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		<title>Beywiki, the Beyblade Encyclopedia - Presented by the World Beyblade Organization - User contributions [en]</title>
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		<updated>2026-05-06T17:32:41Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Dual_Shooter&amp;diff=1628</id>
		<title>Dual Shooter</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Dual_Shooter&amp;diff=1628"/>
				<updated>2008-08-29T11:31:17Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: /* Dual Shooter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=='''Dual Shooter'''==&lt;br /&gt;
[[Image:Dual_SHooter_inside.jpg|thumb|The [[Dual Shooter]] inside.]]&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector (BP), they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Shooters and Grips#Dual Shooter | Dual Shooter]], has two proprietary holes to insert the Winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, unlike the [[Plastic Beyblade|plastic]] generation which would require swapping a [[Spin Gear]] and shooter.&lt;br /&gt;
&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to snap or deform the teeth. The combination of the Dual Shooter and G-Winder makes for a pleasant experience. The G-Winder is only compatible with the Dual Shooter.&lt;br /&gt;
&lt;br /&gt;
Overall, the Dual Shooter's design is a marked improvement over the [[EZ Shooter]]. Not only because it was capable of shooting both spin directions, but the stopping mechanism was much simplified. Rather than using a ratchet-like stop employed by Plastic shooters before, instead there is a cone adjacent to the gear that without the G-Winder inserted will hit plastic stops inside the shooter. See pictures.&lt;br /&gt;
&lt;br /&gt;
===Increase in Revolutions===&lt;br /&gt;
&lt;br /&gt;
The newly designed HMS Beyblades and shooters lead to a 1.5-2x increase in the maximum [[spin velocity]] of these Beyblades Vs. older systems. This is an undeniable advantage, increasing performance in just about every area imaginable.&lt;br /&gt;
&lt;br /&gt;
==Complaints of Dual Shooter==&lt;br /&gt;
[[Image:Dualshooter_stop_mechanism.jpg|thumb| Stopping mechanism is normally engaged.]]&lt;br /&gt;
[[Image:Dualshooter+winder_inside.jpg|thumb| Gear spins free of plastic stops.]]&lt;br /&gt;
&lt;br /&gt;
Many players complain that the quality of [[Shooters and Grips#Dual Shooter|Dual Shooters]] is inconsistent, with many being useless due to the fact that the Beyblade will not fasten securely to it. This has been proven to be true. &lt;br /&gt;
While most Dual Shooters are made in China, the models made in Japan have been known to be of much higher quality.&lt;br /&gt;
&lt;br /&gt;
It is also possible to have a Dual Shooter which clips onto the [[Bit Protector]] to tightly, that the Beyblade with not release.&lt;br /&gt;
[[Image:DualShooter_prongs_macro.jpg|thumb|Example of new vs worn (on right)]]&lt;br /&gt;
====Solution to Fitting Problems==== &lt;br /&gt;
These problems can be rectified by re-setting (shape) the prongs. Unscrew the assembly on the bottom of the launcher to get the black prongs. Warm the plastic with hot water, to soften it, then it can be adjusted i.e. pinched. To make it permanent run under cold water, which will set the plastic again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wear====&lt;br /&gt;
The Dual Shooter is not impervious to wear. It is possible to wear away one side of the prongs (picture) that clip to the BP, resulting in the Beyblade falling off before being shot. Internal wear can cause slipping, a result of; stops being deformed, worn cone on the gear shaft and shredded plastic opposite the gear which prevents proper meshing i.e. stripping.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Dual_Shooter&amp;diff=1627</id>
		<title>Dual Shooter</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Dual_Shooter&amp;diff=1627"/>
				<updated>2008-08-29T11:30:09Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: /* Complaints of Dual Shooter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Dual Shooter==&lt;br /&gt;
[[Image:Dual_SHooter_inside.jpg|thumb|The [[Dual Shooter]] inside.]]&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector (BP), they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Shooters and Grips#Dual Shooter | Dual Shooter]], has two proprietary holes to insert the Winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, unlike the [[Plastic Beyblade|plastic]] generation which would require swapping a [[Spin Gear]] and shooter.&lt;br /&gt;
&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to snap or deform the teeth. The combination of the Dual Shooter and G-Winder makes for a pleasant experience. The G-Winder is only compatible with the Dual Shooter.&lt;br /&gt;
&lt;br /&gt;
Overall, the Dual Shooter's design is a marked improvement over the [[EZ Shooter]]. Not only because it was capable of shooting both spin directions, but the stopping mechanism was much simplified. Rather than using a ratchet-like stop employed by Plastic shooters before, instead there is a cone adjacent to the gear that without the G-Winder inserted will hit plastic stops inside the shooter. See pictures.&lt;br /&gt;
&lt;br /&gt;
===Increase in Revolutions===&lt;br /&gt;
&lt;br /&gt;
The newly designed HMS Beyblades and shooters lead to a 1.5-2x increase in the maximum [[spin velocity]] of these Beyblades Vs. older systems. This is an undeniable advantage, increasing performance in just about every area imaginable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Complaints of Dual Shooter==&lt;br /&gt;
[[Image:Dualshooter_stop_mechanism.jpg|thumb| Stopping mechanism is normally engaged.]]&lt;br /&gt;
[[Image:Dualshooter+winder_inside.jpg|thumb| Gear spins free of plastic stops.]]&lt;br /&gt;
&lt;br /&gt;
Many players complain that the quality of [[Shooters and Grips#Dual Shooter|Dual Shooters]] is inconsistent, with many being useless due to the fact that the Beyblade will not fasten securely to it. This has been proven to be true. &lt;br /&gt;
While most Dual Shooters are made in China, the models made in Japan have been known to be of much higher quality.&lt;br /&gt;
&lt;br /&gt;
It is also possible to have a Dual Shooter which clips onto the [[Bit Protector]] to tightly, that the Beyblade with not release.&lt;br /&gt;
[[Image:DualShooter_prongs_macro.jpg|thumb|Example of new vs worn (on right)]]&lt;br /&gt;
====Solution to Fitting Problems==== &lt;br /&gt;
These problems can be rectified by re-setting (shape) the prongs. Unscrew the assembly on the bottom of the launcher to get the black prongs. Warm the plastic with hot water, to soften it, then it can be adjusted i.e. pinched. To make it permanent run under cold water, which will set the plastic again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wear====&lt;br /&gt;
