical projections that can steal spin in either spin direction.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Ring ([[Voltaic Ape]]):''' These SP are perfectly round with small bumps running along the edge that will assist slightly in spin-stealing.&lt;br /&gt;
&lt;br /&gt;
* '''Survivor Ring ([[Dark Series]]):''' These SP are perfectly round with three small wings that assist greatly in stealing spin. For the best performance, Survivor Ring should be used with a left-spin Beyblade.&lt;br /&gt;
&lt;br /&gt;
==Tuning==&lt;br /&gt;
&lt;br /&gt;
===Tip Condition===&lt;br /&gt;
The condition of your tip is very important in not only zombie types, but any type of combo. Generally, mint tips have greater survival, but are easier to knock out of the stadium, while worn tips have greater defense. This important depending on what kind of combo your opponent is using. Eventually, players started using attack type combos to beat zombies. This spawned the usage of parts such as Wide Defense and Defense Grip 2. Therefore, you should have tips prepared with different conditions to face different scenarios.&lt;br /&gt;
&lt;br /&gt;
===Bearing Tuning===&lt;br /&gt;
'''NOTE: The following has been officially declared illegal under WBO rulings, and is being kept here for informational purposes.'''&lt;br /&gt;
&lt;br /&gt;
To make a true zombie the bearings on your beyblade must be tuned. There is a grease inside the bearings that keeps them from rusting. This grease creates friction. To reduce the friction remove the grease. To remove the grease from your bearings you need paint thinner (or something that can produce the same effect), two cases that can close (Film canisters work very well, and if not, you can find suitable containers at any department store), and some kind of desiccant (something that absorbs the moisture in its surrounding environment, which keeps the humidity down and prevents rusting because metal requires water to oxidize). Pour the paint thinner into the case and then place your bearings in the case, and close it. Shake the case for five minutes. The paint thinner should change color. When this happens remove the paint thinner and pour in new paint thinner. Let it sit for about an hour and then remove the bearings. Place your desiccant in the other case and keep your bearings in it. Without the grease your bearings will rust exponentially faster which brings us to the next step.&lt;br /&gt;
&lt;br /&gt;
'''Coating'''&lt;br /&gt;
To protect your bearings from rust you have to coat them in an oil like microlon (Microlon is used to create a dry-film lubrication that protects from  rust and reduces friction.)&lt;br /&gt;
Pour the microlon in a bottle and place your bearings in. Let is sit for about an hour then remove the bearings. Dry your bearings with a hair dryer and repeat this process 3-5 times.&lt;br /&gt;
&lt;br /&gt;
'''Seasoning'''&lt;br /&gt;
Even after being degreased there is still friction between the metal balls in the bearing. To reduce this connect your metal shaft to a motor and turn it on (The motor for remote control cars works)&lt;br /&gt;
When your bearings start to make noise the seasoning is complete. This can take from 1-5 days. Seasoning will make the metal balls in your bearing in to perfect sphere shapes.&lt;br /&gt;
&lt;br /&gt;
'''The Community'''&lt;br /&gt;
Bearing tuning has become very frowned upon within the community. It has made the game broken and pretty much eliminates the fun of the game. Until [[Wolborg MS]] was released you could not win a tournament without a zombie type combo. The game became so broken that there have been talks of counting bearing tuning as illegal modification.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Zombie&amp;diff=13464</id>
		<title>Zombie</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Zombie&amp;diff=13464"/>
				<updated>2014-11-13T13:53:16Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb plastics bakuten shoot hms heavy metal system series zombie zombies hasbro takara tomy maximum series fusion masters fury shogun steel customization combo advice custom spin wiki bey defense stamina survival endurance type starter encyclopedia expert article life after death&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Zombie customization is a Beyblade combo that is designed to steal spin from the opponent and have the &amp;quot;Life After Death&amp;quot; ability. They must steal the opposing Beyblade's spin because they can not last long on their own compared to [[Survival]] types. Zombies use specific parts in order for it to work together. The AR used on a Zombie are either compact or aligns with the WD in order to prevent any recoil from hits. The WD and SP used on this type of customization are usually circular in shape which allows a minimum amount of friction between the two Beyblades to let it steal spin as well as to help in the &amp;quot;Life After Death Ability&amp;quot;. The BB and SG used determines which direction it steals spin in, what type of bearing and shaft are to be used, and whether or not to have a SP with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Spin Stealing==&lt;br /&gt;
&lt;br /&gt;
The most commonly known aspect of Zombie Beyblades, spin stealing refers to when your Beyblade uses the momentum of the opposing Beyblade to keep itself spinning. To do this, your Beyblade must be spinning in the opposite direction of the opponent's Beyblade. When the opponent's Beyblade hits yours, your Beyblade will use the rotation of the other Beyblade to propel itself to keep moving. In order to do this properly zombie blades must have a free spinning tip supported by bearings.&lt;br /&gt;
&lt;br /&gt;
==Life After Death==&lt;br /&gt;
&lt;br /&gt;
The origin of the name &amp;quot;Zombie&amp;quot; is not its ability to steal spin, but its &amp;quot;life after death&amp;quot; ability. The term &amp;quot;Life After Death&amp;quot; is used to describe a zombie's ability to continue spinning on its side after it has fallen over. If your Beyblade is still making complete rotations, it is still considered to be spinning. To have this ability, your Beyblade must be perfectly round at the points that touch the stadium floor when it falls over. For this reason, Wide Survivor is the best weight disk to use on zombie type combos.&lt;br /&gt;
&lt;br /&gt;
==Parts Selection==&lt;br /&gt;
&lt;br /&gt;
To build a true Zombie, there is a very specific list of parts that will work correctly. Below you will find a list of parts that will work with Zombie Beyblades along with their advantages and disadvantages.&lt;br /&gt;
&lt;br /&gt;
===Attack Rings===&lt;br /&gt;
&lt;br /&gt;
* '''Wing Cross ([[Bistool]], [[Gekiryu-oh]], [[Frostic Dranzer]]:''' This AR is very light and the weight is distributed evenly. Unfortunately, this AR can only be used in right spin.&lt;br /&gt;
&lt;br /&gt;
*'''Scissor Attacker ([[Metal Dranzer]])''' : This AR is very compact and the three wings it has lines up perfectly with Wide Survivor, greatly increasing it's ability to steal spin. Furthermore, in left spin, the three wings end in a smooth curve each, reducing recoil and increasing spin-steal ability.&lt;br /&gt;
&lt;br /&gt;
* '''Twin Horn ([[Gabriel]]):''' This AR has a very round shape and small notches to steal spin from the opposing Beyblade. It also has a small amount of smash attack that can occasionally knock out the opposing Beyblade. Unfortunately, this can also cause Beyblades using Twin Horn to recoil. It is important to note that the Hasbro version of Twin Horn was modified to support a Sub-Ring and thus, only the Takara version should be used for Zombies, while the Hasbro version is better used for Defensive Zombies.&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], Hasbro's [[Jumping Base]]):''' This AR is very compact and has small points where it can steal spin.&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This AR is very compact and has small points where it can steal spin. Also, War Lion's [[free-spinning]] Sub-Ring prevents it from being hit hard by the opposing Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''Turtle Survivor ([[Metal Draciel]], [[Master Dranzer]]):''' One of the less popular choices, it has great potential. It is very light with perfect balance, and the four wings line up perfectly with [[Wide Survivor]] to steal spin.&lt;br /&gt;
&lt;br /&gt;
===Weight Disks===&lt;br /&gt;
* [[Wide Survivor]] is the best choice for a Zombie combo. Its perfectly circular shape allows for life-after-death and lines up with most ARs well enough to steal spin. A spark disk version of [[Wide Survivor]] was released with sandpaper around the edge. This greatly increases its spin stealing ability.&lt;br /&gt;
&lt;br /&gt;
* [[Wide Defense]] is the only other acceptable weight disk to use for a zombie combo. This weight disk became popular for zombie combos when players started using attack types to counter zombies.&lt;br /&gt;
&lt;br /&gt;