The Dual Shooter is not impervious to wear. It is possible to wear away one side of the prongs (picture) that clip to the BP, resulting in the Beyblade falling off before being shot. Internal wear can cause slipping, a result of; stops being deformed, worn cone on the gear shaft and shredded plastic opposite the gear which prevents proper meshing i.e. stripping.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Shooters_and_Grips&amp;diff=1626</id>
		<title>Shooters and Grips</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Shooters_and_Grips&amp;diff=1626"/>
				<updated>2008-08-29T11:27:47Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: /* Standard Shooters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Shooters and Grips]], along with [[Winder | winders]] are used to launch all Beyblades.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Plastic=&lt;br /&gt;
===Standard Shooters===&lt;br /&gt;
[[Image:Bey_008.jpg|thumb|EZShooter (right spin).]]&lt;br /&gt;
[[Image:Bey_010.jpg|thumb|EZShooter (right spin) with Beyblade attached.]]&lt;br /&gt;
[[Image:Openedshooters001oo2.jpg|thumb|Inside of the EZShooter (right spin)]]&lt;br /&gt;
*'''EZShooter (right spin):'''&lt;br /&gt;
This is the standard right spin shooter/launcher. The winder/rip cord is inserted in the back end, and to attach the Beyblade, you put both prongs of the launcher in the openings beside the Bit Chip.&lt;br /&gt;
[[Image:EZshooterLEFT.jpg|thumb|EZShooter (left spin)]]&lt;br /&gt;
*'''EZShooter (left spin):'''&lt;br /&gt;
Same as EZShooter right spin, except it has a different design and is for left spin. Two versions exist, the original that came with earlier Dragoons, and the &amp;quot;Neo Left&amp;quot; version. The original version had an additional layer of gears to change the direction of rotation, so that the winder could be inserted in the same orientation as the EZShooter right spin. The Neo Left connects the winder to the prongs more directly, so the winder was inserted upside-down, hence changing the direction of rotation.&lt;br /&gt;
*'''EZShooter (spring):'''&lt;br /&gt;
Has a spring between the prongs that presses against the Beyblade bitchip. It pushes down when launching, forcing Beyblade downwards. This reduces the risk of mislaunch.&lt;br /&gt;
*'''EZShooter Power Custom:''' This shooter is a special version of the right spin EZShooter; instead of 9 cogs in its gear system, it has 10. This will increase your launch power by roughly 11%. It is very difficult to find though. &lt;br /&gt;
&lt;br /&gt;
===Grips===&lt;br /&gt;
[[Image:Customgrip.jpg|thumb|Customize Grip with Sniper Compass and Roller Support]]&lt;br /&gt;
The purpose of all grips is to increase players launching stability and accuracy. All experienced players should use a grip when playing.&lt;br /&gt;
&lt;br /&gt;
*'''Customize Grip:'''&lt;br /&gt;
Both types of EZShooters can be placed into these. You can customize this grip with various other parts, such as metal grip, rubber grip, spring support, and the metal trigger. Hasbro released this grip as the “Dragoon Grip” and “Dranzer Grip”.&lt;br /&gt;
&lt;br /&gt;
*'''Marksmen Grip:'''&lt;br /&gt;
Both types of EZShooters can be placed into these. The special feature of this grip is the sniper scope. When in the vertical position, this scope emits a red light that is supposed to be used to project where your Beyblade will land when launched. &lt;br /&gt;
&lt;br /&gt;
*'''Catapult Grip:'''&lt;br /&gt;
The EZShooter is attached to a catapult mechanism equipped with a spring. Pulling the winder pulled back the EZShooter as well as setting the Beyblade spinning; when the winder has been released at the end of launch, the catapult mechanism springs forward to shoot the Beyblade forward.&lt;br /&gt;
&lt;br /&gt;
*'''Spring Shooter:'''&lt;br /&gt;
Has a spring support just behind the slot for the winder. Theoretically this gave you a faster launch, but the more practical purpose helped to give a straighter pull and prevent unnecessary wear and tear on winder and gears.&lt;br /&gt;
&lt;br /&gt;
*'''Dranzer/Driger/Dragoon Shooter:'''&lt;br /&gt;
EZShooters are not required to use these shooters. All three of these electronic shooters are designed to represent the bit beast they are named after. When turned on, you are able to play various mini-games related to Beyblade by using the winder and Bit Chips. Next to the RC shooter, this series is the second largest grip available.&lt;br /&gt;
&lt;br /&gt;
*'''RC Shooter:'''&lt;br /&gt;
EZShooters are not required to use this shooter. This shooter was included with [[Remote Control Beyblades]]. When turned on, the trigger was pushed forward or backward to control the RC Beyblade. The RC shooter is the largest grip available in the game, in both plastic and HMS.&lt;br /&gt;
&lt;br /&gt;
*'''Duotron Launcher:'''&lt;br /&gt;
With this, you are able to launch two Beyblades at once, using one winder. This launcher is very inconsistent; launching one Beyblade at a time right after each other is more efficient.&lt;br /&gt;
&lt;br /&gt;
===Grips Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: Bey_001.jpg|Customize Grip&lt;br /&gt;
Image: Bey_005.jpg|Marksmen Grip&lt;br /&gt;
Image: Bey_004.jpg|Marksmen Grip with light on.&lt;br /&gt;
Image: Springshooter.jpg|Spring Shooter&lt;br /&gt;
Image: Catapult.jpg|Catapult Grip&lt;br /&gt;
Image: Bey_002.jpg|Dranzer Shooter&lt;br /&gt;
Image: Bey_003.jpg|RC Shooter&lt;br /&gt;
Image: Bey_006.jpg|Duotron Launcher&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heavy Metal System=&lt;br /&gt;
===Standard Shooters===&lt;br /&gt;
[[Image:Bey_013.jpg|thumb|Dual Shooter]]&lt;br /&gt;
[[Image:Bey_014.jpg|thumb|Dual Shooter with Beyblade attached.]]&lt;br /&gt;
[[Image:Doubleshooter.jpg|thumb|Double Shooter]]&lt;br /&gt;
[[Image:Stringshooter.jpg|thumb|String Shooter, shown open and closed]]&lt;br /&gt;
*'''Dual Shooter''':&lt;br /&gt;
Unlike the [[Plastic Beyblade | plastic generation]], the Dual Shooter, as suggested by the name has the ability of selecting spin direction by simply flipping the G Winder and placing it in it’s appropriate hole. This capability opened up many possibilities for the whole [[HMS]] series as there is no need to change any parts which you were once forced to do with plastic Beyblades.&lt;br /&gt;
&lt;br /&gt;
Please see the [[Dual Shooter]] article for more information.&lt;br /&gt;
&lt;br /&gt;
*'''Double Shooter:'''&lt;br /&gt;
This shooter has two sets of prongs to launch two Beyblades at once, and attachments for the prongs so that it can launch plastic as well as HMS. Unfortunately, it can only launch in right spin; also, it has very weak launch power.&lt;br /&gt;
&lt;br /&gt;
*'''String Shooter:'''&lt;br /&gt;
Instead of a winder, this shooter had to be manually opened up so that a string could be wound around an axis. The advantage of this shooter is that it prevented the opponents from seeing what spin direction you would be using; however, launching with this shooter has a very different feel as compared to regular shooters. Also, it is very troublesome to wind.&lt;br /&gt;
&lt;br /&gt;
===HMS Grips===&lt;br /&gt;
[[Image:Bey_012.jpg|thumb|HMS Customize Grip.]]&lt;br /&gt;
[[Image:HMSgrips.jpg|thumb|HMS Customize Grip, Double Shooter and Running Shooter. Note how the handles can be interchanged.]]&lt;br /&gt;