===Spin Gears===&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Base ([[Metal Dragoon Bearing Stinger]]):''' Although this BB does not have an SG, the metal shaft can be placed in Bearing SG ([[Wolborg]]) and Bearing SG 2 ([[Wolborg 2]]) to allow compatibility with [[4-Layer]] and [[5-Layer]] customization. Hasbro's Bearing Stinger has a harder tip than Takara's. Serious Japanese players would import Hasbro's Bearing Stinger for their zombie combos.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing SG ([[Wolborg]]):''' The most basic tip selection. However, only the [[Takara]] version is suitable; [[Hasbro]]'s Bearing SG has design flaws in the sharpness of the tip and the straightness of the shaft.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing SG 2 ([[Wolborg 2]]):''' Using this tip, you will sacrifice [[Survival]] for [[Defense]] ability. If you are facing a Beyblade with a significant amount of [[Attack]] ability, this tip may be a better choice than the others.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Core ([[Burning Kerberous]]):''' Not to be confused with [[Wolborg MS]]'s Bearing Core, this Bearing Core is inserted into a [[Neo SG]]. Bearing Core is unique in that it has three bearings: two in the shaft and one in the tip. The one in the tip cannot be replaced, but the ones in the shaft can. It includes one [[NSK shield bearing]] and one [[metal bearing]]; you must replace the metal bearing with an NSK shield bearing. The tip of Bearing Core is sharper than the previous tips, but it also has a lower angle that allows it to be shot into Attack-mode like a [[Metal Change]] tip.&lt;br /&gt;
&lt;br /&gt;
===Blade Bases===&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Base ([[Metal Dragoon Bearing Stinger]]):''' This BB, like the SG of [[Burning Kerberus]], can hold two [[NSK shield bearings]]. However, one of the included bearings is a [[metal bearing]] and must be replaced. Unfortunately, this BB can't be shot in left spin.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Grip Base 2 ([[Wolborg 2]]):''' A round an evenly-weighted base that serves itself well to all of the above-listed SGs except for Bearing Core. While this BB cannot use SP (Support Parts), it has life-after-death that cannot be matched by even the best Support Parts.&lt;br /&gt;
&lt;br /&gt;
* '''Customize Grip Base ([[Dragoon V2]]):''' Dragoon V2's tip can be removed and Bearing SG, Bearing SG 2 and Bearing Core can all be inserted. This BB is the only way to use Bearing SG and Bearing SG 2 in conjunction with SP.&lt;br /&gt;
&lt;br /&gt;
* '''Customize Bearing Base ([[Burning Kerberous]]):''' Only the Bearing Core can fit into this BB; however, it is sleeker and smaller than Customize Grip.&lt;br /&gt;
&lt;br /&gt;
===Support Parts===&lt;br /&gt;
&lt;br /&gt;
* '''Cross Survivor ([[Dranzer V2]]):''' These SP slope upwards to protect against [[Upper Attack]], and have four symmetrical projections that can steal spin in either spin direction.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Ring ([[Voltaic Ape]]):''' These SP are perfectly round with small bumps running along the edge that will assist slightly in spin-stealing.&lt;br /&gt;
&lt;br /&gt;
* '''Survivor Ring ([[Dark Series]]):''' These SP are perfectly round with three small wings that assist greatly in stealing spin. For the best performance, Survivor Ring should be used with a left-spin Beyblade.&lt;br /&gt;
&lt;br /&gt;
==Tuning==&lt;br /&gt;
&lt;br /&gt;
===Tip Condition===&lt;br /&gt;
The condition of your tip is very important in not only zombie types, but any type of combo. Generally, mint tips have greater survival, but are easier to knock out of the stadium, while worn tips have greater defense. This important depending on what kind of combo your opponent is using. Eventually, players started using attack type combos to beat zombies. This spawned the usage of parts such as Wide Defense and Defense Grip 2. Therefore, you should have tips prepared with different conditions to face different scenarios.&lt;br /&gt;
&lt;br /&gt;
===Bearing Tuning===&lt;br /&gt;
'''NOTE: The following has been officially declared illegal under WBO rulings, and is being kept here for informational purposes.'''&lt;br /&gt;
&lt;br /&gt;
To make a true zombie the bearings on your beyblade must be tuned. There is a grease inside the bearings that keeps them from rusting. This grease creates friction. To reduce the friction remove the grease. To remove the grease from your bearings you need paint thinner (or something that can produce the same effect), two cases that can close (Film canisters work very well, and if not, you can find suitable containers at any department store), and some kind of desiccant (something that absorbs the moisture in its surrounding environment, which keeps the humidity down and prevents rusting because metal requires water to oxidize). Pour the paint thinner into the case and then place your bearings in the case, and close it. Shake the case for five minutes. The paint thinner should change color. When this happens remove the paint thinner and pour in new paint thinner. Let it sit for about an hour and then remove the bearings. Place your desiccant in the other case and keep your bearings in it. Without the grease your bearings will rust exponentially faster which brings us to the next step.&lt;br /&gt;
&lt;br /&gt;
'''Coating'''&lt;br /&gt;
To protect your bearings from rust you have to coat them in an oil like microlon (Microlon is used to create a dry-film lubrication that protects from  rust and reduces friction.)&lt;br /&gt;
Pour the microlon in a bottle and place your bearings in. Let is sit for about an hour then remove the bearings. Dry your bearings with a hair dryer and repeat this process 3-5 times.&lt;br /&gt;
&lt;br /&gt;
'''Seasoning'''&lt;br /&gt;
Even after being degreased there is still friction between the metal balls in the bearing. To reduce this connect your metal shaft to a motor and turn it on (The motor for remote control cars works)&lt;br /&gt;
When your bearings start to make noise the seasoning is complete. This can take from 1-5 days. Seasoning will make the metal balls in your bearing in to perfect sphere shapes.&lt;br /&gt;
&lt;br /&gt;
'''The Community'''&lt;br /&gt;
Bearing tuning has become very frowned upon within the community. It has made the game broken and pretty much eliminates the fun of the game. Until [[Wolborg MS]] was released you could not win a tournament without a zombie type combo. The game became so broken that there have been talks of counting bearing tuning as illegal modification.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Draciel_V2&amp;diff=13463</id>
		<title>Draciel V2</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Draciel_V2&amp;diff=13463"/>
				<updated>2014-11-13T13:29:43Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Use in Smash Attack Customization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note:''' Since this article was published, significant new and more accurate information has come to light, and as a result, this article must be updated. Please do not take all of the information here as the truth, as more extensive testing on the parts of this Beyblade has since provided information which conflicts with and/or expands upon the understanding of these parts this article was based upon. However, the Overall section has been updated based on this new information, and as such is a reliable source of information. Updates will be posted on the main page when completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beybox&lt;br /&gt;
| image = DracielV2.jpg&lt;br /&gt;
| full item name = Draciel Viper 2&lt;br /&gt;
| item number = A-85&lt;br /&gt;
| beyblade system = [[5-Layer]]/[[Magnecore]]&lt;br /&gt;
| beyblade type = [[Defense]]&lt;br /&gt;
| starter or booster =&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Attack Ring (AR): Strike Turtle ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
Strike Turtle is constructed in an elliptical shape. It is composed of three small &amp;quot;claws&amp;quot; on each side, and a &amp;quot;head&amp;quot; just behind them. The claws are not pronounced enough to provide any strong [[Smash Attack]], and thus is outclassed by the likes of the popular Triple Wing ([[Trygle]]), Eight Spiker ([[Dragoon G]]), and even Double Wing ([[Dranzer S]]).&lt;br /&gt;
&lt;br /&gt;
== Weight Disk (WD): Ten Heavy ==&lt;br /&gt;
See [[Heavy Weight Disks | Ten Heavy]]&lt;br /&gt;
&lt;br /&gt;
== Spin Gear (SG): Neo Right SG ([[S-MG Core]]) ==&lt;br /&gt;
See [[Spin Gear#V and V2 Series Spin Gears | Neo Right SG]]&lt;br /&gt;
&lt;br /&gt;
== Support Part (SP): Fin Tector ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 2 grams&lt;br /&gt;
&lt;br /&gt;
Fin Tectors, like other Support Parts, can be flipped upside down for usage in different customizations. In Attack Mode, Fin Tectors greatly aid [[Smash Attack]], and are the best choice of SP for this purpose. Alternatively, Fin Tectors can also be used for defensive purposes: when placed in Defense Mode. However, in this mode they are outclassed by many other SP's; most notably Defense Ring ([[Voltaic Ape]]). Fin Tectors can be used to moderate effectiveness in Zombie customizations if installed in Defense Mode.&lt;br /&gt;
&lt;br /&gt;
===Use in [[Smash Attack]] Customization===&lt;br /&gt;
* '''AR:''' Double Wing ([[Dranzer S]])&lt;br /&gt;
* '''WD:''' [[Wide Defense]]&lt;br /&gt;
* '''SG:''' [[Spin_Gear#A_to_F_Series_Spin_Gears|Left SG]] SG Bearing Ver. 2 ([[Wolborg 2]])&lt;br /&gt;
* '''SG Shaft:''' Full Auto Clutch ([[Driger F]])*&lt;br /&gt;
* '''SP:''' Fin Tector ([[Draciel V2]])&lt;br /&gt;
* '''BB:''' Customize Grip ([[Dragoon V2]])&lt;br /&gt;
&lt;br /&gt;
This is a fearsome [[Smash Attack]] combo, and can be used very effectively despite its tall height due to the nature of the Fin Tector SP. Another option for this combo would be to use SG Grip Change ([[Uriel 2]]) with a Neo Left SG with a HMC ([[Metal Driger]]), in its Rubber Flat mode. However, with this modification, the probability of breakage is increased.&lt;br /&gt;