*'''HMS Customize Grip:'''&lt;br /&gt;
This grip is basically an updated version of the Customize Grip from the [[Plastic Beyblade | plastic generation]], except it can be used by both left handed and right handed players. To do this, you remove the compartment the Dual Shooter is placed into and slide the grip onto the other side. As with the Customize Grip, the HMS Customize Grip can be customized by adding the spring trigger or rubber grip.&lt;br /&gt;
&lt;br /&gt;
*'''Running Shooter:'''&lt;br /&gt;
This shooter was included with [[Round Shell MS]] for use in its running mode. For more information on the Running Shooter, please see Round Shell MS’s article.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1625</id>
		<title>Heavy Metal System</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1625"/>
				<updated>2008-08-29T11:25:40Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: /* The Dual Shooter and G-Winder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hms.jpg|thumb|An overview of the HMS Beyblade, [[Dragoon MS]].]]&lt;br /&gt;
&lt;br /&gt;
The [[Heavy Metal System]] (usually referred to as '''HMS''') is the most recently released [[:Category:Systems|Beyblade system]]. What is so important to know about HMS is that it breaks compatibility completely with all previous systems; meaning, you can't interchange parts from HMS with previous systems. After the advent of HMS, all previous Beyblade systems can be referred to under the moniker &amp;quot;[[Plastic Beyblade|plastic Beyblades]]&amp;quot;. HMS Beyblades can only use parts from other HMS Beyblades.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Components of an HMS Beyblade==&lt;br /&gt;
&lt;br /&gt;
There are four parts to an HMS Beyblade:&lt;br /&gt;
&lt;br /&gt;
* '''Bit Protector (BP):''' In the case of [[Plastic Beyblade|plastic Beyblades]], the Bit Chip was an essentially meaningless part in most cases. In HMS, the Bit Protector is vital; it is the &amp;quot;screw&amp;quot; that holds the entire Beyblade together, and is also the part of the Beyblade that the shooter latches onto.&lt;br /&gt;
&lt;br /&gt;
* '''Attack Ring (AR):''' In HMS, the AR's functions remain fundamentally the same. However, there is one change that is perhaps the most important part of HMS: rather than being made purely out of plastic, it is made of two parts: the [[metal frame]] and the [[ABS caul]]. This addition of metal to the AR is one of the fundamental improvements that HMS has over plastic Beyblades.&lt;br /&gt;
&lt;br /&gt;
* '''Weight Disk (WD):''' The circular form WD proved to be very effective in plastic Beyblades. In the case of HMS, all WDs were made circular. The standard weight disks are [[Circle Heavy]], [[Circle Balance]], and [[Circle Wide]]. There are also [[Customize Weight Disk|Customize Weight Disks]] (CWD), which are also circular, but contain room for a plastic that significantly alters the performance of the WD.&lt;br /&gt;
&lt;br /&gt;
* '''Running Core (RC):''' HMS consolidated the Spin Gear and the Blade Base into a single part: the Running Core. The AR and WD slide over it, and the BP locks everything together. While the original RCs released were quite basic, some of the later models, such as [[Samurai Changer MS]]'s Battle Change Core allow for many gimmicks and customization.&lt;br /&gt;
&lt;br /&gt;
==Size and Weight Difference==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hmssize.jpg|thumb|A size comparison between [[Gaia Dragoon MS]] and [[Dragoon GT]].]]&lt;br /&gt;
&lt;br /&gt;
HMS Beyblades are much smaller than Beyblades from previous systems; generally, their size is about 75% of their predecessors. Despite this loss in size, their weight remains about the same due to the addition of metal to the AR.&lt;br /&gt;
&lt;br /&gt;
This decrease in size is completely advantageous. Smaller, more compact Beyblades will have better balance and retain their [[spin velocity]] more effectively. The only disadvantage is a lower attack range, but this difference is meaningless considering the superior strength of HMS.&lt;br /&gt;
&lt;br /&gt;
==The Dual Shooter and G-Winder==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector, they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Dual Shooter]], has two holes to insert the winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, with no need to change any Beyblade part or the shooter. &lt;br /&gt;
Please see the [[Dual Shooter]] article for more information.&lt;br /&gt;
&lt;br /&gt;
====G-Winder====&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to break. The combination of the Dual Shooter and G-Winder makes for a pleasant experience.&lt;br /&gt;
&lt;br /&gt;
==The Change of Gameplay==&lt;br /&gt;
&lt;br /&gt;
While HMS are not compatible with previous generations, in terms of competitive battling they are considered completely legal within the same playing field. When HMS was first released, some plastic Beyblades were still able to defeat them with reasonable consistency. However, as more were released, plastic Beyblades became more obsolete. [[Wolborg MS]] was the final &amp;quot;nail in the coffin&amp;quot;, making plastic [[Zombie]] Beyblades obsolete.&lt;br /&gt;
&lt;br /&gt;
==Reaction from Players==&lt;br /&gt;
&lt;br /&gt;
Most players greeted the HMS series with reverence. The consensus was that the [[Engine Gear System]] was quite disappointing, and that HMS was a move in the right direction. Players were excited about the faster, harder battles and the more effective and efficient designs of the Beyblades, shooters and winders.&lt;br /&gt;
&lt;br /&gt;
However, there were -- and continue to be -- valid complaints about HMS. The most common one appears to be the complaint that HMS is inferior due to its lack of customization options. Indeed, there were far less HMS Beyblades released than plastic Beyblades, and there are far less parts involved compared to the [[6-Layer]] system. The counter-argument to this is that because there are fewer parts involved, HMS battles involve more skill and strategy and do not rely on simple configuration options as much.&lt;br /&gt;
&lt;br /&gt;
There is also debate as to whether or not it is fair for plastic Beyblades to fight Vs. HMS Beyblades. Officially, there is no argument to be had; it is completely legal. However, players can (and should) retain the right to decide amongst each other for recreational purposes. Most players will not fight an HMS against a plastic.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
Despite criticism, there is one thing that is a fact: in terms of performance, HMS are far superior to every preceding system in every single way. For competitive play where all Beyblades are allowed, they are the best choice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1624</id>
		<title>Heavy Metal System</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1624"/>
				<updated>2008-08-29T11:24:54Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: /* The Dual Shooter and G-Winder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hms.jpg|thumb|An overview of the HMS Beyblade, [[Dragoon MS]].]]&lt;br /&gt;