*'''Note:''' refer to [[Dragoon V2#Adding_a_Different_SG|Adding a Different SG]] if you do not know how to setup the SG.''&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blade Base (BB): Switch Metal Ball Base ==&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 6 grams&lt;br /&gt;
&lt;br /&gt;
Switch Metal Ball base features a tall round tip, which provides minimal [[Survival|Endurance]] and negligible [[Attack]] and [[Defense]]. The BB houses 2 unremovable metal balls, that can be set to either an inward or outward position. The only virtue this BB possesses is the ability to hold SP, which is overshadowed by its useless tip shape and tall height.&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dracielv2front1.jpg|Draciel V2 (front view)&lt;br /&gt;
Image:Dracielv2parts1.jpg|Draciel V2 (parts)&lt;br /&gt;
Image:Dracielv2attring1.jpg|Attack Ring - Strike Turtle&lt;br /&gt;
Image:Dracielv2sp1.jpg|Support Parts - Fin Tector&lt;br /&gt;
Image:Dracielv2sp2.jpg|Support Parts - Fin Tector&lt;br /&gt;
Image:Dracielv2bb1.jpg|Blade Base - Switch Metal Ball Base (outward position)&lt;br /&gt;
Image:Dracielv2bb2.jpg|Blade Base - Switch Metal Ball Base (inward position)&lt;br /&gt;
Image:DracielV2001.png|Sticker sheet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overall ==&lt;br /&gt;
With a distinctly average Attack Ring, largely pointless and somewhat fragile Support Parts, a useless Blade Base and generic Spin Gear and Weight Disk, '''Draciel V2''' is a disappointing entry in the otherwise excellent V2 series. '''Unless one is desperate, this Beyblade is only worth buying for collection purposes.'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Plastic Beyblade]]&lt;br /&gt;
[[Category:Beyblade]]&lt;br /&gt;
[[Category:For collection purposes only]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=13462</id>
		<title>Compact</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=13462"/>
				<updated>2014-11-13T13:23:53Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''NOTE:''''' ''This article is for plastic compact customization. For information on customizing an HMS compact Beyblade, see [[HMS Compact]].''&lt;br /&gt;
&lt;br /&gt;
A compact combo is a Beyblade which has the purpose of high [[spin velocity]] and balance. The most important factors in building a compact combo are the weight distribution of the Beyblade, along with the size and shape of parts.&lt;br /&gt;
&lt;br /&gt;
== Advantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
Compact combos gain their advantage from being incredibly effective [[balance]] types. Not only that, they are very literally balanced; they are not easy to knock off-center. They are a sort of all-purpose Beyblade that can be used when you are at a loss for what to do, or if you don't want to overthink a strategy.&lt;br /&gt;
&lt;br /&gt;
== Weight Distribution ==&lt;br /&gt;
&lt;br /&gt;
To build an effective compact combo, the Beyblade needs to be relatively heavy, and have the majority of its weight focused in the center of the Beyblade. The advantage of having this weight focused in the center gives it an incredibly high [[spin velocity]], which combined with the proper compact parts, leads to better balance and decreased loss of spin when hit.&lt;br /&gt;
&lt;br /&gt;
== Choice of Parts ==&lt;br /&gt;
&lt;br /&gt;
The choice of parts for compact combos is incredibly polarized; meaning, while there are several possible parts you can use, the choice for best parts is incredibly small. Here is a list of parts that you should use for a compact combo.&lt;br /&gt;
&lt;br /&gt;
=== Attack Rings ===&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], [[Jumping Base]]):''' This is one of the best ARs for a compact combo. It has a very solid weight, great balance, and it is small in size. It has good [[survival]] ability and also some mild [[attack]] power. This is the most common choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This is the next most common choice for compact ARs. It has much more survival along with being more compact, leading to a higher [[spin velocity]] and therefore, more defense. The downside of this is that this AR has very poor attacking power, which luckily isn't too detrimental to a compact Beyblade's effectiveness.&lt;br /&gt;
&lt;br /&gt;
*'''Wing Cross ([[Bistool]], [[Frostic Dranzer]], [[Gekiryu-oh]]):''' ''For the best performance, when choosing a Wing Cross AR for this combo, use [[Hasbro]]'s Bistool. For more information on the mold variation, see the [[Bistool]] article.'' This AR is slightly less common and more recent to the scene than War Lion and Tiger Defenser, but it performs well. Wing Cross is one of the most balanced ARs available, and the Hasbro]] Bistool mold gives it more defense and survival ability.&lt;br /&gt;
&lt;br /&gt;
=== Weight Disks ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Ten Heavy]]:''' This is the only WD you can use for a compact combo. It is the heaviest and smallest plastic-generation WD available.&lt;br /&gt;
&lt;br /&gt;
=== Spin Gear ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Neo SG]] + Heavy Metal Core ([[Metal Driger]]):''' For compact combos, this is the only SG that you can use. You can see this part's advantage through this simple comparison:&lt;br /&gt;
&lt;br /&gt;
* '''Neo SG + Heavy Metal Core:''' 9 grams&lt;br /&gt;
* '''Neo SG + [[Spin Gear#V and V2 Series Spin Gears | Magnetic Core]]:''' 6 grams&lt;br /&gt;
* '''Neo SG + Metal Weight Core:''' 5 grams&lt;br /&gt;
* '''[[SG]]:''' 4 grams&lt;br /&gt;
&lt;br /&gt;
Even over the second heaviest core, Heavy Metal Core still has 3 grams more. That number may seem small, but keep in mind that it is 7% - 10% more weight. Also, it contributes to heavy weight in the center of the Beyblade. That's why Heavy Metal Core is a '''must-have''' part.&lt;br /&gt;
&lt;br /&gt;
=== Blade Bases ===&lt;br /&gt;
&lt;br /&gt;
* See '''[[SG Semi-Flat]]''' &lt;br /&gt;
&lt;br /&gt;
* '''Metal Ball Base ([[Draciel Metal Ball Defenser]]):''' This BB wasn't considered for a long time due to the fact that it is severely outdated, but it has a lot of potential in the compact arena. The metal balls in this base give it a good weight and strong centrifugal force, leading to a high spin velocity. Here are the weight measurements of this BB:&lt;br /&gt;
&lt;br /&gt;
* '''Base Alone:''' 9 grams&lt;br /&gt;
* '''Metal Ball Base w/ one set of metal balls:''' 11 grams&lt;br /&gt;
* '''Metal Ball Base w/ two sets of metal balls (LEGAL):''' 13 grams&lt;br /&gt;
&lt;br /&gt;
As you can see, even with one set of metal balls the weight is very good. With two sets, the weight is even higher, but the BB will lose some [[survival]] potential in the process.&lt;br /&gt;
&lt;br /&gt;
The tip is a semi-flat, almost exactly the same shape as the [[SG Semi-Flat]].&lt;br /&gt;
&lt;br /&gt;
* '''Metal Change Base ([[Driger S]]):''' This BB isn't considered very often, due to its often aggressive movement pattern. However, it is a perfect choice for a compact combo. When standing straight, the metal tip has great survival. When tilted, the Beyblade will move in an attack mode. This strong survival and attack power take advantage of the compact combo's weight and spin velocity.&lt;br /&gt;
&lt;br /&gt;
== Sample Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
==== [[5-Layer]] Compact Combo ====&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]])&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Right Neo SG]]&lt;br /&gt;
* '''SG Core:''' Heavy Metal Core ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[SG Semi-Flat]]&lt;br /&gt;
&lt;br /&gt;
This is one of the most common compact combos.&lt;br /&gt;
&lt;br /&gt;
=== [[4-Layer]] Compact Combo ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Hasbro]] [[Bistool]] Mold)&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''BB:''' Metal Ball Base ([[Draciel Metal Ball Defenser]])&lt;br /&gt;
&lt;br /&gt;
This combo was used by [[Noland]] to win the [[North American Championship]].&lt;br /&gt;
&lt;br /&gt;
== Disadvantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
There are some disadvantages to using a compact Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''[[Balance]] Type:''' Being a [[balance]] type can be advantageous or disadvantageous depending on the situation. Against an incredibly specialized Beyblade, they may falter due to not having enough focus in the type necessary to win.&lt;br /&gt;
&lt;br /&gt;
* '''Poor Survival:''' Compact Beyblades do not have the best [[survival]], due to their heavy weight. Against [[attack]] and [[defense]] Beyblades, they will often manage very well. However, against a purely survival Beyblade, they will fail.&lt;br /&gt;
&lt;br /&gt;
== Using Compacts With Shooting Techniques ==&lt;br /&gt;
&lt;br /&gt;
Compact combos a very well suited to a variety of shooting techniques.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sliding Shoot]]:''' Compact combos already have a very strong movement pattern. Sliding shot encourages this pattern further, causing the Beyblade to roam the stadium at a decent speed. Making contact within the first few seconds of the battle after being shot will deliver considerable damage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gattyaki]]:''' A compact combo has a very heavy weight. Gattyaki is designed to hit the opponent before hitting the stadium. This shot combined with a heavy Beyblade is very good for [[OHKO]]. Because the entire force of the Beyblade's weight is directed at the opponent directly after shooting, without being slowed down by the friction of the stadium, it is almost guaranteed to deal a critical hit if it makes contact. The disadvantage of this strategy is that Gattyaki is a very difficult shot to aim correctly and will often miss. Fortunately, unless you overshoot a drastic amount, missing the Gattyaki shot will not be too detrimental to your battle.&lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Compact combos have been a staple in Beyblade play for a long time, and they're not going anywhere. They're strong and easy to use, and even in the hands of an unexperienced player they can win matches with ease. If your opponent is using a Beyblade that is not well planned, this is a good style of Beyblade to use to avoid over-thinking a match.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=13461</id>
		<title>Compact</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=13461"/>
				<updated>2014-11-13T13:19:08Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''NOTE:''''' ''This article is for plastic compact customization. For information on customizing an HMS compact Beyblade, see [[HMS Compact]].''&lt;br /&gt;
&lt;br /&gt;
A compact combo is a Beyblade which has the purpose of high [[spin velocity]] and balance. The most important factors in building a compact combo are the weight distribution of the Beyblade, along with the size and shape of parts.&lt;br /&gt;
&lt;br /&gt;
== Advantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
Compact combos gain their advantage from being incredibly effective [[balance]] types. Not only that, they are very literally balanced; they are not easy to knock off-center. They are a sort of all-purpose Beyblade that can be used when you are at a loss for what to do, or if you don't want to overthink a strategy.&lt;br /&gt;
&lt;br /&gt;
== Weight Distribution ==&lt;br /&gt;
&lt;br /&gt;
To build an effective compact combo, the Beyblade needs to be relatively heavy, and have the majority of its weight focused in the center of the Beyblade. The advantage of having this weight focused in the center gives it an incredibly high [[spin velocity]], which combined with the proper compact parts, leads to better balance and decreased loss of spin when hit.&lt;br /&gt;
&lt;br /&gt;
== Choice of Parts ==&lt;br /&gt;
&lt;br /&gt;
The choice of parts for compact combos is incredibly polarized; meaning, while there are several possible parts you can use, the choice for best parts is incredibly small. Here is a list of parts that you should use for a compact combo.&lt;br /&gt;
&lt;br /&gt;
=== Attack Rings ===&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], [[Jumping Base]]):''' This is one of the best ARs for a compact combo. It has a very solid weight, great balance, and it is small in size. It has good [[survival]] ability and also some mild [[attack]] power. This is the most common choice.&lt;br /&gt;
&lt;br /&gt;
*'''Panther Claw ([[Flash Leopard]])''': This is an alternative to Tiger Defenser. It has solid weight, great balance and a small size. Using Panther Claw results in less survival but more attack ability, and is arguably the best choice for an aggresive compact combination.&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This is the next most common choice for compact ARs. It has much more survival along with being more compact, leading to a higher [[spin velocity]] and therefore, more defense. The downside of this is that this AR has very poor attacking power, which luckily isn't too detrimental to a compact Beyblade's effectiveness.&lt;br /&gt;
&lt;br /&gt;
*'''Wing Cross ([[Bistool]], [[Frostic Dranzer]], [[Gekiryu-oh]]):''' ''For the best performance, when choosing a Wing Cross AR for this combo, use [[Hasbro]]'s Bistool. For more information on the mold variation, see the [[Bistool]] article.'' This AR is slightly less common and more recent to the scene than War Lion and Tiger Defenser, but it performs well. Wing Cross is one of the most balanced ARs available, and the Hasbro]] Bistool mold gives it more defense and survival ability.&lt;br /&gt;
&lt;br /&gt;
=== Weight Disks ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Ten Heavy]]:''' This is the only WD you can use for a compact combo. It is the heaviest and smallest plastic-generation WD available.&lt;br /&gt;
&lt;br /&gt;
=== Spin Gear ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Neo SG]] + Heavy Metal Core ([[Metal Driger]]):''' For compact combos, this is the only SG that you can use. You can see this part's advantage through this simple comparison:&lt;br /&gt;
&lt;br /&gt;
* '''Neo SG + Heavy Metal Core:''' 9 grams&lt;br /&gt;
* '''Neo SG + [[Spin Gear#V and V2 Series Spin Gears | Magnetic Core]]:''' 6 grams&lt;br /&gt;
* '''Neo SG + Metal Weight Core:''' 5 grams&lt;br /&gt;
* '''[[SG]]:''' 4 grams&lt;br /&gt;
&lt;br /&gt;
Even over the second heaviest core, Heavy Metal Core still has 3 grams more. That number may seem small, but keep in mind that it is 7% - 10% more weight. Also, it contributes to heavy weight in the center of the Beyblade. That's why Heavy Metal Core is a '''must-have''' part.&lt;br /&gt;
&lt;br /&gt;
=== Blade Bases ===&lt;br /&gt;
&lt;br /&gt;
* See '''[[SG Semi-Flat]]''' &lt;br /&gt;
&lt;br /&gt;
* '''Metal Ball Base ([[Draciel Metal Ball Defenser]]):''' This BB wasn't considered for a long time due to the fact that it is severely outdated, but it has a lot of potential in the compact arena. The metal balls in this base give it a good weight and strong centrifugal force, leading to a high spin velocity. Here are the weight measurements of this BB:&lt;br /&gt;
&lt;br /&gt;
* '''Base Alone:''' 9 grams&lt;br /&gt;
* '''Metal Ball Base w/ one set of metal balls:''' 11 grams&lt;br /&gt;
* '''Metal Ball Base w/ two sets of metal balls (LEGAL):''' 13 grams&lt;br /&gt;
&lt;br /&gt;
As you can see, even with one set of metal balls the weight is very good. With two sets, the weight is even higher, but the BB will lose some [[survival]] potential in the process.&lt;br /&gt;
&lt;br /&gt;
The tip is a semi-flat, almost exactly the same shape as the [[SG Semi-Flat]].&lt;br /&gt;
&lt;br /&gt;
* '''Metal Change Base ([[Driger S]]):''' This BB isn't considered very often, due to its often aggressive movement pattern. However, it is a perfect choice for a compact combo. When standing straight, the metal tip has great survival. When tilted, the Beyblade will move in an attack mode. This strong survival and attack power take advantage of the compact combo's weight and spin velocity.&lt;br /&gt;
&lt;br /&gt;
== Sample Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
==== [[5-Layer]] Compact Combo ====&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]])&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Right Neo SG]]&lt;br /&gt;
* '''SG Core:''' Heavy Metal Core ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[SG Semi-Flat]]&lt;br /&gt;
&lt;br /&gt;
This is one of the most common compact combos.&lt;br /&gt;
&lt;br /&gt;
=== [[4-Layer]] Compact Combo ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Hasbro]] [[Bistool]] Mold)&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''BB:''' Metal Ball Base ([[Draciel Metal Ball Defenser]])&lt;br /&gt;
&lt;br /&gt;
This combo was used by [[Noland]] to win the [[North American Championship]].&lt;br /&gt;
&lt;br /&gt;
== Disadvantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
There are some disadvantages to using a compact Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''[[Balance]] Type:''' Being a [[balance]] type can be advantageous or disadvantageous depending on the situation. Against an incredibly specialized Beyblade, they may falter due to not having enough focus in the type necessary to win.&lt;br /&gt;
&lt;br /&gt;
* '''Poor Survival:''' Compact Beyblades do not have the best [[survival]], due to their heavy weight. Against [[attack]] and [[defense]] Beyblades, they will often manage very well. However, against a purely survival Beyblade, they will fail.&lt;br /&gt;
&lt;br /&gt;
== Using Compacts With Shooting Techniques ==&lt;br /&gt;
&lt;br /&gt;
Compact combos a very well suited to a variety of shooting techniques.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sliding Shoot]]:''' Compact combos already have a very strong movement pattern. Sliding shot encourages this pattern further, causing the Beyblade to roam the stadium at a decent speed. Making contact within the first few seconds of the battle after being shot will deliver considerable damage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gattyaki]]:''' A compact combo has a very heavy weight. Gattyaki is designed to hit the opponent before hitting the stadium. This shot combined with a heavy Beyblade is very good for [[OHKO]]. Because the entire force of the Beyblade's weight is directed at the opponent directly after shooting, without being slowed down by the friction of the stadium, it is almost guaranteed to deal a critical hit if it makes contact. The disadvantage of this strategy is that Gattyaki is a very difficult shot to aim correctly and will often miss. Fortunately, unless you overshoot a drastic amount, missing the Gattyaki shot will not be too detrimental to your battle.&lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Compact combos have been a staple in Beyblade play for a long time, and they're not going anywhere. They're strong and easy to use, and even in the hands of an unexperienced player they can win matches with ease. If your opponent is using a Beyblade that is not well planned, this is a good style of Beyblade to use to avoid over-thinking a match.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=13460</id>