&lt;br /&gt;
The [[Heavy Metal System]] (usually referred to as '''HMS''') is the most recently released [[:Category:Systems|Beyblade system]]. What is so important to know about HMS is that it breaks compatibility completely with all previous systems; meaning, you can't interchange parts from HMS with previous systems. After the advent of HMS, all previous Beyblade systems can be referred to under the moniker &amp;quot;[[Plastic Beyblade|plastic Beyblades]]&amp;quot;. HMS Beyblades can only use parts from other HMS Beyblades.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Components of an HMS Beyblade==&lt;br /&gt;
&lt;br /&gt;
There are four parts to an HMS Beyblade:&lt;br /&gt;
&lt;br /&gt;
* '''Bit Protector (BP):''' In the case of [[Plastic Beyblade|plastic Beyblades]], the Bit Chip was an essentially meaningless part in most cases. In HMS, the Bit Protector is vital; it is the &amp;quot;screw&amp;quot; that holds the entire Beyblade together, and is also the part of the Beyblade that the shooter latches onto.&lt;br /&gt;
&lt;br /&gt;
* '''Attack Ring (AR):''' In HMS, the AR's functions remain fundamentally the same. However, there is one change that is perhaps the most important part of HMS: rather than being made purely out of plastic, it is made of two parts: the [[metal frame]] and the [[ABS caul]]. This addition of metal to the AR is one of the fundamental improvements that HMS has over plastic Beyblades.&lt;br /&gt;
&lt;br /&gt;
* '''Weight Disk (WD):''' The circular form WD proved to be very effective in plastic Beyblades. In the case of HMS, all WDs were made circular. The standard weight disks are [[Circle Heavy]], [[Circle Balance]], and [[Circle Wide]]. There are also [[Customize Weight Disk|Customize Weight Disks]] (CWD), which are also circular, but contain room for a plastic that significantly alters the performance of the WD.&lt;br /&gt;
&lt;br /&gt;
* '''Running Core (RC):''' HMS consolidated the Spin Gear and the Blade Base into a single part: the Running Core. The AR and WD slide over it, and the BP locks everything together. While the original RCs released were quite basic, some of the later models, such as [[Samurai Changer MS]]'s Battle Change Core allow for many gimmicks and customization.&lt;br /&gt;
&lt;br /&gt;
==Size and Weight Difference==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hmssize.jpg|thumb|A size comparison between [[Gaia Dragoon MS]] and [[Dragoon GT]].]]&lt;br /&gt;
&lt;br /&gt;
HMS Beyblades are much smaller than Beyblades from previous systems; generally, their size is about 75% of their predecessors. Despite this loss in size, their weight remains about the same due to the addition of metal to the AR.&lt;br /&gt;
&lt;br /&gt;
This decrease in size is completely advantageous. Smaller, more compact Beyblades will have better balance and retain their [[spin velocity]] more effectively. The only disadvantage is a lower attack range, but this difference is meaningless considering the superior strength of HMS.&lt;br /&gt;
&lt;br /&gt;
==The Dual Shooter and G-Winder==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector, they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Shooters and Grips#Dual Shooter | Dual Shooter]], has two holes to insert the winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, with no need to change any Beyblade part or the shooter. &lt;br /&gt;
Please see the [[Dual Shooter]] article for more information.&lt;br /&gt;
&lt;br /&gt;
====G-Winder====&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to break. The combination of the Dual Shooter and G-Winder makes for a pleasant experience.&lt;br /&gt;
&lt;br /&gt;
==The Change of Gameplay==&lt;br /&gt;
&lt;br /&gt;
While HMS are not compatible with previous generations, in terms of competitive battling they are considered completely legal within the same playing field. When HMS was first released, some plastic Beyblades were still able to defeat them with reasonable consistency. However, as more were released, plastic Beyblades became more obsolete. [[Wolborg MS]] was the final &amp;quot;nail in the coffin&amp;quot;, making plastic [[Zombie]] Beyblades obsolete.&lt;br /&gt;
&lt;br /&gt;
==Reaction from Players==&lt;br /&gt;
&lt;br /&gt;
Most players greeted the HMS series with reverence. The consensus was that the [[Engine Gear System]] was quite disappointing, and that HMS was a move in the right direction. Players were excited about the faster, harder battles and the more effective and efficient designs of the Beyblades, shooters and winders.&lt;br /&gt;
&lt;br /&gt;
However, there were -- and continue to be -- valid complaints about HMS. The most common one appears to be the complaint that HMS is inferior due to its lack of customization options. Indeed, there were far less HMS Beyblades released than plastic Beyblades, and there are far less parts involved compared to the [[6-Layer]] system. The counter-argument to this is that because there are fewer parts involved, HMS battles involve more skill and strategy and do not rely on simple configuration options as much.&lt;br /&gt;
&lt;br /&gt;
There is also debate as to whether or not it is fair for plastic Beyblades to fight Vs. HMS Beyblades. Officially, there is no argument to be had; it is completely legal. However, players can (and should) retain the right to decide amongst each other for recreational purposes. Most players will not fight an HMS against a plastic.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
Despite criticism, there is one thing that is a fact: in terms of performance, HMS are far superior to every preceding system in every single way. For competitive play where all Beyblades are allowed, they are the best choice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1623</id>
		<title>Heavy Metal System</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1623"/>
				<updated>2008-08-29T11:24:23Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: /* The Dual Shooter and G-Winder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hms.jpg|thumb|An overview of the HMS Beyblade, [[Dragoon MS]].]]&lt;br /&gt;
&lt;br /&gt;
The [[Heavy Metal System]] (usually referred to as '''HMS''') is the most recently released [[:Category:Systems|Beyblade system]]. What is so important to know about HMS is that it breaks compatibility completely with all previous systems; meaning, you can't interchange parts from HMS with previous systems. After the advent of HMS, all previous Beyblade systems can be referred to under the moniker &amp;quot;[[Plastic Beyblade|plastic Beyblades]]&amp;quot;. HMS Beyblades can only use parts from other HMS Beyblades.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Components of an HMS Beyblade==&lt;br /&gt;
&lt;br /&gt;
There are four parts to an HMS Beyblade:&lt;br /&gt;
&lt;br /&gt;