		<title>Compact</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Compact&amp;diff=13460"/>
				<updated>2014-11-13T13:18:48Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''NOTE:''''' ''This article is for plastic compact customization. For information on customizing an HMS compact Beyblade, see [[HMS Compact]].''&lt;br /&gt;
&lt;br /&gt;
A compact combo is a Beyblade which has the purpose of high [[spin velocity]] and balance. The most important factors in building a compact combo are the weight distribution of the Beyblade, along with the size and shape of parts.&lt;br /&gt;
&lt;br /&gt;
== Advantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
Compact combos gain their advantage from being incredibly effective [[balance]] types. Not only that, they are very literally balanced; they are not easy to knock off-center. They are a sort of all-purpose Beyblade that can be used when you are at a loss for what to do, or if you don't want to overthink a strategy.&lt;br /&gt;
&lt;br /&gt;
== Weight Distribution ==&lt;br /&gt;
&lt;br /&gt;
To build an effective compact combo, the Beyblade needs to be relatively heavy, and have the majority of its weight focused in the center of the Beyblade. The advantage of having this weight focused in the center gives it an incredibly high [[spin velocity]], which combined with the proper compact parts, leads to better balance and decreased loss of spin when hit.&lt;br /&gt;
&lt;br /&gt;
== Choice of Parts ==&lt;br /&gt;
&lt;br /&gt;
The choice of parts for compact combos is incredibly polarized; meaning, while there are several possible parts you can use, the choice for best parts is incredibly small. Here is a list of parts that you should use for a compact combo.&lt;br /&gt;
&lt;br /&gt;
=== Attack Rings ===&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], [[Jumping Base]]):''' This is one of the best ARs for a compact combo. It has a very solid weight, great balance, and it is small in size. It has good [[survival]] ability and also some mild [[attack]] power. This is the most common choice.&lt;br /&gt;
&lt;br /&gt;
*Panther Claw ([[Flash Leopard]]): This is an alternative to Tiger Defenser. It has solid weight, great balance and a small size. Using Panther Claw results in less survival but more attack ability, and is arguably the best choice for an aggresive compact combination.&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This is the next most common choice for compact ARs. It has much more survival along with being more compact, leading to a higher [[spin velocity]] and therefore, more defense. The downside of this is that this AR has very poor attacking power, which luckily isn't too detrimental to a compact Beyblade's effectiveness.&lt;br /&gt;
&lt;br /&gt;
*'''Wing Cross ([[Bistool]], [[Frostic Dranzer]], [[Gekiryu-oh]]):''' ''For the best performance, when choosing a Wing Cross AR for this combo, use [[Hasbro]]'s Bistool. For more information on the mold variation, see the [[Bistool]] article.'' This AR is slightly less common and more recent to the scene than War Lion and Tiger Defenser, but it performs well. Wing Cross is one of the most balanced ARs available, and the Hasbro]] Bistool mold gives it more defense and survival ability.&lt;br /&gt;
&lt;br /&gt;
=== Weight Disks ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Ten Heavy]]:''' This is the only WD you can use for a compact combo. It is the heaviest and smallest plastic-generation WD available.&lt;br /&gt;
&lt;br /&gt;
=== Spin Gear ===&lt;br /&gt;
&lt;br /&gt;
* '''[[Neo SG]] + Heavy Metal Core ([[Metal Driger]]):''' For compact combos, this is the only SG that you can use. You can see this part's advantage through this simple comparison:&lt;br /&gt;
&lt;br /&gt;
* '''Neo SG + Heavy Metal Core:''' 9 grams&lt;br /&gt;
* '''Neo SG + [[Spin Gear#V and V2 Series Spin Gears | Magnetic Core]]:''' 6 grams&lt;br /&gt;
* '''Neo SG + Metal Weight Core:''' 5 grams&lt;br /&gt;
* '''[[SG]]:''' 4 grams&lt;br /&gt;
&lt;br /&gt;
Even over the second heaviest core, Heavy Metal Core still has 3 grams more. That number may seem small, but keep in mind that it is 7% - 10% more weight. Also, it contributes to heavy weight in the center of the Beyblade. That's why Heavy Metal Core is a '''must-have''' part.&lt;br /&gt;
&lt;br /&gt;
=== Blade Bases ===&lt;br /&gt;
&lt;br /&gt;
* See '''[[SG Semi-Flat]]''' &lt;br /&gt;
&lt;br /&gt;
* '''Metal Ball Base ([[Draciel Metal Ball Defenser]]):''' This BB wasn't considered for a long time due to the fact that it is severely outdated, but it has a lot of potential in the compact arena. The metal balls in this base give it a good weight and strong centrifugal force, leading to a high spin velocity. Here are the weight measurements of this BB:&lt;br /&gt;
&lt;br /&gt;
* '''Base Alone:''' 9 grams&lt;br /&gt;
* '''Metal Ball Base w/ one set of metal balls:''' 11 grams&lt;br /&gt;
* '''Metal Ball Base w/ two sets of metal balls (LEGAL):''' 13 grams&lt;br /&gt;
&lt;br /&gt;
As you can see, even with one set of metal balls the weight is very good. With two sets, the weight is even higher, but the BB will lose some [[survival]] potential in the process.&lt;br /&gt;
&lt;br /&gt;
The tip is a semi-flat, almost exactly the same shape as the [[SG Semi-Flat]].&lt;br /&gt;
&lt;br /&gt;
* '''Metal Change Base ([[Driger S]]):''' This BB isn't considered very often, due to its often aggressive movement pattern. However, it is a perfect choice for a compact combo. When standing straight, the metal tip has great survival. When tilted, the Beyblade will move in an attack mode. This strong survival and attack power take advantage of the compact combo's weight and spin velocity.&lt;br /&gt;
&lt;br /&gt;
== Sample Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
==== [[5-Layer]] Compact Combo ====&lt;br /&gt;
* '''AR:''' Tiger Defenser ([[Driger S]])&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''SG:''' [[Right Neo SG]]&lt;br /&gt;
* '''SG Core:''' Heavy Metal Core ([[Metal Driger]])&lt;br /&gt;
* '''BB:''' [[SG Semi-Flat]]&lt;br /&gt;
&lt;br /&gt;
This is one of the most common compact combos.&lt;br /&gt;
&lt;br /&gt;
=== [[4-Layer]] Compact Combo ===&lt;br /&gt;
&lt;br /&gt;
* '''AR:''' Wing Cross ([[Hasbro]] [[Bistool]] Mold)&lt;br /&gt;
* '''WD:''' [[Ten Heavy]]&lt;br /&gt;
* '''BB:''' Metal Ball Base ([[Draciel Metal Ball Defenser]])&lt;br /&gt;
&lt;br /&gt;
This combo was used by [[Noland]] to win the [[North American Championship]].&lt;br /&gt;
&lt;br /&gt;
== Disadvantages of Compact Combos ==&lt;br /&gt;
&lt;br /&gt;
There are some disadvantages to using a compact Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''[[Balance]] Type:''' Being a [[balance]] type can be advantageous or disadvantageous depending on the situation. Against an incredibly specialized Beyblade, they may falter due to not having enough focus in the type necessary to win.&lt;br /&gt;
&lt;br /&gt;
* '''Poor Survival:''' Compact Beyblades do not have the best [[survival]], due to their heavy weight. Against [[attack]] and [[defense]] Beyblades, they will often manage very well. However, against a purely survival Beyblade, they will fail.&lt;br /&gt;
&lt;br /&gt;
== Using Compacts With Shooting Techniques ==&lt;br /&gt;
&lt;br /&gt;
Compact combos a very well suited to a variety of shooting techniques.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sliding Shoot]]:''' Compact combos already have a very strong movement pattern. Sliding shot encourages this pattern further, causing the Beyblade to roam the stadium at a decent speed. Making contact within the first few seconds of the battle after being shot will deliver considerable damage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gattyaki]]:''' A compact combo has a very heavy weight. Gattyaki is designed to hit the opponent before hitting the stadium. This shot combined with a heavy Beyblade is very good for [[OHKO]]. Because the entire force of the Beyblade's weight is directed at the opponent directly after shooting, without being slowed down by the friction of the stadium, it is almost guaranteed to deal a critical hit if it makes contact. The disadvantage of this strategy is that Gattyaki is a very difficult shot to aim correctly and will often miss. Fortunately, unless you overshoot a drastic amount, missing the Gattyaki shot will not be too detrimental to your battle.&lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
&lt;br /&gt;
Compact combos have been a staple in Beyblade play for a long time, and they're not going anywhere. They're strong and easy to use, and even in the hands of an unexperienced player they can win matches with ease. If your opponent is using a Beyblade that is not well planned, this is a good style of Beyblade to use to avoid over-thinking a match.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Zombie&amp;diff=13459</id>
		<title>Zombie</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Zombie&amp;diff=13459"/>