* '''Bit Protector (BP):''' In the case of [[Plastic Beyblade|plastic Beyblades]], the Bit Chip was an essentially meaningless part in most cases. In HMS, the Bit Protector is vital; it is the &amp;quot;screw&amp;quot; that holds the entire Beyblade together, and is also the part of the Beyblade that the shooter latches onto.&lt;br /&gt;
&lt;br /&gt;
* '''Attack Ring (AR):''' In HMS, the AR's functions remain fundamentally the same. However, there is one change that is perhaps the most important part of HMS: rather than being made purely out of plastic, it is made of two parts: the [[metal frame]] and the [[ABS caul]]. This addition of metal to the AR is one of the fundamental improvements that HMS has over plastic Beyblades.&lt;br /&gt;
&lt;br /&gt;
* '''Weight Disk (WD):''' The circular form WD proved to be very effective in plastic Beyblades. In the case of HMS, all WDs were made circular. The standard weight disks are [[Circle Heavy]], [[Circle Balance]], and [[Circle Wide]]. There are also [[Customize Weight Disk|Customize Weight Disks]] (CWD), which are also circular, but contain room for a plastic that significantly alters the performance of the WD.&lt;br /&gt;
&lt;br /&gt;
* '''Running Core (RC):''' HMS consolidated the Spin Gear and the Blade Base into a single part: the Running Core. The AR and WD slide over it, and the BP locks everything together. While the original RCs released were quite basic, some of the later models, such as [[Samurai Changer MS]]'s Battle Change Core allow for many gimmicks and customization.&lt;br /&gt;
&lt;br /&gt;
==Size and Weight Difference==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hmssize.jpg|thumb|A size comparison between [[Gaia Dragoon MS]] and [[Dragoon GT]].]]&lt;br /&gt;
&lt;br /&gt;
HMS Beyblades are much smaller than Beyblades from previous systems; generally, their size is about 75% of their predecessors. Despite this loss in size, their weight remains about the same due to the addition of metal to the AR.&lt;br /&gt;
&lt;br /&gt;
This decrease in size is completely advantageous. Smaller, more compact Beyblades will have better balance and retain their [[spin velocity]] more effectively. The only disadvantage is a lower attack range, but this difference is meaningless considering the superior strength of HMS.&lt;br /&gt;
&lt;br /&gt;
==The Dual Shooter and G-Winder==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector, they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Shooters and Grips#Dual Shooter | Dual Shooter]], has two holes to insert the winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, with no need to change any Beyblade part or the shooter. Please see the [[Dual Shooter]] article for more information.&lt;br /&gt;
&lt;br /&gt;
====G-Winder====&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to break. The combination of the Dual Shooter and G-Winder makes for a pleasant experience.&lt;br /&gt;
&lt;br /&gt;
==The Change of Gameplay==&lt;br /&gt;
&lt;br /&gt;
While HMS are not compatible with previous generations, in terms of competitive battling they are considered completely legal within the same playing field. When HMS was first released, some plastic Beyblades were still able to defeat them with reasonable consistency. However, as more were released, plastic Beyblades became more obsolete. [[Wolborg MS]] was the final &amp;quot;nail in the coffin&amp;quot;, making plastic [[Zombie]] Beyblades obsolete.&lt;br /&gt;
&lt;br /&gt;
==Reaction from Players==&lt;br /&gt;
&lt;br /&gt;
Most players greeted the HMS series with reverence. The consensus was that the [[Engine Gear System]] was quite disappointing, and that HMS was a move in the right direction. Players were excited about the faster, harder battles and the more effective and efficient designs of the Beyblades, shooters and winders.&lt;br /&gt;
&lt;br /&gt;
However, there were -- and continue to be -- valid complaints about HMS. The most common one appears to be the complaint that HMS is inferior due to its lack of customization options. Indeed, there were far less HMS Beyblades released than plastic Beyblades, and there are far less parts involved compared to the [[6-Layer]] system. The counter-argument to this is that because there are fewer parts involved, HMS battles involve more skill and strategy and do not rely on simple configuration options as much.&lt;br /&gt;
&lt;br /&gt;
There is also debate as to whether or not it is fair for plastic Beyblades to fight Vs. HMS Beyblades. Officially, there is no argument to be had; it is completely legal. However, players can (and should) retain the right to decide amongst each other for recreational purposes. Most players will not fight an HMS against a plastic.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
Despite criticism, there is one thing that is a fact: in terms of performance, HMS are far superior to every preceding system in every single way. For competitive play where all Beyblades are allowed, they are the best choice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1622</id>
		<title>Heavy Metal System</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1622"/>
				<updated>2008-08-29T11:23:35Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: /* The Dual Shooter and G-Winder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hms.jpg|thumb|An overview of the HMS Beyblade, [[Dragoon MS]].]]&lt;br /&gt;
&lt;br /&gt;
The [[Heavy Metal System]] (usually referred to as '''HMS''') is the most recently released [[:Category:Systems|Beyblade system]]. What is so important to know about HMS is that it breaks compatibility completely with all previous systems; meaning, you can't interchange parts from HMS with previous systems. After the advent of HMS, all previous Beyblade systems can be referred to under the moniker &amp;quot;[[Plastic Beyblade|plastic Beyblades]]&amp;quot;. HMS Beyblades can only use parts from other HMS Beyblades.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Components of an HMS Beyblade==&lt;br /&gt;
&lt;br /&gt;
There are four parts to an HMS Beyblade:&lt;br /&gt;
&lt;br /&gt;
* '''Bit Protector (BP):''' In the case of [[Plastic Beyblade|plastic Beyblades]], the Bit Chip was an essentially meaningless part in most cases. In HMS, the Bit Protector is vital; it is the &amp;quot;screw&amp;quot; that holds the entire Beyblade together, and is also the part of the Beyblade that the shooter latches onto.&lt;br /&gt;
&lt;br /&gt;
* '''Attack Ring (AR):''' In HMS, the AR's functions remain fundamentally the same. However, there is one change that is perhaps the most important part of HMS: rather than being made purely out of plastic, it is made of two parts: the [[metal frame]] and the [[ABS caul]]. This addition of metal to the AR is one of the fundamental improvements that HMS has over plastic Beyblades.&lt;br /&gt;
&lt;br /&gt;
* '''Weight Disk (WD):''' The circular form WD proved to be very effective in plastic Beyblades. In the case of HMS, all WDs were made circular. The standard weight disks are [[Circle Heavy]], [[Circle Balance]], and [[Circle Wide]]. There are also [[Customize Weight Disk|Customize Weight Disks]] (CWD), which are also circular, but contain room for a plastic that significantly alters the performance of the WD.&lt;br /&gt;