				<updated>2014-11-13T13:15:52Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Attack Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;keywords content=&amp;quot;metal fight beyblade mfb plastics bakuten shoot hms heavy metal system series zombie zombies hasbro takara tomy maximum series fusion masters fury shogun steel customization combo advice custom spin wiki bey defense stamina survival endurance type starter encyclopedia expert article life after death&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Zombie customization is a Beyblade combo that is designed to steal spin from the opponent and have the &amp;quot;Life After Death&amp;quot; ability. They must steal the opposing Beyblade's spin because they can not last long on their own compared to [[Survival]] types. Zombies use specific parts in order for it to work together. The AR used on a Zombie are either compact or aligns with the WD in order to prevent any recoil from hits. The WD and SP used on this type of customization are usually circular in shape which allows a minimum amount of friction between the two Beyblades to let it steal spin as well as to help in the &amp;quot;Life After Death Ability&amp;quot;. The BB and SG used determines which direction it steals spin in, what type of bearing and shaft are to be used, and whether or not to have a SP with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Spin Stealing==&lt;br /&gt;
&lt;br /&gt;
The most commonly known aspect of Zombie Beyblades, spin stealing refers to when your Beyblade uses the momentum of the opposing Beyblade to keep itself spinning. To do this, your Beyblade must be spinning in the opposite direction of the opponent's Beyblade. When the opponent's Beyblade hits yours, your Beyblade will use the rotation of the other Beyblade to propel itself to keep moving. In order to do this properly zombie blades must have a free spinning tip supported by bearings.&lt;br /&gt;
&lt;br /&gt;
==Life After Death==&lt;br /&gt;
&lt;br /&gt;
The origin of the name &amp;quot;Zombie&amp;quot; is not its ability to steal spin, but its &amp;quot;life after death&amp;quot; ability. The term &amp;quot;Life After Death&amp;quot; is used to describe a zombie's ability to continue spinning on its side after it has fallen over. If your Beyblade is still making complete rotations, it is still considered to be spinning. To have this ability, your Beyblade must be perfectly round at the points that touch the stadium floor when it falls over. For this reason, Wide Survivor is the best weight disk to use on zombie type combos.&lt;br /&gt;
&lt;br /&gt;
==Parts Selection==&lt;br /&gt;
&lt;br /&gt;
To build a true Zombie, there is a very specific list of parts that will work correctly. Below you will find a list of parts that will work with Zombie Beyblades along with their advantages and disadvantages.&lt;br /&gt;
&lt;br /&gt;
===Attack Rings===&lt;br /&gt;
&lt;br /&gt;
* '''Wing Cross ([[Bistool]], [[Gekiryu-oh]], [[Frostic Dranzer]]:''' This AR is very light and the weight is distributed evenly. Unfortunately, this AR can only be used in right spin.&lt;br /&gt;
&lt;br /&gt;
*'''Scissor Attacker ([[Metal Dranzer]])''' : This AR is very compact and the three wings it has lines up perfectly with Wide Survivor, greatly increasing it's ability to steal spin.&lt;br /&gt;
&lt;br /&gt;
* '''Twin Horn ([[Gabriel]]):''' This AR has a very round shape and small notches to steal spin from the opposing Beyblade. It also has a small amount of smash attack that can occasionally knock out the opposing Beyblade. Unfortunately, this can also cause Beyblades using Twin Horn to recoil. It is important to note that the Hasbro version of Twin Horn was modified to support a Sub-Ring and thus, only the Takara version should be used for Zombies, while the Hasbro version is better used for Defensive Zombies.&lt;br /&gt;
&lt;br /&gt;
* '''Tiger Defenser ([[Driger S]], Hasbro's [[Jumping Base]]):''' This AR is very compact and has small points where it can steal spin.&lt;br /&gt;
&lt;br /&gt;
* '''War Lion ([[Galeon]], [[BBA Balancer]]):''' This AR is very compact and has small points where it can steal spin. Also, War Lion's [[free-spinning]] Sub-Ring prevents it from being hit hard by the opposing Beyblade.&lt;br /&gt;
&lt;br /&gt;
* '''Turtle Survivor ([[Metal Draciel]], [[Master Dranzer]]):''' One of the less popular choices, it has great potential. It is very light with perfect balance, and the four wings line up perfectly with [[Wide Survivor]] to steal spin.&lt;br /&gt;
&lt;br /&gt;
===Weight Disks===&lt;br /&gt;
* [[Wide Survivor]] is the best choice for a Zombie combo. Its perfectly circular shape allows for life-after-death and lines up with most ARs well enough to steal spin. A spark disk version of [[Wide Survivor]] was released with sandpaper around the edge. This greatly increases its spin stealing ability.&lt;br /&gt;
&lt;br /&gt;
* [[Wide Defense]] is the only other acceptable weight disk to use for a zombie combo. This weight disk became popular for zombie combos when players started using attack types to counter zombies.&lt;br /&gt;
&lt;br /&gt;
===Spin Gears===&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Base ([[Metal Dragoon Bearing Stinger]]):''' Although this BB does not have an SG, the metal shaft can be placed in Bearing SG ([[Wolborg]]) and Bearing SG 2 ([[Wolborg 2]]) to allow compatibility with [[4-Layer]] and [[5-Layer]] customization. Hasbro's Bearing Stinger has a harder tip than Takara's. Serious Japanese players would import Hasbro's Bearing Stinger for their zombie combos.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing SG ([[Wolborg]]):''' The most basic tip selection. However, only the [[Takara]] version is suitable; [[Hasbro]]'s Bearing SG has design flaws in the sharpness of the tip and the straightness of the shaft.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing SG 2 ([[Wolborg 2]]):''' Using this tip, you will sacrifice [[Survival]] for [[Defense]] ability. If you are facing a Beyblade with a significant amount of [[Attack]] ability, this tip may be a better choice than the others.&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Core ([[Burning Kerberous]]):''' Not to be confused with [[Wolborg MS]]'s Bearing Core, this Bearing Core is inserted into a [[Neo SG]]. Bearing Core is unique in that it has three bearings: two in the shaft and one in the tip. The one in the tip cannot be replaced, but the ones in the shaft can. It includes one [[NSK shield bearing]] and one [[metal bearing]]; you must replace the metal bearing with an NSK shield bearing. The tip of Bearing Core is sharper than the previous tips, but it also has a lower angle that allows it to be shot into Attack-mode like a [[Metal Change]] tip.&lt;br /&gt;
&lt;br /&gt;
===Blade Bases===&lt;br /&gt;
&lt;br /&gt;
* '''Bearing Base ([[Metal Dragoon Bearing Stinger]]):''' This BB, like the SG of [[Burning Kerberus]], can hold two [[NSK shield bearings]]. However, one of the included bearings is a [[metal bearing]] and must be replaced. Unfortunately, this BB can't be shot in left spin.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Grip Base 2 ([[Wolborg 2]]):''' A round an evenly-weighted base that serves itself well to all of the above-listed SGs except for Bearing Core. While this BB cannot use SP (Support Parts), it has life-after-death that cannot be matched by even the best Support Parts.&lt;br /&gt;
&lt;br /&gt;
* '''Customize Grip Base ([[Dragoon V2]]):''' Dragoon V2's tip can be removed and Bearing SG, Bearing SG 2 and Bearing Core can all be inserted. This BB is the only way to use Bearing SG and Bearing SG 2 in conjunction with SP.&lt;br /&gt;
&lt;br /&gt;
* '''Customize Bearing Base ([[Burning Kerberous]]):''' Only the Bearing Core can fit into this BB; however, it is sleeker and smaller than Customize Grip.&lt;br /&gt;
&lt;br /&gt;
===Support Parts===&lt;br /&gt;
&lt;br /&gt;
* '''Cross Survivor ([[Dranzer V2]]):''' These SP slope upwards to protect against [[Upper Attack]], and have four symmetrical projections that can steal spin in either spin direction.&lt;br /&gt;
&lt;br /&gt;
* '''Defense Ring ([[Voltaic Ape]]):''' These SP are perfectly round with small bumps running along the edge that will assist slightly in spin-stealing.&lt;br /&gt;
&lt;br /&gt;
* '''Survivor Ring ([[Dark Series]]):''' These SP are perfectly round with three small wings that assist greatly in stealing spin. For the best performance, Survivor Ring should be used with a left-spin Beyblade.&lt;br /&gt;
&lt;br /&gt;
==Tuning==&lt;br /&gt;
&lt;br /&gt;
===Tip Condition===&lt;br /&gt;
The condition of your tip is very important in not only zombie types, but any type of combo. Generally, mint tips have greater survival, but are easier to knock out of the stadium, while worn tips have greater defense. This important depending on what kind of combo your opponent is using. Eventually, players started using attack type combos to beat zombies. This spawned the usage of parts such as Wide Defense and Defense Grip 2. Therefore, you should have tips prepared with different conditions to face different scenarios.&lt;br /&gt;
&lt;br /&gt;
===Bearing Tuning===&lt;br /&gt;
'''NOTE: The following has been officially declared illegal under WBO rulings, and is being kept here for informational purposes.'''&lt;br /&gt;
&lt;br /&gt;
To make a true zombie the bearings on your beyblade must be tuned. There is a grease inside the bearings that keeps them from rusting. This grease creates friction. To reduce the friction remove the grease. To remove the grease from your bearings you need paint thinner (or something that can produce the same effect), two cases that can close (Film canisters work very well, and if not, you can find suitable containers at any department store), and some kind of desiccant (something that absorbs the moisture in its surrounding environment, which keeps the humidity down and prevents rusting because metal requires water to oxidize). Pour the paint thinner into the case and then place your bearings in the case, and close it. Shake the case for five minutes. The paint thinner should change color. When this happens remove the paint thinner and pour in new paint thinner. Let it sit for about an hour and then remove the bearings. Place your desiccant in the other case and keep your bearings in it. Without the grease your bearings will rust exponentially faster which brings us to the next step.&lt;br /&gt;
&lt;br /&gt;
'''Coating'''&lt;br /&gt;
To protect your bearings from rust you have to coat them in an oil like microlon (Microlon is used to create a dry-film lubrication that protects from  rust and reduces friction.)&lt;br /&gt;
Pour the microlon in a bottle and place your bearings in. Let is sit for about an hour then remove the bearings. Dry your bearings with a hair dryer and repeat this process 3-5 times.&lt;br /&gt;
&lt;br /&gt;
'''Seasoning'''&lt;br /&gt;
Even after being degreased there is still friction between the metal balls in the bearing. To reduce this connect your metal shaft to a motor and turn it on (The motor for remote control cars works)&lt;br /&gt;
When your bearings start to make noise the seasoning is complete. This can take from 1-5 days. Seasoning will make the metal balls in your bearing in to perfect sphere shapes.&lt;br /&gt;
&lt;br /&gt;
'''The Community'''&lt;br /&gt;
Bearing tuning has become very frowned upon within the community. It has made the game broken and pretty much eliminates the fun of the game. Until [[Wolborg MS]] was released you could not win a tournament without a zombie type combo. The game became so broken that there have been talks of counting bearing tuning as illegal modification.&lt;br /&gt;
&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Smash_Attack&amp;diff=13456</id>
		<title>Smash Attack</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Smash_Attack&amp;diff=13456"/>
				<updated>2014-11-12T15:37:05Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Plastic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Smash Attack is a style of Beyblade attack that focuses on hitting the opposing Beyblade with enough force to deplete their spin completely or knock them out of the stadium.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Points of Pressure ==&lt;br /&gt;
&lt;br /&gt;
One of the fundamentals of physics is that a finer point applies more pressure than a broad point applied with the same force. Wikipedia puts it as this:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;As an example of varying pressures, a finger can be pressed against a wall without making any lasting impression; however, the same finger pushing a thumbtack can easily damage the wall. Although the force applied to the surface is the same, the thumbtack applies more pressure because the point concentrates that force into a smaller area.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
This is applied to Beyblade for Smash Attack. Essentially, the finer the point of contact on the Beyblade, the more pressure is applied. Many ARs have small notches on the attacking points, such as [[Dragoon G]]'s Eight Spiker. This is referred to as [[Spike Attack]] .These small notches -- or spikes -- focus force onto smaller points, creating more pressure and allowing for harder hits.&lt;br /&gt;
&lt;br /&gt;
== Movement Speed ==&lt;br /&gt;
&lt;br /&gt;
Smash Attack utilizes the entire Beyblade as one large attacking point; therefore, it is important to ensure that the Beyblade is moving as quickly as possible. There are three aspects of the Beyblade that need to be focused on in order to ensure fast movement speed.&lt;br /&gt;
&lt;br /&gt;
=== Tip ===&lt;br /&gt;
&lt;br /&gt;
The tip of the Beyblade is the most important. To get the highest movement speed possible, flat tips are a necessity. You can also try using a rubber tip to increase speed, but its controllability depends on the Blader.&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
&lt;br /&gt;
If the Beyblade weighs too much, its movement speed will suffer. The heavier the Beyblade, the more force needs to applied to move it, and the slower it will go. Therefore, you should use a light WD.&lt;br /&gt;
&lt;br /&gt;
=== Weight Distribution ===&lt;br /&gt;
&lt;br /&gt;
Focusing the weight towards the center may give a higher [[spin velocity]], but this isn't of much use to most Smash Attack Beyblades. Focusing the weight towards the outside will increase the movement speed.&lt;br /&gt;
&lt;br /&gt;
== Parts Selection ==&lt;br /&gt;
&lt;br /&gt;
=== Attack Rings ===&lt;br /&gt;
&lt;br /&gt;
==== Plastic ====&lt;br /&gt;
&lt;br /&gt;
* Eight Spiker ([[Dragoon G]])&lt;br /&gt;
The most popular AR for Smash Attack in Left Spin, and with good reason. With eight sets of spikes, light-weight and great attack range, it fulfills every prerequisite of Smash Attack perfectly.&lt;br /&gt;
&lt;br /&gt;
* Triple Wing ([[Trygle]])&lt;br /&gt;
&lt;br /&gt;
Triple Wing has many small notches and protrusions and these, combined with the ends of its three main attacking spikes, give it formidable Smash Attack. This is possibly the most popular AR choice for Smash Attack in Right Spin.&lt;br /&gt;
&lt;br /&gt;
* Cross Griffon ([[Griffolyon]])&lt;br /&gt;
&lt;br /&gt;
Long overlooked due to a ban on Hidden Spirits, this AR features fearsome Smash Attack with it's four sharp, well-spaced, well-angled wingtips. It also comes with the ability to severely damage the opponent's stamina (if not stopping them outright). Unfortunately this AR has  a tendecy to break stadium walls or opposing beyblades (especially more fragile ones)&lt;br /&gt;
&lt;br /&gt;
*Neo Cross Horn ([[Uriel 2]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best Smash Attack ARs, even with it's rather high recoil. It has four large ram heads that provide blunt force for huge Smash Attack in Right Spin. In left spin it appears too poorly angled to be effective, but it carries a protruding ridge that counters the poor angle of the contact points, providing ferocious Smash Attack as well, and as a result this is one of the few Smash Attack ARs that is effective in both spin directions. However, this AR is too fragile, too expensive and too rare to see widespread competitive use.&lt;br /&gt;
&lt;br /&gt;
*Triple Tiger ([[Driger G]])&lt;br /&gt;
&lt;br /&gt;
Triple Tiger has three tiger heads that provide devastating Smash Attack in right spin , and it's overhang means it can reach lower opponents even on tall bases (e.g Customize Grip Base) with little trouble.  Combined with it's ready availability, it is one of the best economical choices.&lt;br /&gt;
&lt;br /&gt;
*G Upper ([[Dragoon GT]])&lt;br /&gt;
&lt;br /&gt;
G Upper has four left-facing, well-spaced, well-angled and sharp contact points. It also has slopes it can use to destabilize opponents, and the majority of it's weight is focused behind the contact points. Unfortunately it only works well in left spin and is quite expensive.&lt;br /&gt;
&lt;br /&gt;
==== [[Heavy Metal System]] ====&lt;br /&gt;
&lt;br /&gt;
* Slash Upper ([[Slash Riger MS]])&lt;br /&gt;
&lt;br /&gt;
Despite its name, Slash Upper seems far more focused on Smash Attack than [[Upper Attack]]. The ends of its Upper Attack slopes provide a strong point of contact, but where it really shines is in Left Spin, with six metal notches on the underside of the [[metal frame]] designed for powerful Smash Attack.&lt;br /&gt;
&lt;br /&gt;
* Advance Attacker ([[Advance Striker]])&lt;br /&gt;
&lt;br /&gt;
While normally considered for its Upper Attack, the ends of its slopes provide three solid points for Smash Attack in either spin direction.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Smash_Attack&amp;diff=13455</id>
		<title>Smash Attack</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Smash_Attack&amp;diff=13455"/>
				<updated>2014-11-12T05:18:42Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Plastic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Smash Attack is a style of Beyblade attack that focuses on hitting the opposing Beyblade with enough force to deplete their spin completely or knock them out of the stadium.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Points of Pressure ==&lt;br /&gt;
&lt;br /&gt;
One of the fundamentals of physics is that a finer point applies more pressure than a broad point applied with the same force. Wikipedia puts it as this:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;As an example of varying pressures, a finger can be pressed against a wall without making any lasting impression; however, the same finger pushing a thumbtack can easily damage the wall. Although the force applied to the surface is the same, the thumbtack applies more pressure because the point concentrates that force into a smaller area.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
This is applied to Beyblade for Smash Attack. Essentially, the finer the point of contact on the Beyblade, the more pressure is applied. Many ARs have small notches on the attacking points, such as [[Dragoon G]]'s Eight Spiker. This is referred to as [[Spike Attack]] .These small notches -- or spikes -- focus force onto smaller points, creating more pressure and allowing for harder hits.&lt;br /&gt;
&lt;br /&gt;
== Movement Speed ==&lt;br /&gt;
&lt;br /&gt;
Smash Attack utilizes the entire Beyblade as one large attacking point; therefore, it is important to ensure that the Beyblade is moving as quickly as possible. There are three aspects of the Beyblade that need to be focused on in order to ensure fast movement speed.&lt;br /&gt;
&lt;br /&gt;
=== Tip ===&lt;br /&gt;
&lt;br /&gt;
The tip of the Beyblade is the most important. To get the highest movement speed possible, flat tips are a necessity. You can also try using a rubber tip to increase speed, but its controllability depends on the Blader.&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