&lt;br /&gt;
* '''Running Core (RC):''' HMS consolidated the Spin Gear and the Blade Base into a single part: the Running Core. The AR and WD slide over it, and the BP locks everything together. While the original RCs released were quite basic, some of the later models, such as [[Samurai Changer MS]]'s Battle Change Core allow for many gimmicks and customization.&lt;br /&gt;
&lt;br /&gt;
==Size and Weight Difference==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hmssize.jpg|thumb|A size comparison between [[Gaia Dragoon MS]] and [[Dragoon GT]].]]&lt;br /&gt;
&lt;br /&gt;
HMS Beyblades are much smaller than Beyblades from previous systems; generally, their size is about 75% of their predecessors. Despite this loss in size, their weight remains about the same due to the addition of metal to the AR.&lt;br /&gt;
&lt;br /&gt;
This decrease in size is completely advantageous. Smaller, more compact Beyblades will have better balance and retain their [[spin velocity]] more effectively. The only disadvantage is a lower attack range, but this difference is meaningless considering the superior strength of HMS.&lt;br /&gt;
&lt;br /&gt;
==The Dual Shooter and G-Winder==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector, they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Shooters and Grips#Dual Shooter | Dual Shooter]], has two holes to insert the winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, with no need to change any Beyblade part or the shooter. Please see the [[Dual Shooter]] article for more information.&lt;br /&gt;
&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to break. The combination of the Dual Shooter and G-Winder makes for a pleasant experience.&lt;br /&gt;
&lt;br /&gt;
==The Change of Gameplay==&lt;br /&gt;
&lt;br /&gt;
While HMS are not compatible with previous generations, in terms of competitive battling they are considered completely legal within the same playing field. When HMS was first released, some plastic Beyblades were still able to defeat them with reasonable consistency. However, as more were released, plastic Beyblades became more obsolete. [[Wolborg MS]] was the final &amp;quot;nail in the coffin&amp;quot;, making plastic [[Zombie]] Beyblades obsolete.&lt;br /&gt;
&lt;br /&gt;
==Reaction from Players==&lt;br /&gt;
&lt;br /&gt;
Most players greeted the HMS series with reverence. The consensus was that the [[Engine Gear System]] was quite disappointing, and that HMS was a move in the right direction. Players were excited about the faster, harder battles and the more effective and efficient designs of the Beyblades, shooters and winders.&lt;br /&gt;
&lt;br /&gt;
However, there were -- and continue to be -- valid complaints about HMS. The most common one appears to be the complaint that HMS is inferior due to its lack of customization options. Indeed, there were far less HMS Beyblades released than plastic Beyblades, and there are far less parts involved compared to the [[6-Layer]] system. The counter-argument to this is that because there are fewer parts involved, HMS battles involve more skill and strategy and do not rely on simple configuration options as much.&lt;br /&gt;
&lt;br /&gt;
There is also debate as to whether or not it is fair for plastic Beyblades to fight Vs. HMS Beyblades. Officially, there is no argument to be had; it is completely legal. However, players can (and should) retain the right to decide amongst each other for recreational purposes. Most players will not fight an HMS against a plastic.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
Despite criticism, there is one thing that is a fact: in terms of performance, HMS are far superior to every preceding system in every single way. For competitive play where all Beyblades are allowed, they are the best choice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1621</id>
		<title>Heavy Metal System</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Heavy_Metal_System&amp;diff=1621"/>
				<updated>2008-08-29T11:18:41Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: /* Increase in Revolutions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Hms.jpg|thumb|An overview of the HMS Beyblade, [[Dragoon MS]].]]&lt;br /&gt;
&lt;br /&gt;
The [[Heavy Metal System]] (usually referred to as '''HMS''') is the most recently released [[:Category:Systems|Beyblade system]]. What is so important to know about HMS is that it breaks compatibility completely with all previous systems; meaning, you can't interchange parts from HMS with previous systems. After the advent of HMS, all previous Beyblade systems can be referred to under the moniker &amp;quot;[[Plastic Beyblade|plastic Beyblades]]&amp;quot;. HMS Beyblades can only use parts from other HMS Beyblades.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Components of an HMS Beyblade==&lt;br /&gt;
&lt;br /&gt;
There are four parts to an HMS Beyblade:&lt;br /&gt;
&lt;br /&gt;
* '''Bit Protector (BP):''' In the case of [[Plastic Beyblade|plastic Beyblades]], the Bit Chip was an essentially meaningless part in most cases. In HMS, the Bit Protector is vital; it is the &amp;quot;screw&amp;quot; that holds the entire Beyblade together, and is also the part of the Beyblade that the shooter latches onto.&lt;br /&gt;
&lt;br /&gt;
* '''Attack Ring (AR):''' In HMS, the AR's functions remain fundamentally the same. However, there is one change that is perhaps the most important part of HMS: rather than being made purely out of plastic, it is made of two parts: the [[metal frame]] and the [[ABS caul]]. This addition of metal to the AR is one of the fundamental improvements that HMS has over plastic Beyblades.&lt;br /&gt;
&lt;br /&gt;
* '''Weight Disk (WD):''' The circular form WD proved to be very effective in plastic Beyblades. In the case of HMS, all WDs were made circular. The standard weight disks are [[Circle Heavy]], [[Circle Balance]], and [[Circle Wide]]. There are also [[Customize Weight Disk|Customize Weight Disks]] (CWD), which are also circular, but contain room for a plastic that significantly alters the performance of the WD.&lt;br /&gt;
&lt;br /&gt;
* '''Running Core (RC):''' HMS consolidated the Spin Gear and the Blade Base into a single part: the Running Core. The AR and WD slide over it, and the BP locks everything together. While the original RCs released were quite basic, some of the later models, such as [[Samurai Changer MS]]'s Battle Change Core allow for many gimmicks and customization.&lt;br /&gt;
&lt;br /&gt;
==Size and Weight Difference==&lt;br /&gt;
&lt;br /&gt;
[[Image:Hmssize.jpg|thumb|A size comparison between [[Gaia Dragoon MS]] and [[Dragoon GT]].]]&lt;br /&gt;
&lt;br /&gt;
HMS Beyblades are much smaller than Beyblades from previous systems; generally, their size is about 75% of their predecessors. Despite this loss in size, their weight remains about the same due to the addition of metal to the AR.&lt;br /&gt;
&lt;br /&gt;
This decrease in size is completely advantageous. Smaller, more compact Beyblades will have better balance and retain their [[spin velocity]] more effectively. The only disadvantage is a lower attack range, but this difference is meaningless considering the superior strength of HMS.&lt;br /&gt;
&lt;br /&gt;
==The Dual Shooter and G-Winder==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector, they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Shooters and Grips#Dual Shooter | Dual Shooter]], has two holes to insert the winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, with no need to change any Beyblade part or the shooter.&lt;br /&gt;
&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to break. The combination of the Dual Shooter and G-Winder makes for a pleasant experience.&lt;br /&gt;
&lt;br /&gt;
===Complaints about Dual Shooter Fit===&lt;br /&gt;
&lt;br /&gt;
Many players complain that the quality of [[Shooters and Grips#Dual Shooter|Dual Shooters]] is inconsistent, with many being useless due to the fact that the Beyblade will not fasten securely to it. This has been proven to be true. While most Dual Shooters are made in China, the models made in Japan have been known to be of much higher quality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Change of Gameplay==&lt;br /&gt;
&lt;br /&gt;
While HMS are not compatible with previous generations, in terms of competitive battling they are considered completely legal within the same playing field. When HMS was first released, some plastic Beyblades were still able to defeat them with reasonable consistency. However, as more were released, plastic Beyblades became more obsolete. [[Wolborg MS]] was the final &amp;quot;nail in the coffin&amp;quot;, making plastic [[Zombie]] Beyblades obsolete.&lt;br /&gt;
&lt;br /&gt;
==Reaction from Players==&lt;br /&gt;
&lt;br /&gt;
Most players greeted the HMS series with reverence. The consensus was that the [[Engine Gear System]] was quite disappointing, and that HMS was a move in the right direction. Players were excited about the faster, harder battles and the more effective and efficient designs of the Beyblades, shooters and winders.&lt;br /&gt;
&lt;br /&gt;
However, there were -- and continue to be -- valid complaints about HMS. The most common one appears to be the complaint that HMS is inferior due to its lack of customization options. Indeed, there were far less HMS Beyblades released than plastic Beyblades, and there are far less parts involved compared to the [[6-Layer]] system. The counter-argument to this is that because there are fewer parts involved, HMS battles involve more skill and strategy and do not rely on simple configuration options as much.&lt;br /&gt;
&lt;br /&gt;
There is also debate as to whether or not it is fair for plastic Beyblades to fight Vs. HMS Beyblades. Officially, there is no argument to be had; it is completely legal. However, players can (and should) retain the right to decide amongst each other for recreational purposes. Most players will not fight an HMS against a plastic.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
Despite criticism, there is one thing that is a fact: in terms of performance, HMS are far superior to every preceding system in every single way. For competitive play where all Beyblades are allowed, they are the best choice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Systems]]&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Dual_Shooter&amp;diff=1620</id>
		<title>Dual Shooter</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Dual_Shooter&amp;diff=1620"/>
				<updated>2008-08-29T11:17:42Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Dual Shooter==&lt;br /&gt;
[[Image:Dual_SHooter_inside.jpg|thumb|The [[Dual Shooter]] inside.]]&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector (BP), they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Shooters and Grips#Dual Shooter | Dual Shooter]], has two proprietary holes to insert the Winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, unlike the [[Plastic Beyblade|plastic]] generation which would require swapping a [[Spin Gear]] and shooter.&lt;br /&gt;
&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to snap or deform the teeth. The combination of the Dual Shooter and G-Winder makes for a pleasant experience. The G-Winder is only compatible with the Dual Shooter.&lt;br /&gt;
&lt;br /&gt;
Overall, the Dual Shooter's design is a marked improvement over the [[EZ Shooter]]. Not only because it was capable of shooting both spin directions, but the stopping mechanism was much simplified. Rather than using a ratchet-like stop employed by Plastic shooters before, instead there is a cone adjacent to the gear that without the G-Winder inserted will hit plastic stops inside the shooter. See pictures.&lt;br /&gt;
&lt;br /&gt;
===Increase in Revolutions===&lt;br /&gt;
&lt;br /&gt;
The newly designed HMS Beyblades and shooters lead to a 1.5-2x increase in the maximum [[spin velocity]] of these Beyblades Vs. older systems. This is an undeniable advantage, increasing performance in just about every area imaginable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Complaints of Dual Shooter==&lt;br /&gt;
[[Image:Dualshooter_stop_mechanism.jpg|thumb| Stopping mechanism is normally engaged.]]&lt;br /&gt;
[[Image:Dualshooter+winder_inside.jpg|thumb| Gear spins free of plastic stops.]]&lt;br /&gt;
&lt;br /&gt;
Many players complain that the quality of [[Shooters and Grips#Dual Shooter|Dual Shooters]] is inconsistent, with many being useless due to the fact that the Beyblade will not fasten securely to it. This has been proven to be true. &lt;br /&gt;
While most Dual Shooters are made in China, the models made in Japan have been known to be of much higher quality.&lt;br /&gt;
&lt;br /&gt;
It is also possible to have a Dual Shooter which clips onto the [[Bit Protector]] to tightly, that the Beyblade with not release.&lt;br /&gt;
&lt;br /&gt;
====Solution to Fitting Problems====[[Image:DualShooter_prongs_macro.jpg|thumb|Example of new vs worn (on right)]]&lt;br /&gt;
These problems can be rectified by re-setting (shape) the prongs. Unscrew the assembly on the bottom of the launcher to get the black prongs. Warm the plastic with hot water, to soften it, then it can be adjusted i.e. pinched. To make it permanent run under cold water, which will set the plastic again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wear====&lt;br /&gt;
The Dual Shooter is not impervious to wear. It is possible to wear away one side of the prongs (picture) that clip to the BP, resulting in the Beyblade falling off before being shot. Internal wear can cause slipping, a result of; stops being deformed, worn cone on the gear shaft and shredded plastic opposite the gear which prevents proper meshing i.e. stripping.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=File:DualShooter_prongs_macro.jpg&amp;diff=1619</id>
		<title>File:DualShooter prongs macro.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=File:DualShooter_prongs_macro.jpg&amp;diff=1619"/>
				<updated>2008-08-29T11:01:30Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: Close up of the prongs that clip to the Bit Protector.