&lt;br /&gt;
If the Beyblade weighs too much, its movement speed will suffer. The heavier the Beyblade, the more force needs to applied to move it, and the slower it will go. Therefore, you should use a light WD.&lt;br /&gt;
&lt;br /&gt;
=== Weight Distribution ===&lt;br /&gt;
&lt;br /&gt;
Focusing the weight towards the center may give a higher [[spin velocity]], but this isn't of much use to most Smash Attack Beyblades. Focusing the weight towards the outside will increase the movement speed.&lt;br /&gt;
&lt;br /&gt;
== Parts Selection ==&lt;br /&gt;
&lt;br /&gt;
=== Attack Rings ===&lt;br /&gt;
&lt;br /&gt;
==== Plastic ====&lt;br /&gt;
&lt;br /&gt;
* Eight Spiker ([[Dragoon G]])&lt;br /&gt;
The most popular AR for Smash Attack in Left Spin, and with good reason. With eight sets of spikes, light-weight and great attack range, it fulfills every prerequisite of Smash Attack perfectly.&lt;br /&gt;
&lt;br /&gt;
* Triple Wing ([[Trygle]])&lt;br /&gt;
&lt;br /&gt;
Triple Wing has many small notches and protrusions and these, combined with the ends of its three main attacking spikes, give it formidable Smash Attack. This is possibly the most popular AR choice for Smash Attack in Right Spin.&lt;br /&gt;
&lt;br /&gt;
* Cross Griffon ([[Griffolyon]])&lt;br /&gt;
&lt;br /&gt;
Long overlooked due to a ban on Hidden Spirits, this AR features fearsome Smash Attack with it's four sharp, well-spaced, well-angled wingtips. It also comes with the ability to severely damage the opponent's stamina (if not stopping them outright). Unfortunately this AR has  a tendecy to break stadium walls or opposing beyblades (especially more fragile ones)&lt;br /&gt;
&lt;br /&gt;
*Neo Cross Horn ([[Uriel 2]])&lt;br /&gt;
&lt;br /&gt;
This is one of the best Smash Attack ARs, even with it's rather high recoil. It has four large ram heads that provide blunt force for huge Smash Attack in Right Spin. In left spin it appears too poorly angled to be effective, but it carries a protruding ridge that counters the poor angle of the contact points, providing ferocious Smash Attack as well, and as a result this is one of the few Smash Attack ARs that is effective in both spin directions. However, this AR is too fragile, too expensive and too rare to see widespread competitive use.&lt;br /&gt;
&lt;br /&gt;
*Triple Tiger ([[Driger G]])&lt;br /&gt;
&lt;br /&gt;
Triple Tiger has three tiger heads that provide devastating Smash Attack in right spin , and it's overhang means it can reach lower opponents even on tall bases (e.g Customize Grip Base) with little trouble. Even in left spin where it's heads are facing the wrong way (adding recoil), it still has enough Smash Attack to be competitive. Combined with it's ready availability, it is one of the best economical choices.&lt;br /&gt;
&lt;br /&gt;
*G Upper ([[Dragoon GT]])&lt;br /&gt;
&lt;br /&gt;
G Upper has four left-facing, well-spaced, well-angled and sharp contact points. It also has slopes it can use to destabilize opponents, and the majority of it's weight is focused behind the contact points. Unfortunately it only works well in left spin and is quite expensive.&lt;br /&gt;
&lt;br /&gt;
==== [[Heavy Metal System]] ====&lt;br /&gt;
&lt;br /&gt;
* Slash Upper ([[Slash Riger MS]])&lt;br /&gt;
&lt;br /&gt;
Despite its name, Slash Upper seems far more focused on Smash Attack than [[Upper Attack]]. The ends of its Upper Attack slopes provide a strong point of contact, but where it really shines is in Left Spin, with six metal notches on the underside of the [[metal frame]] designed for powerful Smash Attack.&lt;br /&gt;
&lt;br /&gt;
* Advance Attacker ([[Advance Striker]])&lt;br /&gt;
&lt;br /&gt;
While normally considered for its Upper Attack, the ends of its slopes provide three solid points for Smash Attack in either spin direction.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Smash_Attack&amp;diff=13454</id>
		<title>Smash Attack</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Smash_Attack&amp;diff=13454"/>
				<updated>2014-11-11T00:25:01Z</updated>
		
		<summary type="html">&lt;p&gt;RDF3: /* Plastic */&lt;/p&gt;
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&lt;div&gt;Smash Attack is a style of Beyblade attack that focuses on hitting the opposing Beyblade with enough force to deplete their spin completely or knock them out of the stadium.&lt;br /&gt;
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__TOC__&lt;br /&gt;
== Points of Pressure ==&lt;br /&gt;
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One of the fundamentals of physics is that a finer point applies more pressure than a broad point applied with the same force. Wikipedia puts it as this:&lt;br /&gt;
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''&amp;quot;As an example of varying pressures, a finger can be pressed against a wall without making any lasting impression; however, the same finger pushing a thumbtack can easily damage the wall. Although the force applied to the surface is the same, the thumbtack applies more pressure because the point concentrates that force into a smaller area.&amp;quot;''&lt;br /&gt;
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This is applied to Beyblade for Smash Attack. Essentially, the finer the point of contact on the Beyblade, the more pressure is applied. Many ARs have small notches on the attacking points, such as [[Dragoon G]]'s Eight Spiker. This is referred to as [[Spike Attack]] .These small notches -- or spikes -- focus force onto smaller points, creating more pressure and allowing for harder hits.&lt;br /&gt;
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== Movement Speed ==&lt;br /&gt;
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Smash Attack utilizes the entire Beyblade as one large attacking point; therefore, it is important to ensure that the Beyblade is moving as quickly as possible. There are three aspects of the Beyblade that need to be focused on in order to ensure fast movement speed.&lt;br /&gt;
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=== Tip ===&lt;br /&gt;
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The tip of the Beyblade is the most important. To get the highest movement speed possible, flat tips are a necessity. You can also try using a rubber tip to increase speed, but its controllability depends on the Blader.&lt;br /&gt;
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=== Weight ===&lt;br /&gt;
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If the Beyblade weighs too much, its movement speed will suffer. The heavier the Beyblade, the more force needs to applied to move it, and the slower it will go. Therefore, you should use a light WD.&lt;br /&gt;
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=== Weight Distribution ===&lt;br /&gt;
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Focusing the weight towards the center may give a higher [[spin velocity]], but this isn't of much use to most Smash Attack Beyblades. Focusing the weight towards the outside will increase the movement speed.&lt;br /&gt;
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== Parts Selection ==&lt;br /&gt;
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=== Attack Rings ===&lt;br /&gt;
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==== Plastic ====&lt;br /&gt;
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* Eight Spiker ([[Dragoon G]])&lt;br /&gt;
The most popular AR for Smash Attack in Left Spin, and with good reason. With eight sets of spikes, light-weight and great attack range, it fulfills every prerequisite of Smash Attack perfectly.&lt;br /&gt;
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* Triple Wing ([[Trygle]])&lt;br /&gt;
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Triple Wing has many small notches and protrusions and these, combined with the ends of its three main attacking spikes, give it formidable Smash Attack. This is possibly the most popular AR choice for Smash Attack in Right Spin.&lt;br /&gt;
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* Cross Griffon ([[Griffolyon]])&lt;br /&gt;
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Long overlooked due to a ban on Hidden Spirits, this AR features fearsome Smash Attack with it's four sharp, well-spaced, well-angled wingtips. It also comes with the ability to severely damage the opponent's stamina (if not stopping them outright). Unfortunately this AR has  a tendecy to break stadium walls or opposing beyblades (especially more fragile ones)&lt;br /&gt;
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==== [[Heavy Metal System]] ====&lt;br /&gt;
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* Slash Upper ([[Slash Riger MS]])&lt;br /&gt;
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Despite its name, Slash Upper seems far more focused on Smash Attack than [[Upper Attack]]. The ends of its Upper Attack slopes provide a strong point of contact, but where it really shines is in Left Spin, with six metal notches on the underside of the [[metal frame]] designed for powerful Smash Attack.&lt;br /&gt;
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* Advance Attacker ([[Advance Striker]])&lt;br /&gt;
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While normally considered for its Upper Attack, the ends of its slopes provide three solid points for Smash Attack in either spin direction.&lt;br /&gt;
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[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>RDF3</name></author>	</entry>

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