The right most is worn.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Close up of the prongs that clip to the Bit Protector.&lt;br /&gt;
The right most is worn.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=File:Dualshooter%2Bwinder_inside.jpg&amp;diff=1618</id>
		<title>File:Dualshooter+winder inside.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=File:Dualshooter%2Bwinder_inside.jpg&amp;diff=1618"/>
				<updated>2008-08-29T10:59:20Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: With G-Winder, gear and shaft can spin.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With G-Winder, gear and shaft can spin.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=File:Dualshooter_stop_mechanism.jpg&amp;diff=1617</id>
		<title>File:Dualshooter stop mechanism.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=File:Dualshooter_stop_mechanism.jpg&amp;diff=1617"/>
				<updated>2008-08-29T10:53:54Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: Dual Shooter's stopping mechanism seen from above.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dual Shooter's stopping mechanism seen from above.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=File:Dualshooter_Gear.jpg&amp;diff=1616</id>
		<title>File:Dualshooter Gear.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=File:Dualshooter_Gear.jpg&amp;diff=1616"/>
				<updated>2008-08-29T10:49:26Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: The gear and shaft that conects to the prongs.
Note the cone above the gear mentioned in the article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The gear and shaft that conects to the prongs.&lt;br /&gt;
Note the cone above the gear mentioned in the article.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=File:Dual_SHooter_inside.jpg&amp;diff=1615</id>
		<title>File:Dual SHooter inside.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=File:Dual_SHooter_inside.jpg&amp;diff=1615"/>
				<updated>2008-08-29T10:45:47Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: orange dual shooter no stickers inside HQ
macro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;orange dual shooter no stickers inside HQ&lt;br /&gt;
macro&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	<entry>
		<id>http://wiki.worldbeyblade.org/index.php?title=Dual_Shooter&amp;diff=1612</id>
		<title>Dual Shooter</title>
		<link rel="alternate" type="text/html" href="http://wiki.worldbeyblade.org/index.php?title=Dual_Shooter&amp;diff=1612"/>
				<updated>2008-08-29T10:11:10Z</updated>
		
		<summary type="html">&lt;p&gt;Blue: Blue, more detail on Dual shooter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dualshooter.jpg|thumb|The [[Dual Shooter]].]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Dual Shooter==&lt;br /&gt;
&lt;br /&gt;
Because HMS are fastened tightly by the Bit Protector (BP), they will hold together regardless of the spin direction. The [[Bit Protector]] is completely symmetrical. The standard shooter for HMS, the [[Shooters and Grips#Dual Shooter | Dual Shooter]], has two proprietary holes to insert the winder: one for left spin and one for right spin. Because of this, the spin direction of HMS can be changed at will, unlike the plastic generation which would require swapping a [[Spin Gear]] and shooter.&lt;br /&gt;
&lt;br /&gt;
The new winder, the [[Winder#G-Winder | G-Winder]], was an improvement in every way. Unlike the previous systems, which had both normal &amp;quot;short&amp;quot; winders and [[Winder#Dragon Winder|Dragon Winders]], all G-Winders are the same length. They are made of a very stiff plastic that is easier to straighten, and the plastic is much more solid, rendering it difficult to snap or deform the teeth. The combination of the Dual Shooter and G-Winder makes for a pleasant experience. The G-winder is only compatible with the Dual Shooter.&lt;br /&gt;
&lt;br /&gt;
Overall the Dual Shooters design is a marked improvement over the EZ Shooter. Not only because it was capable of shooting both spin directions, but the stopping mechanism was much simplified. Rather than using a rachtet like stop employed by Plastic shooters before, instead there is a cone adjacent to the gear that without the G-Winder inserted will hit plastic stops inside the shooter. See pictures.&lt;br /&gt;
&lt;br /&gt;
===Increase in Revolutions===&lt;br /&gt;
&lt;br /&gt;
The newly designed HMS Beyblades and shooters lead to a 1.5-2x increase in the maximum [[spin velocity]] of these Beyblades Vs. older systems. This is an undeniable advantage, increasing performance in just about every area imaginable.&lt;br /&gt;
&lt;br /&gt;
==Complaints of Dual Shooter==&lt;br /&gt;
&lt;br /&gt;
Many players complain that the quality of [[Shooters and Grips#Dual Shooter|Dual Shooters]] is inconsistent, with many being useless due to the fact that the Beyblade will not fasten securely to it. This has been proven to be true. &lt;br /&gt;
While most Dual Shooters are made in China, the models made in Japan have been known to be of much higher quality.&lt;br /&gt;
&lt;br /&gt;
It is also possible to have a Dual Shooter which clips onto the [[Bit Protector]] to tightly, that the beyblade with not realease.&lt;br /&gt;
&lt;br /&gt;
====Solution to Fitting Problems====&lt;br /&gt;
These problems can be rectified by re-setting (shape) the prongs. Unscrew the assembly on the bottom of the launcher to get the black prongs. Warm the plastic with hot water, to soften it, then it can be adjusted i.e. pinched. To make it permanent run under cold water, which will moreless set it again.&lt;br /&gt;
&lt;br /&gt;
====Wear====&lt;br /&gt;
A working Dual Shooter however is not impervious to wear. Its possible to wear away one side of the prongs that clip to the BP, resulting in beyblade falling off at random. Internal wear can cause slipping, a result of; stops being deformed, worn cone on the gear shaft and shredded plastic opposite the gear which prevents proper meshing i.e. stripping.&lt;/div&gt;</summary>
		<author><name>Blue</name></author>	</entry>

	</feed>